1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
|
//
// detail/reactive_socket_service_base.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_DETAIL_REACTIVE_SOCKET_SERVICE_BASE_HPP
#define ASIO_DETAIL_REACTIVE_SOCKET_SERVICE_BASE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if !defined(ASIO_HAS_IOCP) \
&& !defined(ASIO_WINDOWS_RUNTIME)
#include "asio/buffer.hpp"
#include "asio/error.hpp"
#include "asio/io_context.hpp"
#include "asio/socket_base.hpp"
#include "asio/detail/buffer_sequence_adapter.hpp"
#include "asio/detail/memory.hpp"
#include "asio/detail/reactive_null_buffers_op.hpp"
#include "asio/detail/reactive_socket_recv_op.hpp"
#include "asio/detail/reactive_socket_recvmsg_op.hpp"
#include "asio/detail/reactive_socket_send_op.hpp"
#include "asio/detail/reactive_wait_op.hpp"
#include "asio/detail/reactor.hpp"
#include "asio/detail/reactor_op.hpp"
#include "asio/detail/socket_holder.hpp"
#include "asio/detail/socket_ops.hpp"
#include "asio/detail/socket_types.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
namespace detail {
class reactive_socket_service_base
{
public:
// The native type of a socket.
typedef socket_type native_handle_type;
// The implementation type of the socket.
struct base_implementation_type
{
// The native socket representation.
socket_type socket_;
// The current state of the socket.
socket_ops::state_type state_;
// Per-descriptor data used by the reactor.
reactor::per_descriptor_data reactor_data_;
};
// Constructor.
ASIO_DECL reactive_socket_service_base(
asio::io_context& io_context);
// Destroy all user-defined handler objects owned by the service.
ASIO_DECL void base_shutdown();
// Construct a new socket implementation.
ASIO_DECL void construct(base_implementation_type& impl);
// Move-construct a new socket implementation.
ASIO_DECL void base_move_construct(base_implementation_type& impl,
base_implementation_type& other_impl);
// Move-assign from another socket implementation.
ASIO_DECL void base_move_assign(base_implementation_type& impl,
reactive_socket_service_base& other_service,
base_implementation_type& other_impl);
// Destroy a socket implementation.
ASIO_DECL void destroy(base_implementation_type& impl);
// Determine whether the socket is open.
bool is_open(const base_implementation_type& impl) const
{
return impl.socket_ != invalid_socket;
}
// Destroy a socket implementation.
ASIO_DECL asio::error_code close(
base_implementation_type& impl, asio::error_code& ec);
// Release ownership of the socket.
ASIO_DECL socket_type release(
base_implementation_type& impl, asio::error_code& ec);
// Get the native socket representation.
native_handle_type native_handle(base_implementation_type& impl)
{
return impl.socket_;
}
// Cancel all operations associated with the socket.
ASIO_DECL asio::error_code cancel(
base_implementation_type& impl, asio::error_code& ec);
// Determine whether the socket is at the out-of-band data mark.
bool at_mark(const base_implementation_type& impl,
asio::error_code& ec) const
{
return socket_ops::sockatmark(impl.socket_, ec);
}
// Determine the number of bytes available for reading.
std::size_t available(const base_implementation_type& impl,
asio::error_code& ec) const
{
return socket_ops::available(impl.socket_, ec);
}
// Place the socket into the state where it will listen for new connections.
asio::error_code listen(base_implementation_type& impl,
int backlog, asio::error_code& ec)
{
socket_ops::listen(impl.socket_, backlog, ec);
return ec;
}
// Perform an IO control command on the socket.
template <typename IO_Control_Command>
asio::error_code io_control(base_implementation_type& impl,
IO_Control_Command& command, asio::error_code& ec)
{
socket_ops::ioctl(impl.socket_, impl.state_, command.name(),
static_cast<ioctl_arg_type*>(command.data()), ec);
return ec;
}
// Gets the non-blocking mode of the socket.
bool non_blocking(const base_implementation_type& impl) const
{
return (impl.state_ & socket_ops::user_set_non_blocking) != 0;
}
// Sets the non-blocking mode of the socket.
asio::error_code non_blocking(base_implementation_type& impl,
bool mode, asio::error_code& ec)
{
socket_ops::set_user_non_blocking(impl.socket_, impl.state_, mode, ec);
return ec;
}
// Gets the non-blocking mode of the native socket implementation.
