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//
// windows/overlapped_handle.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#ifndef ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP
#define ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP

#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)

#include "asio/detail/config.hpp"

#if !defined(ASIO_ENABLE_OLD_SERVICES)

#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
  || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
  || defined(GENERATING_DOCUMENTATION)

#include <cstddef>
#include "asio/async_result.hpp"
#include "asio/basic_io_object.hpp"
#include "asio/detail/throw_error.hpp"
#include "asio/detail/win_iocp_handle_service.hpp"
#include "asio/error.hpp"
#include "asio/io_context.hpp"

#if defined(ASIO_HAS_MOVE)
# include <utility>
#endif // defined(ASIO_HAS_MOVE)

#define ASIO_SVC_T asio::detail::win_iocp_handle_service

#include "asio/detail/push_options.hpp"

namespace asio {
namespace windows {

/// Provides Windows handle functionality for objects that support
/// overlapped I/O.
/**
 * The windows::overlapped_handle class provides the ability to wrap a Windows
 * handle. The underlying object referred to by the handle must support
 * overlapped I/O.
 *
 * @par Thread Safety
 * @e Distinct @e objects: Safe.@n
 * @e Shared @e objects: Unsafe.
 */
class overlapped_handle
  : ASIO_SVC_ACCESS basic_io_object<ASIO_SVC_T>
{
public:
  /// The type of the executor associated with the object.
  typedef io_context::executor_type executor_type;

  /// The native representation of a handle.
#if defined(GENERATING_DOCUMENTATION)
  typedef implementation_defined native_handle_type;
#else
  typedef ASIO_SVC_T::native_handle_type native_handle_type;
#endif

  /// An overlapped_handle is always the lowest layer.
  typedef overlapped_handle lowest_layer_type;

  /// Construct an overlapped_handle without opening it.
  /**
   * This constructor creates a handle without opening it.
   *
   * @param io_context The io_context object that the handle will use to
   * dispatch handlers for any asynchronous operations performed on the handle.
   */
  explicit overlapped_handle(asio::io_context& io_context)
    : basic_io_object<ASIO_SVC_T>(io_context)
  {
  }

  /// Construct an overlapped_handle on an existing native handle.
  /**
   * This constructor creates a handle object to hold an existing native handle.
   *
   * @param io_context The io_context object that the handle will use to
   * dispatch handlers for any asynchronous operations performed on the handle.
   *
   * @param handle A native handle.
   *
   * @throws asio::system_error Thrown on failure.
   */
  overlapped_handle(asio::io_context& io_context,
      const native_handle_type& handle)
    : basic_io_object<ASIO_SVC_T>(io_context)
  {
    asio::error_code ec;
    this->get_service().assign(this->get_implementation(), handle, ec);
    asio::detail::throw_error(ec, "assign");
  }

#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
  /// Move-construct an overlapped_handle from another.
  /**
   * This constructor moves a handle from one object to another.
   *
   * @param other The other overlapped_handle object from which the move will
   * occur.
   *
   * @note Following the move, the moved-from object is in the same state as if
   * constructed using the @c overlapped_handle(io_context&) constructor.
   */
  overlapped_handle(overlapped_handle&& other)
    : basic_io_object<ASIO_SVC_T>(std::move(other))
  {
  }

  /// Move-assign an overlapped_handle from another.
  /**
   * This assignment operator moves a handle from one object to another.
   *
   * @param other The other overlapped_handle object from which the move will
   * occur.
   *
   * @note Following the move, the moved-from object is in the same state as if
   * constructed using the @c overlapped_handle(io_context&) constructor.
   */
  overlapped_handle& operator=(overlapped_handle&& other)
  {
    basic_io_object<ASIO_SVC_T>::operator=(std::move(other));
    return *this;
  }
#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)

#if !defined(ASIO_NO_DEPRECATED)
  /// (Deprecated: Use get_executor().) Get the io_context associated with the
  /// object.
  /**
   * This function may be used to obtain the io_context object that the I/O
   * object uses to dispatch handlers for asynchronous operations.
   *
   * @return A reference to the io_context object that the I/O object will use
   * to dispatch handlers. Ownership is not transferred to the caller.
   */
  asio::io_context& get_io_context()
  {
    return basic_io_object<ASIO_SVC_T>::get_io_context();
  }

  /// (Deprecated: Use get_executor().) Get the io_context associated with the
  /// object.
  /**
   * This function may be used to obtain the io_context object that the I/O
   * object uses to dispatch handlers for asynchronous operations.
   *
   * @return A reference to the io_context object that the I/O object will use
   * to dispatch handlers. Ownership is not transferred to the caller.
   */
  asio::io_context& get_io_service()
  {
    return basic_io_object<ASIO_SVC_T>::get_io_service();
  }
#endif // !defined(ASIO_NO_DEPRECATED)

  /// Get the executor associated with the object.
  executor_type get_executor() ASIO_NOEXCEPT
  {
    return basic_io_object<ASIO_SVC_T>::get_executor();
  }

  /// Get a reference to the lowest layer.
  /**
   * This function returns a reference to the lowest layer in a stack of
   * layers. Since an overlapped_handle cannot contain any further layers, it
   * simply returns a reference to itself.
   *
   * @return A reference to the lowest layer in the stack of layers. Ownership
   * is not transferred to the caller.
   */
  lowest_layer_type& lowest_layer()
  {
    return *this;
  }

  /// Get a const reference to the lowest layer.
  /**
   * This function returns a const reference to the lowest layer in a stack of
   * layers. Since an overlapped_handle cannot contain any further layers, it
   * simply returns a reference to itself.
   *
   * @return A const reference to the lowest layer in the stack of layers.
   * Ownership is not transferred to the caller.
   */
  const lowest_layer_type& lowest_layer() const
  {
    return *this;
  }

  /// Assign an existing native handle to the handle.
  /*
   * This function opens the handle to hold an existing native handle.
   *
   * @param handle A native handle.
   *
   * @throws asio::system_error Thrown on failure.
   */
  void assign(const native_handle_type& handle)
  {
    asio::error_code ec;
    this->get_service().assign(this->get_implementation(), handle, ec);
    asio::detail::throw_error(ec, "assign");
  }

  /// Assign an existing native handle to the handle.
  /*
   * This function opens the handle to hold an existing native handle.
   *
   * @param handle A native handle.
   *
   * @param ec Set to indicate what error occurred, if any.
   */
  ASIO_SYNC_OP_VOID assign(const native_handle_type& handle,
      asio::error_code& ec)
  {
    this->get_service().assign(this->get_implementation(), handle, ec);
    ASIO_SYNC_OP_VOID_RETURN(ec);
  }

  /// Determine whether the handle is open.
  bool is_open() const
  {
    return this->get_service().is_open(this->get_implementation());
  }

  /// Close the handle.
  /**
   * This function is used to close the handle. Any asynchronous read or write
   * operations will be cancelled immediately, and will complete with the
   * asio::error::operation_aborted error.
   *
   * @throws asio::system_error Thrown on failure.
   */
  void close()
  {
    asio::error_code ec;
    this->get_service().close(this->get_implementation(), ec);
    asio::detail::throw_error(ec, "close");
  }

  /// Close the handle.
  /**
   * This function is used to close the handle. Any asynchronous read or write
   * operations will be cancelled immediately, and will complete with the
   * asio::error::operation_aborted error.
   *
   * @param ec Set to indicate what error occurred, if any.
   */
  ASIO_SYNC_OP_VOID close(asio::error_code& ec)
  {
    this->get_service().close(this->get_implementation(), ec);
    ASIO_SYNC_OP_VOID_RETURN(ec);
  }

  /// Get the native handle representation.
  /**
   * This function may be used to obtain the underlying representation of the
   * handle. This is intended to allow access to native handle functionality
   * that is not otherwise provided.
   */
  native_handle_type native_handle()
  {
    return this->get_service().native_handle(this->get_implementation());
  }

  /// Cancel all asynchronous operations associated with the handle.
  /**
   * This function causes all outstanding asynchronous read or write operations
   * to finish immediately, and the handlers for cancelled operations will be
   * passed the asio::error::operation_aborted error.
   *
   * @throws asio::system_error Thrown on failure.
   */
  void cancel()
  {
    asio::error_code ec;
    this->get_service().cancel(this->get_implementation(), ec);
    asio::detail::throw_error(ec, "cancel");
  }

  /// Cancel all asynchronous operations associated with the handle.
  /**
   * This function causes all outstanding asynchronous read or write operations
   * to finish immediately, and the handlers for cancelled operations will be
   * passed the asio::error::operation_aborted error.
   *
   * @param ec Set to indicate what error occurred, if any.
   */
  ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
  {
    this->get_service().cancel(this->get_implementation(), ec);
    ASIO_SYNC_OP_VOID_RETURN(ec);
  }

protected:
  /// Protected destructor to prevent deletion through this type.
  /**
   * This function destroys the handle, cancelling any outstanding asynchronous
   * wait operations associated with the handle as if by calling @c cancel.
   */
  ~overlapped_handle()
  {
  }
};

} // namespace windows
} // namespace asio

#include "asio/detail/pop_options.hpp"

#undef ASIO_SVC_T

#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
       //   || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
       //   || defined(GENERATING_DOCUMENTATION)

#endif // !defined(ASIO_ENABLE_OLD_SERVICES)

#endif // ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP