diff options
author | The Android Open Source Project <initial-contribution@android.com> | 2012-07-11 10:15:24 -0700 |
---|---|---|
committer | The Android Open Source Project <initial-contribution@android.com> | 2012-07-11 10:15:24 -0700 |
commit | 2228e360595641dd906bf1773307f43d304f5b2e (patch) | |
tree | 57f3d390ebb0782cc0de0fb984c8ea7e45b4f386 /libSBRdec/src/sbr_ram.cpp | |
download | fdk-aac-dabplus-2228e360595641dd906bf1773307f43d304f5b2e.tar.gz fdk-aac-dabplus-2228e360595641dd906bf1773307f43d304f5b2e.tar.bz2 fdk-aac-dabplus-2228e360595641dd906bf1773307f43d304f5b2e.zip |
Snapshot 2bda038c163298531d47394bc2c09e1409c5d0db
Change-Id: If584e579464f28b97d50e51fc76ba654a5536c54
Diffstat (limited to 'libSBRdec/src/sbr_ram.cpp')
-rw-r--r-- | libSBRdec/src/sbr_ram.cpp | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/libSBRdec/src/sbr_ram.cpp b/libSBRdec/src/sbr_ram.cpp new file mode 100644 index 0000000..ee95e01 --- /dev/null +++ b/libSBRdec/src/sbr_ram.cpp @@ -0,0 +1,194 @@ + +/* ----------------------------------------------------------------------------------------------------------- +Software License for The Fraunhofer FDK AAC Codec Library for Android + +© Copyright 1995 - 2012 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. + All rights reserved. + + 1. INTRODUCTION +The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software that implements +the MPEG Advanced Audio Coding ("AAC") encoding and decoding scheme for digital audio. +This FDK AAC Codec software is intended to be used on a wide variety of Android devices. + +AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient general perceptual +audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by +independent studies and is widely deployed. AAC has been standardized by ISO and IEC as part +of the MPEG specifications. + +Patent licenses for necessary patent claims for the FDK AAC Codec (including those of Fraunhofer) +may be obtained through Via Licensing (www.vialicensing.com) or through the respective patent owners +individually for the purpose of encoding or decoding bit streams in products that are compliant with +the ISO/IEC MPEG audio standards. Please note that most manufacturers of Android devices already license +these patent claims through Via Licensing or directly from the patent owners, and therefore FDK AAC Codec +software may already be covered under those patent licenses when it is used for those licensed purposes only. + +Commercially-licensed AAC software libraries, including floating-point versions with enhanced sound quality, +are also available from Fraunhofer. Users are encouraged to check the Fraunhofer website for additional +applications information and documentation. + +2. COPYRIGHT LICENSE + +Redistribution and use in source and binary forms, with or without modification, are permitted without +payment of copyright license fees provided that you satisfy the following conditions: + +You must retain the complete text of this software license in redistributions of the FDK AAC Codec or +your modifications thereto in source code form. + +You must retain the complete text of this software license in the documentation and/or other materials +provided with redistributions of the FDK AAC Codec or your modifications thereto in binary form. +You must make available free of charge copies of the complete source code of the FDK AAC Codec and your +modifications thereto to recipients of copies in binary form. + +The name of Fraunhofer may not be used to endorse or promote products derived from this library without +prior written permission. + +You may not charge copyright license fees for anyone to use, copy or distribute the FDK AAC Codec +software or your modifications thereto. + +Your modified versions of the FDK AAC Codec must carry prominent notices stating that you changed the software +and the date of any change. For modified versions of the FDK AAC Codec, the term +"Fraunhofer FDK AAC Codec Library for Android" must be replaced by the term +"Third-Party Modified Version of the Fraunhofer FDK AAC Codec Library for Android." + +3. NO PATENT LICENSE + +NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without limitation the patents of Fraunhofer, +ARE GRANTED BY THIS SOFTWARE LICENSE. Fraunhofer provides no warranty of patent