diff options
-rw-r--r-- | src/ManagementServer.cpp | 18 | ||||
-rw-r--r-- | src/ManagementServer.h | 2 |
2 files changed, 9 insertions, 11 deletions
diff --git a/src/ManagementServer.cpp b/src/ManagementServer.cpp index 917d3c7..cd70b77 100644 --- a/src/ManagementServer.cpp +++ b/src/ManagementServer.cpp @@ -514,20 +514,18 @@ std::string InputStat::encodeValuesJSON() ss << "\"state\": "; switch (determineState()) { - case NoData: + case input_state_t::NoData: ss << "\"NoData (1)\""; break; - case Unstable: + case input_state_t::Unstable: ss << "\"Unstable (2)\""; break; - case Silence: + case input_state_t::Silence: ss << "\"Silent (3)\""; break; - case Streaming: + case input_state_t::Streaming: ss << "\"Streaming (4)\""; break; - default: - ss << "\"Unknown (0)\""; } ss << " } }"; @@ -558,20 +556,20 @@ input_state_t InputStat::determineState() if (std::all_of( m_buffer_fill_stats.begin(), m_buffer_fill_stats.end(), [](long fill) { return fill == 0; }) ) { - state = NoData; + state = input_state_t::NoData; } /* Otherwise, the state depends on the glitch counter */ else if (m_glitch_counter >= INPUT_UNSTABLE_THRESHOLD) { - state = Unstable; + state = input_state_t::Unstable; } else { /* The input is streaming, check if the audio level is too low */ if (m_silence_counter > INPUT_AUDIO_LEVEL_SILENCE_COUNT) { - state = Silence; + state = input_state_t::Silence; } else { - state = Streaming; + state = input_state_t::Streaming; } } diff --git a/src/ManagementServer.h b/src/ManagementServer.h index c0b50e7..274dece 100644 --- a/src/ManagementServer.h +++ b/src/ManagementServer.h @@ -65,7 +65,7 @@ /*** State handing ***/ /* An input can be in one of the following three states: */ -enum input_state_t +enum class input_state_t { /* The input is waiting for data, all buffers are empty */ NoData, |