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Diffstat (limited to 'lib/asio/coroutine.hpp')
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diff --git a/lib/asio/coroutine.hpp b/lib/asio/coroutine.hpp deleted file mode 100644 index cd2d99e..0000000 --- a/lib/asio/coroutine.hpp +++ /dev/null @@ -1,328 +0,0 @@ -// -// coroutine.hpp -// ~~~~~~~~~~~~~ -// -// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) -// -// Distributed under the Boost Software License, Version 1.0. (See accompanying -// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -// - -#ifndef ASIO_COROUTINE_HPP -#define ASIO_COROUTINE_HPP - -namespace asio { -namespace detail { - -class coroutine_ref; - -} // namespace detail - -/// Provides support for implementing stackless coroutines. -/** - * The @c coroutine class may be used to implement stackless coroutines. The - * class itself is used to store the current state of the coroutine. - * - * Coroutines are copy-constructible and assignable, and the space overhead is - * a single int. They can be used as a base class: - * - * @code class session : coroutine - * { - * ... - * }; @endcode - * - * or as a data member: - * - * @code class session - * { - * ... - * coroutine coro_; - * }; @endcode - * - * or even bound in as a function argument using lambdas or @c bind(). The - * important thing is that as the application maintains a copy of the object - * for as long as the coroutine must be kept alive. - * - * @par Pseudo-keywords - * - * A coroutine is used in conjunction with certain "pseudo-keywords", which - * are implemented as macros. These macros are defined by a header file: - * - * @code #include <asio/yield.hpp>@endcode - * - * and may conversely be undefined as follows: - * - * @code #include <asio/unyield.hpp>@endcode - * - * <b>reenter</b> - * - * The @c reenter macro is used to define the body of a coroutine. It takes a - * single argument: a pointer or reference to a coroutine object. For example, - * if the base class is a coroutine object you may write: - * - * @code reenter (this) - * { - * ... coroutine body ... - * } @endcode - * - * and if a data member or other variable you can write: - * - * @code reenter (coro_) - * { - * ... coroutine body ... - * } @endcode - * - * When @c reenter is executed at runtime, control jumps to the location of the - * last @c yield or @c fork. - * - * The coroutine body may also be a single statement, such as: - * - * @code reenter (this) for (;;) - * { - * ... - * } @endcode - * - * @b Limitation: The @c reenter macro is implemented using a switch. This - * means that you must take care when using local variables within the - * coroutine body. The local variable is not allowed in a position where - * reentering the coroutine could bypass the variable definition. - * - * <b>yield <em>statement</em></b> - * - * This form of the @c yield keyword is often used with asynchronous operations: - * - * @code yield socket_->async_read_some(buffer(*buffer_), *this); @endcode - * - * This divides into four logical steps: - * - * @li @c yield saves the current state of the coroutine. - * @li The statement initiates the asynchronous operation. - * @li The resume point is defined immediately following the statement. - * @li Control is transferred to the end of the coroutine body. - * - * When the asynchronous operation completes, the function object is invoked - * and @c reenter causes control to transfer to the resume point. It is - * important to remember to carry the coroutine state forward with the - * asynchronous operation. In the above snippet, the current class is a - * function object object with a coroutine object as base class or data member. - * - * The statement may also be a compound statement, and this permits us to - * define local variables with limited scope: - * - * @code yield - * { - * mutable_buffers_1 b = buffer(*buffer_); - * socket_->async_read_some(b, *this); - * } @endcode - * - * <b>yield return <em>expression</em> ;</b> - * - * This form of @c yield is often used in generators or coroutine-based parsers. - * For example, the function object: - * - * @code struct interleave : coroutine - * { - * istream& is1; - * istream& is2; - * char operator()(char c) - * { - * reenter (this) for (;;) - * { - * yield return is1.get(); - * yield return is2.get(); - * } - * } - * }; @endcode - * - * defines a trivial coroutine that interleaves the characters from two input - * streams. - * - * This type of @c yield divides into three logical steps: - * - * @li @c yield saves the current state of the coroutine. - * @li The resume point is defined immediately following the semicolon. - * @li The value of the expression is returned from the function. - * - * <b>yield ;</b> - * - * This form of @c yield is equivalent to the following steps: - * - * @li @c yield saves the current state of the coroutine. - * @li The resume point is defined immediately following the semicolon. - * @li Control is transferred to the end of the coroutine