/*
Copyright (C) 2009 Her Majesty the Queen in Right of Canada (Communications
Research Center Canada)
Copyright (C) 2014 Matthias P. Braendli
http://mpb.li
A TCP Socket server that serves state information and statistics for
monitoring purposes.
This server is very easy to integrate with munin http://munin-monitoring.org/
*/
/*
This file is part of ODR-DabMux.
ODR-DabMux is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
ODR-DabMux is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ODR-DabMux. If not, see .
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include "StatsServer.h"
#include "Log.h"
void StatsServer::registerInput(std::string id)
{
boost::mutex::scoped_lock lock(m_mutex);
if (m_inputStats.count(id) == 1) {
etiLog.level(error) <<
"Double registration in Stats Server with id '" <<
id << "'";
return;
}
InputStat is;
m_inputStats[id] = is;
}
void StatsServer::notifyBuffer(std::string id, long bufsize)
{
boost::mutex::scoped_lock lock(m_mutex);
if (isInputRegistered(id))
m_inputStats[id].notifyBuffer(bufsize);
}
void StatsServer::notifyPeakLevels(std::string id, int peak_left, int peak_right)
{
boost::mutex::scoped_lock lock(m_mutex);
if (isInputRegistered(id))
m_inputStats[id].notifyPeakLevels(peak_left, peak_right);
}
void StatsServer::notifyUnderrun(std::string id)
{
boost::mutex::scoped_lock lock(m_mutex);
if (isInputRegistered(id))
m_inputStats[id].notifyUnderrun();
}
void StatsServer::notifyOverrun(std::string id)
{
boost::mutex::scoped_lock lock(m_mutex);
if (isInputRegistered(id))
m_inputStats[id].notifyOverrun();
}
bool StatsServer::isInputRegistered(std::string& id)
{
if (m_inputStats.count(id) == 0) {
etiLog.level(error) <<
"Stats Server id '" <<
id << "' does was not registered";
return false;
}
return true;
}
std::string StatsServer::getConfigJSON()
{
std::ostringstream ss;
ss << "{ \"config\" : [\n";
std::map::iterator iter;
int i = 0;
for(iter = m_inputStats.begin(); iter != m_inputStats.end();
++iter, i++)
{
std::string id = iter->first;
if (i > 0) {
ss << ", ";
}
ss << " \"" << id << "\" ";
}
ss << "] }\n";
return ss.str();
}
std::string StatsServer::getValuesJSON()
{
std::ostringstream ss;
ss << "{ \"values\" : {\n";
std::map::iterator iter;
int i = 0;
for(iter = m_inputStats.begin(); iter != m_inputStats.end();
++iter, i++)
{
const std::string& id = iter->first;
InputStat& stats = iter->second;
if (i > 0) {
ss << " ,\n";
}
ss << " \"" << id << "\" : ";
ss << stats.encodeValuesJSON();
stats.reset();
}
ss << "}\n}\n";
return ss.str();
}
std::string StatsServer::getStateJSON()
{
std::ostringstream ss;
ss << "{\n";
std::map::iterator iter;
int i = 0;
for(iter = m_inputStats.begin(); iter != m_inputStats.end();
++iter, i++)
{
const std::string& id = iter->first;
InputStat& stats = iter->second;
if (i > 0) {
ss << " ,\n";
}
ss << " \"" << id << "\" : ";
ss << stats.encodeStateJSON();
stats.reset();
}
ss << "}\n";
return ss.str();
}
void StatsServer::restart()
{
m_restarter_thread = boost::thread(&StatsServer::restart_thread,
this, 0);
}
// This runs in a separate thread, because
// it would take too long to be done in the main loop
// thread.
