// // detail/win_iocp_socket_service_base.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_WIN_IOCP_SOCKET_SERVICE_BASE_HPP #define ASIO_DETAIL_WIN_IOCP_SOCKET_SERVICE_BASE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if defined(ASIO_HAS_IOCP) #include "asio/error.hpp" #include "asio/io_context.hpp" #include "asio/socket_base.hpp" #include "asio/detail/bind_handler.hpp" #include "asio/detail/buffer_sequence_adapter.hpp" #include "asio/detail/fenced_block.hpp" #include "asio/detail/handler_alloc_helpers.hpp" #include "asio/detail/handler_invoke_helpers.hpp" #include "asio/detail/memory.hpp" #include "asio/detail/mutex.hpp" #include "asio/detail/operation.hpp" #include "asio/detail/reactor_op.hpp" #include "asio/detail/select_reactor.hpp" #include "asio/detail/socket_holder.hpp" #include "asio/detail/socket_ops.hpp" #include "asio/detail/socket_types.hpp" #include "asio/detail/win_iocp_io_context.hpp" #include "asio/detail/win_iocp_null_buffers_op.hpp" #include "asio/detail/win_iocp_socket_connect_op.hpp" #include "asio/detail/win_iocp_socket_send_op.hpp" #include "asio/detail/win_iocp_socket_recv_op.hpp" #include "asio/detail/win_iocp_socket_recvmsg_op.hpp" #include "asio/detail/win_iocp_wait_op.hpp" #include "asio/detail/push_options.hpp" namespace asio { namespace detail { class win_iocp_socket_service_base { public: // The implementation type of the socket. struct base_implementation_type { // The native socket representation. socket_type socket_; // The current state of the socket. socket_ops::state_type state_; // We use a shared pointer as a cancellation token here to work around the // broken Windows support for cancellation. MSDN says that when you call // closesocket any outstanding WSARecv or WSASend operations will complete // with the error ERROR_OPERATION_ABORTED. In practice they complete with // ERROR_NETNAME_DELETED, which means you can't tell the difference between // a local cancellation and the socket being hard-closed by the peer. socket_ops::shared_cancel_token_type cancel_token_; // Per-descriptor data used by the reactor. select_reactor::per_descriptor_data reactor_data_; #if defined(ASIO_ENABLE_CANCELIO) // The ID of the thread from which it is safe to cancel asynchronous // operations. 0 means no asynchronous operations have been started yet. // ~0 means asynchronous operations have been started from more than one // thread, and cancellation is not supported for the socket. DWORD safe_cancellation_thread_id_; #endif // defined(ASIO_ENABLE_CANCELIO) // Pointers to adjacent socket implementations in linked list. base_implementation_type* next_; base_implementation_type* prev_; }; // Constructor. ASIO_DECL win_iocp_socket_service_base( asio::io_context& io_context); // Destroy all user-defined handler objects owned by the service. ASIO_DECL void base_shutdown(); // Construct a new socket implementation. ASIO_DECL void construct(base_implementation_type& impl); // Move-construct a new socket implementation. ASIO_DECL void base_move_construct(base_implementation_type& impl, base_implementation_type& other_impl); // Move-assign from another socket implementation. ASIO_DECL void base_move_assign(base_implementation_type& impl, win_iocp_socket_service_base& other_service, base_implementation_type& other_impl); // Destroy a socket implementation. ASIO_DECL void destroy(base_implementation_type& impl); // Determine whether the socket is open. bool is_open(const base_implementation_type& impl) const { return impl.socket_ != invalid_socket; } // Destroy a socket implementation. ASIO_DECL asio::error_code close( base_implementation_type& impl, asio::error_code& ec); // Release ownership of the socket. ASIO_DECL socket_type release( base_implementation_type& impl, asio::error_code& ec); // Cancel all operations associated with the socket. ASIO_DECL asio::error_code cancel( base_implementation_type& impl, asio::error_code& ec); // Determine whether the socket is at the out-of-band data mark. bool at_mark(const base_implementation_type& impl, asio::error_code& ec) const { return socket_ops::sockatmark(impl.socket_, ec); } // Determine the number of bytes available for reading. std::size_t available(const base_implementation_type& impl, asio::error_code& ec) const { return socket_ops::available(impl.socket_, ec); } // Place the socket into the state where it will listen for new connections. asio::error_code listen(base_implementation_type& impl, int backlog, asio::error_code& ec) { socket_ops::listen(impl.socket_, backlog, ec); return ec; } // Perform an IO control command on the socket. template asio::error_code