non-infringement with +respect to this software. + +You may use this FDK AAC Codec software or modifications thereto only for purposes that are authorized +by appropriate patent licenses. + +4. DISCLAIMER + +This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright holders and contributors +"AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, including but not limited to the implied warranties +of merchantability and fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR +CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, or consequential damages, +including but not limited to procurement of substitute goods or services; loss of use, data, or profits, +or business interruption, however caused and on any theory of liability, whether in contract, strict +liability, or tort (including negligence), arising in any way out of the use of this software, even if +advised of the possibility of such damage. + +5. CONTACT INFORMATION + +Fraunhofer Institute for Integrated Circuits IIS +Attention: Audio and Multimedia Departments - FDK AAC LL +Am Wolfsmantel 33 +91058 Erlangen, Germany + +www.iis.fraunhofer.de/amm +amm-info@iis.fraunhofer.de +----------------------------------------------------------------------------------------------------------- */ + +/*! + \file + \brief Memory layout + + + This module declares all static and dynamic memory spaces +*/ + +#include "sbr_ram.h" + + + + +#define WORKBUFFER1_TAG 0 +#define WORKBUFFER2_TAG 1 + +/*! + \name StaticSbrData + + Static memory areas, must not be overwritten in other sections of the decoder +*/ +/* @{ */ + +/*! SBR Decoder main structure */ +C_ALLOC_MEM(Ram_SbrDecoder, struct SBR_DECODER_INSTANCE, 1) +/*! SBR Decoder element data <br> + Dimension: (4) */ +C_ALLOC_MEM2(Ram_SbrDecElement, SBR_DECODER_ELEMENT, 1, (4)) +/*! SBR Decoder individual channel data <br> + Dimension: (6) */ +C_ALLOC_MEM2(Ram_SbrDecChannel, SBR_CHANNEL, 1, (6)+1) + +/*! Filter states for QMF-synthesis. <br> + Dimension: #(6) * (#QMF_FILTER_STATE_SYN_SIZE-#(64)) */ +C_AALLOC_MEM2_L(Ram_sbr_QmfStatesSynthesis, FIXP_QSS, (640)-(64), (6)+1, SECT_DATA_L1) + +/*! Delayed spectral data needed for the dynamic framing of SBR. + For mp3PRO, 1/3 of a frame is buffered (#(6) 6) */ +C_AALLOC_MEM2(Ram_sbr_OverlapBuffer, FIXP_DBL, 2 * (6) * (64), (6)+1) + +/*! Static Data of PS */ + +C_ALLOC_MEM(Ram_ps_dec, PS_DEC, 1) + + +/* @} */ + + +/*! + \name DynamicSbrData + + Dynamic memory areas, might be reused in other algorithm sections, + e.g. the core decoder + <br> + Depending on the mode set by DONT_USE_CORE_WORKBUFFER, workbuffers are + defined additionally to the CoreWorkbuffer. + <br> + The size of WorkBuffers is ((1024)/(32))*(64) = 2048. + <br> + WorkBuffer2 is a pointer to the CoreWorkBuffer wich is reused here in the SBR part. In case of + DONT_USE_CORE_WORKBUFFER, the CoreWorkbuffer is not used and the according + Workbuffer2 is defined locally in this file. + <br> + WorkBuffer1 is reused in the AAC core (-> aacdecoder.cpp, aac_ram.cpp) + <br> + + Use of WorkBuffers: + <pre> + + ------------------------------------------------------------- + AAC core: + + CoreWorkbuffer: spectral coefficients + WorkBuffer1: CAacDecoderChannelInfo, CAacDecoderDynamicData + + ------------------------------------------------------------- + SBR part: + ---------------------------------------------- + Low Power Mode (useLP=1 or LOW_POWER_SBR_ONLY), see assignLcTimeSlots() + + SLOT_BASED_PROTOTYPE_SYN_FILTER + + WorkBuffer1 WorkBuffer2(=CoreWorkbuffer) + ________________ ________________ + | RealLeft | | RealRight | + |________________| |________________| + + ---------------------------------------------- + High Quality Mode (!LOW_POWER_SBR_ONLY and useLP=0), see assignHqTimeSlots() + + SLOTBASED_PS + + WorkBuffer1 WorkBuffer2(=CoreWorkbuffer) + ________________ ________________ + | Real/Imag | interleaved | Real/Imag | interleaved + |________________| first half actual ch |________________| second half actual ch + + ------------------------------------------------------------- + + </pre> + +*/ +/* @{ */ +C_ALLOC_MEM_OVERLAY(Ram_SbrDecWorkBuffer1, FIXP_DBL, ((1024)/(32))*(64), SECT_DATA_L1, WORKBUFFER1_TAG) +C_ALLOC_MEM_OVERLAY(Ram_SbrDecWorkBuffer2, FIXP_DBL, ((1024)/(32))*(64), SECT_DATA_L2, WORKBUFFER2_TAG) + +/* @} */ + + + + |