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Diffstat (limited to 'src/input/Edi.h')
-rw-r--r-- | src/input/Edi.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/input/Edi.h b/src/input/Edi.h new file mode 100644 index 0000000..7b3dc04 --- /dev/null +++ b/src/input/Edi.h @@ -0,0 +1,82 @@ +/* + Copyright (C) 2009 Her Majesty the Queen in Right of Canada (Communications + Research Center Canada) + + Copyright (C) 2019 + Matthias P. Braendli, matthias.braendli@mpb.li + + http://www.opendigitalradio.org + */ +/* + This file is part of ODR-DabMux. + + ODR-DabMux is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as + published by the Free Software Foundation, either version 3 of the + License, or (at your option) any later version. + + ODR-DabMux is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with ODR-DabMux. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include <string> +#include <vector> +#include <deque> +#include <thread> +#include <mutex> +#include "Socket.h" +#include "input/inputs.h" +#include "edi/STIDecoder.hpp" +#include "edi/STIWriter.hpp" +#include "ThreadsafeQueue.h" + +namespace Inputs { + +/* + * Receives EDI from UDP or TCP in a separate thread and pushes that data + * into the STIDecoder. Complete frames are then put into a queue for the consumer. + * + * This way, the EDI decoding happens in a separate thread. + */ +class Edi : public InputBase { + public: + Edi(); + Edi(const Edi&) = delete; + Edi& operator=(const Edi&) = delete; + ~Edi(); + + virtual int open(const std::string& name); + virtual int readFrame(uint8_t* buffer, size_t size); + virtual int setBitrate(int bitrate); + virtual int close(); + + protected: + void m_run(); + + std::mutex m_mutex; + + enum class InputUsed { Invalid, UDP, TCP }; + InputUsed m_input_used = InputUsed::Invalid; + Socket::UDPSocket m_udp_sock; + Socket::TCPReceiveServer m_tcp_receive_server; + + EdiDecoder::STIWriter m_sti_writer; + EdiDecoder::STIDecoder m_sti_decoder; + std::thread m_thread; + std::atomic<bool> m_running = ATOMIC_VAR_INIT(false); + ThreadsafeQueue<std::vector<uint8_t> > m_frames; + + bool m_is_prebuffering = true; + + std::string m_name; +}; + +}; + |