io_control(base_implementation_type& impl, IO_Control_Command& command, asio::error_code& ec) { socket_ops::ioctl(impl.socket_, impl.state_, command.name(), static_cast(command.data()), ec); return ec; } // Gets the non-blocking mode of the socket. bool non_blocking(const base_implementation_type& impl) const { return (impl.state_ & socket_ops::user_set_non_blocking) != 0; } // Sets the non-blocking mode of the socket. asio::error_code non_blocking(base_implementation_type& impl, bool mode, asio::error_code& ec) { socket_ops::set_user_non_blocking(impl.socket_, impl.state_, mode, ec); return ec; } // Gets the non-blocking mode of the native socket implementation. bool native_non_blocking(const base_implementation_type& impl) const { return (impl.state_ & socket_ops::internal_non_blocking) != 0; } // Sets the non-blocking mode of the native socket implementation. asio::error_code native_non_blocking(base_implementation_type& impl, bool mode, asio::error_code& ec) { socket_ops::set_internal_non_blocking(impl.socket_, impl.state_, mode, ec); return ec; } // Wait for the socket to become ready to read, ready to write, or to have // pending error conditions. asio::error_code wait(base_implementation_type& impl, socket_base::wait_type w, asio::error_code& ec) { switch (w) { case socket_base::wait_read: socket_ops::poll_read(impl.socket_, impl.state_, -1, ec); break; case socket_base::wait_write: socket_ops::poll_write(impl.socket_, impl.state_, -1, ec); break; case socket_base::wait_error: socket_ops::poll_error(impl.socket_, impl.state_, -1, ec); break; default: ec = asio::error::invalid_argument; break; } return ec; } // Asynchronously wait for the socket to become ready to read, ready to // write, or to have pending error conditions. template void async_wait(base_implementation_type& impl, socket_base::wait_type w, Handler& handler) { bool is_continuation = asio_handler_cont_helpers::is_continuation(handler); // Allocate and construct an operation to wrap the handler. typedef win_iocp_wait_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(impl.cancel_token_, handler); ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", &impl, impl.socket_, "async_wait")); switch (w) { case socket_base::wait_read: start_null_buffers_receive_op(impl, 0, p.p); break; case socket_base::wait_write: start_reactor_op(impl, select_reactor::write_op, p.p); break; case socket_base::wait_error: start_reactor_op(impl, select_reactor::except_op, p.p); break; default: p.p->ec_ = asio::error::invalid_argument; iocp_service_.post_immediate_completion(p.p, is_continuation); break; } p.v = p.p = 0; } // Send the given data to the peer. Returns the number of bytes sent. template size_t send(base_implementation_type& impl, const ConstBufferSequence& buffers, socket_base::message_flags flags, asio::error_code& ec) { buffer_sequence_adapter bufs(buffers); return socket_ops::sync_send(impl.socket_, impl.state_, bufs.buffers(), bufs.count(), flags, bufs.all_empty(), ec); } // Wait until data can be sent without blocking. size_t send(base_implementation_type& impl, const null_buffers&, socket_base::message_flags, asio::error_code& ec) { // Wait for socket to become ready. socket_ops::poll_write(impl.socket_, impl.state_, -1, ec); return 0; } // Start an asynchronous send. The data being sent must be valid for the // lifetime of the asynchronous operation. template void async_send(base_implementation_type& impl, const ConstBufferSequence& buffers, socket_base::message_flags flags, Handler& handler) { // Allocate and construct an operation to wrap the handler. typedef win_iocp_socket_send_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(impl.cancel_token_, buffers, handler); ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", &impl, impl.socket_, "async_send")); buffer_sequence_adapter bufs(buffers); start_send_op(impl, bufs.buffers(), bufs.count(), flags, (impl.state_ & socket_ops::stream_oriented) != 0 && bufs.all_empty(), p.p); p.v = p.p = 0; } // Start an asynchronous wait until data can be sent without blocking. template void async_send(base_implementation_type& impl, const null_buffers&, socket_base::message_flags, Handler& handler) { // Allocate and construct an operation to wrap the handler. typedef win_iocp_null_buffers_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(impl.cancel_token_, handler); ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", &impl, impl.socket_, "async_send(null_buffers)")); start_reactor_op(impl, select_reactor::write_op, p.p); p.v = p.p = 0; } // Receive some data from the peer. Returns the number of bytes received. template size_t receive(base_implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags flags, asio::error_code& ec) { buffer_sequence_adapter