bool native_non_blocking(const base_implementation_type& impl) const
{
return (impl.state_ & socket_ops::internal_non_blocking) != 0;
}
// Sets the non-blocking mode of the native socket implementation.
asio::error_code native_non_blocking(base_implementation_type& impl,
bool mode, asio::error_code& ec)
{
socket_ops::set_internal_non_blocking(impl.socket_, impl.state_, mode, ec);
return ec;
}
// Wait for the socket to become ready to read, ready to write, or to have
// pending error conditions.
asio::error_code wait(base_implementation_type& impl,
socket_base::wait_type w, asio::error_code& ec)
{
switch (w)
{
case socket_base::wait_read:
socket_ops::poll_read(impl.socket_, impl.state_, -1, ec);
break;
case socket_base::wait_write:
socket_ops::poll_write(impl.socket_, impl.state_, -1, ec);
break;
case socket_base::wait_error:
socket_ops::poll_error(impl.socket_, impl.state_, -1, ec);
break;
default:
ec = asio::error::invalid_argument;
break;
}
return ec;
}
// Asynchronously wait for the socket to become ready to read, ready to
// write, or to have pending error conditions.
template <typename Handler>
void async_wait(base_implementation_type& impl,
socket_base::wait_type w, Handler& handler)
{
bool is_continuation =
asio_handler_cont_helpers::is_continuation(handler);
// Allocate and construct an operation to wrap the handler.
typedef reactive_wait_op<Handler> op;
typename op::ptr p = { asio::detail::addressof(handler),
op::ptr::allocate(handler), 0 };
p.p = new (p.v) op(handler);
ASIO_HANDLER_CREATION((reactor_.context(), *p.p, "socket",
&impl, impl.socket_, "async_wait"));
int op_type;
switch (w)
{
case socket_base::wait_read:
op_type = reactor::read_op;
break;
case socket_base::wait_write:
op_type = reactor::write_op;
break;
case socket_base::wait_error:
op_type = reactor::except_op;
break;
default:
p.p->ec_ = asio::error::invalid_argument;
reactor_.post_immediate_completion(p.p, is_continuation);
p.v = p.p = 0;
return;
}
start_op(impl, op_type, p.p, is_continuation, false, false);
p.v = p.p = 0;
}
// Send the given data to the peer.
template <typename ConstBufferSequence>
size_t send(base_implementation_type& impl,
const ConstBufferSequence& buffers,
socket_base::message_flags flags, asio::error_code& ec)
{
buffer_sequence_adapter<asio::const_buffer,
ConstBufferSequence> bufs(buffers);
return socket_ops::sync_send(impl.socket_, impl.state_,
bufs.buffers(), bufs.count(), flags, bufs.all_empty(), ec);
}
// Wait until data can be sent without blocking.
size_t send(base_implementation_type& impl, const null_buffers&,
socket_base::message_flags, asio::error_code& ec)
{
// Wait for socket to become ready.
socket_ops::poll_write(impl.socket_, impl.state_, -1, ec);
return 0;
}
// Start an asynchronous send. The data being sent must be valid for the
// lifetime of the asynchronous operation.
template <typename ConstBufferSequence, typename Handler>
void async_send(base_implementation_type& impl,
const ConstBufferSequence& buffers,
socket_base::message_flags flags, Handler& handler)
{
bool is_continuation =
asio_handler_cont_helpers::is_continuation(handler);
// Allocate and construct an operation to wrap the handler.
typedef reactive_socket_send_op<ConstBufferSequence, Handler> op;
typename op::ptr p = { asio::detail::addressof(handler),
op::ptr::allocate(handler), 0 };
p.p = new (p.v) op(impl.socket_, impl.state_, buffers, flags, handler);
ASIO_HANDLER_CREATION((reactor_.context(), *p.p, "socket",
&impl, impl.socket_, "async_send"));
start_op(impl, reactor::write_op, p.p, is_continuation, true,
((impl.state_ & socket_ops::stream_oriented)
&& buffer_sequence_adapter<asio::const_buffer,
ConstBufferSequence>::all_empty(buffers)));
p.v = p.p = 0;
}
// Start an asynchronous wait until data can be sent without blocking.
