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author | Dave Burke <daveburke@google.com> | 2012-04-17 09:51:45 -0700 |
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committer | Dave Burke <daveburke@google.com> | 2012-04-17 23:04:43 -0700 |
commit | 9bf37cc9712506b2483650c82d3c41152337ef7e (patch) | |
tree | 77db44e2bae06e3d144b255628be2b7a55c581d3 /libAACenc/src/block_switch.cpp | |
parent | a37315fe10ee143d6d0b28c19d41a476a23e63ea (diff) | |
download | fdk-aac-dabplus-9bf37cc9712506b2483650c82d3c41152337ef7e.tar.gz fdk-aac-dabplus-9bf37cc9712506b2483650c82d3c41152337ef7e.tar.bz2 fdk-aac-dabplus-9bf37cc9712506b2483650c82d3c41152337ef7e.zip |
Fraunhofer AAC codec.
License boilerplate update to follow.
Change-Id: I2810460c11a58b6d148d84673cc031f3685e79b5
Diffstat (limited to 'libAACenc/src/block_switch.cpp')
-rw-r--r-- | libAACenc/src/block_switch.cpp | 500 |
1 files changed, 500 insertions, 0 deletions
diff --git a/libAACenc/src/block_switch.cpp b/libAACenc/src/block_switch.cpp new file mode 100644 index 0000000..e75536a --- /dev/null +++ b/libAACenc/src/block_switch.cpp @@ -0,0 +1,500 @@ +/***************************** MPEG-4 AAC Encoder ************************** + + (C) Copyright Fraunhofer IIS (1999) + All Rights Reserved + + Please be advised that this software and/or program delivery is + Confidential Information of Fraunhofer and subject to and covered by the + + Fraunhofer IIS Software Evaluation Agreement + between Google Inc. and Fraunhofer + effective and in full force since March 1, 2012. + + You may use this software and/or program only under the terms and + conditions described in the above mentioned Fraunhofer IIS Software + Evaluation Agreement. Any other and/or further use requires a separate agreement. + + + $Id$ + Author(s): M. Werner + Description: Block switching + + This software and/or program is protected by copyright law and international + treaties. Any reproduction or distribution of this software and/or program, + or any portion of it, may result in severe civil and criminal penalties, and + will be prosecuted to the maximum extent possible under law. + +******************************************************************************/ + +/****************** Includes *****************************/ + +#include "block_switch.h" +#include "genericStds.h" + + +#define LOWOV_WINDOW _LOWOV_WINDOW + +/**************** internal function prototypes ***********/ + +static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx); + +static void FDKaacEnc_CalcWindowEnergy( BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, + INT windowLen); + + +/****************** Constants *****************************/ +/* LONG START SHORT STOP LOWOV */ +static const INT blockType2windowShape[2][5] = { {SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW, SINE_WINDOW, KBD_WINDOW}, /* LD */ + {KBD_WINDOW, SINE_WINDOW, SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW} }; /* LC */ + +/* IIR high pass coeffs */ + +#ifndef SINETABLE_16BIT + +static const FIXP_DBL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]= +{ + FL2FXCONST_DBL(-0.5095),FL2FXCONST_DBL(0.7548) +}; + +static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */ +static const FIXP_DBL oneMinusAccWindowNrgFac = FL2FXCONST_DBL(0.7f); +/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */ +static const FIXP_DBL invAttackRatio = FL2FXCONST_DBL(0.1f); /* inverted lower ratio limit for attacks */ + +/* The next constants are scaled, because they are used for comparison with scaled values*/ +/* minimum energy for attacks */ +static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */ + +#else + +static const FIXP_SGL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]= +{ + FL2FXCONST_SGL(-0.5095),FL2FXCONST_SGL(0.7548) +}; + +static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */ +static const FIXP_SGL oneMinusAccWindowNrgFac = FL2FXCONST_SGL(0.7f); +/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */ +static const FIXP_SGL invAttackRatio = FL2FXCONST_SGL(0.1f); /* inverted lower ratio limit for attacks */ +/* minimum energy for attacks */ +static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */ + +#endif + +/**************** internal function prototypes ***********/ + +static INT FDKaacEnc_GetWindowIndex(INT blockSwWindowIndex); + +static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT shortWndIdx); + +static void FDKaacEnc_CalcWindowEnergy( BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, + INT windowLen); + + + +/****************** Routines ****************************/ +void FDKaacEnc_InitBlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, INT isLowDelay) +{ + /* note: the pointer to timeSignal can be zeroed here, because it is initialized for every call + to FDKaacEnc_BlockSwitching anew */ + FDKmemclear (blockSwitchingControl, sizeof(BLOCK_SWITCHING_CONTROL)); + + if (isLowDelay) + { + blockSwitchingControl->nBlockSwitchWindows = 4; + blockSwitchingControl->allowShortFrames = 0; + blockSwitchingControl->allowLookAhead = 0; + } + else + { + blockSwitchingControl->nBlockSwitchWindows = 8; + blockSwitchingControl->allowShortFrames = 1; + blockSwitchingControl->allowLookAhead = 1; + } + + blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS; + + /* Initialize startvalue for blocktype */ + blockSwitchingControl->lastWindowSequence = LONG_WINDOW; + blockSwitchingControl->windowShape = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence]; + +} + +static const INT suggestedGroupingTable[TRANS_FAC][MAX_NO_OF_GROUPS] = +{ + /* Attack in Window 0 */ {1, 3, 3, 1}, + /* Attack in Window 1 */ {1, 1, 3, 3}, + /* Attack in Window 2 */ {2, 1, 3, 2}, + /* Attack in Window 3 */ {3, 1, 3, 1}, + /* Attack in Window 4 */ {3, 1, 1, 3}, + /* Attack in Window 5 */ {3, 2, 1, 2}, + /* Attack in Window 6 */ {3, 3, 1, 1}, + /* Attack in Window 7 */ {3, 3, 1, 1} +}; + +/* change block type depending on current blocktype and whether there's an attack */ +/* assume no look-ahead */ +static const INT chgWndSq[2][N_BLOCKTYPES] = +{ + /* LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW, LOWOV_WINDOW, WRONG_WINDOW */ + /*no attack*/ {LONG_WINDOW, STOP_WINDOW, WRONG_WINDOW, LONG_WINDOW, STOP_WINDOW , WRONG_WINDOW }, + /*attack */ {START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW } +}; + +/* change block type depending on current blocktype and whether there's an attack */ +/* assume look-ahead */ +static const INT chgWndSqLkAhd[2][2][N_BLOCKTYPES] = +{ + /*attack LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW LOWOV_WINDOW, WRONG_WINDOW */ /* last attack */ + /*no attack*/ { {LONG_WINDOW, SHORT_WINDOW, STOP_WINDOW, LONG_WINDOW, WRONG_WINDOW, WRONG_WINDOW}, /* no attack */ + /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} }, /* no attack */ + /*no attack*/ { {LONG_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LONG_WINDOW, WRONG_WINDOW, WRONG_WINDOW}, /* attack */ + /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} } /* attack */ +}; + +int FDKaacEnc_BlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, const INT granuleLength, const int isLFE) +{ + UINT i; + FIXP_DBL enM1, enMax; + + UINT nBlockSwitchWindows = blockSwitchingControl->nBlockSwitchWindows; + + /* for LFE : only LONG window allowed */ + if (isLFE) { + + /* case LFE: */ + /* only long blocks, always use sine windows (MPEG2 AAC, MPEG4 AAC) */ + blockSwitchingControl->lastWindowSequence = LONG_WINDOW; + blockSwitchingControl->windowShape = SINE_WINDOW; + blockSwitchingControl->noOfGroups = 1; + blockSwitchingControl->groupLen[0] = 1; + + return(0); + }; + + /* Save current attack index as last attack index */ + blockSwitchingControl->lastattack = blockSwitchingControl->attack; + blockSwitchingControl->lastAttackIndex = blockSwitchingControl->attackIndex; + + /* Save current window energy as last window energy */ + FDKmemcpy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->windowNrg[1], sizeof(blockSwitchingControl->windowNrg[0])); + FDKmemcpy(blockSwitchingControl->windowNrgF[0], blockSwitchingControl->windowNrgF[1], sizeof(blockSwitchingControl->windowNrgF[0])); + + if (blockSwitchingControl->allowShortFrames) + { + /* Calculate suggested grouping info for the last frame */ + + /* Reset grouping info */ + FDKmemclear (blockSwitchingControl->groupLen, sizeof(blockSwitchingControl->groupLen)); + + /* Set grouping info */ + blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS; + + FDKmemcpy(blockSwitchingControl->groupLen, suggestedGroupingTable[blockSwitchingControl->lastAttackIndex], sizeof(blockSwitchingControl->groupLen)); + + if (blockSwitchingControl->attack == TRUE) + blockSwitchingControl->maxWindowNrg = FDKaacEnc_GetWindowEnergy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->lastAttackIndex); + else + blockSwitchingControl->maxWindowNrg = FL2FXCONST_DBL(0.0); + + } + + + /* Calculate unfiltered and filtered energies in subwindows and combine to segments */ + FDKaacEnc_CalcWindowEnergy(blockSwitchingControl, granuleLength>>(nBlockSwitchWindows==4? 2:3 )); + + /* now calculate if there is an attack */ + + /* reset attack */ + blockSwitchingControl->attack = FALSE; + + /* look for attack */ + enMax = FL2FXCONST_DBL(0.0f); + enM1 = blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1]; + + for (i=0; i<nBlockSwitchWindows; i++) { + FIXP_DBL tmp = fMultDiv2(oneMinusAccWindowNrgFac, blockSwitchingControl->accWindowNrg); + blockSwitchingControl->accWindowNrg = fMultAdd(tmp, accWindowNrgFac, enM1) ; + + if (fMult(blockSwitchingControl->windowNrgF[1][i],invAttackRatio) > blockSwitchingControl->accWindowNrg ) { + blockSwitchingControl->attack = TRUE; + blockSwitchingControl->attackIndex = i; + } + enM1 = blockSwitchingControl->windowNrgF[1][i]; + enMax = fixMax(enMax, enM1); + } + + + if (enMax < minAttackNrg) blockSwitchingControl->attack = FALSE; + + /* Check if attack spreads over frame border */ + if((blockSwitchingControl->attack == FALSE) && (blockSwitchingControl->lastattack == TRUE)) { + /* if attack is in last window repeat SHORT_WINDOW */ + if ( ((blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1]>>4) > fMult((FIXP_DBL)(10<<(DFRACT_BITS-1-4)), blockSwitchingControl->windowNrgF[1][1])) + && (blockSwitchingControl->lastAttackIndex == (INT)nBlockSwitchWindows-1) + ) + { + blockSwitchingControl->attack = TRUE; + blockSwitchingControl->attackIndex = 0; + } + } + + + if(blockSwitchingControl->allowLookAhead) + { + + + blockSwitchingControl->lastWindowSequence = + chgWndSqLkAhd[blockSwitchingControl->lastattack][blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence]; + } + else + { + /* Low Delay */ + blockSwitchingControl->lastWindowSequence = + chgWndSq[blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence]; + } + + + /* update window shape */ + blockSwitchingControl->windowShape = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence]; + + return(0); +} + + + +static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx) +{ +/* For coherency, change FDKaacEnc_GetWindowEnergy() to calcluate the energy for a block switching analysis windows, + not for a short block. The same is done FDKaacEnc_CalcWindowEnergy(). The result of FDKaacEnc_GetWindowEnergy() + is used for a comparision of the max energy of left/right channel. */ + + return in[blSwWndIdx]; + +} + + +static void FDKaacEnc_CalcWindowEnergy(BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, INT windowLen) +{ + INT i; + UINT w; + + FIXP_SGL hiPassCoeff0 = hiPassCoeff[0]; + FIXP_SGL hiPassCoeff1 = hiPassCoeff[1]; + + INT_PCM *timeSignal = blockSwitchingControl->timeSignal; + + /* sum up scalarproduct of timesignal as windowed Energies */ + for (w=0; w < blockSwitchingControl->nBlockSwitchWindows; w++) { + + FIXP_DBL temp_windowNrg = FL2FXCONST_DBL(0.0f); + FIXP_DBL temp_windowNrgF = FL2FXCONST_DBL(0.0f); + FIXP_DBL temp_iirState0 = blockSwitchingControl->iirStates[0]; + FIXP_DBL temp_iirState1 = blockSwitchingControl->iirStates[1]; + + /* windowNrg = sum(timesample^2) */ + for(i=0;i<windowLen;i++) + { + + FIXP_DBL tempUnfiltered, tempFiltred, t1, t2; + /* tempUnfiltered is scaled with 1 to prevent overflows during calculation of tempFiltred */ +#if SAMPLE_BITS == DFRACT_BITS + tempUnfiltered = (FIXP_DBL) *timeSignal++ >> 1; +#else + tempUnfiltered = (FIXP_DBL) *timeSignal++ << (DFRACT_BITS-SAMPLE_BITS-1); +#endif + t1 = fMultDiv2(hiPassCoeff1, tempUnfiltered-temp_iirState0); + t2 = fMultDiv2(hiPassCoeff0, temp_iirState1); + tempFiltred = (t1 - t2) << 1; + + temp_iirState0 = tempUnfiltered; + temp_iirState1 = tempFiltred; + + /* subtract 2 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT) + * because tempUnfiltered was already scaled with 1 (is 2 after squaring) + * subtract 1 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT) + * because of fMultDiv2 is doing a scaling by one */ + temp_windowNrg += fPow2Div2(tempUnfiltered) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2); + temp_windowNrgF += fPow2Div2(tempFiltred) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2); + } + blockSwitchingControl->windowNrg[1][w] = temp_windowNrg; + blockSwitchingControl->windowNrgF[1][w] = temp_windowNrgF; + blockSwitchingControl->iirStates[0] = temp_iirState0; + blockSwitchingControl->iirStates[1] = temp_iirState1; + } +} + + +static const UCHAR synchronizedBlockTypeTable[5][5] = +{ + /* LONG_WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW LOWOV_WINDOW*/ + /* LONG_WINDOW */ {LONG_WINDOW, START_WINDOW, SHORT_WINDOW, STOP_WINDOW, LOWOV_WINDOW}, + /* START_WINDOW */ {START_WINDOW, START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LOWOV_WINDOW}, + /* SHORT_WINDOW */ {SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, WRONG_WINDOW}, + /* STOP_WINDOW */ {STOP_WINDOW, SHORT_WINDOW, SHORT_WINDOW, STOP_WINDOW, LOWOV_WINDOW}, + /* LOWOV_WINDOW */ {LOWOV_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, LOWOV_WINDOW, LOWOV_WINDOW}, +}; + +int FDKaacEnc_SyncBlockSwitching ( + BLOCK_SWITCHING_CONTROL *blockSwitchingControlLeft, + BLOCK_SWITCHING_CONTROL *blockSwitchingControlRight, + const INT nChannels, + const INT commonWindow ) +{ + UCHAR patchType = LONG_WINDOW; + + if( nChannels == 2 && commonWindow == TRUE) + { + /* could be better with a channel loop (need a handle to psy_data) */ + /* get suggested Block Types and synchronize */ + patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlLeft->lastWindowSequence]; + patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlRight->lastWindowSequence]; + + /* sanity check (no change from low overlap window to short winow and vice versa) */ + if (patchType == WRONG_WINDOW) + return -1; /* mixed up AAC-LC and AAC-LD */ + + /* Set synchronized Blocktype */ + blockSwitchingControlLeft->lastWindowSequence = patchType; + blockSwitchingControlRight->lastWindowSequence = patchType; + + /* update window shape */ + blockSwitchingControlLeft->windowShape = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlLeft->lastWindowSequence]; + blockSwitchingControlRight->windowShape = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlRight->lastWindowSequence]; + } + + if (blockSwitchingControlLeft->allowShortFrames) + { + int i; + + if( nChannels == 2 ) + { + if (commonWindow == TRUE) + { + /* Synchronize grouping info */ + int windowSequenceLeftOld = blockSwitchingControlLeft->lastWindowSequence; + int windowSequenceRightOld = blockSwitchingControlRight->lastWindowSequence; + + /* Long Blocks */ + if(patchType != SHORT_WINDOW) { + /* Set grouping info */ + blockSwitchingControlLeft->noOfGroups = 1; + blockSwitchingControlRight->noOfGroups = 1; + blockSwitchingControlLeft->groupLen[0] = 1; + blockSwitchingControlRight->groupLen[0] = 1; + + for (i = 1; i < MAX_NO_OF_GROUPS; i++) + { + blockSwitchingControlLeft->groupLen[i] = 0; + blockSwitchingControlRight->groupLen[i] = 0; + } + } + + /* Short Blocks */ + else { + /* in case all two channels were detected as short-blocks before syncing, use the grouping of channel with higher maxWindowNrg */ + if( (windowSequenceLeftOld == SHORT_WINDOW) && + (windowSequenceRightOld == SHORT_WINDOW) ) + { + if(blockSwitchingControlLeft->maxWindowNrg > blockSwitchingControlRight->maxWindowNrg) { + /* Left Channel wins */ + blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups; + for (i = 0; i < MAX_NO_OF_GROUPS; i++){ + blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i]; + } + } + else { + /* Right Channel wins */ + blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups; + for (i = 0; i < MAX_NO_OF_GROUPS; i++){ + blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i]; + } + } + } + else if ( (windowSequenceLeftOld == SHORT_WINDOW) && + (windowSequenceRightOld != SHORT_WINDOW) ) + { + /* else use grouping of short-block channel */ + blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups; + for (i = 0; i < MAX_NO_OF_GROUPS; i++){ + blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i]; + } + } + else if ( (windowSequenceRightOld == SHORT_WINDOW) && + (windowSequenceLeftOld != SHORT_WINDOW) ) + { + blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups; + for (i = 0; i < MAX_NO_OF_GROUPS; i++){ + blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i]; + } + } else { + /* syncing a start and stop window ... */ + /* use a standard grouping, + best grouping still to be determined! rtb 2006 06 07 */ + blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups = 2; + blockSwitchingControlLeft->groupLen[0] = blockSwitchingControlRight->groupLen[0] = 4; + blockSwitchingControlLeft->groupLen[1] = blockSwitchingControlRight->groupLen[1] = 4; + } + } /* Short Blocks */ + } + else { + /* stereo, no common window */ + if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){ + blockSwitchingControlLeft->noOfGroups = 1; + blockSwitchingControlLeft->groupLen[0] = 1; + for (i = 1; i < MAX_NO_OF_GROUPS; i++) + { + blockSwitchingControlLeft->groupLen[i] = 0; + } + } + if (blockSwitchingControlRight->lastWindowSequence!=SHORT_WINDOW){ + blockSwitchingControlRight->noOfGroups = 1; + blockSwitchingControlRight->groupLen[0] = 1; + for (i = 1; i < MAX_NO_OF_GROUPS; i++) + { + blockSwitchingControlRight->groupLen[i] = 0; + } + } + } /* common window */ + } else { + /* Mono */ + if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){ + blockSwitchingControlLeft->noOfGroups = 1; + blockSwitchingControlLeft->groupLen[0] = 1; + + for (i = 1; i < MAX_NO_OF_GROUPS; i++) + { + blockSwitchingControlLeft->groupLen[i] = 0; + } + } + } + } /* allowShortFrames */ + +#ifdef BLOCK_SWITCH_DEBUG_INFO + FDKprintf("l:%d\tr:%d\n", blockSwitchingControlLeft->lastWindowSequence, blockSwitchingControlRight->lastWindowSequence); +#endif + + /* Translate LOWOV_WINDOW block type to a meaningful window shape. */ + if ( ! blockSwitchingControlLeft->allowShortFrames ) { + if ( blockSwitchingControlLeft->lastWindowSequence != LONG_WINDOW + && blockSwitchingControlLeft->lastWindowSequence != STOP_WINDOW ) + { + blockSwitchingControlLeft->lastWindowSequence = LONG_WINDOW; + blockSwitchingControlLeft->windowShape = LOL_WINDOW; + } + } + if (nChannels == 2) { + if ( ! blockSwitchingControlRight->allowShortFrames ) { + if ( blockSwitchingControlRight->lastWindowSequence != LONG_WINDOW + && blockSwitchingControlRight->lastWindowSequence != STOP_WINDOW ) + { + blockSwitchingControlRight->lastWindowSequence = LONG_WINDOW; + blockSwitchingControlRight->windowShape = LOL_WINDOW; + } + } + } + + return 0; +} + + |