bufs(buffers); return socket_ops::sync_recv(impl.socket_, impl.state_, bufs.buffers(), bufs.count(), flags, bufs.all_empty(), ec); } // Wait until data can be received without blocking. size_t receive(base_implementation_type& impl, const null_buffers&, socket_base::message_flags, asio::error_code& ec) { // Wait for socket to become ready. socket_ops::poll_read(impl.socket_, impl.state_, -1, ec); return 0; } // Start an asynchronous receive. The buffer for the data being received // must be valid for the lifetime of the asynchronous operation. template void async_receive(base_implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags flags, Handler& handler) { // Allocate and construct an operation to wrap the handler. typedef win_iocp_socket_recv_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(impl.state_, impl.cancel_token_, buffers, handler); ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", &impl, impl.socket_, "async_receive")); buffer_sequence_adapter bufs(buffers); start_receive_op(impl, bufs.buffers(), bufs.count(), flags, (impl.state_ & socket_ops::stream_oriented) != 0 && bufs.all_empty(), p.p); p.v = p.p = 0; } // Wait until data can be received without blocking. template void async_receive(base_implementation_type& impl, const null_buffers&, socket_base::message_flags flags, Handler& handler) { // Allocate and construct an operation to wrap the handler. typedef win_iocp_null_buffers_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(impl.cancel_token_, handler); ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", &impl, impl.socket_, "async_receive(null_buffers)")); start_null_buffers_receive_op(impl, flags, p.p); p.v = p.p = 0; } // Receive some data with associated flags. Returns the number of bytes // received. template size_t receive_with_flags(base_implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags in_flags, socket_base::message_flags& out_flags, asio::error_code& ec) { buffer_sequence_adapter bufs(buffers); return socket_ops::sync_recvmsg(impl.socket_, impl.state_, bufs.buffers(), bufs.count(), in_flags, out_flags, ec); } // Wait until data can be received without blocking. size_t receive_with_flags(base_implementation_type& impl, const null_buffers&, socket_base::message_flags, socket_base::message_flags& out_flags, asio::error_code& ec) { // Wait for socket to become ready. socket_ops::poll_read(impl.socket_, impl.state_, -1, ec); // Clear out_flags, since we cannot give it any other sensible value when // performing a null_buffers operation. out_flags = 0; return 0; } // Start an asynchronous receive. The buffer for the data being received // must be valid for the lifetime of the asynchronous operation. template void async_receive_with_flags(base_implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags in_flags, socket_base::message_flags& out_flags, Handler& handler) { // Allocate and construct an operation to wrap the handler. typedef win_iocp_socket_recvmsg_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(impl.cancel_token_, buffers, out_flags, handler); ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", &impl, impl.socket_, "async_receive_with_flags")); buffer_sequence_adapter bufs(buffers); start_receive_op(impl, bufs.buffers(), bufs.count(), in_flags, false, p.p); p.v = p.p = 0; } // Wait until data can be received without blocking. template void async_receive_with_flags(base_implementation_type& impl, const null_buffers&, socket_base::message_flags in_flags, socket_base::message_flags& out_flags, Handler& handler) { // Allocate and construct an operation to wrap the handler. typedef win_iocp_null_buffers_op op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(impl.cancel_token_, handler); ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", &impl, impl.socket_, "async_receive_with_flags(null_buffers)")); // Reset out_flags since it can be given no sensible value at this time. out_flags = 0; start_null_buffers_receive_op(impl, in_flags, p.p); p.v = p.p = 0; } // Helper function to restart an asynchronous accept operation. ASIO_DECL void restart_accept_op(socket_type s, socket_holder& new_socket, int family, int type, int protocol, void* output_buffer, DWORD address_length, operation* op); protected: // Open a new socket implementation. ASIO_DECL asio::error_code do_open( base_implementation_type& impl, int family, int type, int protocol, asio::error_code& ec); // Assign a native socket to a socket implementation. ASIO_DECL asio::error_code do_assign( base_implementation_type& impl, int type, socket_type native_socket, asio::error_code& ec); // Helper function to start an asynchronous send operation. ASIO_DECL void