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author | Martin Braun <martin.braun@ettus.com> | 2017-07-19 17:43:48 -0700 |
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committer | Martin Braun <martin.braun@ettus.com> | 2017-07-19 17:47:46 -0700 |
commit | f19440e2141811ad0866022946110aa815ff6e7d (patch) | |
tree | 0a11f3bb7f268a78d2d73725cbfd072fd4ff12d9 | |
parent | 4b4576b06bd2c209d29c4fd2afd61e0485d91b0c (diff) | |
download | uhd-f19440e2141811ad0866022946110aa815ff6e7d.tar.gz uhd-f19440e2141811ad0866022946110aa815ff6e7d.tar.bz2 uhd-f19440e2141811ad0866022946110aa815ff6e7d.zip |
docs: Minor updates regarding C API
-rw-r--r-- | host/docs/c_api.dox | 31 | ||||
-rw-r--r-- | host/docs/uhd.dox | 1 |
2 files changed, 25 insertions, 7 deletions
diff --git a/host/docs/c_api.dox b/host/docs/c_api.dox index 5b5790f21..b37b81aae 100644 --- a/host/docs/c_api.dox +++ b/host/docs/c_api.dox @@ -4,17 +4,34 @@ \section c_api_intro Introduction -Alongside its C++ API, UHD provides a C API wrapper for the uhd::usrp::multi_usrp and -uhd::usrp_clock::multi_usrp_clock classes, as well as their associated classes and -structs. Other important UHD functions are also included in this API. To use this -API, simply: +Alongside its C++ API, UHD provides a C API wrapper for the +uhd::usrp::multi_usrp and uhd::usrp_clock::multi_usrp_clock classes, as well as +their associated classes and structs. Other important UHD functions are also +included in this API. To use this API, simply: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.c} #include <uhd.h> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -...and all UHD C-level structs and functions will be available to you. The sections below -give more detail on the key features of the C API. +...and all UHD C-level structs and functions will be available to you. The +sections below give more detail on the key features of the C API. + +Keep in mind that the C-API is a wrapper around the C++ API, so performance can +never exceed that of the C++ API. + +\subsection c_api_philosophy API Philosophy + +The C API was designed to mirror the C++ API as closely as possible. This means +that most API calls are mapped 1:1 from C++ to C, and the documentation for the +C++ API can still be useful and should be considered when using the C API. +For example, the uhd_usrp_set_rx_antenna() and +uhd::multi_usrp::set_rx_antenna() calls do the same thing under the hood, and +thus, if the behaviour of the C API call is unclear, consulting the +corresponding C++ API call documentation can be helpful. + +There are some C++ concepts that don't map into C easily, though. Among those +are object storage, which is solved by using handles (see \ref c_api_handles) +and exceptions, which are translated into error codes (see \ref c_api_errorcode). \subsection c_api_handles C-Level Handles @@ -28,7 +45,7 @@ terminates, you must pass the handle into its free() function, or your program w leak. The example below shows the proper usage of an RX metadata handle over the course of its lifetime, from instantiation to destruction. -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cpp} +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.c} uhd_rx_metadata_handle md; uhd_rx_metadata_make(&md); diff --git a/host/docs/uhd.dox b/host/docs/uhd.dox index 5474d42e2..320a4dd18 100644 --- a/host/docs/uhd.dox +++ b/host/docs/uhd.dox @@ -10,6 +10,7 @@ publically available symbol in the UHD namespace. Some additional pages on developing UHD are also available here: \li \subpage page_coding +\li \subpage page_c_api \li \subpage page_converters \li \subpage page_stream \li \subpage page_rtp |