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+//
+// detail/completion_handler.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_DETAIL_COMPLETION_HANDLER_HPP
+#define ASIO_DETAIL_COMPLETION_HANDLER_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include "asio/detail/fenced_block.hpp"
+#include "asio/detail/handler_alloc_helpers.hpp"
+#include "asio/detail/handler_work.hpp"
+#include "asio/detail/memory.hpp"
+#include "asio/detail/operation.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace detail {
+
+template <typename Handler>
+class completion_handler : public operation
+{
+public:
+ ASIO_DEFINE_HANDLER_PTR(completion_handler);
+
+ completion_handler(Handler& h)
+ : operation(&completion_handler::do_complete),
+ handler_(ASIO_MOVE_CAST(Handler)(h))
+ {
+ handler_work<Handler>::start(handler_);
+ }
+
+ static void do_complete(void* owner, operation* base,
+ const asio::error_code& /*ec*/,
+ std::size_t /*bytes_transferred*/)
+ {
+ // Take ownership of the handler object.
+ completion_handler* h(static_cast<completion_handler*>(base));
+ ptr p = { asio::detail::addressof(h->handler_), h, h };
+ handler_work<Handler> w(h->handler_);
+
+ ASIO_HANDLER_COMPLETION((*h));
+
+ // Make a copy of the handler so that the memory can be deallocated before
+ // the upcall is made. Even if we're not about to make an upcall, a
+ // sub-object of the handler may be the true owner of the memory associated
+ // with the handler. Consequently, a local copy of the handler is required
+ // to ensure that any owning sub-object remains valid until after we have
+ // deallocated the memory here.
+ Handler handler(ASIO_MOVE_CAST(Handler)(h->handler_));
+ p.h = asio::detail::addressof(handler);
+ p.reset();
+
+ // Make the upcall if required.
+ if (owner)
+ {
+ fenced_block b(fenced_block::half);
+ ASIO_HANDLER_INVOCATION_BEGIN(());
+ w.complete(handler, handler);
+ ASIO_HANDLER_INVOCATION_END;
+ }
+ }
+
+private:
+ Handler handler_;
+};
+
+} // namespace detail
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_DETAIL_COMPLETION_HANDLER_HPP