body. - * - * This form might be applied when coroutines are used for cooperative - * threading and scheduling is explicitly managed. For example: - * - * @code struct task : coroutine - * { - * ... - * void operator()() - * { - * reenter (this) - * { - * while (... not finished ...) - * { - * ... do something ... - * yield; - * ... do some more ... - * yield; - * } - * } - * } - * ... - * }; - * ... - * task t1, t2; - * for (;;) - * { - * t1(); - * t2(); - * } @endcode - * - * <b>yield break ;</b> - * - * The final form of @c yield is used to explicitly terminate the coroutine. - * This form is comprised of two steps: - * - * @li @c yield sets the coroutine state to indicate termination. - * @li Control is transferred to the end of the coroutine body. - * - * Once terminated, calls to is_complete() return true and the coroutine cannot - * be reentered. - * - * Note that a coroutine may also be implicitly terminated if the coroutine - * body is exited without a yield, e.g. by return, throw or by running to the - * end of the body. - * - * <b>fork <em>statement</em></b> - * - * The @c fork pseudo-keyword is used when "forking" a coroutine, i.e. splitting - * it into two (or more) copies. One use of @c fork is in a server, where a new - * coroutine is created to handle each client connection: - * - * @code reenter (this) - * { - * do - * { - * socket_.reset(new tcp::socket(io_context_)); - * yield acceptor->async_accept(*socket_, *this); - * fork server(*this)(); - * } while (is_parent()); - * ... client-specific handling follows ... - * } @endcode - * - * The logical steps involved in a @c fork are: - * - * @li @c fork saves the current state of the coroutine. - * @li The statement creates a copy of the coroutine and either executes it - * immediately or schedules it for later execution. - * @li The resume point is defined immediately following the semicolon. - * @li For the "parent", control immediately continues from the next line. - * - * The functions is_parent() and is_child() can be used to differentiate - * between parent and child. You would use these functions to alter subsequent - * control flow. - * - * Note that @c fork doesn't do the actual forking by itself. It is the - * application's responsibility to create a clone of the coroutine and call it. - * The clone can be called immediately, as above, or scheduled for delayed - * execution using something like io_context::post(). - * - * @par Alternate macro names - * - * If preferred, an application can use macro names that follow a more typical - * naming convention, rather than the pseudo-keywords. These are: - * - * @li @c ASIO_CORO_REENTER instead of @c reenter - * @li @c ASIO_CORO_YIELD instead of @c yield - * @li @c ASIO_CORO_FORK instead of @c fork - */ -class coroutine -{ -public: - /// Constructs a coroutine in its initial state. - coroutine() : value_(0) {} - - /// Returns true if the coroutine is the child of a fork. - bool is_child() const { return value_ < 0; } - - /// Returns true if the coroutine is the parent of a fork. - bool is_parent() const { return !is_child(); } - - /// Returns true if the coroutine has reached its terminal state. - bool is_complete() const { return value_ == -1; } - -private: - friend class detail::coroutine_ref; - int value_; -}; - - -namespace detail { - -class coroutine_ref -{ -public: - coroutine_ref(coroutine& c) : value_(c.value_), modified_(false) {} - coroutine_ref(coroutine* c) : value_(c->value_), modified_(false) {} - ~coroutine_ref() { if (!modified_) value_ = -1; } - operator int() const { return value_; } - int& operator=(int v) { modified_ = true; return value_ = v; } -private: - void operator=(const coroutine_ref&); - int& value_; - bool modified_; -}; - -} // namespace detail -} // namespace asio - -#define ASIO_CORO_REENTER(c) \ - switch (::asio::detail::coroutine_ref _coro_value = c) \ - case -1: if (_coro_value) \ - { \ - goto terminate_coroutine; \ - terminate_coroutine: \ - _coro_value = -1; \ - goto bail_out_of_coroutine; \ - bail_out_of_coroutine: \ - break; \ - } \ - else /* fall-through */ case 0: - -#define ASIO_CORO_YIELD_IMPL(n) \ - for (_coro_value = (n);;) \ - if (_coro_value == 0) \ - { \ - case (n): ; \ - break; \ - } \ - else \ - switch (_coro_value ? 0 : 1) \ - for (;;) \ - /* fall-through */ case -1: if (_coro_value) \ - goto terminate_coroutine; \ - else for (;;) \ - /* fall-through */ case 1: if (_coro_value) \ - goto bail_out_of_coroutine; \ - else /* fall-through */ case 0: - -#define ASIO_CORO_FORK_IMPL(n) \ - for (_coro_value = -(n);; _coro_value = (n)) \ - if (_coro_value == (n)) \ - { \ - case -(n): ; \ - break; \ - } \ - else - -#if defined(_MSC_VER) -# define ASIO_CORO_YIELD ASIO_CORO_YIELD_IMPL(__COUNTER__ + 1) -# define ASIO_CORO_FORK ASIO_CORO_FORK_IMPL(__COUNTER__ + 1) -#else // defined(_MSC_VER) -# define ASIO_CORO_YIELD ASIO_CORO_YIELD_IMPL(__LINE__) -# define ASIO_CORO_FORK ASIO_CORO_FORK_IMPL(__LINE__) -#endif // defined(_MSC_VER) - -#endif // ASIO_COROUTINE_HPP |