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authorMatthias P. Braendli <matthias.braendli@mpb.li>2014-05-09 16:07:01 +0200
committerMatthias P. Braendli <matthias.braendli@mpb.li>2014-05-09 16:07:01 +0200
commit0e5797c291d29587d5ea5beebe6430cb041903bd (patch)
tree1e7d6a833d983f27de0b0f0b426ca070825ed301 /src/StatsServer.h
parentebc799479b15f420702bdfc43f1e6f71160c5977 (diff)
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Add input state monitoring, change munin graphs
StatsServer now determines the input states. Also, the underruns and overruns are counters in munin now, they are not reset anymore.
Diffstat (limited to 'src/StatsServer.h')
-rw-r--r--src/StatsServer.h232
1 files changed, 206 insertions, 26 deletions
diff --git a/src/StatsServer.h b/src/StatsServer.h
index 9eb08df..1a2993a 100644
--- a/src/StatsServer.h
+++ b/src/StatsServer.h
@@ -5,7 +5,8 @@
Copyright (C) 2014 Matthias P. Braendli
http://mpb.li
- A TCP Socket server that serves statistics for monitoring purposes.
+ A TCP Socket server that serves state information and statistics for
+ monitoring purposes.
This server is very easy to integrate with munin
http://munin-monitoring.org/
@@ -13,8 +14,11 @@
The TCP Server responds in JSON, and accepts two commands:
- config
- -and-
- values
+ Inspired by the munin equivalent
+
+ - state
+ Returns the state of each input
*/
/*
@@ -50,47 +54,207 @@
#include <string>
#include <map>
#include <boost/thread.hpp>
+#include <ctime>
#define MIN_FILL_BUFFER_UNDEF (-1)
-struct InputStat
+/*** State handing ***/
+/* An input can be in one of the following three states:
+ */
+enum input_state_t
+{
+ /* The input is waiting for data, all buffers are empty */
+ NoData,
+
+ /* The input is running, but has seen many underruns or overruns */
+ Unstable,
+
+ /* The input is running stable */
+ Streaming
+};
+
+
+/* The delay after which the glitch counter is reset
+ */
+#define INPUT_COUNTER_RESET_TIME 30 // minutes
+
+/* How many glitches we tolerate in Streaming state before
+ * we consider the input Unstable
+ */
+#define INPUT_UNSTABLE_THRESHOLD 3
+
+/* For how long the input buffers must be empty before we move an input to the
+ * NoData state.
+ */
+#define INPUT_NODATA_TIMEOUT 30 // seconds
+
+/* An example of how the state changes work.
+ * The timeout is set to expire in 30 minutes
+ * at each under-/overrun.
+ *
+ * The glitch counter is increased by one for each glitch (can be a
+ * saturating counter), and set to zero when the counter timeout expires.
+ *
+ * The state is then simply depending on the glitch counter value.
+ *
+ * Graphical example:
+
+ state STREAMING | UNSTABLE | STREAMING
+ xruns U U U
+ glitch
+ counter 0 1 2 3 0
+ reset
+ timeout \ |\ |\ |\
+ \ | \ | \ | \
+ \ | \ | \ | \
+ \| \ | \| \
+ ` \| ` \
+ ` \
+ \
+ \
+ \
+ \
+ timeout expires ___________________\
+ <--30min-->
+ */
+
+/* InputStat takes care of
+ * - saving the statistics for graphing
+ * - calculating the state of the input for monitoring
+ */
+class InputStat
{
- InputStat() { reset(); }
+ public:
+ InputStat() {
+ /* Statistics */
+ num_underruns = 0;
+ num_overruns = 0;
+
+ /* State handling */
+ time_t now = time(NULL);
+ m_time_last_event = now;
+ m_time_last_buffer_nonempty = 0;
+ m_buffer_empty = true;
+ m_glitch_counter = 0;
+
+ reset();
+ }
+
+
+ // Gets called each time the statistics are transmitted,
+ // and resets the counters to zero
+ void reset(void)
+ {
+ min_fill_buffer = MIN_FILL_BUFFER_UNDEF;
+ max_fill_buffer = 0;
+
+ peak_left = 0;
+ peak_right = 0;
+ }
+
+ /* This function is called for every frame read by
+ * the multiplexer
+ */
+ void notifyBuffer(long bufsize)
