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-rw-r--r--libAACenc/src/block_switch.cpp765
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diff --git a/libAACenc/src/block_switch.cpp b/libAACenc/src/block_switch.cpp
index 7b3e275..c132253 100644
--- a/libAACenc/src/block_switch.cpp
+++ b/libAACenc/src/block_switch.cpp
@@ -1,74 +1,85 @@
-
-/* -----------------------------------------------------------------------------------------------------------
+/* -----------------------------------------------------------------------------
Software License for The Fraunhofer FDK AAC Codec Library for Android
-© Copyright 1995 - 2013 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V.
- All rights reserved.
+© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
+Forschung e.V. All rights reserved.
1. INTRODUCTION
-The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software that implements
-the MPEG Advanced Audio Coding ("AAC") encoding and decoding scheme for digital audio.
-This FDK AAC Codec software is intended to be used on a wide variety of Android devices.
-
-AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient general perceptual
-audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
-independent studies and is widely deployed. AAC has been standardized by ISO and IEC as part
-of the MPEG specifications.
-
-Patent licenses for necessary patent claims for the FDK AAC Codec (including those of Fraunhofer)
-may be obtained through Via Licensing (www.vialicensing.com) or through the respective patent owners
-individually for the purpose of encoding or decoding bit streams in products that are compliant with
-the ISO/IEC MPEG audio standards. Please note that most manufacturers of Android devices already license
-these patent claims through Via Licensing or directly from the patent owners, and therefore FDK AAC Codec
-software may already be covered under those patent licenses when it is used for those licensed purposes only.
-
-Commercially-licensed AAC software libraries, including floating-point versions with enhanced sound quality,
-are also available from Fraunhofer. Users are encouraged to check the Fraunhofer website for additional
-applications information and documentation.
+The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
+that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
+scheme for digital audio. This FDK AAC Codec software is intended to be used on
+a wide variety of Android devices.
+
+AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
+general perceptual audio codecs. AAC-ELD is considered the best-performing
+full-bandwidth communications codec by independent studies and is widely
+deployed. AAC has been standardized by ISO and IEC as part of the MPEG
+specifications.
+
+Patent licenses for necessary patent claims for the FDK AAC Codec (including
+those of Fraunhofer) may be obtained through Via Licensing
+(www.vialicensing.com) or through the respective patent owners individually for
+the purpose of encoding or decoding bit streams in products that are compliant
+with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
+Android devices already license these patent claims through Via Licensing or
+directly from the patent owners, and therefore FDK AAC Codec software may
+already be covered under those patent licenses when it is used for those
+licensed purposes only.
+
+Commercially-licensed AAC software libraries, including floating-point versions
+with enhanced sound quality, are also available from Fraunhofer. Users are
+encouraged to check the Fraunhofer website for additional applications
+information and documentation.
2. COPYRIGHT LICENSE
-Redistribution and use in source and binary forms, with or without modification, are permitted without
-payment of copyright license fees provided that you satisfy the following conditions:
+Redistribution and use in source and binary forms, with or without modification,
+are permitted without payment of copyright license fees provided that you
+satisfy the following conditions:
-You must retain the complete text of this software license in redistributions of the FDK AAC Codec or
-your modifications thereto in source code form.
+You must retain the complete text of this software license in redistributions of
+the FDK AAC Codec or your modifications thereto in source code form.
-You must retain the complete text of this software license in the documentation and/or other materials
-provided with redistributions of the FDK AAC Codec or your modifications thereto in binary form.
-You must make available free of charge copies of the complete source code of the FDK AAC Codec and your
+You must retain the complete text of this software license in the documentation
+and/or other materials provided with redistributions of the FDK AAC Codec or
+your modifications thereto in binary form. You must make available free of
+charge copies of the complete source code of the FDK AAC Codec and your
modifications thereto to recipients of copies in binary form.
-The name of Fraunhofer may not be used to endorse or promote products derived from this library without
-prior written permission.
+The name of Fraunhofer may not be used to endorse or promote products derived
+from this library without prior written permission.
-You may not charge copyright license fees for anyone to use, copy or distribute the FDK AAC Codec
-software or your modifications thereto.
+You may not charge copyright license fees for anyone to use, copy or distribute
+the FDK AAC Codec software or your modifications thereto.
-Your modified versions of the FDK AAC Codec must carry prominent notices stating that you changed the software
-and the date of any change. For modified versions of the FDK AAC Codec, the term
-"Fraunhofer FDK AAC Codec Library for Android" must be replaced by the term
-"Third-Party Modified Version of the Fraunhofer FDK AAC Codec Library for Android."
+Your modified versions of the FDK AAC Codec must carry prominent notices stating
+that you changed the software and the date of any change. For modified versions
+of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
+must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
+AAC Codec Library for Android."
3. NO PATENT LICENSE
-NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without limitation the patents of Fraunhofer,
-ARE GRANTED BY THIS SOFTWARE LICENSE. Fraunhofer provides no warranty of patent non-infringement with
-respect to this software.
+NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
+limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
+Fraunhofer provides no warranty of patent non-infringement with respect to this
+software.
-You may use this FDK AAC Codec software or modifications thereto only for purposes that are authorized
-by appropriate patent licenses.
+You may use this FDK AAC Codec software or modifications thereto only for
+purposes that are authorized by appropriate patent licenses.
