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authorJosh Blum <josh@joshknows.com>2010-10-16 01:18:47 -0700
committerJosh Blum <josh@joshknows.com>2010-10-16 01:18:47 -0700
commit816a07bee54e998e4fb25beeb44b9ac3888189bf (patch)
treeba9ca84d0981fd192f6afddc8188143dce6654cb /host/include
parent39ca8e25fc7f9b3170cb517b72640a62b15d253f (diff)
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usrp2: make the booty smaller than the number of recv frames
This may fix some of our woes when the host cannot keep up. That is, with a smaller booty, the managed buffers will get freed up and the call to get buffer will never block waiting for a buffer to become free. This has several side effects: 1) Overflows are more likely to occur in the pirate thread. Pirate-based overflows will overwrite old packets, whereas socket-based overflows will discard newer incoming packets. 2) The pirate thread will continue to pull in async packets rather than loosing them in a socket-based overflow.
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