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authorJosh Blum <josh@joshknows.com>2010-07-06 17:09:50 -0700
committerJosh Blum <josh@joshknows.com>2010-07-06 17:09:50 -0700
commit01067698803179cf8021d30c881eb16f17b184db (patch)
tree0176e1238fb06b639a3a8fdaa471c35044712c14 /host/docs/coding.rst
parent7bf4370762087eeb2e590414869f53c90c70398d (diff)
parent7f3c4791f7d19d02b7d4515c763b9c2044e96170 (diff)
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Merge branch 'usrp2_mimo'
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-rw-r--r--host/docs/coding.rst37
1 files changed, 29 insertions, 8 deletions
diff --git a/host/docs/coding.rst b/host/docs/coding.rst
index 689667f30..84f9abf3e 100644
--- a/host/docs/coding.rst
+++ b/host/docs/coding.rst
@@ -5,8 +5,11 @@ UHD - Coding to the API
.. contents:: Table of Contents
------------------------------------------------------------------------
-Low-Level: The device API
+Various API interfaces
------------------------------------------------------------------------
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Low-Level: The device API
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
A device is an abstraction for hardware that is connected to the host system.
For a USRP, this means that the motherboard and everything on it would be considered to be a "device".
The device API provides ways to:
@@ -17,12 +20,12 @@ The device API provides ways to:
* Streaming samples with metadata into and out of the device.
* Set and get properties on the device object.
-See the documentation in device.hpp for reference.
+See the documentation in *device.hpp* for reference.
-------------------------------------------------------------------------
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
High-Level: The simple usrp
-------------------------------------------------------------------------
-The goal of the simple usrp is to wrap high level functions around the device properties.
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+The goal of the simple usrp API is to wrap high level functions around the device properties.
The simple usrp provides a fat interface to access the most common properties.
The simple usrp provides ways to:
@@ -35,14 +38,32 @@ The simple usrp provides ways to:
* Set the usrp time registers.
* Get the underlying device (as discussed above).
-It is recommended that users code to the simple_usrp api when possible.
-See the documentation in usrp/simple_usrp.hpp for reference.
+See the documentation in *usrp/simple_usrp.hpp* for reference.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+High-Level: The mimo usrp
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+The mimo usrp API provides a wrapper around a device that represents several motherboards.
+This API provides convenience calls just like the simple usrp,
+however the calls either work across all channels in the configuration,
+or take a channel argument to specify which channel to configure.
+The mimo usrp provides ways to:
+
+* Set and get the sample rate across all channels.
+* Issue a stream command across all channels.
+* Set the time registers across all channels.
+* Set and get individual daughterboard gains.
+* Set and get individual daughterboard antennas.
+* Tune individual DSPs and daughterboards.
+* Get the underlying device (as discussed above).
+
+See the documentation in *usrp/mimo_usrp.hpp* for reference.
------------------------------------------------------------------------
Integrating custom hardware
------------------------------------------------------------------------
Creators of custom hardware can create drivers that use the UHD API.
-These drivers can be built as dynamically lodable modules that the UHD will load at runtime.
+These drivers can be built as dynamically loadable modules that the UHD will load at runtime.
For a module to be loaded at runtime, it must be found in the UHD_MODULE_PATH environment variable.
^^^^^^^^^^^^^^^^^^^^^^^^^^^