4. DISCLAIMER
-This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright holders and contributors
-"AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, including but not limited to the implied warranties
-of merchantability and fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
-CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, or consequential damages,
-including but not limited to procurement of substitute goods or services; loss of use, data, or profits,
-or business interruption, however caused and on any theory of liability, whether in contract, strict
-liability, or tort (including negligence), arising in any way out of the use of this software, even if
-advised of the possibility of such damage.
+This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
+holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
+including but not limited to the implied warranties of merchantability and
+fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
+or consequential damages, including but not limited to procurement of substitute
+goods or services; loss of use, data, or profits, or business interruption,
+however caused and on any theory of liability, whether in contract, strict
+liability, or tort (including negligence), arising in any way out of the use of
+this software, even if advised of the possibility of such damage.
5. CONTACT INFORMATION
@@ -79,460 +90,488 @@ Am Wolfsmantel 33
www.iis.fraunhofer.de/amm
amm-info@iis.fraunhofer.de
------------------------------------------------------------------------------------------------------------ */
+----------------------------------------------------------------------------- */
-/***************************** MPEG-4 AAC Encoder **************************
+/**************************** AAC encoder library ******************************
Author(s): M. Werner, Tobias Chalupka
+
Description: Block switching
-******************************************************************************/
+*******************************************************************************/
/****************** Includes *****************************/
#include "block_switch.h"
#include "genericStds.h"
-
#define LOWOV_WINDOW _LOWOV_WINDOW
/**************** internal function prototypes ***********/
-static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx);
+static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[],
+ const INT blSwWndIdx);
static void FDKaacEnc_CalcWindowEnergy(
- BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl,
- INT windowLen,
- const INT_PCM *pTimeSignal
- );
+ BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, INT windowLen,
+ const INT_PCM *pTimeSignal);
/****************** Constants *****************************/
-/* LONG START SHORT STOP LOWOV */
-static const INT blockType2windowShape[2][5] = { {SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW, SINE_WINDOW, KBD_WINDOW}, /* LD */
- {KBD_WINDOW, SINE_WINDOW, SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW} }; /* LC */
+/* LONG START
+ * SHORT STOP LOWOV */
+static const INT blockType2windowShape[2][5] = {
+ {SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW, SINE_WINDOW, KBD_WINDOW}, /* LD */
+ {KBD_WINDOW, SINE_WINDOW, SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW}}; /* LC */
/* IIR high pass coeffs */
#ifndef SINETABLE_16BIT
-static const FIXP_DBL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]=
-{
- FL2FXCONST_DBL(-0.5095),FL2FXCONST_DBL(0.7548)
-};
+static const FIXP_DBL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN] = {
+ FL2FXCONST_DBL(-0.5095), FL2FXCONST_DBL(0.7548)};
-static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */
+static const FIXP_DBL accWindowNrgFac =
+ FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */
static const FIXP_DBL oneMinusAccWindowNrgFac = FL2FXCONST_DBL(0.7f);
-/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */
-static const FIXP_DBL invAttackRatio = FL2FXCONST_DBL(0.1f); /* inverted lower ratio limit for attacks */
+/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */
+static const FIXP_DBL invAttackRatio =
+ FL2FXCONST_DBL(0.1f); /* inverted lower ratio limit for attacks */
-/* The next constants are scaled, because they are used for comparison with scaled values*/
+/* The next constants are scaled, because they are used for comparison with
+ * scaled values*/
/* minimum energy for attacks */
-static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
+static const FIXP_DBL minAttackNrg =
+ (FL2FXCONST_DBL(1e+6f * NORM_PCM_ENERGY) >>
+ BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
#else
-static const FIXP_SGL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]=
-{
- FL2FXCONST_SGL(-0.5095),FL2FXCONST_SGL(0.7548)
-};
+static const FIXP_SGL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN] = {
+ FL2FXCONST_SGL(-0.5095), FL2FXCONST_SGL(0.7548)};
-static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */
+static const FIXP_DBL accWindowNrgFac =
+ FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */
static const FIXP_SGL oneMinusAccWindowNrgFac = FL2FXCONST_SGL(0.7f);
-/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */
-static const FIXP_SGL invAttackRatio = FL2FXCONST_SGL(0.1f); /* inverted lower ratio limit for attacks */
+/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */
+static const FIXP_SGL invAttackRatio =
+ FL2FXCONST_SGL(0.1f); /* inverted lower ratio limit for attacks */
/* minimum energy for attacks */
-static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
+static const FIXP_DBL minAttackNrg =
+ (FL2FXCONST_DBL(1e+6f * NORM_PCM_ENERGY) >>
+ BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
#endif
/**************** internal function prototypes ***********/
/****************** Routines ****************************/
-void FDKaacEnc_InitBlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, INT isLowDelay)
-{
- FDKmemclear (blockSwitchingControl, sizeof(BLOCK_SWITCHING_CONTROL));
+void FDKaacEnc_InitBlockSwitching(
+ BLOCK_SWITCHING_CONTROL *blockSwitchingControl, INT isLowDelay) {
+ FDKmemclear(blockSwitchingControl, sizeof(BLOCK_SWITCHING_CONTROL));
- if (isLowDelay)
- {
+ if (isLowDelay) {
blockSwitchingControl->nBlockSwitchWindows = 4;
- blockSwitchingControl->allowShortFrames = 0;
- blockSwitchingControl->allowLookAhead = 0;
- }
- else
- {
+ blockSwitchingControl->allowShortFrames = 0;
+ blockSwitchingControl->allowLookAhead = 0;
+ } else {
blockSwitchingControl->nBlockSwitchWindows = 8;
- blockSwitchingControl->allowShortFrames = 1;
- blockSwitchingControl->allowLookAhead = 1;
+ blockSwitchingControl->allowShortFrames = 1;
+ blockSwitchingControl->allowLookAhead = 1;
}
- blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS;
+ blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS;
/* Initialize startvalue for blocktype */
- blockSwitchingControl->lastWindowSequence = LONG_WINDOW;
- blockSwitchingControl->windowShape = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence];
-
+ blockSwitchingControl->lastWindowSequence = LONG_WINDOW;
+ blockSwitchingControl->windowShape =
+ blockType2windowShape[blockSwitchingControl->allowShortFrames]
+ [blockSwitchingControl->lastWindowSequence];
}
-static const INT suggestedGroupingTable[TRANS_FAC][MAX_NO_OF_GROUPS] =
-{
- /* Attack in Window 0 */ {1, 3, 3, 1},
- /* Attack in Window 1 */ {1, 1, 3, 3},
- /* Attack in Window 2 */ {2, 1, 3, 2},
- /* Attack in Window 3 */ {3, 1, 3, 1},
- /* Attack in Window 4 */ {3, 1, 1, 3},
- /* Attack in Window 5 */ {3, 2, 1, 2},
- /* Attack in Window 6 */ {3, 3, 1, 1},
- /* Attack in Window 7 */ {3, 3, 1, 1}
-};
-
-/* change block type depending on current blocktype and whether there's an attack */
+static const INT suggestedGroupingTable[TRANS_FAC][MAX_NO_OF_GROUPS] = {
+ /* Attack in Window 0 */ {1, 3, 3, 1},
+ /* Attack in Window 1 */ {1, 1, 3, 3},
+ /* Attack in Window 2 */ {2, 1, 3, 2},
+ /* Attack in Window 3 */ {3, 1, 3, 1},
+ /* Attack in Window 4 */ {3, 1, 1, 3},
+ /* Attack in Window 5 */ {3, 2, 1, 2},
+ /* Attack in Window 6 */ {3, 3, 1, 1},
+ /* Attack in Window 7 */ {3, 3, 1, 1}};
+
+/* change block type depending on current blocktype and whether there's an
+ * attack */
/* assume no look-ahead */
-static const INT chgWndSq[2][N_BLOCKTYPES] =
-{
- /* LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW, LOWOV_WINDOW, WRONG_WINDOW */
- /*no attack*/ {LONG_WINDOW, STOP_WINDOW, WRONG_WINDOW, LONG_WINDOW, STOP_WINDOW , WRONG_WINDOW },
- /*attack */ {START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW }
-};
-
-/* change block type depending on current blocktype and whether there's an attack */
+static const INT chgWndSq[2][N_BLOCKTYPES] = {
+ /* LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW,
+ LOWOV_WINDOW, WRONG_WINDOW */
+ /*no attack*/ {LONG_WINDOW, STOP_WINDOW, WRONG_WINDOW, LONG_WINDOW,
+ STOP_WINDOW, WRONG_WINDOW},
+ /*attack */ {START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, START_WINDOW,
+ LOWOV_WINDOW, WRONG_WINDOW}};
+
+/* change block type depending on current blocktype and whether there's an
+ * attack */
/* assume look-ahead */
-static const INT chgWndSqLkAhd[2][2][N_BLOCKTYPES] =
-{
- /*attack LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW LOWOV_WINDOW, WRONG_WINDOW */ /* last attack */
- /*no attack*/ { {LONG_WINDOW, SHORT_WINDOW, STOP_WINDOW, LONG_WINDOW, WRONG_WINDOW, WRONG_WINDOW}, /* no attack */
- /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} }, /* no attack */
- /*no attack*/ { {LONG_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LONG_WINDOW, WRONG_WINDOW, WRONG_WINDOW}, /* attack */
- /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} } /* attack */
+static const INT chgWndSqLkAhd[2][2][N_BLOCKTYPES] = {
+ /*attack LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW LOWOV_WINDOW, WRONG_WINDOW */ /* last attack */
+ /*no attack*/ {
+ {LONG_WINDOW, SHORT_WINDOW, STOP_WINDOW, LONG_WINDOW, WRONG_WINDOW,
+ WRONG_WINDOW}, /* no attack */
+ /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, START_WINDOW,
+ WRONG_WINDOW, WRONG_WINDOW}}, /* no attack */
+ /*no attack*/ {{LONG_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LONG_WINDOW,
+ WRONG_WINDOW, WRONG_WINDOW}, /* attack */
+ /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW,
+ START_WINDOW, WRONG_WINDOW,
+ WRONG_WINDOW}} /* attack */
};
-int FDKaacEnc_BlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, const INT granuleLength, const int isLFE, const INT_PCM *pTimeSignal)
-{
- UINT i;
- FIXP_DBL enM1, enMax;
-
- UINT nBlockSwitchWindows = blockSwitchingControl->nBlockSwitchWindows;
-
- /* for LFE : only LONG window allowed */
- if (isLFE) {
-
- /* case LFE: */
- /* only long blocks, always use sine windows (MPEG2 AAC, MPEG4 AAC) */
- blockSwitchingControl->lastWindowSequence = LONG_WINDOW;
- blockSwitchingControl->windowShape = SINE_WINDOW;
- blockSwitchingControl->noOfGroups = 1;
- blockSwitchingControl->groupLen[0] = 1;
-
- return(0);
- };
-
- /* Save current attack index as last attack index */
- blockSwitchingControl->lastattack = blockSwitchingControl->attack;
- blockSwitchingControl->lastAttackIndex = blockSwitchingControl->attackIndex;
-
- /* Save current window energy as last window energy */
- FDKmemcpy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->windowNrg[1], sizeof(blockSwitchingControl->windowNrg[0]));
- FDKmemcpy(blockSwitchingControl->windowNrgF[0], blockSwitchingControl->windowNrgF[1], sizeof(blockSwitchingControl->windowNrgF[0]));
-
- if (blockSwitchingControl->allowShortFrames)
- {
- /* Calculate suggested grouping info for the last frame */
-
- /* Reset grouping info */
- FDKmemclear (blockSwitchingControl->groupLen, sizeof(blockSwitchingControl->groupLen));
-
- /* Set grouping info */
- blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS;
-
- FDKmemcpy(blockSwitchingControl->groupLen, suggestedGroupingTable[blockSwitchingControl->lastAttackIndex], sizeof(blockSwitchingControl->groupLen));
-
- if (blockSwitchingControl->attack == TRUE)
- blockSwitchingControl->maxWindowNrg = FDKaacEnc_GetWindowEnergy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->lastAttackIndex);
- else
- blockSwitchingControl->maxWindowNrg = FL2FXCONST_DBL(0.0);
-
- }
-
-
- /* Calculate unfiltered and filtered energies in subwindows and combine to segments */
- FDKaacEnc_CalcWindowEnergy(blockSwitchingControl, granuleLength>>(nBlockSwitchWindows==4? 2:3 ), pTimeSignal);
-
- /* now calculate if there is an attack */
-
- /* reset attack */
- blockSwitchingControl->attack = FALSE;
+int FDKaacEnc_BlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl,
+ const INT granuleLength, const int isLFE,
+ const INT_PCM *pTimeSignal) {
+ UINT i;
+ FIXP_DBL enM1, enMax;
+
+ UINT nBlockSwitchWindows = blockSwitchingControl->nBlockSwitchWindows;
+
+ /* for LFE : only LONG window allowed */
+ if (isLFE) {
+ /* case LFE: */
+ /* only long blocks, always use sine windows (MPEG2 AAC, MPEG4 AAC) */
+ blockSwitchingControl->lastWindowSequence = LONG_WINDOW;
+ blockSwitchingControl->windowShape = SINE_WINDOW;
+ blockSwitchingControl->noOfGroups = 1;
+ blockSwitchingControl->groupLen[0] = 1;
+
+ return (0);
+ };
+
+ /* Save current attack index as last attack index */
+ blockSwitchingControl->lastattack = blockSwitchingControl->attack;
+ blockSwitchingControl->lastAttackIndex = blockSwitchingControl->attackIndex;
+
+ /* Save current window energy as last window energy */
+ FDKmemcpy(blockSwitchingControl->windowNrg[0],
+ blockSwitchingControl->windowNrg[1],
+ sizeof(blockSwitchingControl->windowNrg[0]));
+ FDKmemcpy(blockSwitchingControl->windowNrgF[0],
+ blockSwitchingControl->windowNrgF[1],
+ sizeof(blockSwitchingControl->windowNrgF[0]));
+
+ if (blockSwitchingControl->allowShortFrames) {
+ /* Calculate suggested grouping info for the last frame */
+
+ /* Reset grouping info */
+ FDKmemclear(blockSwitchingControl->groupLen,
+ sizeof(blockSwitchingControl->groupLen));
+
+ /* Set grouping info */
+ blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS;
+
+ FDKmemcpy(blockSwitchingControl->groupLen,
+ suggestedGroupingTable[blockSwitchingControl->lastAttackIndex],
