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author | Josh Blum <josh@joshknows.com> | 2011-08-31 23:09:51 -0700 |
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committer | Josh Blum <josh@joshknows.com> | 2011-09-01 11:58:54 -0700 |
commit | 564453747b91c7d479ba8210c4107539b37f5d15 (patch) | |
tree | 448614b0d9d6dafa6280e7184d8d7cbe0f980687 | |
parent | 87f69e9784d269fffbaa430726b4d31659034ae6 (diff) | |
download | uhd-564453747b91c7d479ba8210c4107539b37f5d15.tar.gz uhd-564453747b91c7d479ba8210c4107539b37f5d15.tar.bz2 uhd-564453747b91c7d479ba8210c4107539b37f5d15.zip |
uhd: removed WSA UDP transport implementation
Once the send buffer size is increased,
there appears to be no performance advantage.
I would rather not have extra implementations.
-rw-r--r-- | host/lib/transport/CMakeLists.txt | 6 | ||||
-rw-r--r-- | host/lib/transport/udp_wsa_zero_copy.cpp | 306 |
2 files changed, 1 insertions, 311 deletions
diff --git a/host/lib/transport/CMakeLists.txt b/host/lib/transport/CMakeLists.txt index 7aa999991..6a8d65770 100644 --- a/host/lib/transport/CMakeLists.txt +++ b/host/lib/transport/CMakeLists.txt @@ -82,11 +82,7 @@ SET_SOURCE_FILES_PROPERTIES( ######################################################################## # Setup UDP ######################################################################## -IF(MSVC) - LIBUHD_APPEND_SOURCES(${CMAKE_CURRENT_SOURCE_DIR}/udp_wsa_zero_copy.cpp) -ELSE() - LIBUHD_APPEND_SOURCES(${CMAKE_CURRENT_SOURCE_DIR}/udp_zero_copy.cpp) -ENDIF() +LIBUHD_APPEND_SOURCES(${CMAKE_CURRENT_SOURCE_DIR}/udp_zero_copy.cpp) #On windows, the boost asio implementation uses the winsock2 library. #Note: we exclude the .lib extension for cygwin and mingw platforms. diff --git a/host/lib/transport/udp_wsa_zero_copy.cpp b/host/lib/transport/udp_wsa_zero_copy.cpp deleted file mode 100644 index 1acaa7eb1..000000000 --- a/host/lib/transport/udp_wsa_zero_copy.cpp +++ /dev/null @@ -1,306 +0,0 @@ -// -// Copyright 2010-2011 Ettus Research LLC -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program. If not, see <http://www.gnu.org/licenses/>. -// - -#include "udp_common.hpp" -#include <uhd/transport/udp_zero_copy.hpp> -#include <uhd/transport/udp_simple.hpp> //mtu -#include <uhd/transport/bounded_buffer.hpp> -#include <uhd/transport/buffer_pool.hpp> -#include <uhd/utils/msg.hpp> -#include <uhd/utils/log.hpp> -#include <boost/format.hpp> -#include <vector> - -using namespace uhd; -using namespace uhd::transport; -namespace asio = boost::asio; - -//A reasonable number of frames for send/recv and async/sync -static const size_t DEFAULT_NUM_FRAMES = 32; - -/*********************************************************************** - * Check registry for correct fast-path setting - **********************************************************************/ -#include <atlbase.h> //CRegKey -static void check_registry_for_fast_send_threshold(const size_t mtu){ - static bool warned = false; - if (warned) return; //only allow one printed warning per process - - CRegKey reg_key; - DWORD threshold = 1024; //system default when threshold is not specified - if ( - reg_key.Open(HKEY_LOCAL_MACHINE, "System\\CurrentControlSet\\Services\\AFD\\Parameters", KEY_READ) != ERROR_SUCCESS or - reg_key.QueryDWORDValue("FastSendDatagramThreshold", threshold) != ERROR_SUCCESS or threshold < mtu - ){ - UHD_MSG(warning) << boost::format( - "The MTU (%d) is larger than the FastSendDatagramThreshold (%d)!\n" - "This will negatively affect the transmit performance.\n" - "See the transport application notes for more detail.\n" - ) % mtu % threshold << std::endl; - warned = true; - } - reg_key.Close(); -} - -/*********************************************************************** - * Static initialization to take care of WSA init and cleanup - **********************************************************************/ -struct uhd_wsa_control{ - uhd_wsa_control(void){ - WSADATA wsaData; - WSAStartup(MAKEWORD(2, 2), &wsaData); /*windows socket startup */ - } - - ~uhd_wsa_control(void){ - WSACleanup(); - } -}; - -/*********************************************************************** - * Reusable managed receiver buffer: - * - Initialize with memory and a release callback. - * - Call get new with a length in bytes to re-use. - **********************************************************************/ -class udp_zero_copy_asio_mrb : public managed_recv_buffer{ -public: - udp_zero_copy_asio_mrb(void *mem, bounded_buffer<udp_zero_copy_asio_mrb *> &pending): - _mem(mem), _len(0), _pending(pending){/* NOP */} - - void release(void){ - if (_len == 0) return; - _pending.push_with_haste(this); - _len = 0; - } - - sptr get_new(size_t len){ - _len = len; - return make_managed_buffer(this); - } - - template <class T> T cast(void) const{return static_cast<T>(_mem);} - -private: - const void *get_buff(void) const{return _mem;} - size_t get_size(void) const{return _len;} - - void *_mem; - size_t _len; - bounded_buffer<udp_zero_copy_asio_mrb *> &_pending; -}; - -/*********************************************************************** - * Reusable managed send buffer: - * - committing the buffer calls the asynchronous socket send - * - getting a new buffer performs the blocking wait for completion - **********************************************************************/ -class udp_zero_copy_asio_msb : public managed_send_buffer{ -public: - udp_zero_copy_asio_msb(void *mem, int sock_fd, const size_t frame_size): - _sock_fd(sock_fd), _frame_size(frame_size), _committed(false) - { - _wsa_buff.buf = reinterpret_cast<char *>(mem); - ZeroMemory(&_overlapped, sizeof(_overlapped)); - _overlapped.hEvent = WSACreateEvent(); - UHD_ASSERT_THROW(_overlapped.hEvent != WSA_INVALID_EVENT); - this->commit(0); //makes buffer available via get_new - } - - ~udp_zero_copy_asio_msb(void){ - WSACloseEvent(_overlapped.hEvent); - } - - UHD_INLINE void commit(size_t len){ - if (_committed) return; - _committed = true; - _wsa_buff.len = len; - if (len == 0) WSASetEvent(_overlapped.hEvent); - else WSASend(_sock_fd, &_wsa_buff, 1, NULL, 0, &_overlapped, NULL); - } - - UHD_INLINE sptr get_new(const double timeout, size_t &index){ - const DWORD result = WSAWaitForMultipleEvents( - 1, &_overlapped.hEvent, true, DWORD(timeout*1000), true - ); - if (result == WSA_WAIT_TIMEOUT) return managed_send_buffer::sptr(); - index++; //advances the caller's buffer - - WSAResetEvent(_overlapped.hEvent); - _committed = false; - _wsa_buff.len = _frame_size; - return make_managed_buffer(this); - } - -private: - void *get_buff(void) const{return _wsa_buff.buf;} - size_t get_size(void) const{return _wsa_buff.len;} - - int _sock_fd; - const size_t _frame_size; - bool _committed; - WSAOVERLAPPED _overlapped; - WSABUF _wsa_buff; -}; - -/*********************************************************************** - * Zero Copy UDP implementation with WSA: - * - * This is not a true zero copy implementation as each - * send and recv requires a copy operation to/from userspace. - * - * For receive, use a blocking recv() call on the socket. - * This has better performance than the overlapped IO. - * For send, use overlapped IO to submit async sends. - **********************************************************************/ -class udp_zero_copy_wsa_impl : public udp_zero_copy{ -public: - typedef boost::shared_ptr<udp_zero_copy_wsa_impl> sptr; - - udp_zero_copy_wsa_impl( - const std::string &addr, - const std::string &port, - const device_addr_t &hints - ): - _recv_frame_size(size_t(hints.cast<double>("recv_frame_size", udp_simple::mtu))), - _num_recv_frames(size_t(hints.cast<double>("num_recv_frames", DEFAULT_NUM_FRAMES))), - _send_frame_size(size_t(hints.cast<double>("send_frame_size", udp_simple::mtu))), - _num_send_frames(size_t(hints.cast<double>("num_send_frames", DEFAULT_NUM_FRAMES))), - _recv_buffer_pool(buffer_pool::make(_num_recv_frames, _recv_frame_size)), - _send_buffer_pool(buffer_pool::make(_num_send_frames, _send_frame_size)), - _pending_recv_buffs(_num_recv_frames), - _next_send_buff_index(0) - { - check_registry_for_fast_send_threshold(this->get_send_frame_size()); - UHD_MSG(status) << boost::format("Creating WSA UDP transport for %s:%s") % addr % port << std::endl; - static uhd_wsa_control uhd_wsa; //makes wsa start happen via lazy initialization - - UHD_ASSERT_THROW(_num_send_frames <= WSA_MAXIMUM_WAIT_EVENTS); - - //resolve the address - asio::io_service io_service; - asio::ip::udp::resolver resolver(io_service); - asio::ip::udp::resolver::query query(asio::ip::udp::v4(), addr, port); - asio::ip::udp::endpoint receiver_endpoint = *resolver.resolve(query); - - //create the socket - _sock_fd = WSASocket(AF_INET, SOCK_DGRAM, IPPROTO_UDP, NULL, 0, WSA_FLAG_OVERLAPPED); - if (_sock_fd == INVALID_SOCKET){ - const DWORD error = WSAGetLastError(); - throw uhd::os_error(str(boost::format("WSASocket() failed with error %d") % error)); - } - - //set the socket non-blocking for recv - u_long mode = 1; - ioctlsocket(_sock_fd, FIONBIO, &mode); - - //resize the socket buffers - const int recv_buff_size = int(hints.cast<double>("recv_buff_size", 0.0)); - const int send_buff_size = int(hints.cast<double>("send_buff_size", 0.0)); - if (recv_buff_size > 0) setsockopt(_sock_fd, SOL_SOCKET, SO_RCVBUF, (const char *)&recv_buff_size, sizeof(recv_buff_size)); - if (send_buff_size > 0) setsockopt(_sock_fd, SOL_SOCKET, SO_SNDBUF, (const char *)&send_buff_size, sizeof(send_buff_size)); - - //connect the socket so we can send/recv - const asio::ip::udp::endpoint::data_type &servaddr = *receiver_endpoint.data(); - if (WSAConnect(_sock_fd, (const struct sockaddr *)&servaddr, sizeof(servaddr), NULL, NULL, NULL, NULL) != 0){ - const DWORD error = WSAGetLastError(); - closesocket(_sock_fd); - throw uhd::os_error(str(boost::format("WSAConnect() failed with error %d") % error)); - } - - //allocate re-usable managed receive buffers - for (size_t i = 0; i < get_num_recv_frames(); i++){ - _mrb_pool.push_back(boost::shared_ptr<udp_zero_copy_asio_mrb>( - new udp_zero_copy_asio_mrb(_recv_buffer_pool->at(i), _pending_recv_buffs) - )); - _pending_recv_buffs.push_with_haste(_mrb_pool.back().get()); - } - - //allocate re-usable managed send buffers - for (size_t i = 0; i < get_num_send_frames(); i++){ - _msb_pool.push_back(boost::shared_ptr<udp_zero_copy_asio_msb>( - new udp_zero_copy_asio_msb(_send_buffer_pool->at(i), _sock_fd, get_send_frame_size()) - )); - } - } - - ~udp_zero_copy_wsa_impl(void){ - closesocket(_sock_fd); - } - - /******************************************************************* - * Receive implementation: - * - * Perform a non-blocking receive for performance, - * and then fall back to a blocking receive with timeout. - * Return the managed receive buffer with the new length. - * When the caller is finished with the managed buffer, - * the managed receive buffer is released back into the queue. - ******************************************************************/ - managed_recv_buffer::sptr get_recv_buff(double timeout){ - udp_zero_copy_asio_mrb *mrb = NULL; - if (_pending_recv_buffs.pop_with_timed_wait(mrb, timeout)){ - - ssize_t ret = ::recv(_sock_fd, mrb->cast<char *>(), _recv_frame_size, 0); - if (ret > 0) return mrb->get_new(ret); - - if (wait_for_recv_ready(_sock_fd, timeout)) return mrb->get_new( - ::recv(_sock_fd, mrb->cast<char *>(), _recv_frame_size, 0) - ); - - _pending_recv_buffs.push_with_haste(mrb); //timeout: return the managed buffer to the queue - } - return managed_recv_buffer::sptr(); - } - - size_t get_num_recv_frames(void) const {return _num_recv_frames;} - size_t get_recv_frame_size(void) const {return _recv_frame_size;} - - /******************************************************************* - * Send implementation: - * Block on the managed buffer's get call and advance the index. - ******************************************************************/ - managed_send_buffer::sptr get_send_buff(double timeout){ - if (_next_send_buff_index == _num_send_frames) _next_send_buff_index = 0; - return _msb_pool[_next_send_buff_index]->get_new(timeout, _next_send_buff_index); - } - - size_t get_num_send_frames(void) const {return _num_send_frames;} - size_t get_send_frame_size(void) const {return _send_frame_size;} - -private: - //memory management -> buffers and fifos - const size_t _recv_frame_size, _num_recv_frames; - const size_t _send_frame_size, _num_send_frames; - buffer_pool::sptr _recv_buffer_pool, _send_buffer_pool; - std::vector<boost::shared_ptr<udp_zero_copy_asio_msb> > _msb_pool; - std::vector<boost::shared_ptr<udp_zero_copy_asio_mrb> > _mrb_pool; - bounded_buffer<udp_zero_copy_asio_mrb *> _pending_recv_buffs; - size_t _next_send_buff_index; - - //socket guts - SOCKET _sock_fd; -}; - -/*********************************************************************** - * UDP zero copy make function - **********************************************************************/ -udp_zero_copy::sptr udp_zero_copy::make( - const std::string &addr, - const std::string &port, - const device_addr_t &hints -){ - return sptr(new udp_zero_copy_wsa_impl(addr, port, hints)); -} |