// // detail/winrt_async_manager.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_WINRT_ASYNC_MANAGER_HPP #define ASIO_DETAIL_WINRT_ASYNC_MANAGER_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if defined(ASIO_WINDOWS_RUNTIME) #include #include "asio/detail/atomic_count.hpp" #include "asio/detail/winrt_async_op.hpp" #include "asio/error.hpp" #include "asio/io_context.hpp" #include "asio/detail/push_options.hpp" namespace asio { namespace detail { class winrt_async_manager : public asio::detail::service_base { public: // Constructor. winrt_async_manager(asio::io_context& io_context) : asio::detail::service_base(io_context), io_context_(use_service(io_context)), outstanding_ops_(1) { } // Destructor. ~winrt_async_manager() { } // Destroy all user-defined handler objects owned by the service. void shutdown() { if (--outstanding_ops_ > 0) { // Block until last operation is complete. std::future f = promise_.get_future(); f.wait(); } } void sync(Windows::Foundation::IAsyncAction^ action, asio::error_code& ec) { using namespace Windows::Foundation; using Windows::Foundation::AsyncStatus; auto promise = std::make_shared>(); auto future = promise->get_future(); action->Completed = ref new AsyncActionCompletedHandler( [promise](IAsyncAction^ action, AsyncStatus status) { switch (status) { case AsyncStatus::Canceled: promise->set_value(asio::error::operation_aborted); break; case AsyncStatus::Error: case AsyncStatus::Completed: default: asio::error_code ec( action->ErrorCode.Value, asio::system_category()); promise->set_value(ec); break; } }); ec = future.get(); } template TResult sync(Windows::Foundation::IAsyncOperation^ operation, asio::error_code& ec) { using namespace Windows::Foundation; using Windows::Foundation::AsyncStatus; auto promise = std::make_shared>(); auto future = promise->get_future(); operation->Completed = ref new AsyncOperationCompletedHandler( [promise](IAsyncOperation^ operation, AsyncStatus status) { switch (status) { case AsyncStatus::Canceled: promise->set_value(asio::error::operation_aborted); break; case AsyncStatus::Error: case AsyncStatus::Completed: default: asio::error_code ec( operation->ErrorCode.Value, asio::system_category()); promise->set_value(ec); break; } }); ec = future.get(); return operation->GetResults(); } template TResult sync( Windows::Foundation::IAsyncOperationWithProgress< TResult, TProgress>^ operation, asio::error_code& ec) { using namespace Windows::Foundation; using Windows::Foundation::AsyncStatus; auto promise = std::make_shared>(); auto future = promise->get_future(); operation->Completed = ref new AsyncOperationWithProgressCompletedHandler( [promise](IAsyncOperationWithProgress^ operation, AsyncStatus status) { switch (status) { case AsyncStatus::Canceled: promise->set_value(asio::error::operation_aborted); break; case AsyncStatus::Started: break; case AsyncStatus::Error: case AsyncStatus::Completed: default: asio::error_code ec( operation->ErrorCode.Value, asio::system_category()); promise->set_value(ec); break; } }); ec = future.get(); return operation->GetResults(); } void async(Windows::Foundation::IAsyncAction^ action, winrt_async_op* handler) { using namespace Windows::Foundation; using Windows::Foundation::AsyncStatus; auto on_completed = ref new AsyncActionCompletedHandler( [this, handler](IAsyncAction^ action, AsyncStatus status) { switch (status) { case AsyncStatus::Canceled: handler->ec_ = asio::error::operation_aborted; break; case AsyncStatus::Started: return; case AsyncStatus::Completed: case AsyncStatus::Error: default: handler->ec_ = asio::error_code( action->ErrorCode.Value, asio::system_category()); break; } io_context_.post_deferred_completion(handler); if (--outstanding_ops_ == 0) promise_.set_value(); }); io_context_.work_started(); ++outstanding_ops_; action->Completed = on_completed; } template void async(Windows::Foundation::IAsyncOperation^ operation, winrt_async_op* handler) { using namespace Windows::Foundation; using Windows::Foundation::AsyncStatus; auto on_completed = ref new AsyncOperationCompletedHandler( [this, handler](IAsyncOperation^ operation, AsyncStatus status) { switch (status) { case AsyncStatus::Canceled: handler->ec_ = asio::error::operation_aborted; break; case AsyncStatus::Started: return; case AsyncStatus::Completed: handler->result_ = operation->GetResults(); // Fall through. case AsyncStatus::Error: default: handler->ec_ = asio::error_code( operation->ErrorCode.Value, asio::system_category()); break; } io_context_.post_deferred_completion(handler); if (--outstanding_ops_ == 0) promise_.set_value(); }); io_context_.work_started(); ++outstanding_ops_; operation->Completed = on_completed; } template void async( Windows::Foundation::IAsyncOperationWithProgress< TResult, TProgress>^ operation, winrt_async_op* handler) { using namespace Windows::Foundation; using Windows::Foundation::AsyncStatus; auto on_completed = ref new AsyncOperationWithProgressCompletedHandler( [this, handler](IAsyncOperationWithProgress< TResult, TProgress>^ operation, AsyncStatus status) { switch (status) { case AsyncStatus::Canceled: handler->ec_ = asio::error::operation_aborted; break; case AsyncStatus::Started: return; case AsyncStatus::Completed: handler->result_ = operation->GetResults(); // Fall through. case AsyncStatus::Error: default: handler->ec_ = asio::error_code( operation->ErrorCode.Value, asio::system_category()); break; } io_context_.post_deferred_completion(handler); if (--outstanding_ops_ == 0) promise_.set_value(); }); io_context_.work_started(); ++outstanding_ops_; operation->Completed = on_completed; } private: // The io_context implementation used to post completed handlers. io_context_impl& io_context_; // Count of outstanding operations. atomic_count outstanding_ops_; // Used to keep wait for outstanding operations to complete. std::promise promise_; }; } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #endif // defined(ASIO_WINDOWS_RUNTIME) #endif // ASIO_DETAIL_WINRT_ASYNC_MANAGER_HPP