+ sizeof(blockSwitchingControl->groupLen));
+
+ if (blockSwitchingControl->attack == TRUE)
+ blockSwitchingControl->maxWindowNrg =
+ FDKaacEnc_GetWindowEnergy(blockSwitchingControl->windowNrg[0],
+ blockSwitchingControl->lastAttackIndex);
+ else
+ blockSwitchingControl->maxWindowNrg = FL2FXCONST_DBL(0.0);
+ }
- /* look for attack */
- enMax = FL2FXCONST_DBL(0.0f);
- enM1 = blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1];
+ /* Calculate unfiltered and filtered energies in subwindows and combine to
+ * segments */
+ FDKaacEnc_CalcWindowEnergy(
+ blockSwitchingControl,
+ granuleLength >> (nBlockSwitchWindows == 4 ? 2 : 3), pTimeSignal);
- for (i=0; i<nBlockSwitchWindows; i++) {
- FIXP_DBL tmp = fMultDiv2(oneMinusAccWindowNrgFac, blockSwitchingControl->accWindowNrg);
- blockSwitchingControl->accWindowNrg = fMultAdd(tmp, accWindowNrgFac, enM1) ;
+ /* now calculate if there is an attack */
- if (fMult(blockSwitchingControl->windowNrgF[1][i],invAttackRatio) > blockSwitchingControl->accWindowNrg ) {
- blockSwitchingControl->attack = TRUE;
- blockSwitchingControl->attackIndex = i;
- }
- enM1 = blockSwitchingControl->windowNrgF[1][i];
- enMax = fixMax(enMax, enM1);
- }
+ /* reset attack */
+ blockSwitchingControl->attack = FALSE;
+ /* look for attack */
+ enMax = FL2FXCONST_DBL(0.0f);
+ enM1 = blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows - 1];
- if (enMax < minAttackNrg) blockSwitchingControl->attack = FALSE;
+ for (i = 0; i < nBlockSwitchWindows; i++) {
+ FIXP_DBL tmp =
+ fMultDiv2(oneMinusAccWindowNrgFac, blockSwitchingControl->accWindowNrg);
+ blockSwitchingControl->accWindowNrg = fMultAdd(tmp, accWindowNrgFac, enM1);
- /* Check if attack spreads over frame border */
- if((blockSwitchingControl->attack == FALSE) && (blockSwitchingControl->lastattack == TRUE)) {
- /* if attack is in last window repeat SHORT_WINDOW */
- if ( ((blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1]>>4) > fMult((FIXP_DBL)(10<<(DFRACT_BITS-1-4)), blockSwitchingControl->windowNrgF[1][1]))
- && (blockSwitchingControl->lastAttackIndex == (INT)nBlockSwitchWindows-1)
- )
- {
- blockSwitchingControl->attack = TRUE;
- blockSwitchingControl->attackIndex = 0;
- }
+ if (fMult(blockSwitchingControl->windowNrgF[1][i], invAttackRatio) >
+ blockSwitchingControl->accWindowNrg) {
+ blockSwitchingControl->attack = TRUE;
+ blockSwitchingControl->attackIndex = i;
}
+ enM1 = blockSwitchingControl->windowNrgF[1][i];
+ enMax = fixMax(enMax, enM1);
+ }
-
- if(blockSwitchingControl->allowLookAhead)
- {
-
-
- blockSwitchingControl->lastWindowSequence =
- chgWndSqLkAhd[blockSwitchingControl->lastattack][blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence];
- }
- else
- {
- /* Low Delay */
- blockSwitchingControl->lastWindowSequence =
- chgWndSq[blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence];
+ if (enMax < minAttackNrg) blockSwitchingControl->attack = FALSE;
+
+ /* Check if attack spreads over frame border */
+ if ((blockSwitchingControl->attack == FALSE) &&
+ (blockSwitchingControl->lastattack == TRUE)) {
+ /* if attack is in last window repeat SHORT_WINDOW */
+ if (((blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows - 1] >> 4) >
+ fMult((FIXP_DBL)(10 << (DFRACT_BITS - 1 - 4)),
+ blockSwitchingControl->windowNrgF[1][1])) &&
+ (blockSwitchingControl->lastAttackIndex ==
+ (INT)nBlockSwitchWindows - 1)) {
+ blockSwitchingControl->attack = TRUE;
+ blockSwitchingControl->attackIndex = 0;
}
+ }
+ if (blockSwitchingControl->allowLookAhead) {
+ blockSwitchingControl->lastWindowSequence =
+ chgWndSqLkAhd[blockSwitchingControl->lastattack]
+ [blockSwitchingControl->attack]
+ [blockSwitchingControl->lastWindowSequence];
+ } else {
+ /* Low Delay */
+ blockSwitchingControl->lastWindowSequence =
+ chgWndSq[blockSwitchingControl->attack]
+ [blockSwitchingControl->lastWindowSequence];
+ }
- /* update window shape */
- blockSwitchingControl->windowShape = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence];
+ /* update window shape */
+ blockSwitchingControl->windowShape =
+ blockType2windowShape[blockSwitchingControl->allowShortFrames]
+ [blockSwitchingControl->lastWindowSequence];
- return(0);
+ return (0);
}
-
-
-static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx)
-{
-/* For coherency, change FDKaacEnc_GetWindowEnergy() to calcluate the energy for a block switching analysis windows,
- not for a short block. The same is done FDKaacEnc_CalcWindowEnergy(). The result of FDKaacEnc_GetWindowEnergy()
- is used for a comparision of the max energy of left/right channel. */
+static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[],
+ const INT blSwWndIdx) {
+ /* For coherency, change FDKaacEnc_GetWindowEnergy() to calcluate the energy
