// // windows/overlapped_handle.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP #define ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if !defined(ASIO_ENABLE_OLD_SERVICES) #if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \ || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \ || defined(GENERATING_DOCUMENTATION) #include #include "asio/async_result.hpp" #include "asio/basic_io_object.hpp" #include "asio/detail/throw_error.hpp" #include "asio/detail/win_iocp_handle_service.hpp" #include "asio/error.hpp" #include "asio/io_context.hpp" #if defined(ASIO_HAS_MOVE) # include #endif // defined(ASIO_HAS_MOVE) #define ASIO_SVC_T asio::detail::win_iocp_handle_service #include "asio/detail/push_options.hpp" namespace asio { namespace windows { /// Provides Windows handle functionality for objects that support /// overlapped I/O. /** * The windows::overlapped_handle class provides the ability to wrap a Windows * handle. The underlying object referred to by the handle must support * overlapped I/O. * * @par Thread Safety * @e Distinct @e objects: Safe.@n * @e Shared @e objects: Unsafe. */ class overlapped_handle : ASIO_SVC_ACCESS basic_io_object { public: /// The type of the executor associated with the object. typedef io_context::executor_type executor_type; /// The native representation of a handle. #if defined(GENERATING_DOCUMENTATION) typedef implementation_defined native_handle_type; #else typedef ASIO_SVC_T::native_handle_type native_handle_type; #endif /// An overlapped_handle is always the lowest layer. typedef overlapped_handle lowest_layer_type; /// Construct an overlapped_handle without opening it. /** * This constructor creates a handle without opening it. * * @param io_context The io_context object that the handle will use to * dispatch handlers for any asynchronous operations performed on the handle. */ explicit overlapped_handle(asio::io_context& io_context) : basic_io_object(io_context) { } /// Construct an overlapped_handle on an existing native handle. /** * This constructor creates a handle object to hold an existing native handle. * * @param io_context The io_context object that the handle will use to * dispatch handlers for any asynchronous operations performed on the handle. * * @param handle A native handle. * * @throws asio::system_error Thrown on failure. */ overlapped_handle(asio::io_context& io_context, const native_handle_type& handle) : basic_io_object(io_context) { asio::error_code ec; this->get_service().assign(this->get_implementation(), handle, ec); asio::detail::throw_error(ec, "assign"); } #if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) /// Move-construct an overlapped_handle from another. /** * This constructor moves a handle from one object to another. * * @param other The other overlapped_handle object from which the move will * occur. * * @note Following the move, the moved-from object is in the same state as if * constructed using the @c overlapped_handle(io_context&) constructor. */ overlapped_handle(overlapped_handle&& other) : basic_io_object(std::move(other)) { } /// Move-assign an overlapped_handle from another. /** * This assignment operator moves a handle from one object to another. * * @param other The other overlapped_handle object from which the move will * occur. * * @note Following the move, the moved-from object is in the same state as if * constructed using the @c overlapped_handle(io_context&) constructor. */ overlapped_handle& operator=(overlapped_handle&& other) { basic_io_object::operator=(std::move(other)); return *this; } #endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) #if !defined(ASIO_NO_DEPRECATED) /// (Deprecated: Use get_executor().) Get the io_context associated with the /// object. /** * This function may be used to obtain the io_context object that the I/O * object uses to dispatch handlers for asynchronous operations. * * @return A reference to the io_context object that the I/O object will use * to dispatch handlers. Ownership is not transferred to the caller. */ asio::io_context& get_io_context() { return basic_io_object::get_io_context(); } /// (Deprecated: Use get_executor().) Get the io_context associated with the /// object. /** * This function may be used to obtain the io_context object that the I/O * object uses to dispatch handlers for asynchronous operations. * * @return A reference to the io_context object that the I/O object will use * to dispatch handlers. Ownership is not transferred to the caller. */ asio::io_context& get_io_service() { return basic_io_object::get_io_service(); } #endif // !defined(ASIO_NO_DEPRECATED) /// Get