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authorJosh Blum <josh@joshknows.com>2010-06-26 23:06:47 -0700
committerJosh Blum <josh@joshknows.com>2010-06-26 23:06:47 -0700
commita34f930a79a0c626706a5f7532d8f692446d3c35 (patch)
treea5361d106c0f38187b3eb3e0b661f4a6d4c626cf /host/docs
parent0a57031a8a2eee5c490350484b32ac3ccb000b2f (diff)
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uhd: removed hackery to set performance flags, use release mode.
The correct optimization flags are added when the build type is set to release. Made a change to set built type to release if not specified, and added build guide notes. For MSVC, one must set release mode from the visual studio IDE.
Diffstat (limited to 'host/docs')
-rw-r--r--host/docs/build.rst1
1 files changed, 1 insertions, 0 deletions
diff --git a/host/docs/build.rst b/host/docs/build.rst
index f5a8dac8d..a00cefabd 100644
--- a/host/docs/build.rst
+++ b/host/docs/build.rst
@@ -138,6 +138,7 @@ Generate the project with cmake
Build the project in MSVC
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
* Open the generated project file in MSVC.
+* Change the build type from "Debug" to "Release".
* Select the build all target, right click, and choose build.
* Select the install target, right click, and choose build.