+ for a block switching analysis windows, not for a short block. The same is
+ done FDKaacEnc_CalcWindowEnergy(). The result of
+ FDKaacEnc_GetWindowEnergy() is used for a comparision of the max energy of
+ left/right channel. */
return in[blSwWndIdx];
-
}
-static void FDKaacEnc_CalcWindowEnergy(BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, INT windowLen, const INT_PCM *pTimeSignal)
-{
- INT i;
- UINT w;
-
- FIXP_SGL hiPassCoeff0 = hiPassCoeff[0];
- FIXP_SGL hiPassCoeff1 = hiPassCoeff[1];
+static void FDKaacEnc_CalcWindowEnergy(
+ BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, INT windowLen,
+ const INT_PCM *pTimeSignal) {
+ INT i;
+ UINT w;
- /* sum up scalarproduct of timesignal as windowed Energies */
- for (w=0; w < blockSwitchingControl->nBlockSwitchWindows; w++) {
+#ifndef SINETABLE_16BIT
+ const FIXP_DBL hiPassCoeff0 = hiPassCoeff[0];
+ const FIXP_DBL hiPassCoeff1 = hiPassCoeff[1];
+#else
+ const FIXP_SGL hiPassCoeff0 = hiPassCoeff[0];
+ const FIXP_SGL hiPassCoeff1 = hiPassCoeff[1];
+#endif
- FIXP_DBL temp_windowNrg = FL2FXCONST_DBL(0.0f);
- FIXP_DBL temp_windowNrgF = FL2FXCONST_DBL(0.0f);
- FIXP_DBL temp_iirState0 = blockSwitchingControl->iirStates[0];
- FIXP_DBL temp_iirState1 = blockSwitchingControl->iirStates[1];
+ FIXP_DBL temp_iirState0 = blockSwitchingControl->iirStates[0];
+ FIXP_DBL temp_iirState1 = blockSwitchingControl->iirStates[1];
- /* windowNrg = sum(timesample^2) */
- for(i=0;i<windowLen;i++)
- {
+ /* sum up scalarproduct of timesignal as windowed Energies */
+ for (w = 0; w < blockSwitchingControl->nBlockSwitchWindows; w++) {
+ ULONG temp_windowNrg = 0x0;
+ ULONG temp_windowNrgF = 0x0;
- FIXP_DBL tempUnfiltered, tempFiltred, t1, t2;
- /* tempUnfiltered is scaled with 1 to prevent overflows during calculation of tempFiltred */
+ /* windowNrg = sum(timesample^2) */
+ for (i = 0; i < windowLen; i++) {
+ FIXP_DBL tempUnfiltered, t1, t2;
+ /* tempUnfiltered is scaled with 1 to prevent overflows during calculation
+ * of tempFiltred */
#if SAMPLE_BITS == DFRACT_BITS
- tempUnfiltered = (FIXP_DBL) *pTimeSignal++ >> 1;
+ tempUnfiltered = (FIXP_DBL)*pTimeSignal++ >> 1;
#else
- tempUnfiltered = (FIXP_DBL) *pTimeSignal++ << (DFRACT_BITS-SAMPLE_BITS-1);
+ tempUnfiltered = (FIXP_DBL)*pTimeSignal++
+ << (DFRACT_BITS - SAMPLE_BITS - 1);
#endif
- t1 = fMultDiv2(hiPassCoeff1, tempUnfiltered-temp_iirState0);
- t2 = fMultDiv2(hiPassCoeff0, temp_iirState1);
- tempFiltred = (t1 - t2) << 1;
-
- temp_iirState0 = tempUnfiltered;
- temp_iirState1 = tempFiltred;
-
- /* subtract 2 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT)
- * because tempUnfiltered was already scaled with 1 (is 2 after squaring)
- * subtract 1 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT)
- * because of fMultDiv2 is doing a scaling by one */
- temp_windowNrg += fPow2Div2(tempUnfiltered) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
- temp_windowNrgF += fPow2Div2(tempFiltred) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
- }
- blockSwitchingControl->windowNrg[1][w] = temp_windowNrg;
- blockSwitchingControl->windowNrgF[1][w] = temp_windowNrgF;
- blockSwitchingControl->iirStates[0] = temp_iirState0;
- blockSwitchingControl->iirStates[1] = temp_iirState1;
+ t1 = fMultDiv2(hiPassCoeff1, tempUnfiltered - temp_iirState0);
+ t2 = fMultDiv2(hiPassCoeff0, temp_iirState1);
+ temp_iirState0 = tempUnfiltered;
+ temp_iirState1 = (t1 - t2) << 1;
+
+ temp_windowNrg += (LONG)fPow2Div2(temp_iirState0) >>
+ (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
+ temp_windowNrgF += (LONG)fPow2Div2(temp_iirState1) >>
+ (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
}
+ blockSwitchingControl->windowNrg[1][w] =
+ (LONG)fMin(temp_windowNrg, (UINT)MAXVAL_DBL);
+ blockSwitchingControl->windowNrgF[1][w] =
+ (LONG)fMin(temp_windowNrgF, (UINT)MAXVAL_DBL);
+ }
+ blockSwitchingControl->iirStates[0] = temp_iirState0;
+ blockSwitchingControl->iirStates[1] = temp_iirState1;
}
-
-static const UCHAR synchronizedBlockTypeTable[5][5] =
-{
- /* LONG_WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW LOWOV_WINDOW*/
- /* LONG_WINDOW */ {LONG_WINDOW, START_WINDOW, SHORT_WINDOW, STOP_WINDOW, LOWOV_WINDOW},
- /* START_WINDOW */ {START_WINDOW, START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LOWOV_WINDOW},
- /* SHORT_WINDOW */ {SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, WRONG_WINDOW},
- /* STOP_WINDOW */ {STOP_WINDOW, SHORT_WINDOW, SHORT_WINDOW, STOP_WINDOW, LOWOV_WINDOW},
- /* LOWOV_WINDOW */ {LOWOV_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, LOWOV_WINDOW, LOWOV_WINDOW},
+static const UCHAR synchronizedBlockTypeTable[5][5] = {
+ /* LONG_WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW
+ LOWOV_WINDOW*/
+ /* LONG_WINDOW */ {LONG_WINDOW, START_WINDOW, SHORT_WINDOW, STOP_WINDOW,
+ LOWOV_WINDOW},
+ /* START_WINDOW */
+ {START_WINDOW, START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LOWOV_WINDOW},
+ /* SHORT_WINDOW */
+ {SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, WRONG_WINDOW},
+ /* STOP_WINDOW */
+ {STOP_WINDOW, SHORT_WINDOW, SHORT_WINDOW, STOP_WINDOW, LOWOV_WINDOW},
+ /* LOWOV_WINDOW */
+ {LOWOV_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, LOWOV_WINDOW, LOWOV_WINDOW},
};
-int FDKaacEnc_SyncBlockSwitching (
- BLOCK_SWITCHING_CONTROL *blockSwitchingControlLeft,
- BLOCK_SWITCHING_CONTROL *blockSwitchingControlRight,
- const INT nChannels,
- const INT commonWindow )
-{
+int FDKaacEnc_SyncBlockSwitching(
+ BLOCK_SWITCHING_CONTROL *blockSwitchingControlLeft,
+ BLOCK_SWITCHING_CONTROL *blockSwitchingControlRight, const INT nChannels,
+ const INT commonWindow) {
UCHAR patchType = LONG_WINDOW;
- if( nChannels == 2 && commonWindow == TRUE)
- {
+ if (nChannels == 2 && commonWindow == TRUE) {
/* could be better with a channel loop (need a handle to psy_data) */
/* get suggested Block Types and synchronize */
- patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlLeft->lastWindowSequence];
- patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlRight->lastWindowSequence];
+ patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlLeft
+ ->lastWindowSequence];
+ patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlRight
+ ->lastWindowSequence];
- /* sanity check (no change from low overlap window to short winow and vice versa) */
- if (patchType == WRONG_WINDOW)
- return -1; /* mixed up AAC-LC and AAC-LD */
+ /* sanity check (no change from low overlap window to short winow and vice
+ * versa) */
+ if (patchType == WRONG_WINDOW) return -1; /* mixed up AAC-LC and AAC-LD */
/* Set synchronized Blocktype */
- blockSwitchingControlLeft->lastWindowSequence = patchType;
+ blockSwitchingControlLeft->lastWindowSequence = patchType;
blockSwitchingControlRight->lastWindowSequence = patchType;
/* update window shape */
- blockSwitchingControlLeft->windowShape = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlLeft->lastWindowSequence];
- blockSwitchingControlRight->windowShape = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlRight->lastWindowSequence];
+ blockSwitchingControlLeft->windowShape =
+ blockType2windowShape[blockSwitchingControlLeft->allowShortFrames]
+ [blockSwitchingControlLeft->lastWindowSequence];
+ blockSwitchingControlRight->windowShape =
+ blockType2windowShape[blockSwitchingControlLeft->allowShortFrames]
+ [blockSwitchingControlRight->lastWindowSequence];
}
- if (blockSwitchingControlLeft->allowShortFrames)
- {
+ if (blockSwitchingControlLeft->allowShortFrames) {
int i;
- if( nChannels == 2 )
- {
- if (commonWindow == TRUE)
- {
+ if (nChannels == 2) {
+ if (commonWindow == TRUE) {
/* Synchronize grouping info */
- int windowSequenceLeftOld = blockSwitchingControlLeft->lastWindowSequence;
- int windowSequenceRightOld = blockSwitchingControlRight->lastWindowSequence;
+ int windowSequenceLeftOld =
+ blockSwitchingControlLeft->lastWindowSequence;
+ int windowSequenceRightOld =
+ blockSwitchingControlRight->lastWindowSequence;
/* Long Blocks */
- if(patchType != SHORT_WINDOW) {
+ if (patchType != SHORT_WINDOW) {
/* Set grouping info */
- blockSwitchingControlLeft->noOfGroups = 1;
- blockSwitchingControlRight->noOfGroups = 1;
- blockSwitchingControlLeft->groupLen[0] = 1;
+ blockSwitchingControlLeft->noOfGroups = 1;
+ blockSwitchingControlRight->noOfGroups = 1;
+ blockSwitchingControlLeft->groupLen[0] = 1;
blockSwitchingControlRight->groupLen[0] = 1;
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
- blockSwitchingControlLeft->groupLen[i] = 0;
+ for (i = 1; i < MAX_NO_OF_GROUPS; i++) {
+ blockSwitchingControlLeft->groupLen[i] = 0;
blockSwitchingControlRight->groupLen[i] = 0;
}
}
/* Short Blocks */
else {
- /* in case all two channels were detected as short-blocks before syncing, use the grouping of channel with higher maxWindowNrg */
- if( (windowSequenceLeftOld == SHORT_WINDOW) &&
- (windowSequenceRightOld == SHORT_WINDOW) )
- {
- if(blockSwitchingControlLeft->maxWindowNrg > blockSwitchingControlRight->maxWindowNrg) {
- /* Left Channel wins */
- blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i];
- }
+ /* in case all two channels were detected as short-blocks before
+ * syncing, use the grouping of channel with higher maxWindowNrg */
+ if ((windowSequenceLeftOld == SHORT_WINDOW) &&
+ (windowSequenceRightOld == SHORT_WINDOW)) {
+ if (blockSwitchingControlLeft->maxWindowNrg >
+ blockSwitchingControlRight->maxWindowNrg) {
+ /* Left Channel wins */
