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authorJosh Blum <josh@joshknows.com>2012-04-01 22:12:47 -0700
committerJosh Blum <josh@joshknows.com>2012-04-01 22:12:47 -0700
commit2cd44069945ff14f59a5b48439d46dac0dfb4035 (patch)
treee56ec50f80592f44ef075a6830eda455dce8039c
parent7ac203b39c126c4bdb9b2f5494052fd9eea8f21b (diff)
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examples: fix bsd compilation for network relay example
Fixes compilation on platforms that dont have one of the OS defines by providing #else case for rx_dsp_buff_size constant. This also makes OSX the special case and assumes other OS can handle the large RX socket buffer size.
-rw-r--r--host/examples/network_relay.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/host/examples/network_relay.cpp b/host/examples/network_relay.cpp
index a7fdb7e2e..e8f9e667f 100644
--- a/host/examples/network_relay.cpp
+++ b/host/examples/network_relay.cpp
@@ -1,5 +1,5 @@
//
-// Copyright 2010-2011 Ettus Research LLC
+// Copyright 2010-2012 Ettus Research LLC
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -34,10 +34,10 @@ static const size_t insane_mtu = 9000;
boost::mutex spawn_mutex;
-#if defined(UHD_PLATFORM_MACOS) || defined(UHD_PLATFORM_BSD)
+#if defined(UHD_PLATFORM_MACOS)
//limit buffer resize on macos or it will error
const size_t rx_dsp_buff_size = size_t(1e6);
-#elif defined(UHD_PLATFORM_LINUX) || defined(UHD_PLATFORM_WIN32)
+#else
//set to half-a-second of buffering at max rate
const size_t rx_dsp_buff_size = size_t(50e6);
#endif