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+//
+// basic_socket.hpp
+// ~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_BASIC_SOCKET_HPP
+#define ASIO_BASIC_SOCKET_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include "asio/async_result.hpp"
+#include "asio/basic_io_object.hpp"
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/detail/type_traits.hpp"
+#include "asio/error.hpp"
+#include "asio/post.hpp"
+#include "asio/socket_base.hpp"
+
+#if defined(ASIO_HAS_MOVE)
+# include <utility>
+#endif // defined(ASIO_HAS_MOVE)
+
+#if !defined(ASIO_ENABLE_OLD_SERVICES)
+# if defined(ASIO_WINDOWS_RUNTIME)
+# include "asio/detail/winrt_ssocket_service.hpp"
+# define ASIO_SVC_T detail::winrt_ssocket_service<Protocol>
+# elif defined(ASIO_HAS_IOCP)
+# include "asio/detail/win_iocp_socket_service.hpp"
+# define ASIO_SVC_T detail::win_iocp_socket_service<Protocol>
+# else
+# include "asio/detail/reactive_socket_service.hpp"
+# define ASIO_SVC_T detail::reactive_socket_service<Protocol>
+# endif
+#endif // !defined(ASIO_ENABLE_OLD_SERVICES)
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+
+/// Provides socket functionality.
+/**
+ * The basic_socket class template provides functionality that is common to both
+ * stream-oriented and datagram-oriented sockets.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename Protocol ASIO_SVC_TPARAM>
+class basic_socket
+ : ASIO_SVC_ACCESS basic_io_object<ASIO_SVC_T>,
+ public socket_base
+{
+public:
+ /// The type of the executor associated with the object.
+ typedef io_context::executor_type executor_type;
+
+ /// The native representation of a socket.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef typename ASIO_SVC_T::native_handle_type native_handle_type;
+#endif
+
+ /// The protocol type.
+ typedef Protocol protocol_type;
+
+ /// The endpoint type.
+ typedef typename Protocol::endpoint endpoint_type;
+
+#if !defined(ASIO_NO_EXTENSIONS)
+ /// A basic_socket is always the lowest layer.
+ typedef basic_socket<Protocol ASIO_SVC_TARG> lowest_layer_type;
+#endif // !defined(ASIO_NO_EXTENSIONS)
+
+ /// Construct a basic_socket without opening it.
+ /**
+ * This constructor creates a socket without opening it.
+ *
+ * @param io_context The io_context object that the socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ */
+ explicit basic_socket(asio::io_context& io_context)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ }
+
+ /// Construct and open a basic_socket.
+ /**
+ * This constructor creates and opens a socket.
+ *
+ * @param io_context The io_context object that the socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ *
+ * @param protocol An object specifying protocol parameters to be used.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_socket(asio::io_context& io_context,
+ const protocol_type& protocol)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ asio::error_code ec;
+ this->get_service().open(this->get_implementation(), protocol, ec);
+ asio::detail::throw_error(ec, "open");
+ }
+
+ /// Construct a basic_socket, opening it and binding it to the given local
+ /// endpoint.
+ /**
+ * This constructor creates a socket and automatically opens it bound to the
+ * specified endpoint on the local machine. The protocol used is the protocol
+ * associated with the given endpoint.
+ *
+ * @param io_context The io_context object that the socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ *
+ * @param endpoint An endpoint on the local machine to which the socket will
+ * be bound.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_socket(asio::io_context& io_context,
+ const endpoint_type& endpoint)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ asio::error_code ec;
+ const protocol_type protocol = endpoint.protocol();
+ this->get_service().open(this->get_implementation(), protocol, ec);
+ asio::detail::throw_error(ec, "open");
+ this->get_service().bind(this->get_implementation(), endpoint, ec);
+ asio::detail::throw_error(ec, "bind");
+ }
+
+ /// Construct a basic_socket on an existing native socket.
+ /**
+ * This constructor creates a socket object to hold an existing native socket.
+ *
+ * @param io_context The io_context object that the socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ *
+ * @param protocol An object specifying protocol parameters to be used.
+ *
+ * @param native_socket A native socket.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_socket(asio::io_context& io_context,
+ const protocol_type& protocol, const native_handle_type& native_socket)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(),
+ protocol, native_socket, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a basic_socket from another.
+ /**
+ * This constructor moves a socket from one object to another.
+ *
+ * @param other The other basic_socket object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_socket(io_context&) constructor.
+ */
+ basic_socket(basic_socket&& other)
+ : basic_io_object<ASIO_SVC_T>(std::move(other))
+ {
+ }
+
+ /// Move-assign a basic_socket from another.
+ /**
+ * This assignment operator moves a socket from one object to another.
+ *
+ * @param other The other basic_socket object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_socket(io_context&) constructor.
+ */
+ basic_socket& operator=(basic_socket&& other)
+ {
+ basic_io_object<ASIO_SVC_T>::operator=(std::move(other));
+ return *this;
+ }
+
+ // All sockets have access to each other's implementations.
+ template <typename Protocol1 ASIO_SVC_TPARAM1>
+ friend class basic_socket;
+
+ /// Move-construct a basic_socket from a socket of another protocol type.
