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author | The Android Open Source Project <initial-contribution@android.com> | 2012-07-11 10:15:24 -0700 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2012-07-11 10:15:24 -0700 |
commit | 2228e360595641dd906bf1773307f43d304f5b2e (patch) | |
tree | 57f3d390ebb0782cc0de0fb984c8ea7e45b4f386 /libFDK/src/FDK_bitbuffer.cpp | |
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Snapshot 2bda038c163298531d47394bc2c09e1409c5d0db
Change-Id: If584e579464f28b97d50e51fc76ba654a5536c54
Diffstat (limited to 'libFDK/src/FDK_bitbuffer.cpp')
-rw-r--r-- | libFDK/src/FDK_bitbuffer.cpp | 480 |
1 files changed, 480 insertions, 0 deletions
diff --git a/libFDK/src/FDK_bitbuffer.cpp b/libFDK/src/FDK_bitbuffer.cpp new file mode 100644 index 0000000..113c819 --- /dev/null +++ b/libFDK/src/FDK_bitbuffer.cpp @@ -0,0 +1,480 @@ + +/* ----------------------------------------------------------------------------------------------------------- +Software License for The Fraunhofer FDK AAC Codec Library for Android + +© Copyright 1995 - 2012 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. + All rights reserved. + + 1. INTRODUCTION +The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software that implements +the MPEG Advanced Audio Coding ("AAC") encoding and decoding scheme for digital audio. +This FDK AAC Codec software is intended to be used on a wide variety of Android devices. + +AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient general perceptual +audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by +independent studies and is widely deployed. AAC has been standardized by ISO and IEC as part +of the MPEG specifications. + +Patent licenses for necessary patent claims for the FDK AAC Codec (including those of Fraunhofer) +may be obtained through Via Licensing (www.vialicensing.com) or through the respective patent owners +individually for the purpose of encoding or decoding bit streams in products that are compliant with +the ISO/IEC MPEG audio standards. Please note that most manufacturers of Android devices already license +these patent claims through Via Licensing or directly from the patent owners, and therefore FDK AAC Codec +software may already be covered under those patent licenses when it is used for those licensed purposes only. + +Commercially-licensed AAC software libraries, including floating-point versions with enhanced sound quality, +are also available from Fraunhofer. Users are encouraged to check the Fraunhofer website for additional +applications information and documentation. + +2. COPYRIGHT LICENSE + +Redistribution and use in source and binary forms, with or without modification, are permitted without +payment of copyright license fees provided that you satisfy the following conditions: + +You must retain the complete text of this software license in redistributions of the FDK AAC Codec or +your modifications thereto in source code form. + +You must retain the complete text of this software license in the documentation and/or other materials +provided with redistributions of the FDK AAC Codec or your modifications thereto in binary form. +You must make available free of charge copies of the complete source code of the FDK AAC Codec and your +modifications thereto to recipients of copies in binary form. + +The name of Fraunhofer may not be used to endorse or promote products derived from this library without +prior written permission. + +You may not charge copyright license fees for anyone to use, copy or distribute the FDK AAC Codec +software or your modifications thereto. + +Your modified versions of the FDK AAC Codec must carry prominent notices stating that you changed the software +and the date of any change. For modified versions of the FDK AAC Codec, the term +"Fraunhofer FDK AAC Codec Library for Android" must be replaced by the term +"Third-Party Modified Version of the Fraunhofer FDK AAC Codec Library for Android." + +3. NO PATENT LICENSE + +NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without limitation the patents of Fraunhofer, +ARE GRANTED BY THIS SOFTWARE LICENSE. Fraunhofer provides no warranty of patent non-infringement with +respect to this software. + +You may use this FDK AAC Codec software or modifications thereto only for purposes that are authorized +by appropriate patent licenses. + +4. DISCLAIMER + +This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright holders and contributors +"AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, including but not limited to the implied warranties +of merchantability and fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR +CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, or consequential damages, +including but not limited to procurement of substitute goods or services; loss of use, data, or profits, +or business interruption, however caused and on any theory of liability, whether in contract, strict +liability, or tort (including negligence), arising in any way out of the use of this software, even if +advised of the possibility of such damage. + +5. CONTACT INFORMATION + +Fraunhofer Institute for Integrated Circuits IIS +Attention: Audio and Multimedia Departments - FDK AAC LL +Am Wolfsmantel 33 +91058 Erlangen, Germany + +www.iis.fraunhofer.de/amm +amm-info@iis.fraunhofer.de +----------------------------------------------------------------------------------------------------------- */ + +/*************************** Fraunhofer IIS FDK Tools *********************** + + Author(s): M. Lohwasser + Description: common bitbuffer read/write routines + +******************************************************************************/ + +#include "FDK_bitbuffer.h" + + + + +#include "genericStds.h" +#include "common_fix.h" +#include "fixminmax.h" + +const UINT BitMask [32+1] = +{ + 0x0, 0x1, 0x3, 0x7, + 0xf, 0x1f, 0x3f, 0x7f, + 0xff, 0x1ff, 0x3ff, 0x7ff, + 0xfff, 0x1fff, 0x3fff, 0x7fff, + 0xffff, 0x1ffff, 0x3ffff, 0x7ffff, + 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff, + 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, + 0xfffffff, 0x1fffffff, 0x3fffffff, 0x7fffffff, + 0xffffffff +}; + +const UINT *const RESTRICT pBitMask = BitMask; + +void FDK_CreateBitBuffer (HANDLE_FDK_BITBUF *hBitBuf, UCHAR *pBuffer, + UINT bufSize) +{ + FDK_InitBitBuffer (*hBitBuf, pBuffer, bufSize, 0); + + FDKmemclear((*hBitBuf)->Buffer, bufSize*sizeof(UCHAR)); +} + +void FDK_DeleteBitBuffer (HANDLE_FDK_BITBUF hBitBuf) { ; } + +void FDK_InitBitBuffer (HANDLE_FDK_BITBUF hBitBuf, UCHAR *pBuffer, + UINT bufSize, UINT validBits) +{ + hBitBuf->ValidBits = validBits ; + hBitBuf->ReadOffset = 0 ; + hBitBuf->WriteOffset = 0 ; + hBitBuf->BitCnt = 0 ; + hBitBuf->BitNdx = 0 ; + + hBitBuf->Buffer = pBuffer ; + hBitBuf->bufSize = bufSize ; + hBitBuf->bufBits = (bufSize << 3) ; +#if defined(FDK_DEBUG) || defined(DEBUG) + /*assure bufsize (2^n) */ + if (bufSize!