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authorMatthias P. Braendli <matthias.braendli@mpb.li>2018-07-24 16:50:00 +0200
committerMatthias P. Braendli <matthias.braendli@mpb.li>2018-07-24 16:50:00 +0200
commit0af0c6f1613fc8acc2d676341b32eb489c57491c (patch)
tree89392f6e4352cce8d101234de024e49e5ccb0f72 /src
parent47c0abb544590f7a3472c36dc1d405265235e3bb (diff)
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Use absolute expiry time in TransitionHandler
This is because we cannot guarantee that the update function is called in regular intervals.
Diffstat (limited to 'src')
-rw-r--r--src/fig/FIG0_19.cpp5
-rw-r--r--src/fig/TransitionHandler.h35
2 files changed, 20 insertions, 20 deletions
diff --git a/src/fig/FIG0_19.cpp b/src/fig/FIG0_19.cpp
index f62e1a7..f032bd5 100644
--- a/src/fig/FIG0_19.cpp
+++ b/src/fig/FIG0_19.cpp
@@ -51,10 +51,7 @@ FillStatus FIG0_19::fill(uint8_t *buf, size_t max_size)
auto ensemble = m_rti->ensemble;
- // We are called every 24ms, and must timeout after 2s
- const int timeout = 2000/24;
-
- m_transition.update_state(timeout, ensemble->clusters);
+ m_transition.update_state(std::chrono::seconds(2), ensemble->clusters);
FillStatus fs;
ssize_t remaining = max_size;
diff --git a/src/fig/TransitionHandler.h b/src/fig/TransitionHandler.h
index 59bbe3c..dd82527 100644
--- a/src/fig/TransitionHandler.h
+++ b/src/fig/TransitionHandler.h
@@ -30,6 +30,7 @@
#include <set>
#include <vector>
#include <memory>
+#include <chrono>
namespace FIC {
@@ -40,11 +41,15 @@ namespace FIC {
template<class T>
class TransitionHandler {
public:
- // update_state must be called once per ETI frame, and will
- // move entries from new to repeated to disabled depending
- // on their is_active() return value.
- void update_state(int timeout, std::vector<std::shared_ptr<T> > all_entries)
+ using duration = std::chrono::steady_clock::duration;
+
+ // update_state will move entries from new to repeated to disabled
+ // depending on their is_active() return value.
+ void update_state(duration timeout, std::vector<std::shared_ptr<T> > all_entries)
{
+ using namespace std::chrono;
+ auto now = steady_clock::now();
+
for (const auto& entry : all_entries) {
if (entry->is_active()) {
if (repeated_entries.count(entry) > 0) {
@@ -55,8 +60,7 @@ class TransitionHandler {
if (new_entries.count(entry) > 0) {
// We are currently announcing this entry at a
// fast rate. Handle timeout:
- new_entries[entry] -= 1;
- if (new_entries[entry] <= 0) {
+ if (new_entries[entry] <= now) {
repeated_entries.insert(entry);
new_entries.erase(entry);
}
@@ -65,18 +69,17 @@ class TransitionHandler {
// unlikely
if (disabled_entries.count(entry) > 0) {
- new_entries[entry] = timeout;
+ new_entries[entry] = now + timeout;
disabled_entries.erase(entry);
continue;
}
// It's a new entry!
- new_entries[entry] = timeout;
+ new_entries[entry] = now + timeout;
}
else { // Not active
if (disabled_entries.count(entry) > 0) {
- disabled_entries[entry] -= 1;
- if (disabled_entries[entry] <= 0) {
+ if (disabled_entries[entry] <= now) {
disabled_entries.erase(entry);
}
continue;
@@ -84,7 +87,7 @@ class TransitionHandler {
if (repeated_entries.count(entry) > 0) {
// We are currently announcing this entry
- disabled_entries[entry] = timeout;
+ disabled_entries[entry] = now + timeout;
repeated_entries.erase(entry);
continue;
}
@@ -93,7 +96,7 @@ class TransitionHandler {
if (new_entries.count(entry) > 0) {
// We are currently announcing this entry at a
// fast rate. We must stop announcing it
- disabled_entries[entry] = timeout;
+ disabled_entries[entry] = now + timeout;
new_entries.erase(entry);
continue;
}
@@ -103,16 +106,16 @@ class TransitionHandler {
// The FIG that needs the information about what state an entry is in
// can read from the following data structures. It shall not modify them.
- /* Map to frame count */
+ using time_point = std::chrono::steady_clock::time_point;
+
std::map<
- std::shared_ptr<T>,int> new_entries;
+ std::shared_ptr<T>, time_point> new_entries;
std::set<
std::shared_ptr<T> > repeated_entries;
- /* Map to frame count */
std::map<
- std::shared_ptr<T>,int> disabled_entries;
+ std::shared_ptr<T>, time_point> disabled_entries;
};
} // namespace FIC