+ /**
+ * This constructor moves a socket from one object to another.
+ *
+ * @param other The other basic_socket object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_socket(io_context&) constructor.
+ */
+ template <typename Protocol1 ASIO_SVC_TPARAM1>
+ basic_socket(basic_socket<Protocol1 ASIO_SVC_TARG1>&& other,
+ typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 0)
+ : basic_io_object<ASIO_SVC_T>(
+ other.get_service(), other.get_implementation())
+ {
+ }
+
+ /// Move-assign a basic_socket from a socket of another protocol type.
+ /**
+ * This assignment operator moves a socket from one object to another.
+ *
+ * @param other The other basic_socket object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_socket(io_context&) constructor.
+ */
+ template <typename Protocol1 ASIO_SVC_TPARAM1>
+ typename enable_if<is_convertible<Protocol1, Protocol>::value,
+ basic_socket>::type& operator=(
+ basic_socket<Protocol1 ASIO_SVC_TARG1>&& other)
+ {
+ basic_socket tmp(std::move(other));
+ basic_io_object<ASIO_SVC_T>::operator=(std::move(tmp));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ // These functions are provided by basic_io_object<>.
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+#if !defined(ASIO_NO_DEPRECATED)
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_context()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_context();
+ }
+
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_service()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_service();
+ }
+#endif // !defined(ASIO_NO_DEPRECATED)
+
+ /// Get the executor associated with the object.
+ executor_type get_executor() ASIO_NOEXCEPT
+ {
+ return basic_io_object<ASIO_SVC_T>::get_executor();
+ }
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if !defined(ASIO_NO_EXTENSIONS)
+ /// Get a reference to the lowest layer.
+ /**
+ * This function returns a reference to the lowest layer in a stack of
+ * layers. Since a basic_socket cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A reference to the lowest layer in the stack of layers. Ownership
+ * is not transferred to the caller.
+ */
+ lowest_layer_type& lowest_layer()
+ {
+ return *this;
+ }
+
+ /// Get a const reference to the lowest layer.
+ /**
+ * This function returns a const reference to the lowest layer in a stack of
+ * layers. Since a basic_socket cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A const reference to the lowest layer in the stack of layers.
+ * Ownership is not transferred to the caller.
+ */
+ const lowest_layer_type& lowest_layer() const
+ {
+ return *this;
+ }
+#endif // !defined(ASIO_NO_EXTENSIONS)
+
+ /// Open the socket using the specified protocol.
+ /**
+ * This function opens the socket so that it will use the specified protocol.
+ *
+ * @param protocol An object specifying protocol parameters to be used.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * socket.open(asio::ip::tcp::v4());
+ * @endcode
+ */
+ void open(const protocol_type& protocol = protocol_type())
+ {
+ asio::error_code ec;
+ this->get_service().open(this->get_implementation(), protocol, ec);
+ asio::detail::throw_error(ec, "open");
+ }
+
+ /// Open the socket using the specified protocol.
+ /**
+ * This function opens the socket so that it will use the specified protocol.
+ *
+ * @param protocol An object specifying which protocol is to be used.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * asio::error_code ec;
+ * socket.open(asio::ip::tcp::v4(), ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ */
+ ASIO_SYNC_OP_VOID open(const protocol_type& protocol,
+ asio::error_code& ec)
+ {
+ this->get_service().open(this->get_implementation(), protocol, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Assign an existing native socket to the socket.
+ /*
+ * This function opens the socket to hold an existing native socket.
+ *
+ * @param protocol An object specifying which protocol is to be used.
+ *
+ * @param native_socket A native socket.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void assign(const protocol_type& protocol,
+ const native_handle_type& native_socket)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(),
+ protocol, native_socket, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+ /// Assign an existing native socket to the socket.
+ /*
+ * This function opens the socket to hold an existing native socket.
+ *
+ * @param protocol An object specifying which protocol is to be used.
+ *
+ * @param native_socket A native socket.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID assign(const protocol_type& protocol,
+ const native_handle_type& native_socket, asio::error_code& ec)
+ {
+ this->get_service().assign(this->get_implementation(),
+ protocol, native_socket, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the socket is open.
+ bool is_open() const
+ {
+ return this->get_service().is_open(this->get_implementation());
+ }
+
+ /// Close the socket.
+ /**
+ * This function is used to close the socket. Any asynchronous send, receive
+ * or connect operations will be cancelled immediately, and will complete
+ * with the asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure. Note that, even if
+ * the function indicates an error, the underlying descriptor is closed.
+ *
+ * @note For portable behaviour with respect to graceful closure of a
+ * connected socket, call shutdown() before closing the socket.
+ */
+ void close()
+ {
+ asio::error_code ec;
+ this->get_service().close(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "close");
+ }
+
+ /// Close the socket.
+ /**
+ * This function is used to close the socket. Any asynchronous send, receive
+ * or connect operations will be cancelled immediately, and will complete
+ * with the asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any. Note that, even if
+ * the function indicates an error, the underlying descriptor is closed.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::error_code ec;
+ * socket.close(ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ *
+ * @note For portable behaviour with respect to graceful closure of a
+ * connected socket, call shutdown() before closing the socket.