start_send_op(base_implementation_type& impl, WSABUF* buffers, std::size_t buffer_count, socket_base::message_flags flags, bool noop, operation* op); // Helper function to start an asynchronous send_to operation. ASIO_DECL void start_send_to_op(base_implementation_type& impl, WSABUF* buffers, std::size_t buffer_count, const socket_addr_type* addr, int addrlen, socket_base::message_flags flags, operation* op); // Helper function to start an asynchronous receive operation. ASIO_DECL void start_receive_op(base_implementation_type& impl, WSABUF* buffers, std::size_t buffer_count, socket_base::message_flags flags, bool noop, operation* op); // Helper function to start an asynchronous null_buffers receive operation. ASIO_DECL void start_null_buffers_receive_op( base_implementation_type& impl, socket_base::message_flags flags, reactor_op* op); // Helper function to start an asynchronous receive_from operation. ASIO_DECL void start_receive_from_op(base_implementation_type& impl, WSABUF* buffers, std::size_t buffer_count, socket_addr_type* addr, socket_base::message_flags flags, int* addrlen, operation* op); // Helper function to start an asynchronous accept operation. ASIO_DECL void start_accept_op(base_implementation_type& impl, bool peer_is_open, socket_holder& new_socket, int family, int type, int protocol, void* output_buffer, DWORD address_length, operation* op); // Start an asynchronous read or write operation using the reactor. ASIO_DECL void start_reactor_op(base_implementation_type& impl, int op_type, reactor_op* op); // Start the asynchronous connect operation using the reactor. ASIO_DECL void start_connect_op(base_implementation_type& impl, int family, int type, const socket_addr_type* remote_addr, std::size_t remote_addrlen, win_iocp_socket_connect_op_base* op); // Helper function to close a socket when the associated object is being // destroyed. ASIO_DECL void close_for_destruction(base_implementation_type& impl); // Update the ID of the thread from which cancellation is safe. ASIO_DECL void update_cancellation_thread_id( base_implementation_type& impl); // Helper function to get the reactor. If no reactor has been created yet, a // new one is obtained from the io_context and a pointer to it is cached in // this service. ASIO_DECL select_reactor& get_reactor(); // The type of a ConnectEx function pointer, as old SDKs may not provide it. typedef BOOL (PASCAL *connect_ex_fn)(SOCKET, const socket_addr_type*, int, void*, DWORD, DWORD*, OVERLAPPED*); // Helper function to get the ConnectEx pointer. If no ConnectEx pointer has // been obtained yet, one is obtained using WSAIoctl and the pointer is // cached. Returns a null pointer if ConnectEx is not available. ASIO_DECL connect_ex_fn get_connect_ex( base_implementation_type& impl, int type); // The type of a NtSetInformationFile function pointer. typedef LONG (NTAPI *nt_set_info_fn)(HANDLE, ULONG_PTR*, void*, ULONG, ULONG); // Helper function to get the NtSetInformationFile function pointer. If no // NtSetInformationFile pointer has been obtained yet, one is obtained using // GetProcAddress and the pointer is cached. Returns a null pointer if // NtSetInformationFile is not available. ASIO_DECL nt_set_info_fn get_nt_set_info(); // Helper function to emulate InterlockedCompareExchangePointer functionality // for: // - very old Platform SDKs; and // - platform SDKs where MSVC's /Wp64 option causes spurious warnings. ASIO_DECL void* interlocked_compare_exchange_pointer( void** dest, void* exch, void* cmp); // Helper function to emulate InterlockedExchangePointer functionality for: // - very old Platform SDKs; and // - platform SDKs where MSVC's /Wp64 option causes spurious warnings. ASIO_DECL void* interlocked_exchange_pointer(void** dest, void* val); // The io_context used to obtain the reactor, if required. asio::io_context& io_context_; // The IOCP service used for running asynchronous operations and dispatching // handlers. win_iocp_io_context& iocp_service_; // The reactor used for performing connect operations. This object is created // only if needed. select_reactor* reactor_; // Pointer to ConnectEx implementation. void* connect_ex_; // Pointer to NtSetInformationFile implementation. void* nt_set_info_; // Mutex to protect access to the linked list of implementations. asio::detail::mutex mutex_; // The head of a linked list of all implementations. base_implementation_type* impl_list_; }; } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #if defined(ASIO_HEADER_ONLY) # include "asio/detail/impl/win_iocp_socket_service_base.ipp" #endif // defined(ASIO_HEADER_ONLY) #endif // defined(ASIO_HAS_IOCP) #endif // ASIO_DETAIL_WIN_IOCP_SOCKET_SERVICE_BASE_HPP