=0) { + UINT x = 0, n=bufSize; + for (x=0; n>0; x++,n>>=1) {} + if ( bufSize != (1<<(x-1)) ) { + FDKprintfErr("Error: bufSizein FDK_InitBitBuffer() != (2^n), %d\n", bufSize); + } + } +#endif +} + +void FDK_ResetBitBuffer ( HANDLE_FDK_BITBUF hBitBuf ) +{ + hBitBuf->ValidBits = 0 ; + hBitBuf->ReadOffset = 0 ; + hBitBuf->WriteOffset = 0 ; + hBitBuf->BitCnt = 0 ; + hBitBuf->BitNdx = 0 ; +} + +INT FDK_get (HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits) +{ + UINT byteOffset = hBitBuf->BitNdx >> 3 ; + UINT bitOffset = hBitBuf->BitNdx & 0x07 ; + + hBitBuf->BitNdx = (hBitBuf->BitNdx + numberOfBits) & (hBitBuf->bufBits - 1) ; + hBitBuf->BitCnt += numberOfBits ; + hBitBuf->ValidBits -= numberOfBits ; + + UINT byteMask = hBitBuf->bufSize - 1 ; + + UINT tx = (hBitBuf->Buffer [ byteOffset & byteMask] << 24) | + (hBitBuf->Buffer [(byteOffset+1) & byteMask] << 16) | + (hBitBuf->Buffer [(byteOffset+2) & byteMask] << 8) | + hBitBuf->Buffer [(byteOffset+3) & byteMask]; + + if (bitOffset) + { + tx <<= bitOffset; + tx |= hBitBuf->Buffer [(byteOffset+4) & byteMask] >> (8-bitOffset); + } + + return (tx >> (32 - numberOfBits)) ; +} + +INT FDK_get32 (HANDLE_FDK_BITBUF hBitBuf) +{ + UINT BitNdx = hBitBuf->BitNdx + 32; + if (BitNdx <= hBitBuf->bufBits) + { + hBitBuf->BitNdx = BitNdx; + hBitBuf->BitCnt += 32; + hBitBuf->ValidBits -= 32; + + UINT byteOffset = (BitNdx-1) >> 3; + UINT cache = (hBitBuf->Buffer[(byteOffset-3)] << 24) | + (hBitBuf->Buffer[(byteOffset-2)] << 16) | + (hBitBuf->Buffer[(byteOffset-1)] << 8) | + hBitBuf->Buffer[(byteOffset-0)]; + + if ( (BitNdx = (BitNdx&7)) != 0 ) { + cache = (cache >> (8-BitNdx)) | ((UINT)hBitBuf->Buffer [byteOffset-4] << (24+BitNdx)); + } + return (cache) ; + } + else + { + /* exotic path, used only at the end of the buffer, when wrapping around */ + int nBits = (INT)hBitBuf->bufBits-(INT)hBitBuf->BitNdx; + + UINT cache = FDK_get (hBitBuf,nBits)<< (32-nBits); + cache |= (FDK_get (hBitBuf,32-nBits)); + return (cache); + } +} + +INT FDK_getBwd (HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits) +{ + UINT byteOffset = hBitBuf->BitNdx >> 3 ; + UINT bitOffset = hBitBuf->BitNdx & 0x07 ; + UINT byteMask = hBitBuf->bufSize - 1 ; + int i; + + hBitBuf->BitNdx = (hBitBuf->BitNdx - numberOfBits) & (hBitBuf->bufBits - 1) ; + hBitBuf->BitCnt -= numberOfBits ; + hBitBuf->ValidBits += numberOfBits ; + + UINT tx = hBitBuf->Buffer [(byteOffset-3) & byteMask] << 24 | + hBitBuf->Buffer [(byteOffset-2) & byteMask] << 16 | + hBitBuf->Buffer [(byteOffset-1) & byteMask] << 8 | + hBitBuf->Buffer [ byteOffset & byteMask] ; + UINT txa = 0x0; + + tx >>= (8 - bitOffset) ; + + if (bitOffset && numberOfBits > 24) + { + tx |= hBitBuf->Buffer [(byteOffset-4) & byteMask] << (24 + bitOffset) ; + } + + /* in place turn around */ + for (i = 0; i < 16; i++) { + UINT bitMaskR = 0x00000001 << i; + UINT bitMaskL = 0x80000000 >> i; + + txa |= (tx & bitMaskR) << (31 - (i<<1)); + txa |= (tx & bitMaskL) >> (31 - (i<<1)); + } + + return (txa >> (32 - numberOfBits)) ; +} + +void FDK_put (HANDLE_FDK_BITBUF hBitBuf, UINT value, const UINT numberOfBits) +{ + UINT byteOffset = hBitBuf->BitNdx >> 3 ; + UINT bitOffset = hBitBuf->BitNdx & 0x07 ; + + hBitBuf->BitNdx = (hBitBuf->BitNdx + numberOfBits) & (hBitBuf->bufBits - 1) ; + hBitBuf->BitCnt += numberOfBits ; + hBitBuf->ValidBits += numberOfBits ; + + UINT byteMask = hBitBuf->bufSize - 1 ; + + UINT tmp = value<<(32-numberOfBits)>>bitOffset; + UINT mask = ~BitMask[(32-bitOffset)] | (BitMask [(32-numberOfBits)] >> bitOffset) ; + + hBitBuf->Buffer [ byteOffset & byteMask] = (hBitBuf->Buffer [ byteOffset & byteMask]&(mask>>24)) | (UCHAR)(tmp>>24); + hBitBuf->Buffer [(byteOffset+1) & byteMask] = (hBitBuf->Buffer [(byteOffset+1) & byteMask]&(mask>>16)) | (UCHAR)(tmp>>16); + hBitBuf->Buffer [(byteOffset+2) & byteMask] = (hBitBuf->Buffer [(byteOffset+2) & byteMask]&(mask>>8)) | (UCHAR)(tmp>>8); + hBitBuf->Buffer [(byteOffset+3) & byteMask] = (hBitBuf->Buffer [(byteOffset+3) & byteMask]&(mask)) | (UCHAR)(tmp); + + if (bitOffset && numberOfBits > 24) + { + hBitBuf->Buffer [(byteOffset+4) & byteMask] = (UCHAR)(value<<(40-numberOfBits)>>bitOffset) | + ( hBitBuf->Buffer [(byteOffset+4) & byteMask] & BitMask[(40-numberOfBits-bitOffset)] ) ; + } +} + +void FDK_putBwd (HANDLE_FDK_BITBUF hBitBuf, UINT value, const UINT numberOfBits) +{ + UINT byteOffset = hBitBuf->BitNdx >> 3 ; + UINT bitOffset = 7 - (hBitBuf->BitNdx & 0x07) ; + UINT byteMask = hBitBuf->bufSize - 1 ; + + UINT mask = ~(BitMask[numberOfBits] << bitOffset) ; + UINT tmp = 0x0000; + int i; + + hBitBuf->BitNdx = (hBitBuf->BitNdx - numberOfBits) & (hBitBuf->bufBits - 1) ; + hBitBuf->BitCnt -= numberOfBits ; + hBitBuf->ValidBits -= numberOfBits ; + + /* in place turn around */ + for (i = 0; i < 16; i++) { + UINT bitMaskR = 0x00000001 << i; + UINT bitMaskL = 0x80000000 >> i; + + tmp |= (value & bitMaskR) << (31 - (i<<1)); + tmp |= (value & bitMaskL) >> (31 - (i<<1)); + } + value = tmp; + tmp = value>>(32-numberOfBits)<<bitOffset; + + hBitBuf->Buffer [ byteOffset & byteMask] = (hBitBuf->Buffer [ byteOffset & byteMask]&(mask)) | (UCHAR)(tmp); + hBitBuf->Buffer [(byteOffset-1) & byteMask] = (hBitBuf->Buffer [(byteOffset-1) & byteMask]&(mask>>8)) | (UCHAR)(tmp>>8); + hBitBuf->Buffer [(byteOffset-2) & byteMask] = (hBitBuf->Buffer [(byteOffset-2) & byteMask]&(mask>>16)) | (UCHAR)(tmp>>16); + hBitBuf->Buffer [(byteOffset-3) & byteMask] = (hBitBuf->Buffer [(byteOffset-3) & byteMask]&(mask>>24)) | (UCHAR)(tmp>>24); + + if ((bitOffset + numberOfBits) > 32) + { + hBitBuf->Buffer [(byteOffset-4) & byteMask] = (UCHAR)(value>>(64-numberOfBits-bitOffset)) | + ( hBitBuf->Buffer [(byteOffset-4) & byteMask] & ~(BitMask[bitOffset] >> (32-numberOfBits)) ) ; + } +} + + +void FDK_pushBack (HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits, UCHAR config) +{ + hBitBuf->BitCnt -= numberOfBits ; + hBitBuf->ValidBits += (config==0) ? numberOfBits : (-(INT)numberOfBits) ; + hBitBuf->BitNdx = (hBitBuf->BitNdx - numberOfBits) & (hBitBuf->bufBits - 1) ; +} + +void FDK_pushForward (HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits, UCHAR config) +{ + hBitBuf->BitCnt += numberOfBits ; + hBitBuf->ValidBits -= (config==0) ? numberOfBits : (-(INT)numberOfBits) ; + hBitBuf->BitNdx = (hBitBuf->BitNdx + numberOfBits) & (hBitBuf->bufBits - 1) ; +} + + +void FDK_byteAlign (HANDLE_FDK_BITBUF hBitBuf, UCHAR config) +{ + INT alignment = hBitBuf->BitCnt & 0x07 ; + + if (alignment) + { + if (config==0) + FDK_pushForward (hBitBuf, 8 - alignment, config) ; /* BS_READER */ + else + FDK_put (hBitBuf,0 , 8 - alignment) ; /* BS_WRITER */ + } + + hBitBuf->BitCnt = 0 ; +} + +UINT FDK_getValidBits (HANDLE_FDK_BITBUF hBitBuf) +{ + return hBitBuf->ValidBits; +} + +INT FDK_getFreeBits (HANDLE_FDK_BITBUF hBitBuf) +{ + return (hBitBuf->bufBits - hBitBuf->ValidBits) ; +} + +void FDK_setBitCnt (HANDLE_FDK_BITBUF hBitBuf, const UINT value) +{ + hBitBuf->BitCnt = value ; +} + +INT FDK_getBitCnt (HANDLE_FDK_BITBUF hBitBuf) +{ + return hBitBuf->BitCnt ; +} + +void FDK_Feed(HANDLE_FDK_BITBUF hBitBuf, + UCHAR *RESTRICT inputBuffer, + const UINT bufferSize, + UINT *bytesValid) +{ + inputBuffer = &inputBuffer [bufferSize - *bytesValid] ; + + UINT bTotal = 0 ; + + UINT bToRead = (hBitBuf->bufBits - hBitBuf->ValidBits) >> 3 ; + UINT noOfBytes = fMin(bToRead, *bytesValid); //(bToRead < *bytesValid) ? bToRead : *bytesValid ; + + while (noOfBytes > 0) + { + /* split read to buffer size */ + bToRead = hBitBuf->bufSize - hBitBuf->ReadOffset ; + bToRead = fMin(bToRead, noOfBytes); //(bToRead < noOfBytes) ? bToRead : noOfBytes ; + + /* copy 'bToRead' bytes from 'ptr' to inputbuffer */ + FDKmemcpy(&hBitBuf->Buffer[hBitBuf->ReadOffset], inputBuffer, bToRead*sizeof(UCHAR)); + + /* add noOfBits to number of valid bits in buffer */ + hBitBuf->ValidBits += bToRead << 3 ; + bTotal += bToRead ; + inputBuffer += bToRead ; + + hBitBuf->ReadOffset = (hBitBuf->ReadOffset + bToRead) & (hBitBuf->bufSize - 1) ; + noOfBytes -= bToRead ; + } + + *bytesValid -= bTotal ; +} + +void CopyAlignedBlock (HANDLE_FDK_BITBUF h_BitBufSrc, UCHAR *RESTRICT dstBuffer, UINT bToRead) +{ + UINT byteOffset = h_BitBufSrc->BitNdx >> 3 ; + const UINT byteMask = h_BitBufSrc->bufSize - 1 ; + + UCHAR *RESTRICT pBBB = h_BitBufSrc->Buffer; + for (UINT i = 0 ; i < bToRead ; i++) + { + dstBuffer[i] = pBBB[(byteOffset+i) & byteMask] ; + } + + bToRead <<= 3 ; + + h_BitBufSrc->BitNdx = (h_BitBufSrc->BitNdx + bToRead) & (h_BitBufSrc->bufBits - 1) ; + h_BitBufSrc->BitCnt += bToRead ; + h_BitBufSrc->ValidBits -= bToRead ; +} + +void FDK_Copy (HANDLE_FDK_BITBUF h_BitBufDst, HANDLE_FDK_BITBUF h_BitBufSrc, UINT *bytesValid) +{ + INT bTotal = 0; + + /* limit noOfBytes to valid bytes in src buffer and available bytes in dst buffer */ + UINT bToRead = h_BitBufSrc->ValidBits >> 3 ; + UINT noOfBytes = fMin(bToRead, *bytesValid); //(*bytesValid < bToRead) ? *bytesValid : bToRead ; + bToRead = FDK_getFreeBits(h_BitBufDst); + noOfBytes = fMin(bToRead, noOfBytes); //(bToRead < noOfBytes) ? bToRead : noOfBytes; + + while (noOfBytes > 0) + { + /* Split Read to buffer size */ + bToRead = h_BitBufDst->bufSize - h_BitBufDst->ReadOffset ; + bToRead = fMin(noOfBytes, bToRead); //(noOfBytes < bToRead) ? noOfBytes : bToRead ; + + /* copy 'bToRead' bytes from buffer to buffer */ + if (!(h_BitBufSrc->BitNdx & 0x07)) { + CopyAlignedBlock (h_BitBufSrc, h_BitBufDst->Buffer + h_BitBufDst->ReadOffset, bToRead) ; + } else { + for (UINT i = 0; i < bToRead; i++) + { + h_BitBufDst->Buffer [h_BitBufDst->ReadOffset + i] = (UCHAR)FDK_get(h_BitBufSrc,8); + } + } + + /* add noOfBits to number of valid bits in buffer */ + h_BitBufDst->ValidBits += bToRead << 3 ; + bTotal += bToRead; + + h_BitBufDst->ReadOffset = (h_BitBufDst->ReadOffset + bToRead) & (h_BitBufDst->bufSize-1); + noOfBytes -= bToRead; + } + + *bytesValid -=bTotal; +} + +void FDK_Fetch (HANDLE_FDK_BITBUF hBitBuf, UCHAR *outBuf, UINT *writeBytes) +{ + UCHAR *RESTRICT outputBuffer = outBuf; + UINT bTotal = 0 ; + + UINT bToWrite = (hBitBuf->ValidBits) >> 3 ; + UINT noOfBytes = fMin(bToWrite, *writeBytes); //(bToWrite < *writeBytes) ? bToWrite : *writeBytes ; + + while (noOfBytes > 0) + { + /* split write to buffer size */ + bToWrite = hBitBuf->bufSize - hBitBuf->WriteOffset ; + bToWrite = fMin(bToWrite, noOfBytes); //(bToWrite < noOfBytes) ? bToWrite : noOfBytes ; + + /* copy 'bToWrite' bytes from bitbuffer to outputbuffer */ + FDKmemcpy(outputBuffer, &hBitBuf->Buffer[hBitBuf->WriteOffset], bToWrite*sizeof(UCHAR)); + + /* sub noOfBits from number of valid bits in buffer */ + hBitBuf->ValidBits -= bToWrite << 3 ; + bTotal += bToWrite ; + outputBuffer += bToWrite ; + + hBitBuf->WriteOffset = (hBitBuf->WriteOffset + bToWrite) & (hBitBuf->bufSize - 1) ; + noOfBytes -= bToWrite ; + } + + *writeBytes = bTotal ; +} + |