+ */
+ ASIO_SYNC_OP_VOID close(asio::error_code& ec)
+ {
+ this->get_service().close(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Release ownership of the underlying native socket.
+ /**
+ * This function causes all outstanding asynchronous connect, send and receive
+ * operations to finish immediately, and the handlers for cancelled operations
+ * will be passed the asio::error::operation_aborted error. Ownership
+ * of the native socket is then transferred to the caller.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @note This function is unsupported on Windows versions prior to Windows
+ * 8.1, and will fail with asio::error::operation_not_supported on
+ * these platforms.
+ */
+#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
+ && (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0603)
+ __declspec(deprecated("This function always fails with "
+ "operation_not_supported when used on Windows versions "
+ "prior to Windows 8.1."))
+#endif
+ native_handle_type release()
+ {
+ asio::error_code ec;
+ native_handle_type s = this->get_service().release(
+ this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "release");
+ return s;
+ }
+
+ /// Release ownership of the underlying native socket.
+ /**
+ * This function causes all outstanding asynchronous connect, send and receive
+ * operations to finish immediately, and the handlers for cancelled operations
+ * will be passed the asio::error::operation_aborted error. Ownership
+ * of the native socket is then transferred to the caller.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @note This function is unsupported on Windows versions prior to Windows
+ * 8.1, and will fail with asio::error::operation_not_supported on
+ * these platforms.
+ */
+#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
+ && (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0603)
+ __declspec(deprecated("This function always fails with "
+ "operation_not_supported when used on Windows versions "
+ "prior to Windows 8.1."))
+#endif
+ native_handle_type release(asio::error_code& ec)
+ {
+ return this->get_service().release(this->get_implementation(), ec);
+ }
+
+ /// Get the native socket representation.
+ /**
+ * This function may be used to obtain the underlying representation of the
+ * socket. This is intended to allow access to native socket functionality
+ * that is not otherwise provided.
+ */
+ native_handle_type native_handle()
+ {
+ return this->get_service().native_handle(this->get_implementation());
+ }
+
+ /// Cancel all asynchronous operations associated with the socket.
+ /**
+ * This function causes all outstanding asynchronous connect, send and receive
+ * operations to finish immediately, and the handlers for cancelled operations
+ * will be passed the asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @note Calls to cancel() will always fail with
+ * asio::error::operation_not_supported when run on Windows XP, Windows
+ * Server 2003, and earlier versions of Windows, unless
+ * ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
+ * two issues that should be considered before enabling its use:
+ *
+ * @li It will only cancel asynchronous operations that were initiated in the
+ * current thread.
+ *
+ * @li It can appear to complete without error, but the request to cancel the
+ * unfinished operations may be silently ignored by the operating system.
+ * Whether it works or not seems to depend on the drivers that are installed.
+ *
+ * For portable cancellation, consider using one of the following
+ * alternatives:
+ *
+ * @li Disable asio's I/O completion port backend by defining
+ * ASIO_DISABLE_IOCP.
+ *
+ * @li Use the close() function to simultaneously cancel the outstanding
+ * operations and close the socket.
+ *
+ * When running on Windows Vista, Windows Server 2008, and later, the
+ * CancelIoEx function is always used. This function does not have the
+ * problems described above.
+ */
+#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
+ && (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
+ && !defined(ASIO_ENABLE_CANCELIO)
+ __declspec(deprecated("By default, this function always fails with "
+ "operation_not_supported when used on Windows XP, Windows Server 2003, "
+ "or earlier. Consult documentation for details."))
+#endif
+ void cancel()
+ {
+ asio::error_code ec;
+ this->get_service().cancel(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "cancel");
+ }
+
+ /// Cancel all asynchronous operations associated with the socket.
+ /**
+ * This function causes all outstanding asynchronous connect, send and receive
+ * operations to finish immediately, and the handlers for cancelled operations
+ * will be passed the asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @note Calls to cancel() will always fail with
+ * asio::error::operation_not_supported when run on Windows XP, Windows
+ * Server 2003, and earlier versions of Windows, unless
+ * ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
+ * two issues that should be considered before enabling its use:
+ *
+ * @li It will only cancel asynchronous operations that were initiated in the
+ * current thread.
+ *
+ * @li It can appear to complete without error, but the request to cancel the
+ * unfinished operations may be silently ignored by the operating system.
+ * Whether it works or not seems to depend on the drivers that are installed.
+ *
+ * For portable cancellation, consider using one of the following
+ * alternatives:
+ *
+ * @li Disable asio's I/O completion port backend by defining
+ * ASIO_DISABLE_IOCP.
+ *
+ * @li Use the close() function to simultaneously cancel the outstanding
+ * operations and close the socket.
+ *
+ * When running on Windows Vista, Windows Server 2008, and later, the
+ * CancelIoEx function is always used. This function does not have the
+ * problems described above.
+ */
+#if defined(ASIO_MSVC) && (ASIO_MSVC >= 1400) \
+ && (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
+ && !defined(ASIO_ENABLE_CANCELIO)
+ __declspec(deprecated("By default, this function always fails with "
+ "operation_not_supported when used on Windows XP, Windows Server 2003, "
+ "or earlier. Consult documentation for details."))
+#endif
+ ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
+ {
+ this->get_service().cancel(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the socket is at the out-of-band data mark.
+ /**
+ * This function is used to check whether the socket input is currently
+ * positioned at the out-of-band data mark.
+ *
+ * @return A bool indicating whether the socket is at the out-of-band data
+ * mark.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ bool at_mark() const
+ {
+ asio::error_code ec;
+ bool b = this->get_service().at_mark(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "at_mark");
+ return b;
+ }
+
+ /// Determine whether the socket is at the out-of-band data mark.
+ /**
+ * This function is used to check whether the socket input is currently
+ * positioned at the out-of-band data mark.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @return A bool indicating whether the socket is at the out-of-band data
+ * mark.
+ */
+ bool at_mark(asio::error_code& ec) const
+ {
+ return this->get_service().at_mark(this->get_implementation(), ec);
+ }
+
+ /// Determine the number of bytes available for reading.
+ /**
+ * This function is used to determine the number of bytes that may be read
+ * without blocking.
+ *
+ * @return The number of bytes that may be read without blocking, or 0 if an
+ * error occurs.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ std::size_t available() const
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().available(
+ this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "available");
+ return s;
+ }
+
+ /// Determine the number of bytes available for reading.
+ /**
+ * This function is used to determine the number of bytes that may be read
+ * without blocking.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @return The number of bytes that may be read without blocking, or 0 if an
+ * error occurs.
+ */
+ std::size_t available(asio::error_code& ec) const
+ {
+ return this->get_service().available(this->get_implementation(), ec);
+ }
+
+ /// Bind the socket to the given local endpoint.
+ /**
+ * This function binds the socket to the specified endpoint on the local
+ * machine.
+ *
+ * @param endpoint An endpoint on the local machine to which the socket will
+ * be bound.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * socket.open(asio::ip::tcp::v4());
+ * socket.bind(asio::ip::tcp::endpoint(
+ * asio::ip::tcp::v4(), 12345));
+ * @endcode
+ */
+ void bind(const endpoint_type& endpoint)
+ {
+ asio::error_code ec;
+ this->get_service().bind(this->get_implementation(), endpoint, ec);
+ asio::detail::throw_error(ec, "bind");
+ }
+
+ /// Bind the socket to the given local endpoint.
+ /**
+ * This function binds the socket to the specified endpoint on the local
+ * machine.
+ *
+ * @param endpoint An endpoint on the local machine to which the socket will
+ * be bound.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * socket.open(asio::ip::tcp::v4());
+ * asio::error_code ec;
+ * socket.bind(asio::ip::tcp::endpoint(
+ * asio::ip::tcp::v4(), 12345), ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ */
+ ASIO_SYNC_OP_VOID bind(const endpoint_type& endpoint,
+ asio::error_code& ec)
+ {
+ this->get_service().bind(this->get_implementation(), endpoint, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Connect the socket to the specified endpoint.
+ /**
+ * This function is used to connect a socket to the specified remote endpoint.
+ * The function call will block until the connection is successfully made or
+ * an error occurs.
+ *
+ * The socket is automatically opened if it is not already open. If the
+ * connect fails, and the socket was automatically opened, the socket is
+ * not returned to the closed state.
+ *
+ * @param peer_endpoint The remote endpoint to which the socket will be
+ * connected.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * asio::ip::tcp::endpoint endpoint(
+ * asio::ip::address::from_string("1.2.3.4"), 12345);
+ * socket.connect(endpoint);
+ * @endcode
+ */
+ void connect(const endpoint_type& peer_endpoint)
+ {
+ asio::error_code ec;
+ if (!is_open())
+ {
+ this->get_service().open(this->get_implementation(),
+ peer_endpoint.protocol(), ec);
+ asio::detail::throw_error(ec, "connect");
+ }
+ this->get_service().connect(this->get_implementation(), peer_endpoint, ec);
+ asio::detail::throw_error(ec, "connect");
+ }
+
+ /// Connect the socket to the specified endpoint.
+ /**
+ * This function is used to connect a socket to the specified remote endpoint.
+ * The function call will block until the connection is successfully made or
+ * an error occurs.
+ *
+ * The socket is automatically opened if it is not already open. If the
+ * connect fails, and the socket was automatically opened, the socket is
+ * not returned to the closed state.
+ *
+ * @param peer_endpoint The remote endpoint to which the socket will be
+ * connected.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * asio::ip::tcp::endpoint endpoint(
+ * asio::ip::address::from_string("1.2.3.4"), 12345);
+ * asio::error_code ec;
+ * socket.connect(endpoint, ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ */
+ ASIO_SYNC_OP_VOID connect(const endpoint_type& peer_endpoint,
+ asio::error_code& ec)
+ {
+ if (!is_open())
+ {
+ this->get_service().open(this->get_implementation(),
+ peer_endpoint.protocol(), ec);
+ if (ec)
+ {
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+ }
+
+ this->get_service().connect(this->get_implementation(), peer_endpoint, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Start an asynchronous connect.
+ /**
+ * This function is used to asynchronously connect a socket to the specified
+ * remote endpoint. The function call always returns immediately.
+ *
+ * The socket is automatically opened if it is not already open. If the
+ * connect fails, and the socket was automatically opened, the socket is
+ * not returned to the closed state.
+ *
+ * @param peer_endpoint The remote endpoint to which the socket will be
+ * connected. Copies will be made of the endpoint object as required.
+ *
+ * @param handler The handler to be called when the connection operation
+ * completes. Copies will be made of the handler as required. The function
+ * signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error // Result of operation
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @par Example
+ * @code
+ * void connect_handler(const asio::error_code& error)
+ * {
+ * if (!error)
+ * {
+ * // Connect succeeded.
+ * }
+ * }
+ *
+ * ...
+ *
+ * asio::ip::tcp::socket socket(io_context);
+ * asio::ip::tcp::endpoint endpoint(
+ * asio::ip::address::from_string("1.2.3.4"), 12345);
+ * socket.async_connect(endpoint, connect_handler);
+ * @endcode
+ */
+ template <typename ConnectHandler>
+ ASIO_INITFN_RESULT_TYPE(ConnectHandler,
+ void (asio::error_code))
+ async_connect(const endpoint_type& peer_endpoint,
+ ASIO_MOVE_ARG(ConnectHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ConnectHandler.
+ ASIO_CONNECT_HANDLER_CHECK(ConnectHandler, handler) type_check;
+
+ if (!is_open())
+ {
+ asio::error_code ec;
+ const protocol_type protocol = peer_endpoint.protocol();
+ this->get_service().open(this->get_implementation(), protocol, ec);
+ if (ec)
+ {
+ async_completion<ConnectHandler,
+ void (asio::error_code)> init(handler);
+
+ asio::post(this->get_executor(),
+ asio::detail::bind_handler(
+ ASIO_MOVE_CAST(ASIO_HANDLER_TYPE(
+ ConnectHandler, void (asio::error_code)))(
+ init.completion_handler), ec));
+
+ return init.result.get();
+ }
+ }
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_connect(this->get_implementation(),
+ peer_endpoint, ASIO_MOVE_CAST(ConnectHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<ConnectHandler,
+ void (asio::error_code)> init(handler);
+
+ this->get_service().async_connect(
+ this->get_implementation(), peer_endpoint, init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Set an option on the socket.
+ /**
+ * This function is used to set an option on the socket.
+ *
+ * @param option The new option value to be set on the socket.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @sa SettableSocketOption @n
+ * asio::socket_base::broadcast @n
+ * asio::socket_base::do_not_route @n
+ * asio::socket_base::keep_alive @n
+ * asio::socket_base::linger @n
+ * asio::socket_base::receive_buffer_size @n
+ * asio::socket_base::receive_low_watermark @n
+ * asio::socket_base::reuse_address @n
+ * asio::socket_base::send_buffer_size @n
+ * asio::socket_base::send_low_watermark @n
+ * asio::ip::multicast::join_group @n
+ * asio::ip::multicast::leave_group @n
+ * asio::ip::multicast::enable_loopback @n
+ * asio::ip::multicast::outbound_interface @n
+ * asio::ip::multicast::hops @n
+ * asio::ip::tcp::no_delay
+ *
+ * @par Example
+ * Setting the IPPROTO_TCP/TCP_NODELAY option:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::no_delay option(true);
+ * socket.set_option(option);
+ * @endcode
+ */
+ template <typename SettableSocketOption>
+ void set_option(const SettableSocketOption& option)
+ {
+ asio::error_code ec;
+ this->get_service().set_option(this->get_implementation(), option, ec);
+ asio::detail::throw_error(ec, "set_option");
+ }
+
+ /// Set an option on the socket.
+ /**
+ * This function is used to set an option on the socket.
+ *
+ * @param option The new option value to be set on the socket.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @sa SettableSocketOption @n
+ * asio::socket_base::broadcast @n
+ * asio::socket_base::do_not_route @n
+ * asio::socket_base::keep_alive @n
+ * asio::socket_base::linger @n
+ * asio::socket_base::receive_buffer_size @n
+ * asio::socket_base::receive_low_watermark @n
+ * asio::socket_base::reuse_address @n
+ * asio::socket_base::send_buffer_size @n
+ * asio::socket_base::send_low_watermark @n
+ * asio::ip::multicast::join_group @n
+ * asio::ip::multicast::leave_group @n
+ * asio::ip::multicast::enable_loopback @n
+ * asio::ip::multicast::outbound_interface @n
+ * asio::ip::multicast::hops @n
+ * asio::ip::tcp::no_delay
+ *
+ * @par Example
+ * Setting the IPPROTO_TCP/TCP_NODELAY option:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::no_delay option(true);
+ * asio::error_code ec;
+ * socket.set_option(option, ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ */
+ template <typename SettableSocketOption>
+ ASIO_SYNC_OP_VOID set_option(const SettableSocketOption& option,
+ asio::error_code& ec)
+ {
+ this->get_service().set_option(this->get_implementation(), option, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get an option from the socket.
+ /**
+ * This function is used to get the current value of an option on the socket.
