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+//
+// windows/random_access_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP
+#define ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include "asio/windows/overlapped_handle.hpp"
+
+#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+# include "asio/windows/basic_random_access_handle.hpp"
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+// Typedef for the typical usage of a random-access handle.
+typedef basic_random_access_handle<> random_access_handle;
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+/// Provides random-access handle functionality.
+/**
+ * The windows::random_access_handle class provides asynchronous and
+ * blocking random-access handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+class random_access_handle
+ : public overlapped_handle
+{
+public:
+ /// Construct a random_access_handle without opening it.
+ /**
+ * This constructor creates a random-access handle without opening it. The
+ * handle needs to be opened before data can be written to or read from it.
+ *
+ * @param io_context The io_context object that the random-access handle will
+ * use to dispatch handlers for any asynchronous operations performed on the
+ * handle.
+ */
+ explicit random_access_handle(asio::io_context& io_context)
+ : overlapped_handle(io_context)
+ {
+ }
+
+ /// Construct a random_access_handle on an existing native handle.
+ /**
+ * This constructor creates a random-access handle object to hold an existing
+ * native handle.
+ *
+ * @param io_context The io_context object that the random-access handle will
+ * use to dispatch handlers for any asynchronous operations performed on the
+ * handle.
+ *
+ * @param handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ random_access_handle(asio::io_context& io_context,
+ const native_handle_type& handle)
+ : overlapped_handle(io_context, handle)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a random_access_handle from another.
+ /**
+ * This constructor moves a random-access handle from one object to another.
+ *
+ * @param other The other random_access_handle object from which the
+ * move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c random_access_handle(io_context&)
+ * constructor.
+ */
+ random_access_handle(random_access_handle&& other)
+ : overlapped_handle(std::move(other))
+ {
+ }
+
+ /// Move-assign a random_access_handle from another.
+ /**
+ * This assignment operator moves a random-access handle from one object to
+ * another.
+ *
+ * @param other The other random_access_handle object from which the
+ * move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c random_access_handle(io_context&)
+ * constructor.
+ */
+ random_access_handle& operator=(random_access_handle&& other)
+ {
+ overlapped_handle::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Write some data to the handle at the specified offset.
+ /**
+ * This function is used to write data to the random-access handle. The
+ * function call will block until one or more bytes of the data has been
+ * written successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @returns The number of bytes written.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The write_some_at operation may not write all of the data. Consider
+ * using the @ref write_at function if you need to ensure that all data is
+ * written before the blocking operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.write_some_at(42, asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().write_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ asio::detail::throw_error(ec, "write_some_at");
+ return s;
+ }
+
+ /// Write some data to the handle at the specified offset.
+ /**
+ * This function is used to write data to the random-access handle. The
+ * function call will block until one or more bytes of the data has been
+ * written successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes written. Returns 0 if an error occurred.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write_at function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers, asio::error_code& ec)
+ {
+ return this->get_service().write_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ }
+
+ /// Start an asynchronous write at the specified offset.
+ /**
+ * This function is used to asynchronously write data to the random-access
+ * handle. The function call always returns immediately.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the write operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes written.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The write operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write_at function if you need to ensure that
+ * all data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_write_some_at(42, asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+ asio::async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_write_some_at(this->get_implementation(),
+ offset, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+
+ /// Read some data from the handle at the specified offset.
+ /**
+ * This function is used to read data from the random-access handle. The
+ * function call will block until one or more bytes of data has been read
+ * successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @returns The number of bytes read.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read_at function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.read_some_at(42, asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().read_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ asio::detail::throw_error(ec, "read_some_at");
+ return s;
+ }
+
+ /// Read some data from the handle at the specified offset.
+ /**
+ * This function is used to read data from the random-access handle. The
+ * function call will block until one or more bytes of data has been read
+ * successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes read. Returns 0 if an error occurred.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read_at function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers, asio::error_code& ec)
+ {
+ return this->get_service().read_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ }
+
+ /// Start an asynchronous read at the specified offset.
+ /**
+ * This function is used to asynchronously read data from the random-access
+ * handle. The function call always returns immediately.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the read operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes read.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The read operation may not read all of the requested number of bytes.
+ * Consider using the @ref async_read_at function if you need to ensure that
+ * the requested amount of data is read before the asynchronous operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_read_some_at(42, asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+ asio::async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_read_some_at(this->get_implementation(),
+ offset, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+};
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP