/* * toolame - an optimized mpeg 1/2 layer 2 audio encoder * Copyright (C) 2001 Michael Cheng * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "common.h" #include "encoder.h" #include "musicin.h" #include "options.h" #include "availbits.h" struct slotinfo { double average; double frac; int whole; double lag; int extra; } slots; /* function returns the number of available bits */ int available_bits (frame_header *header, options * glopts) { int adb; slots.extra = 0; /* be default, no extra slots */ slots.average = (1152.0 / s_freq[header->version][header->sampling_frequency]) * ((double) bitrate[header->version][header->bitrate_index] / 8.0); slots.whole = (int) slots.average; slots.frac = slots.average - (double) slots.whole; /* never allow padding for a VBR frame. Don't ask me why, I've forgotten why I set this */ if (slots.frac != 0 && glopts->usepadbit && glopts->vbr == FALSE) { if (slots.lag > (slots.frac - 1.0)) { /* no padding for this frame */ slots.lag -= slots.frac; slots.extra = 0; header->padding = 0; } else { /* padding */ slots.extra = 1; header->padding = 1; slots.lag += (1 - slots.frac); } } adb = (slots.whole + slots.extra) * 8; return adb; }