+ *
+ * @param option The option value to be obtained from the socket.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @sa GettableSocketOption @n
+ * asio::socket_base::broadcast @n
+ * asio::socket_base::do_not_route @n
+ * asio::socket_base::keep_alive @n
+ * asio::socket_base::linger @n
+ * asio::socket_base::receive_buffer_size @n
+ * asio::socket_base::receive_low_watermark @n
+ * asio::socket_base::reuse_address @n
+ * asio::socket_base::send_buffer_size @n
+ * asio::socket_base::send_low_watermark @n
+ * asio::ip::multicast::join_group @n
+ * asio::ip::multicast::leave_group @n
+ * asio::ip::multicast::enable_loopback @n
+ * asio::ip::multicast::outbound_interface @n
+ * asio::ip::multicast::hops @n
+ * asio::ip::tcp::no_delay
+ *
+ * @par Example
+ * Getting the value of the SOL_SOCKET/SO_KEEPALIVE option:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::socket::keep_alive option;
+ * socket.get_option(option);
+ * bool is_set = option.value();
+ * @endcode
+ */
+ template <typename GettableSocketOption>
+ void get_option(GettableSocketOption& option) const
+ {
+ asio::error_code ec;
+ this->get_service().get_option(this->get_implementation(), option, ec);
+ asio::detail::throw_error(ec, "get_option");
+ }
+
+ /// Get an option from the socket.
+ /**
+ * This function is used to get the current value of an option on the socket.
+ *
+ * @param option The option value to be obtained from the socket.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @sa GettableSocketOption @n
+ * asio::socket_base::broadcast @n
+ * asio::socket_base::do_not_route @n
+ * asio::socket_base::keep_alive @n
+ * asio::socket_base::linger @n
+ * asio::socket_base::receive_buffer_size @n
+ * asio::socket_base::receive_low_watermark @n
+ * asio::socket_base::reuse_address @n
+ * asio::socket_base::send_buffer_size @n
+ * asio::socket_base::send_low_watermark @n
+ * asio::ip::multicast::join_group @n
+ * asio::ip::multicast::leave_group @n
+ * asio::ip::multicast::enable_loopback @n
+ * asio::ip::multicast::outbound_interface @n
+ * asio::ip::multicast::hops @n
+ * asio::ip::tcp::no_delay
+ *
+ * @par Example
+ * Getting the value of the SOL_SOCKET/SO_KEEPALIVE option:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::socket::keep_alive option;
+ * asio::error_code ec;
+ * socket.get_option(option, ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * bool is_set = option.value();
+ * @endcode
+ */
+ template <typename GettableSocketOption>
+ ASIO_SYNC_OP_VOID get_option(GettableSocketOption& option,
+ asio::error_code& ec) const
+ {
+ this->get_service().get_option(this->get_implementation(), option, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Perform an IO control command on the socket.
+ /**
+ * This function is used to execute an IO control command on the socket.
+ *
+ * @param command The IO control command to be performed on the socket.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @sa IoControlCommand @n
+ * asio::socket_base::bytes_readable @n
+ * asio::socket_base::non_blocking_io
+ *
+ * @par Example
+ * Getting the number of bytes ready to read:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::socket::bytes_readable command;
+ * socket.io_control(command);
+ * std::size_t bytes_readable = command.get();
+ * @endcode
+ */
+ template <typename IoControlCommand>
+ void io_control(IoControlCommand& command)
+ {
+ asio::error_code ec;
+ this->get_service().io_control(this->get_implementation(), command, ec);
+ asio::detail::throw_error(ec, "io_control");
+ }
+
+ /// Perform an IO control command on the socket.
+ /**
+ * This function is used to execute an IO control command on the socket.
+ *
+ * @param command The IO control command to be performed on the socket.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @sa IoControlCommand @n
+ * asio::socket_base::bytes_readable @n
+ * asio::socket_base::non_blocking_io
+ *
+ * @par Example
+ * Getting the number of bytes ready to read:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::socket::bytes_readable command;
+ * asio::error_code ec;
+ * socket.io_control(command, ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * std::size_t bytes_readable = command.get();
+ * @endcode
+ */
+ template <typename IoControlCommand>
+ ASIO_SYNC_OP_VOID io_control(IoControlCommand& command,
+ asio::error_code& ec)
+ {
+ this->get_service().io_control(this->get_implementation(), command, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Gets the non-blocking mode of the socket.
+ /**
+ * @returns @c true if the socket's synchronous operations will fail with
+ * asio::error::would_block if they are unable to perform the requested
+ * operation immediately. If @c false, synchronous operations will block
+ * until complete.
+ *
+ * @note The non-blocking mode has no effect on the behaviour of asynchronous
+ * operations. Asynchronous operations will never fail with the error
+ * asio::error::would_block.
+ */
+ bool non_blocking() const
+ {
+ return this->get_service().non_blocking(this->get_implementation());
+ }
+
+ /// Sets the non-blocking mode of the socket.
+ /**
+ * @param mode If @c true, the socket's synchronous operations will fail with
+ * asio::error::would_block if they are unable to perform the requested
+ * operation immediately. If @c false, synchronous operations will block
+ * until complete.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @note The non-blocking mode has no effect on the behaviour of asynchronous
+ * operations. Asynchronous operations will never fail with the error
+ * asio::error::would_block.
