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authorDave Burke <daveburke@google.com>2012-04-17 09:51:45 -0700
committerDave Burke <daveburke@google.com>2012-04-17 23:04:43 -0700
commit9bf37cc9712506b2483650c82d3c41152337ef7e (patch)
tree77db44e2bae06e3d144b255628be2b7a55c581d3 /libSYS/include/audio.h
parenta37315fe10ee143d6d0b28c19d41a476a23e63ea (diff)
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Fraunhofer AAC codec.
License boilerplate update to follow. Change-Id: I2810460c11a58b6d148d84673cc031f3685e79b5
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+/************************** Fraunhofer IIS FDK SysLib **********************
+
+ (C) Copyright Fraunhofer IIS (2003)
+ All Rights Reserved
+
+ Please be advised that this software and/or program delivery is
+ Confidential Information of Fraunhofer and subject to and covered by the
+
+ Fraunhofer IIS Software Evaluation Agreement
+ between Google Inc. and Fraunhofer
+ effective and in full force since March 1, 2012.
+
+ You may use this software and/or program only under the terms and
+ conditions described in the above mentioned Fraunhofer IIS Software
+ Evaluation Agreement. Any other and/or further use requires a separate agreement.
+
+
+ $Id$
+ Author: Manuel Jander
+
+ This software and/or program is protected by copyright law and international
+ treaties. Any reproduction or distribution of this software and/or program,
+ or any portion of it, may result in severe civil and criminal penalties, and
+ will be prosecuted to the maximum extent possible under law.
+
+******************************************************************************/
+
+/** \file audio.h
+ * \brief Audio device support.
+ *
+ * This component features audio playback and capture with a common API for
+ * any software/hardware platform.
+ *
+ * If you use Microsoft Visual C++ Version 6 and Ksmedia.h cannot be found,
+ * installing DirectX (e.g. dx9sdk_summer2004.exe) solves it.
+ *
+ */
+
+#ifndef AUDIO_H
+#define AUDIO_H
+
+
+
+#endif