+ blockSwitchingControlRight->noOfGroups =
+ blockSwitchingControlLeft->noOfGroups;
+ for (i = 0; i < MAX_NO_OF_GROUPS; i++) {
+ blockSwitchingControlRight->groupLen[i] =
+ blockSwitchingControlLeft->groupLen[i];
+ }
+ } else {
+ /* Right Channel wins */
+ blockSwitchingControlLeft->noOfGroups =
+ blockSwitchingControlRight->noOfGroups;
+ for (i = 0; i < MAX_NO_OF_GROUPS; i++) {
+ blockSwitchingControlLeft->groupLen[i] =
+ blockSwitchingControlRight->groupLen[i];
+ }
}
- else {
- /* Right Channel wins */
- blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i];
- }
- }
- }
- else if ( (windowSequenceLeftOld == SHORT_WINDOW) &&
- (windowSequenceRightOld != SHORT_WINDOW) )
- {
+ } else if ((windowSequenceLeftOld == SHORT_WINDOW) &&
+ (windowSequenceRightOld != SHORT_WINDOW)) {
/* else use grouping of short-block channel */
- blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i];
+ blockSwitchingControlRight->noOfGroups =
+ blockSwitchingControlLeft->noOfGroups;
+ for (i = 0; i < MAX_NO_OF_GROUPS; i++) {
+ blockSwitchingControlRight->groupLen[i] =
+ blockSwitchingControlLeft->groupLen[i];
}
- }
- else if ( (windowSequenceRightOld == SHORT_WINDOW) &&
- (windowSequenceLeftOld != SHORT_WINDOW) )
- {
- blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i];
+ } else if ((windowSequenceRightOld == SHORT_WINDOW) &&
+ (windowSequenceLeftOld != SHORT_WINDOW)) {
+ blockSwitchingControlLeft->noOfGroups =
+ blockSwitchingControlRight->noOfGroups;
+ for (i = 0; i < MAX_NO_OF_GROUPS; i++) {
+ blockSwitchingControlLeft->groupLen[i] =
+ blockSwitchingControlRight->groupLen[i];
}
} else {
/* syncing a start and stop window ... */
- blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups = 2;
- blockSwitchingControlLeft->groupLen[0] = blockSwitchingControlRight->groupLen[0] = 4;
- blockSwitchingControlLeft->groupLen[1] = blockSwitchingControlRight->groupLen[1] = 4;
+ blockSwitchingControlLeft->noOfGroups =
+ blockSwitchingControlRight->noOfGroups = 2;
+ blockSwitchingControlLeft->groupLen[0] =
+ blockSwitchingControlRight->groupLen[0] = 4;
+ blockSwitchingControlLeft->groupLen[1] =
+ blockSwitchingControlRight->groupLen[1] = 4;
}
} /* Short Blocks */
- }
- else {
+ } else {
/* stereo, no common window */
- if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){
- blockSwitchingControlLeft->noOfGroups = 1;
+ if (blockSwitchingControlLeft->lastWindowSequence != SHORT_WINDOW) {
+ blockSwitchingControlLeft->noOfGroups = 1;
blockSwitchingControlLeft->groupLen[0] = 1;
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
+ for (i = 1; i < MAX_NO_OF_GROUPS; i++) {
blockSwitchingControlLeft->groupLen[i] = 0;
}
}
- if (blockSwitchingControlRight->lastWindowSequence!=SHORT_WINDOW){
- blockSwitchingControlRight->noOfGroups = 1;
+ if (blockSwitchingControlRight->lastWindowSequence != SHORT_WINDOW) {
+ blockSwitchingControlRight->noOfGroups = 1;
blockSwitchingControlRight->groupLen[0] = 1;
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
+ for (i = 1; i < MAX_NO_OF_GROUPS; i++) {
blockSwitchingControlRight->groupLen[i] = 0;
}
}
} /* common window */
} else {
/* Mono */
- if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){
- blockSwitchingControlLeft->noOfGroups = 1;
+ if (blockSwitchingControlLeft->lastWindowSequence != SHORT_WINDOW) {
+ blockSwitchingControlLeft->noOfGroups = 1;
blockSwitchingControlLeft->groupLen[0] = 1;
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
+ for (i = 1; i < MAX_NO_OF_GROUPS; i++) {
blockSwitchingControlLeft->groupLen[i] = 0;
}
}
}
} /* allowShortFrames */
-
/* Translate LOWOV_WINDOW block type to a meaningful window shape. */
- if ( ! blockSwitchingControlLeft->allowShortFrames ) {
- if ( blockSwitchingControlLeft->lastWindowSequence != LONG_WINDOW
- && blockSwitchingControlLeft->lastWindowSequence != STOP_WINDOW )
- {
+ if (!blockSwitchingControlLeft->allowShortFrames) {
+ if (blockSwitchingControlLeft->lastWindowSequence != LONG_WINDOW &&
+ blockSwitchingControlLeft->lastWindowSequence != STOP_WINDOW) {
blockSwitchingControlLeft->lastWindowSequence = LONG_WINDOW;
blockSwitchingControlLeft->windowShape = LOL_WINDOW;
}
}
if (nChannels == 2) {
- if ( ! blockSwitchingControlRight->allowShortFrames ) {
- if ( blockSwitchingControlRight->lastWindowSequence != LONG_WINDOW
- && blockSwitchingControlRight->lastWindowSequence != STOP_WINDOW )
- {
+ if (!blockSwitchingControlRight->allowShortFrames) {
+ if (blockSwitchingControlRight->lastWindowSequence != LONG_WINDOW &&
+ blockSwitchingControlRight->lastWindowSequence != STOP_WINDOW) {
blockSwitchingControlRight->lastWindowSequence = LONG_WINDOW;
blockSwitchingControlRight->windowShape = LOL_WINDOW;
}
@@ -541,5 +580,3 @@ int FDKaacEnc_SyncBlockSwitching (
return 0;
}
-
-