+ */
+ void non_blocking(bool mode)
+ {
+ asio::error_code ec;
+ this->get_service().non_blocking(this->get_implementation(), mode, ec);
+ asio::detail::throw_error(ec, "non_blocking");
+ }
+
+ /// Sets the non-blocking mode of the socket.
+ /**
+ * @param mode If @c true, the socket's synchronous operations will fail with
+ * asio::error::would_block if they are unable to perform the requested
+ * operation immediately. If @c false, synchronous operations will block
+ * until complete.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @note The non-blocking mode has no effect on the behaviour of asynchronous
+ * operations. Asynchronous operations will never fail with the error
+ * asio::error::would_block.
+ */
+ ASIO_SYNC_OP_VOID non_blocking(
+ bool mode, asio::error_code& ec)
+ {
+ this->get_service().non_blocking(this->get_implementation(), mode, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Gets the non-blocking mode of the native socket implementation.
+ /**
+ * This function is used to retrieve the non-blocking mode of the underlying
+ * native socket. This mode has no effect on the behaviour of the socket
+ * object's synchronous operations.
+ *
+ * @returns @c true if the underlying socket is in non-blocking mode and
+ * direct system calls may fail with asio::error::would_block (or the
+ * equivalent system error).
+ *
+ * @note The current non-blocking mode is cached by the socket object.
+ * Consequently, the return value may be incorrect if the non-blocking mode
+ * was set directly on the native socket.
+ *
+ * @par Example
+ * This function is intended to allow the encapsulation of arbitrary
+ * non-blocking system calls as asynchronous operations, in a way that is
+ * transparent to the user of the socket object. The following example
+ * illustrates how Linux's @c sendfile system call might be encapsulated:
+ * @code template <typename Handler>
+ * struct sendfile_op
+ * {
+ * tcp::socket& sock_;
+ * int fd_;
+ * Handler handler_;
+ * off_t offset_;
+ * std::size_t total_bytes_transferred_;
+ *
+ * // Function call operator meeting WriteHandler requirements.
+ * // Used as the handler for the async_write_some operation.
+ * void operator()(asio::error_code ec, std::size_t)
+ * {
+ * // Put the underlying socket into non-blocking mode.
+ * if (!ec)
+ * if (!sock_.native_non_blocking())
+ * sock_.native_non_blocking(true, ec);
+ *
+ * if (!ec)
+ * {
+ * for (;;)
+ * {
+ * // Try the system call.
+ * errno = 0;
+ * int n = ::sendfile(sock_.native_handle(), fd_, &offset_, 65536);
+ * ec = asio::error_code(n < 0 ? errno : 0,
+ * asio::error::get_system_category());
+ * total_bytes_transferred_ += ec ? 0 : n;
+ *
+ * // Retry operation immediately if interrupted by signal.
+ * if (ec == asio::error::interrupted)
+ * continue;
+ *
+ * // Check if we need to run the operation again.
+ * if (ec == asio::error::would_block
+ * || ec == asio::error::try_again)
+ * {
+ * // We have to wait for the socket to become ready again.
+ * sock_.async_wait(tcp::socket::wait_write, *this);
+ * return;
+ * }
+ *
+ * if (ec || n == 0)
+ * {
+ * // An error occurred, or we have reached the end of the file.
+ * // Either way we must exit the loop so we can call the handler.
+ * break;
+ * }
+ *
+ * // Loop around to try calling sendfile again.
+ * }
+ * }
+ *
+ * // Pass result back to user's handler.
+ * handler_(ec, total_bytes_transferred_);
+ * }
+ * };
+ *
+ * template <typename Handler>
+ * void async_sendfile(tcp::socket& sock, int fd, Handler h)
+ * {
+ * sendfile_op<Handler> op = { sock, fd, h, 0, 0 };
+ * sock.async_wait(tcp::socket::wait_write, op);
+ * } @endcode
+ */
+ bool native_non_blocking() const
+ {
+ return this->get_service().native_non_blocking(this->get_implementation());
+ }
+
+ /// Sets the non-blocking mode of the native socket implementation.
+ /**
+ * This function is used to modify the non-blocking mode of the underlying
+ * native socket. It has no effect on the behaviour of the socket object's
+ * synchronous operations.
+ *
+ * @param mode If @c true, the underlying socket is put into non-blocking
+ * mode and direct system calls may fail with asio::error::would_block
+ * (or the equivalent system error).
+ *
+ * @throws asio::system_error Thrown on failure. If the @c mode is
+ * @c false, but the current value of @c non_blocking() is @c true, this
+ * function fails with asio::error::invalid_argument, as the
+ * combination does not make sense.
+ *
+ * @par Example
+ * This function is intended to allow the encapsulation of arbitrary
+ * non-blocking system calls as asynchronous operations, in a way that is
+ * transparent to the user of the socket object. The following example
+ * illustrates how Linux's @c sendfile system call might be encapsulated:
+ * @code template <typename Handler>
+ * struct sendfile_op
+ * {
+ * tcp::socket& sock_;
+ * int fd_;
+ * Handler handler_;
+ * off_t offset_;
+ * std::size_t total_bytes_transferred_;
+ *
+ * // Function call operator meeting WriteHandler requirements.
+ * // Used as the handler for the async_write_some operation.