the executor associated with the object. executor_type get_executor() ASIO_NOEXCEPT { return basic_io_object::get_executor(); } /// Get a reference to the lowest layer. /** * This function returns a reference to the lowest layer in a stack of * layers. Since an overlapped_handle cannot contain any further layers, it * simply returns a reference to itself. * * @return A reference to the lowest layer in the stack of layers. Ownership * is not transferred to the caller. */ lowest_layer_type& lowest_layer() { return *this; } /// Get a const reference to the lowest layer. /** * This function returns a const reference to the lowest layer in a stack of * layers. Since an overlapped_handle cannot contain any further layers, it * simply returns a reference to itself. * * @return A const reference to the lowest layer in the stack of layers. * Ownership is not transferred to the caller. */ const lowest_layer_type& lowest_layer() const { return *this; } /// Assign an existing native handle to the handle. /* * This function opens the handle to hold an existing native handle. * * @param handle A native handle. * * @throws asio::system_error Thrown on failure. */ void assign(const native_handle_type& handle) { asio::error_code ec; this->get_service().assign(this->get_implementation(), handle, ec); asio::detail::throw_error(ec, "assign"); } /// Assign an existing native handle to the handle. /* * This function opens the handle to hold an existing native handle. * * @param handle A native handle. * * @param ec Set to indicate what error occurred, if any. */ ASIO_SYNC_OP_VOID assign(const native_handle_type& handle, asio::error_code& ec) { this->get_service().assign(this->get_implementation(), handle, ec); ASIO_SYNC_OP_VOID_RETURN(ec); } /// Determine whether the handle is open. bool is_open() const { return this->get_service().is_open(this->get_implementation()); } /// Close the handle. /** * This function is used to close the handle. Any asynchronous read or write * operations will be cancelled immediately, and will complete with the * asio::error::operation_aborted error. * * @throws asio::system_error Thrown on failure. */ void close() { asio::error_code ec; this->get_service().close(this->get_implementation(), ec); asio::detail::throw_error(ec, "close"); } /// Close the handle. /** * This function is used to close the handle. Any asynchronous read or write * operations will be cancelled immediately, and will complete with the * asio::error::operation_aborted error. * * @param ec Set to indicate what error occurred, if any. */ ASIO_SYNC_OP_VOID close(asio::error_code& ec) { this->get_service().close(this->get_implementation(), ec); ASIO_SYNC_OP_VOID_RETURN(ec); } /// Get the native handle representation. /** * This function may be used to obtain the underlying representation of the * handle. This is intended to allow access to native handle functionality * that is not otherwise provided. */ native_handle_type native_handle() { return this->get_service().native_handle(this->get_implementation()); } /// Cancel all asynchronous operations associated with the handle. /** * This function causes all outstanding asynchronous read or write operations * to finish immediately, and the handlers for cancelled operations will be * passed the asio::error::operation_aborted error. * * @throws asio::system_error Thrown on failure. */ void cancel() { asio::error_code ec; this->get_service().cancel(this->get_implementation(), ec); asio::detail::throw_error(ec, "cancel"); } /// Cancel all asynchronous operations associated with the handle. /** * This function causes all outstanding asynchronous read or write operations * to finish immediately, and the handlers for cancelled operations will be * passed the asio::error::operation_aborted error. * * @param ec Set to indicate what error occurred, if any. */ ASIO_SYNC_OP_VOID cancel(asio::error_code& ec) { this->get_service().cancel(this->get_implementation(), ec); ASIO_SYNC_OP_VOID_RETURN(ec); } protected: /// Protected destructor to prevent deletion through this type. /** * This function destroys the handle, cancelling any outstanding asynchronous * wait operations associated with the handle as if by calling @c cancel. */ ~overlapped_handle() { } }; } // namespace windows } // namespace asio #include "asio/detail/pop_options.hpp" #undef ASIO_SVC_T #endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) // || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) // || defined(GENERATING_DOCUMENTATION) #endif // !defined(ASIO_ENABLE_OLD_SERVICES) #endif // ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP