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/*
Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Her Majesty the
Queen in Right of Canada (Communications Research Center Canada)
Copyright (C) 2016
Matthias P. Braendli, matthias.braendli@mpb.li
http://www.opendigitalradio.org
*/
/*
This file is part of ODR-DabMux.
ODR-DabMux is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
ODR-DabMux is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ODR-DabMux. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _UDPSOCKET
#define _UDPSOCKET
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "InetAddress.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <pthread.h>
#define SOCKET int
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#define reuseopt_t int
#include <stdlib.h>
#include <iostream>
#include <vector>
class UdpPacket;
/**
* This class represents a socket for sending and receiving UDP packets.
*
* A UDP socket is the sending or receiving point for a packet delivery service.
* Each packet sent or received on a datagram socket is individually
* addressed and routed. Multiple packets sent from one machine to another may
* be routed differently, and may arrive in any order.
*/
class UdpSocket
{
public:
/** Create a new socket that will not be bound to any port. To be used
* for data output.
*/
UdpSocket();
/** Create a new socket.
* @param port The port number on which the socket will be bound
*/
UdpSocket(int port);
/** Create a new socket.
* @param port The port number on which the socket will be bound
* @param name The IP address on which the socket will be bound.
* It is used to bind the socket on a specific interface if
* the computer have many NICs.
*/
UdpSocket(int port, const std::string& name);
~UdpSocket();
UdpSocket(const UdpSocket& other) = delete;
const UdpSocket& operator=(const UdpSocket& other) = delete;
/** reinitialise socket. Close the already open socket, and
* create a new one
*/
int reinit(int port, const std::string& name);
/** Close the socket
*/
int close(void);
/** Send an UDP packet.
* @param packet The UDP packet to be sent. It includes the data and the
* destination address
* return 0 if ok, -1 if error
*/
int send(UdpPacket& packet);
/** Send an UDP packet
*
* return 0 if ok, -1 if error
*/
int send(const std::vector<uint8_t>& data, InetAddress destination);
/** Receive an UDP packet.
* @param packet The packet that will receive the data. The address will be set
* to the source address.
* @return 0 if ok, -1 if error
*/
int receive(UdpPacket& packet);
int joinGroup(char* groupname);
int setMulticastSource(const char* source_addr);
int setMulticastTTL(int ttl);
/** Set blocking mode. By default, the socket is blocking.
* @return 0 if ok
* -1 if error
*/
int setBlocking(bool block);
protected:
/// The address on which the socket is bound.
InetAddress address;
/// The low-level socket used by system functions.
SOCKET listenSocket;
};
/** This class represents a UDP packet.
*
* A UDP packet contains a payload (sequence of bytes) and an address. For
* outgoing packets, the address is the destination address. For incoming
* packets, the address tells the user from what source the packet arrived from.
*/
class UdpPacket
{
public:
/** Construct an empty UDP packet.
*/
UdpPacket();
UdpPacket(size_t initSize);
UdpPacket(const UdpPacket& packet) = delete;
const UdpPacket& operator=(const UdpPacket&) = delete;
UdpPacket(const UdpPacket&& packet) = delete;
const UdpPacket& operator=(const UdpPacket&&) = delete;
/** Give the pointer to data.
* @return The pointer
*/
uint8_t* getData(void);
/** Append some data at the end of data buffer and adjust size.
* @param data Pointer to the data to add
* @param size Size in bytes of new data
*/
void addData(const void *data, size_t size);
size_t getSize(void);
/** Changes size of the data buffer size. Keeps data intact unless
* truncated.
*/
void setSize(size_t newSize);
/** Returns the UDP address of the packet.
*/
InetAddress getAddress(void);
private:
std::vector<uint8_t> m_buffer;
InetAddress address;
};
#endif // _UDPSOCKET
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