template <typename Handler>
void async_send(base_implementation_type& impl, const null_buffers&,
socket_base::message_flags, Handler& handler)
{
bool is_continuation =
asio_handler_cont_helpers::is_continuation(handler);
// Allocate and construct an operation to wrap the handler.
typedef reactive_null_buffers_op<Handler> op;
typename op::ptr p = { asio::detail::addressof(handler),
op::ptr::allocate(handler), 0 };
p.p = new (p.v) op(handler);
ASIO_HANDLER_CREATION((reactor_.context(), *p.p, "socket",
&impl, impl.socket_, "async_send(null_buffers)"));
start_op(impl, reactor::write_op, p.p, is_continuation, false, false);
p.v = p.p = 0;
}
// Receive some data from the peer. Returns the number of bytes received.
template <typename MutableBufferSequence>
size_t receive(base_implementation_type& impl,
const MutableBufferSequence& buffers,
socket_base::message_flags flags, asio::error_code& ec)
{
buffer_sequence_adapter<asio::mutable_buffer,
MutableBufferSequence> bufs(buffers);
return socket_ops::sync_recv(impl.socket_, impl.state_,
bufs.buffers(), bufs.count(), flags, bufs.all_empty(), ec);
}
// Wait until data can be received without blocking.
size_t receive(base_implementation_type& impl, const null_buffers&,
socket_base::message_flags, asio::error_code& ec)
{
// Wait for socket to become ready.
socket_ops::poll_read(impl.socket_, impl.state_, -1, ec);
return 0;
}
// Start an asynchronous receive. The buffer for the data being received
// must be valid for the lifetime of the asynchronous operation.
template <typename MutableBufferSequence, typename Handler>
void async_receive(base_implementation_type& impl,
const MutableBufferSequence& buffers,
socket_base::message_flags flags, Handler& handler)
{
bool is_continuation =
asio_handler_cont_helpers::is_continuation(handler);
// Allocate and construct an operation to wrap the handler.
typedef reactive_socket_recv_op<MutableBufferSequence, Handler> op;
typename op::ptr p = { asio::detail::addressof(handler),
op::ptr::allocate(handler), 0 };
p.p = new (p.v) op(impl.socket_, impl.state_, buffers, flags, handler);
ASIO_HANDLER_CREATION((reactor_.context(), *p.p, "socket",
&impl, impl.socket_, "async_receive"));
start_op(impl,
(flags & socket_base::message_out_of_band)
? reactor::except_op : reactor::read_op,
p.p, is_continuation,
(flags & socket_base::message_out_of_band) == 0,
((impl.state_ & socket_ops::stream_oriented)
&& buffer_sequence_adapter<asio::mutable_buffer,
MutableBufferSequence>::all_empty(buffers)));
p.v = p.p = 0;
}
// Wait until data can be received without blocking.
template <typename Handler>
void async_receive(base_implementation_type& impl, const null_buffers&,
socket_base::message_flags flags, Handler& handler)
{
bool is_continuation =
asio_handler_cont_helpers::is_continuation(handler);
// Allocate and construct an operation to wrap the handler.
typedef reactive_null_buffers_op<Handler> op;
typename op::ptr p = { asio::detail::addressof(handler),
op::ptr::allocate(handler), 0 };
p.p = new (p.v) op(handler);
ASIO_HANDLER_CREATION((reactor_.context(), *p.p, "socket",
&impl, impl.socket_, "async_receive(null_buffers)"));
start_op(impl,
(flags & socket_base::message_out_of_band)
? reactor::except_op : reactor::read_op,
p.p, is_continuation, false, false);
p.v = p.p = 0;
}
// Receive some data with associated flags. Returns the number of bytes
// received.
template <typename MutableBufferSequence>
size_t receive_with_flags(base_implementation_type& impl,
const MutableBufferSequence& buffers,
socket_base::message_flags in_flags,
socket_base::message_flags& out_flags, asio::error_code& ec)
{
buffer_sequence_adapter<asio::mutable_buffer,
MutableBufferSequence> bufs(buffers);
return socket_ops::sync_recvmsg(impl.socket_, impl.state_,
bufs.buffers(), bufs.count(), in_flags, out_flags, ec);
}
// Wait until data can be received without blocking.
size_t receive_with_flags(base_implementation_type& impl,
const null_buffers&, socket_base::message_flags,
socket_base::message_flags& out_flags, asio::error_code& ec)
{
// Wait for socket to become ready.
socket_ops::poll_read(impl.socket_, impl.state_, -1, ec);
// Clear out_flags, since we cannot give it any other sensible value when
// performing a null_buffers operation.
out_flags = 0;
return 0;
}
// Start an asynchronous receive. The buffer for the data being received
// must be valid for the lifetime of the asynchronous operation.
template <typename MutableBufferSequence, typename Handler>
void async_receive_with_flags(base_implementation_type& impl,
const MutableBufferSequence& buffers, socket_base::message_flags in_flags,
socket_base::message_flags& out_flags, Handler& handler)
{
bool is_continuation =
asio_handler_cont_helpers::is_continuation(handler);
// Allocate and construct an operation to wrap the handler.
typedef reactive_socket_recvmsg_op<MutableBufferSequence, Handler> op;
typename op::ptr p = { asio::detail::addressof(handler),
op::ptr::allocate(handler), 0 };
p.p = new (p.v) op(impl.socket_, buffers, in_flags, out_flags, handler);
ASIO_HANDLER_CREATION((reactor_.context(), *p.p, "socket",
&impl, impl.socket_, "async_receive_with_flags"));
start_op(impl,
(in_flags & socket_base::message_out_of_band)
? reactor::except_op : reactor::read_op,
p.p, is_continuation,
(in_flags & socket_base::message_out_of_band) == 0, false);
p.v = p.p = 0;
}
// Wait until data can be received without blocking.
template <typename Handler>
void async_receive_with_flags(base_implementation_type& impl,
const null_buffers&, socket_base::message_flags in_flags,
socket_base::message_flags& out_flags, Handler& handler)
{
bool is_continuation =
asio_handler_cont_helpers::is_continuation(handler);
// Allocate and construct an operation to wrap the handler.
typedef reactive_null_buffers_op<Handler> op;
typename op::ptr p = { asio::detail::addressof(handler),
op::ptr::allocate(handler), 0 };
p.p = new (p.v) op(handler);
ASIO_HANDLER_CREATION((reactor_.context(), *p.p, "socket",
&impl, impl.socket_, "async_receive_with_flags(null_buffers)"));
// Clear out_flags, since we cannot give it any other sensible value when
// performing a null_buffers operation.
out_flags = 0;
start_op(impl,
(in_flags & socket_base::message_out_of_band)
? reactor::except_op : reactor::read_op,
p.p, is_continuation, false, false);
p.v = p.p = 0;
}
protected:
// Open a new socket implementation.
ASIO_DECL asio::error_code do_open(
base_implementation_type& impl, int af,
int type, int protocol, asio::error_code& ec);
// Assign a native socket to a socket implementation.
ASIO_DECL asio::error_code do_assign(
base_implementation_type& impl, int type,
const native_handle_type& native_socket, asio::error_code& ec);
// Start the asynchronous read or write operation.
ASIO_DECL void start_op(base_implementation_type& impl, int op_type,
reactor_op* op, bool is_continuation, bool is_non_blocking, bool noop);
// Start the asynchronous accept operation.
ASIO_DECL void start_accept_op(base_implementation_type& impl,
reactor_op* op, bool is_continuation, bool peer_is_open);
// Start the asynchronous connect operation.
ASIO_DECL void start_connect_op(base_implementation_type& impl,
reactor_op* op, bool is_continuation,
const socket_addr_type* addr, size_t addrlen);
// The io_context that owns this socket service.
io_context& io_context_;
// The selector that performs event demultiplexing for the service.
reactor& reactor_;
};
} // namespace detail
} // namespace asio
#include "asio/detail/pop_options.hpp"
#if defined(ASIO_HEADER_ONLY)
# include "asio/detail/impl/reactive_socket_service_base.ipp"
#endif // defined(ASIO_HEADER_ONLY)
#endif // !defined(ASIO_HAS_IOCP)
// && !defined(ASIO_WINDOWS_RUNTIME)
#endif // ASIO_DETAIL_REACTIVE_SOCKET_SERVICE_BASE_HPP
|