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+//
+// windows/object_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_OBJECT_HANDLE_HPP
+#define ASIO_WINDOWS_OBJECT_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include "asio/async_result.hpp"
+#include "asio/basic_io_object.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/detail/win_object_handle_service.hpp"
+#include "asio/error.hpp"
+#include "asio/io_context.hpp"
+
+#if defined(ASIO_HAS_MOVE)
+# include <utility>
+#endif // defined(ASIO_HAS_MOVE)
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+# include "asio/windows/basic_object_handle.hpp"
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#define ASIO_SVC_T asio::detail::win_object_handle_service
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+// Typedef for the typical usage of an object handle.
+typedef basic_object_handle<> object_handle;
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+/// Provides object-oriented handle functionality.
+/**
+ * The windows::object_handle class provides asynchronous and blocking
+ * object-oriented handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+class object_handle
+ : ASIO_SVC_ACCESS basic_io_object<ASIO_SVC_T>
+{
+public:
+ /// The type of the executor associated with the object.
+ typedef io_context::executor_type executor_type;
+
+ /// The native representation of a handle.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef ASIO_SVC_T::native_handle_type native_handle_type;
+#endif
+
+ /// An object_handle is always the lowest layer.
+ typedef object_handle lowest_layer_type;
+
+ /// Construct an object_handle without opening it.
+ /**
+ * This constructor creates an object handle without opening it.
+ *
+ * @param io_context The io_context object that the object handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ */
+ explicit object_handle(asio::io_context& io_context)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ }
+
+ /// Construct an object_handle on an existing native handle.
+ /**
+ * This constructor creates an object handle object to hold an existing native
+ * handle.
+ *
+ * @param io_context The io_context object that the object handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ *
+ * @param native_handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ object_handle(asio::io_context& io_context,
+ const native_handle_type& native_handle)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), native_handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct an object_handle from another.
+ /**
+ * This constructor moves an object handle from one object to another.
+ *
+ * @param other The other object_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c object_handle(io_context&) constructor.
+ */
+ object_handle(object_handle&& other)
+ : basic_io_object<ASIO_SVC_T>(std::move(other))
+ {
+ }
+
+ /// Move-assign an object_handle from another.
+ /**
+ * This assignment operator moves an object handle from one object to another.
+ *
+ * @param other The other object_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c object_handle(io_context&) constructor.
+ */
+ object_handle& operator=(object_handle&& other)
+ {
+ basic_io_object<ASIO_SVC_T>::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+#if !defined(ASIO_NO_DEPRECATED)
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_context()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_context();
+ }
+
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_service()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_service();
+ }
+#endif // !defined(ASIO_NO_DEPRECATED)
+
+ /// Get the executor associated with the object.
+ executor_type get_executor() ASIO_NOEXCEPT
+ {
+ return basic_io_object<ASIO_SVC_T>::get_executor();
+ }
+
+ /// Get a reference to the lowest layer.
+ /**
+ * This function returns a reference to the lowest layer in a stack of
+ * layers. Since an object_handle cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A reference to the lowest layer in the stack of layers. Ownership
+ * is not transferred to the caller.
+ */
+ lowest_layer_type& lowest_layer()
+ {
+ return *this;
+ }
+
+ /// Get a const reference to the lowest layer.
+ /**
+ * This function returns a const reference to the lowest layer in a stack of
+ * layers. Since an object_handle cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A const reference to the lowest layer in the stack of layers.
+ * Ownership is not transferred to the caller.
+ */
+ const lowest_layer_type& lowest_layer() const
+ {
+ return *this;
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void assign(const native_handle_type& handle)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID assign(const native_handle_type& handle,
+ asio::error_code& ec)
+ {
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the handle is open.
+ bool is_open() const
+ {
+ return this->get_service().is_open(this->get_implementation());
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void close()
+ {
+ asio::error_code ec;
+ this->get_service().close(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "close");
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID close(asio::error_code& ec)
+ {
+ this->get_service().close(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the native handle representation.
+ /**
+ * This function may be used to obtain the underlying representation of the
+ * handle. This is intended to allow access to native handle functionality
+ * that is not otherwise provided.
+ */
+ native_handle_type native_handle()
+ {
+ return this->get_service().native_handle(this->get_implementation());
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void cancel()
+ {
+ asio::error_code ec;
+ this->get_service().cancel(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "cancel");
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
+ {
+ this->get_service().cancel(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Perform a blocking wait on the object handle.
+ /**
+ * This function is used to wait for the object handle to be set to the
+ * signalled state. This function blocks and does not return until the object
+ * handle has been set to the signalled state.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void wait()
+ {
+ asio::error_code ec;
+ this->get_service().wait(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "wait");
+ }
+
+ /// Perform a blocking wait on the object handle.
+ /**
+ * This function is used to wait for the object handle to be set to the
+ * signalled state. This function blocks and does not return until the object
+ * handle has been set to the signalled state.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ void wait(asio::error_code& ec)
+ {
+ this->get_service().wait(this->get_implementation(), ec);
+ }
+
+ /// Start an asynchronous wait on the object handle.
+ /**
+ * This function is be used to initiate an asynchronous wait against the
+ * object handle. It always returns immediately.
+ *
+ * @param handler The handler to be called when the object handle is set to
+ * the signalled state. Copies will be made of the handler as required. The
+ * function signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error // Result of operation.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ */
+ template <typename WaitHandler>
+ ASIO_INITFN_RESULT_TYPE(WaitHandler,
+ void (asio::error_code))
+ async_wait(ASIO_MOVE_ARG(WaitHandler) handler)
+ {
+ asio::async_completion<WaitHandler,
+ void (asio::error_code)> init(handler);
+
+ this->get_service().async_wait(this->get_implementation(),
+ init.completion_handler);
+
+ return init.result.get();
+ }
+};
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#undef ASIO_SVC_T
+
+#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // ASIO_WINDOWS_OBJECT_HANDLE_HPP