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authorMartin Storsjo <martin@martin.st>2017-08-03 12:51:43 +0300
committerMartin Storsjo <martin@martin.st>2017-08-03 14:22:04 +0300
commitecb2ad9a7b72b9fe96720c59289e5ccd9bf0f433 (patch)
tree65016fba368905f478961c57e8922821e710b8c8 /libSBRdec
parentaf5863a78efdfccd003dd6bea68c4a2cd2ad9f37 (diff)
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Check that all channel mapping entries used are valid
If channel numbers are changed on the fly (in invalid bitstreams), we can end up with a channel mapping with fewer channels mapped than we actually try to output. Ideally, this condition should probably be checked somewhere closer to where it enters such a state, not when using the channel mapping though. Fixes: 2808/clusterfuzz-testcase-minimized-4694952892170240 Fixes: 2275/clusterfuzz-testcase-minimized-6205444085252096 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Diffstat (limited to 'libSBRdec')
-rw-r--r--libSBRdec/src/sbrdecoder.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/libSBRdec/src/sbrdecoder.cpp b/libSBRdec/src/sbrdecoder.cpp
index f9ded54..766d7e9 100644
--- a/libSBRdec/src/sbrdecoder.cpp
+++ b/libSBRdec/src/sbrdecoder.cpp
@@ -1444,6 +1444,9 @@ sbrDecoder_DecodeElement (
self->flags |= (applyPs) ? SBRDEC_PS_DECODED : 0;
}
+ if (channelMapping[0] == 255 || channelMapping[1] == 255)
+ return SBRDEC_UNSUPPORTED_CONFIG;
+
/* Set strides for reading and writing */
if (interleaved) {
strideIn = numInChannels;