void StatsServer::restart_thread(long)
{
m_running = false;
if (m_listenport) {
m_thread.interrupt();
m_thread.join();
}
m_thread = boost::thread(&StatsServer::serverThread, this);
}
void StatsServer::serverThread()
{
m_fault = false;
try {
int accepted_sock;
char buffer[256];
char welcome_msg[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
int welcome_msg_len = snprintf(welcome_msg, 256,
"{ \"service\": \""
"%s %s Stats Server\" }\n",
PACKAGE_NAME,
#if defined(GITVERSION)
GITVERSION
#else
PACKAGE_VERSION
#endif
);
m_sock = socket(AF_INET, SOCK_STREAM, 0);
if (m_sock < 0) {
etiLog.level(error) << "Error opening Stats Server socket: " <<
strerror(errno);
m_fault = true;
return;
}
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY; // TODO listen only on 127.0.0.1
serv_addr.sin_port = htons(m_listenport);
if (bind(m_sock, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) {
etiLog.level(error) << "Error binding Stats Server socket: " <<
strerror(errno);
goto end_serverthread;
}
if (listen(m_sock, 5) < 0) {
etiLog.level(error) << "Error listening on Stats Server socket: " <<
strerror(errno);
goto end_serverthread;
}
m_running = true;
while (m_running) {
socklen_t cli_addr_len = sizeof(cli_addr);
/* Accept actual connection from the client */
accepted_sock = accept(m_sock,
(struct sockaddr *)&cli_addr,
&cli_addr_len);
if (accepted_sock < 0) {
etiLog.level(warn) << "Stats Server cound not accept connection: " <<
strerror(errno);
continue;
}
/* Send welcome message with version */
n = write(accepted_sock, welcome_msg, welcome_msg_len);
if (n < 0) {
etiLog.level(warn) << "Error writing to Stats Server socket " <<
strerror(errno);
close(accepted_sock);
continue;
}
/* receive command */
memset(buffer, 0, 256);
int n = read(accepted_sock, buffer, 255);
if (n < 0) {
etiLog.level(warn) << "Error reading from Stats Server socket " <<
strerror(errno);
close(accepted_sock);
continue;
}
if (strcmp(buffer, "config\n") == 0) {
boost::mutex::scoped_lock lock(m_mutex);
std::string json = getConfigJSON();
n = write(accepted_sock, json.c_str(), json.size());
}
else if (strcmp(buffer, "values\n") == 0) {
boost::mutex::scoped_lock lock(m_mutex);
std::string json = getValuesJSON();
n = write(accepted_sock, json.c_str(), json.size());
}
else if (strcmp(buffer, "state\n") == 0) {
boost::mutex::scoped_lock lock(m_mutex);
std::string json = getStateJSON();
n = write(accepted_sock, json.c_str(), json.size());
}
else {
int len = snprintf(buffer, 256, "Invalid command\n");
n = write(accepted_sock, buffer, len);
}
if (n < 0) {
etiLog.level(warn) << "Error writing to Stats Server socket " <<
strerror(errno);
}
close(accepted_sock);
}
end_serverthread:
m_fault = true;
close(m_sock);
}
catch (std::exception& e) {
etiLog.level(error) << "Statistics server caught exception: " << e.what();
m_fault = true;
}
}
std::string InputStat::encodeValuesJSON()
{
std::ostringstream ss;
const int16_t int16_max = std::numeric_limits::max();
/* convert to dB */
int dB_l = peak_left ? round(20*log10((double)peak_left / int16_max)) : -90;
int dB_r = peak_right ? round(20*log10((double)peak_right / int16_max)) : -90;
ss <<
"{ \"inputstat\" : {"
"\"min_fill\": " << min_fill_buffer << ", "
"\"max_fill\": " << max_fill_buffer << ", "
"\"peak_left\": " << dB_l << ", "
"\"peak_right\": " << dB_r << ", "
"\"num_underruns\": " << num_underruns << ", "
"\"num_overruns\": " << num_overruns <<
" } }";
return ss.str();
}
std::string InputStat::encodeStateJSON()
{
std::ostringstream ss;
ss << "{ \"state\" : ";
switch (determineState()) {
case NoData:
ss << "\"NoData\"";
break;
case Unstable:
ss << "\"Unstable\"";
break;
case Silence:
ss << "\"Silent\"";
break;
case Streaming:
ss << "\"Streaming\"";
break;
default:
ss << "\"Unknown\"";
}
ss << " }";
return ss.str();
}
input_state_t InputStat::determineState(void)
{
time_t now = time(NULL);
input_state_t state;
/* if the last event was more that INPUT_COUNTER_RESET_TIME
* minutes ago, the timeout has expired. We can reset our
* glitch counter.
*/
if (now - m_time_last_event > 60*INPUT_COUNTER_RESET_TIME) {
m_glitch_counter = 0;
}
// STATE CALCULATION
/* If the buffer has been empty for more than
* INPUT_NODATA_TIMEOUT, we go to the NoData state.
*/
if (m_buffer_empty &&
now - m_time_last_buffer_nonempty > INPUT_NODATA_TIMEOUT) {
state = NoData;
}
/* Otherwise, the state depends on the glitch counter */
else if (m_glitch_counter >= INPUT_UNSTABLE_THRESHOLD) {
state = Unstable;
}
else {
/* The input is streaming, check if the audio level is too low */
if (m_silence_counter > INPUT_AUDIO_LEVEL_SILENCE_COUNT) {
state = Silence;
}
else {
state = Streaming;
}
}
return state;
}