// // system_context.hpp // ~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_SYSTEM_CONTEXT_HPP #define ASIO_SYSTEM_CONTEXT_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #include "asio/detail/scheduler.hpp" #include "asio/detail/thread_group.hpp" #include "asio/execution_context.hpp" #include "asio/detail/push_options.hpp" namespace asio { class system_executor; /// The executor context for the system executor. class system_context : public execution_context { public: /// The executor type associated with the context. typedef system_executor executor_type; /// Destructor shuts down all threads in the system thread pool. ASIO_DECL ~system_context(); /// Obtain an executor for the context. executor_type get_executor() ASIO_NOEXCEPT; /// Signal all threads in the system thread pool to stop. ASIO_DECL void stop(); /// Determine whether the system thread pool has been stopped. ASIO_DECL bool stopped() const ASIO_NOEXCEPT; /// Join all threads in the system thread pool. ASIO_DECL void join(); #if defined(GENERATING_DOCUMENTATION) private: #endif // defined(GENERATING_DOCUMENTATION) // Constructor creates all threads in the system thread pool. ASIO_DECL system_context(); private: friend class system_executor; struct thread_function; // The underlying scheduler. detail::scheduler& scheduler_; // The threads in the system thread pool. detail::thread_group threads_; }; } // namespace asio #include "asio/detail/pop_options.hpp" #include "asio/impl/system_context.hpp" #if defined(ASIO_HEADER_ONLY) # include "asio/impl/system_context.ipp" #endif // defined(ASIO_HEADER_ONLY) #endif // ASIO_SYSTEM_CONTEXT_HPP