aboutsummaryrefslogtreecommitdiffstats
path: root/host/cmake/Modules
diff options
context:
space:
mode:
authorNicholas Corgan <nick.corgan@ettus.com>2015-03-05 08:28:29 -0800
committerMartin Braun <martin.braun@ettus.com>2015-03-05 10:42:57 -0800
commite067c45bdeb5ce7fcef8b96d23244f1c6f51c763 (patch)
tree2c08b8e01c89417d270b8a896d1854deda309b5b /host/cmake/Modules
parentbcd364df0fadf28c2b8bd7933939a7a099d6da04 (diff)
downloaduhd-e067c45bdeb5ce7fcef8b96d23244f1c6f51c763.tar.gz
uhd-e067c45bdeb5ce7fcef8b96d23244f1c6f51c763.tar.bz2
uhd-e067c45bdeb5ce7fcef8b96d23244f1c6f51c763.zip
cmake: restored compatibility with CMake 2.6
Diffstat (limited to 'host/cmake/Modules')
-rw-r--r--host/cmake/Modules/CheckCXXSymbolExistsCopy.cmake42
-rw-r--r--host/cmake/Modules/CheckSymbolExistsCopy.cmake96
-rw-r--r--host/cmake/Modules/UHDGlobalDefs.cmake2
3 files changed, 139 insertions, 1 deletions
diff --git a/host/cmake/Modules/CheckCXXSymbolExistsCopy.cmake b/host/cmake/Modules/CheckCXXSymbolExistsCopy.cmake
new file mode 100644
index 000000000..d2cfac55e
--- /dev/null
+++ b/host/cmake/Modules/CheckCXXSymbolExistsCopy.cmake
@@ -0,0 +1,42 @@
+# - Check if a symbol exists as a function, variable, or macro in C++
+# CHECK_CXX_SYMBOL_EXISTS(<symbol> <files> <variable>)
+#
+# Check that the <symbol> is available after including given header
+# <files> and store the result in a <variable>. Specify the list
+# of files in one argument as a semicolon-separated list.
+# CHECK_CXX_SYMBOL_EXISTS() can be used to check in C++ files, as opposed
+# to CHECK_SYMBOL_EXISTS(), which works only for C.
+#
+# If the header files define the symbol as a macro it is considered
+# available and assumed to work. If the header files declare the
+# symbol as a function or variable then the symbol must also be
+# available for linking. If the symbol is a type or enum value
+# it will not be recognized (consider using CheckTypeSize or
+# CheckCSourceCompiles).
+#
+# The following variables may be set before calling this macro to
+# modify the way the check is run:
+#
+# CMAKE_REQUIRED_FLAGS = string of compile command line flags
+# CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
+# CMAKE_REQUIRED_INCLUDES = list of include directories
+# CMAKE_REQUIRED_LIBRARIES = list of libraries to link
+
+#=============================================================================
+# Copyright 2003-2011 Kitware, Inc.
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+include(CheckSymbolExistsCopy)
+
+macro(CHECK_CXX_SYMBOL_EXISTS SYMBOL FILES VARIABLE)
+ _CHECK_SYMBOL_EXISTS("${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/CheckSymbolExists.cxx" "${SYMBOL}" "${FILES}" "${VARIABLE}" )
+endmacro()
diff --git a/host/cmake/Modules/CheckSymbolExistsCopy.cmake b/host/cmake/Modules/CheckSymbolExistsCopy.cmake
new file mode 100644
index 000000000..183b2bbe6
--- /dev/null
+++ b/host/cmake/Modules/CheckSymbolExistsCopy.cmake
@@ -0,0 +1,96 @@
+# - Check if a symbol exists as a function, variable, or macro
+# CHECK_SYMBOL_EXISTS(<symbol> <files> <variable>)
+#
+# Check that the <symbol> is available after including given header
+# <files> and store the result in a <variable>. Specify the list
+# of files in one argument as a semicolon-separated list.
+#
+# If the header files define the symbol as a macro it is considered
+# available and assumed to work. If the header files declare the
+# symbol as a function or variable then the symbol must also be
+# available for linking. If the symbol is a type or enum value
+# it will not be recognized (consider using CheckTypeSize or
+# CheckCSourceCompiles).
+# If the check needs to be done in C++, consider using CHECK_CXX_SYMBOL_EXISTS(),
+# which does the same as CHECK_SYMBOL_EXISTS(), but in C++.
+#
+# The following variables may be set before calling this macro to
+# modify the way the check is run:
+#
+# CMAKE_REQUIRED_FLAGS = string of compile command line flags
+# CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
+# CMAKE_REQUIRED_INCLUDES = list of include directories
+# CMAKE_REQUIRED_LIBRARIES = list of libraries to link
+
+#=============================================================================
+# Copyright 2003-2011 Kitware, Inc.
