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/*
Copyright (C) 2009 Her Majesty the Queen in Right of Canada (Communications
Research Center Canada)
Copyright (C) 2018
Matthias P. Braendli, matthias.braendli@mpb.li
http://www.opendigitalradio.org
A server that serves state information and statistics for
monitoring purposes, and also serves the internal configuration
property tree.
This statistics server is very easy to integrate with munin
http://munin-monitoring.org/
but is not specific to it.
The responds in JSON, and accepts the commands:
- config
- values
Inspired by the munin equivalent, returns the configuration
and the statistics values for every exported stat.
- getptree
Returns the internal boost property_tree that contains the
multiplexer configuration DB.
The server is using REQ/REP ZeroMQ sockets.
*/
/*
This file is part of ODR-DabMux.
ODR-DabMux is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
ODR-DabMux is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ODR-DabMux. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "zmq.hpp"
#include <string>
#include <map>
#include <atomic>
#include <chrono>
#include <deque>
#include <boost/thread.hpp>
#include <boost/bind.hpp>
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <ctime>
#include <cmath>
#define MIN_FILL_BUFFER_UNDEF (-1)
/*** State handing ***/
/* An input can be in one of the following three states:
*/
enum input_state_t
{
/* The input is waiting for data, all buffers are empty */
NoData,
/* The input is running, but has seen many underruns or overruns recently */
Unstable,
/* The input is running, but the audio level is too low, or has
* been too low recently
*/
Silence,
/* The input is running stable */
Streaming
};
/* The delay after which the glitch counter is reset */
#define INPUT_COUNTER_RESET_TIME 30 // minutes
/* How many glitches we tolerate in Streaming state before
* we consider the input Unstable */
#define INPUT_UNSTABLE_THRESHOLD 3
/* For how long the input buffers must be empty before we move an input to the
* NoData state. */
#define INPUT_NODATA_TIMEOUT 30 // seconds
/* For silence detection, we count the number of occurrences the audio level
* falls below a threshold.
*
* The counter is decreased for each frame that has good audio level.
*
* The counter saturates, and this value defines for how long the
* input will be considered silent after a cut.
*
* If the count reaches a certain value, the input changes state
* to Silence. */
#define INPUT_AUDIO_LEVEL_THRESHOLD -50 // dB
#define INPUT_AUDIO_LEVEL_SILENCE_COUNT 100 // superframes (120ms)
#define INPUT_AUDIO_LEVEL_COUNT_SATURATION 500 // superframes (120ms)
/* An example of how the state changes work.
* The timeout is set to expire in 30 minutes
* at each under-/overrun.
*
* The glitch counter is increased by one for each glitch (can be a
* saturating counter), and set to zero when the counter timeout expires.
*
* The state is then simply depending on the glitch counter value.
*
* Graphical example:
state STREAMING | UNSTABLE | STREAMING
xruns U U U
glitch
counter 0 1 2 3 0
reset
timeout \ |\ |\ |\
\ | \ | \ | \
\ | \ | \ | \
\| \ | \| \
` \| ` \
` \
\
\
\
\
timeout expires ___________________\
<--30min-->
*/
/* InputStat takes care of
* - saving the statistics for graphing
* - calculating the state of the input for monitoring
*/
class InputStat
{
public:
InputStat(const std::string& name);
InputStat(const InputStat& other) = delete;
InputStat& operator=(const InputStat& other) = delete;
~InputStat();
void registerAtServer(void);
std::string get_name(void) const { return m_name; }
/* This function is called for every frame read by
* the multiplexer */
void notifyBuffer(long bufsize);
void notifyPeakLevels(int peak_left, int peak_right);
void notifyUnderrun(void);
void notifyOverrun(void);
std::string encodeValuesJSON(void);
input_state_t determineState(void);
private:
std::string m_name;
/************ STATISTICS ***********/
// Calculate minimum and maximum buffer fill from
// a FIFO of values from the last few seconds
std::deque<long> buffer_fill_stats;
std::chrono::time_point<std::chrono::steady_clock> time_last_buffer_notify;
// counter of number of overruns and underruns since startup
uint32_t num_underruns;
uint32_t num_overruns;
// Peak audio levels (linear 16-bit PCM) for the two channels.
// Keep a FIFO of values from the last few seconds
std::deque<int> peaks_left;
std::deque<int> peaks_right;
std::chrono::time_point<std::chrono::steady_clock> time_last_peak_notify;
/************* STATE ***************/
/* Variables used for determining the input state */
int m_glitch_counter; // saturating counter
int m_silence_counter; // saturating counter
time_t m_time_last_event;
// The mutex that has to be held during all notify and readout
mutable boost::mutex m_mutex;
};
class ManagementServer
{
public:
ManagementServer() :
m_zmq_context(),
m_zmq_sock(m_zmq_context, ZMQ_REP),
m_running(false),
m_fault(false) { }
~ManagementServer()
{
m_running = false;
m_fault = false;
// TODO notify
m_thread.join();
}
ManagementServer(const ManagementServer& other) = delete;
ManagementServer& operator=(const ManagementServer& other) = delete;
void open(int listenport)
{
m_listenport = listenport;
if (m_listenport > 0) {
m_thread = boost::thread(&ManagementServer::serverThread, this);
}
}
/* Un-/Register a statistics data source */
void registerInput(InputStat* is);
void unregisterInput(std::string id);
/* Load a ptree given by the management server.
*
* Returns true if the ptree was updated
*/
bool retrieve_new_ptree(boost::property_tree::ptree& pt);
/* Update the copy of the configuration property tree and notify the
* update to the internal server thread.
*/
void update_ptree(const boost::property_tree::ptree& pt);
bool fault_detected() { return m_fault; }
void restart(void);
private:
void restart_thread(long);
/******* Server ******/
zmq::context_t m_zmq_context;
zmq::socket_t m_zmq_sock;
void serverThread(void);
void handle_message(zmq::message_t& zmq_message);
bool isInputRegistered(std::string& id);
int m_listenport = 0;
// serverThread runs in a separate thread
std::atomic<bool> m_running;
std::atomic<bool> m_fault;
boost::thread m_thread;
boost::thread m_restarter_thread;
/******* Statistics Data ********/
std::map<std::string, InputStat*> m_inputStats;
/* Return a description of the configuration that will
* allow to define what graphs to be created
*
* returns: a JSON encoded configuration
*/
std::string getStatConfigJSON();
/* Return the values for the statistics as defined in the configuration
*
* returns: JSON encoded statistics
*/
std::string getValuesJSON();
// mutex for accessing the map
boost::mutex m_statsmutex;
/******** Configuration Data *******/
boost::mutex m_configmutex;
boost::property_tree::ptree m_pt;
};
// If necessary construct the management server singleton and return
// a reference to it
ManagementServer& get_mgmt_server();
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