+ {
+ // Statistics
+ if (bufsize > max_fill_buffer) {
+ max_fill_buffer = bufsize;
+ }
+
+ if (bufsize < min_fill_buffer ||
+ min_fill_buffer == MIN_FILL_BUFFER_UNDEF) {
+ min_fill_buffer = bufsize;
+ }
+
+ // State
+ m_buffer_empty = (bufsize == 0);
+ if (!m_buffer_empty) {
+ m_time_last_buffer_nonempty = time(NULL);
+ }
+ }
- // minimum and maximum buffer fill since last reset
- long min_fill_buffer;
- long max_fill_buffer;
+ void notifyPeakLevels(int peak_left, int peak_right)
+ {
+ // Statistics
+ if (peak_left > this->peak_left) {
+ this->peak_left = peak_left;
+ }
+
+ if (peak_right > this->peak_right) {
+ this->peak_right = peak_right;
+ }
+
+ // State
+ // TODO add silence detection
+ }
- // number of overruns and underruns since last reset
- long num_underruns;
- long num_overruns;
+ void notifyUnderrun(void)
+ {
+ // Statistics
+ num_underruns++;
- // peak audio levels (linear 16-bit PCM) for the two channels
- int peak_left;
- int peak_right;
+ // State
+ m_time_last_event = time(NULL);
+ if (m_glitch_counter < INPUT_UNSTABLE_THRESHOLD) {
+ m_glitch_counter++;
+ }
+ }
- void reset()
- {
- min_fill_buffer = MIN_FILL_BUFFER_UNDEF;
- max_fill_buffer = 0;
+ void notifyOverrun(void)
+ {
+ // Statistics
+ num_overruns++;
- num_underruns = 0;
- num_overruns = 0;
+ // State
+ m_time_last_event = time(NULL);
+ if (m_glitch_counter < INPUT_UNSTABLE_THRESHOLD) {
+ m_glitch_counter++;
+ }
+ }
- peak_left = 0;
- peak_right = 0;
- }
+ std::string encodeValuesJSON(void);
+
+ std::string encodeStateJSON(void);
+
+ input_state_t determineState(void);
+
+ private:
+ /************ STATISTICS ***********/
+ // minimum and maximum buffer fill since last reset
+ long min_fill_buffer;
+ long max_fill_buffer;
+
+ // counter of number of overruns and underruns since startup
+ uint32_t num_underruns;
+ uint32_t num_overruns;
+
+ // peak audio levels (linear 16-bit PCM) for the two channels
+ int peak_left;
+ int peak_right;
+
+ /************* STATE ***************/
+ /* Variables used for determining the input state */
+ int m_glitch_counter; // saturating counter
+ time_t m_time_last_event;
+ time_t m_time_last_buffer_nonempty;
+ bool m_buffer_empty;
- std::string encodeJSON();
};
class StatsServer
{
public:
- StatsServer() : m_listenport(0), m_running(false) {}
+ StatsServer() :
+ m_listenport(0),
+ m_running(false),
+ m_fault(false)
+ { }
+
StatsServer(int listen_port) :
m_listenport(listen_port),
- m_running(true),
+ m_running(false),
+ m_fault(false),
m_thread(&StatsServer::serverThread, this)
{
m_sock = 0;
@@ -99,6 +263,7 @@ class StatsServer
~StatsServer()
{
m_running = false;
+ m_fault = false;
if (m_sock) {
close(m_sock);
}
@@ -107,6 +272,9 @@ class StatsServer
void registerInput(std::string id);
+ bool fault_detected() { return m_fault; }
+ void restart(void);
+
/* The following notify functions are used by the input to
* inform the StatsServer about new values
*/
@@ -116,17 +284,23 @@ class StatsServer
void notifyOverrun(std::string id);
private:
+ void restart_thread(long);
+
/******* TCP Socket Server ******/
// no copying (because of the thread)
StatsServer(const StatsServer& other);
- void serverThread();
+ void serverThread(void);
+
+ bool isInputRegistered(std::string& id);
int m_listenport;
// serverThread runs in a separate thread
bool m_running;
+ bool m_fault;
boost::thread m_thread;
+ boost::thread m_restarter_thread;
int m_sock;
@@ -146,6 +320,12 @@ class StatsServer
*/
std::string getValuesJSON();
+ /* Return the state of each input
+ *
+ * returns: JSON encoded state
+ */
+ std::string getStateJSON();
+
// mutex for accessing the map
mutable boost::mutex m_mutex;
};