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+MACRO(CHECK_SYMBOL_EXISTS SYMBOL FILES VARIABLE)
+ _CHECK_SYMBOL_EXISTS("${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/CheckSymbolExists.c" "${SYMBOL}" "${FILES}" "${VARIABLE}" )
+ENDMACRO(CHECK_SYMBOL_EXISTS)
+
+MACRO(_CHECK_SYMBOL_EXISTS SOURCEFILE SYMBOL FILES VARIABLE)
+ IF("${VARIABLE}" MATCHES "^${VARIABLE}$")
+ SET(CMAKE_CONFIGURABLE_FILE_CONTENT "/* */\n")
+ SET(MACRO_CHECK_SYMBOL_EXISTS_FLAGS ${CMAKE_REQUIRED_FLAGS})
+ IF(CMAKE_REQUIRED_LIBRARIES)
+ SET(CHECK_SYMBOL_EXISTS_LIBS
+ "-DLINK_LIBRARIES:STRING=${CMAKE_REQUIRED_LIBRARIES}")
+ ELSE(CMAKE_REQUIRED_LIBRARIES)
+ SET(CHECK_SYMBOL_EXISTS_LIBS)
+ ENDIF(CMAKE_REQUIRED_LIBRARIES)
+ IF(CMAKE_REQUIRED_INCLUDES)
+ SET(CMAKE_SYMBOL_EXISTS_INCLUDES
+ "-DINCLUDE_DIRECTORIES:STRING=${CMAKE_REQUIRED_INCLUDES}")
+ ELSE(CMAKE_REQUIRED_INCLUDES)
+ SET(CMAKE_SYMBOL_EXISTS_INCLUDES)
+ ENDIF(CMAKE_REQUIRED_INCLUDES)
+ FOREACH(FILE ${FILES})
+ SET(CMAKE_CONFIGURABLE_FILE_CONTENT
+ "${CMAKE_CONFIGURABLE_FILE_CONTENT}#include <${FILE}>\n")
+ ENDFOREACH(FILE)
+ SET(CMAKE_CONFIGURABLE_FILE_CONTENT
+ "${CMAKE_CONFIGURABLE_FILE_CONTENT}\nvoid cmakeRequireSymbol(int dummy,...){(void)dummy;}\nint main()\n{\n#ifndef ${SYMBOL}\n cmakeRequireSymbol(0,&${SYMBOL});\n#endif\n return 0;\n}\n")
+
+ CONFIGURE_FILE("${CMAKE_ROOT}/Modules/CMakeConfigurableFile.in"
+ "${SOURCEFILE}" @ONLY IMMEDIATE)
+
+ MESSAGE(STATUS "Looking for ${SYMBOL}")
+ TRY_COMPILE(${VARIABLE}
+ ${CMAKE_BINARY_DIR}
+ "${SOURCEFILE}"
+ COMPILE_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS}
+ CMAKE_FLAGS
+ -DCOMPILE_DEFINITIONS:STRING=${MACRO_CHECK_SYMBOL_EXISTS_FLAGS}
+ "${CHECK_SYMBOL_EXISTS_LIBS}"
+ "${CMAKE_SYMBOL_EXISTS_INCLUDES}"
+ OUTPUT_VARIABLE OUTPUT)
+ IF(${VARIABLE})
+ MESSAGE(STATUS "Looking for ${SYMBOL} - found")
+ SET(${VARIABLE} 1 CACHE INTERNAL "Have symbol ${SYMBOL}")
+ FILE(APPEND ${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeOutput.log
+ "Determining if the ${SYMBOL} "
+ "exist passed with the following output:\n"
+ "${OUTPUT}\nFile ${SOURCEFILE}:\n"
+ "${CMAKE_CONFIGURABLE_FILE_CONTENT}\n")
+ ELSE(${VARIABLE})
+ MESSAGE(STATUS "Looking for ${SYMBOL} - not found.")
+ SET(${VARIABLE} "" CACHE INTERNAL "Have symbol ${SYMBOL}")
+ FILE(APPEND ${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeError.log
+ "Determining if the ${SYMBOL} "
+ "exist failed with the following output:\n"
+ "${OUTPUT}\nFile ${SOURCEFILE}:\n"
+ "${CMAKE_CONFIGURABLE_FILE_CONTENT}\n")
+ ENDIF(${VARIABLE})
+ ENDIF("${VARIABLE}" MATCHES "^${VARIABLE}$")
+ENDMACRO(_CHECK_SYMBOL_EXISTS)
diff --git a/host/cmake/Modules/UHDGlobalDefs.cmake b/host/cmake/Modules/UHDGlobalDefs.cmake
index 4edd03c6b..78a69d46d 100644
--- a/host/cmake/Modules/UHDGlobalDefs.cmake
+++ b/host/cmake/Modules/UHDGlobalDefs.cmake
@@ -17,7 +17,7 @@
# This file sets up all the stuff for the config.h file
-INCLUDE(CheckCXXSymbolExists)
+INCLUDE(CheckCXXSymbolExistsCopy)
## Check for std::log2
CHECK_CXX_SYMBOL_EXISTS("log2" "cmath" HAVE_LOG2)