+ * void operator()(asio::error_code ec, std::size_t)
+ * {
+ * // Put the underlying socket into non-blocking mode.
+ * if (!ec)
+ * if (!sock_.native_non_blocking())
+ * sock_.native_non_blocking(true, ec);
+ *
+ * if (!ec)
+ * {
+ * for (;;)
+ * {
+ * // Try the system call.
+ * errno = 0;
+ * int n = ::sendfile(sock_.native_handle(), fd_, &offset_, 65536);
+ * ec = asio::error_code(n < 0 ? errno : 0,
+ * asio::error::get_system_category());
+ * total_bytes_transferred_ += ec ? 0 : n;
+ *
+ * // Retry operation immediately if interrupted by signal.
+ * if (ec == asio::error::interrupted)
+ * continue;
+ *
+ * // Check if we need to run the operation again.
+ * if (ec == asio::error::would_block
+ * || ec == asio::error::try_again)
+ * {
+ * // We have to wait for the socket to become ready again.
+ * sock_.async_wait(tcp::socket::wait_write, *this);
+ * return;
+ * }
+ *
+ * if (ec || n == 0)
+ * {
+ * // An error occurred, or we have reached the end of the file.
+ * // Either way we must exit the loop so we can call the handler.
+ * break;
+ * }
+ *
+ * // Loop around to try calling sendfile again.
+ * }
+ * }
+ *
+ * // Pass result back to user's handler.
+ * handler_(ec, total_bytes_transferred_);
+ * }
+ * };
+ *
+ * template <typename Handler>
+ * void async_sendfile(tcp::socket& sock, int fd, Handler h)
+ * {
+ * sendfile_op<Handler> op = { sock, fd, h, 0, 0 };
+ * sock.async_wait(tcp::socket::wait_write, op);
+ * } @endcode
+ */
+ void native_non_blocking(bool mode)
+ {
+ asio::error_code ec;
+ this->get_service().native_non_blocking(
+ this->get_implementation(), mode, ec);
+ asio::detail::throw_error(ec, "native_non_blocking");
+ }
+
+ /// Sets the non-blocking mode of the native socket implementation.
+ /**
+ * This function is used to modify the non-blocking mode of the underlying
+ * native socket. It has no effect on the behaviour of the socket object's
+ * synchronous operations.
+ *
+ * @param mode If @c true, the underlying socket is put into non-blocking
+ * mode and direct system calls may fail with asio::error::would_block
+ * (or the equivalent system error).
+ *
+ * @param ec Set to indicate what error occurred, if any. If the @c mode is
+ * @c false, but the current value of @c non_blocking() is @c true, this
+ * function fails with asio::error::invalid_argument, as the
+ * combination does not make sense.
+ *
+ * @par Example
+ * This function is intended to allow the encapsulation of arbitrary
+ * non-blocking system calls as asynchronous operations, in a way that is
+ * transparent to the user of the socket object. The following example
+ * illustrates how Linux's @c sendfile system call might be encapsulated:
+ * @code template <typename Handler>
+ * struct sendfile_op
+ * {
+ * tcp::socket& sock_;
+ * int fd_;
+ * Handler handler_;
+ * off_t offset_;
+ * std::size_t total_bytes_transferred_;
+ *
+ * // Function call operator meeting WriteHandler requirements.
+ * // Used as the handler for the async_write_some operation.
+ * void operator()(asio::error_code ec, std::size_t)
+ * {
+ * // Put the underlying socket into non-blocking mode.
+ * if (!ec)
+ * if (!sock_.native_non_blocking())
+ * sock_.native_non_blocking(true, ec);
+ *
+ * if (!ec)
+ * {
+ * for (;;)
+ * {
+ * // Try the system call.
+ * errno = 0;
+ * int n = ::sendfile(sock_.native_handle(), fd_, &offset_, 65536);
+ * ec = asio::error_code(n < 0 ? errno : 0,
+ * asio::error::get_system_category());
+ * total_bytes_transferred_ += ec ? 0 : n;
+ *
+ * // Retry operation immediately if interrupted by signal.
+ * if (ec == asio::error::interrupted)
+ * continue;
+ *
+ * // Check if we need to run the operation again.
+ * if (ec == asio::error::would_block
+ * || ec == asio::error::try_again)
+ * {
+ * // We have to wait for the socket to become ready again.
+ * sock_.async_wait(tcp::socket::wait_write, *this);
+ * return;
+ * }
+ *
+ * if (ec || n == 0)
+ * {
+ * // An error occurred, or we have reached the end of the file.
+ * // Either way we must exit the loop so we can call the handler.
+ * break;
+ * }
+ *
+ * // Loop around to try calling sendfile again.
+ * }
+ * }
+ *
+ * // Pass result back to user's handler.
+ * handler_(ec, total_bytes_transferred_);
+ * }
+ * };
+ *
+ * template <typename Handler>
+ * void async_sendfile(tcp::socket& sock, int fd, Handler h)
+ * {
+ * sendfile_op<Handler> op = { sock, fd, h, 0, 0 };
+ * sock.async_wait(tcp::socket::wait_write, op);
+ * } @endcode
+ */
+ ASIO_SYNC_OP_VOID native_non_blocking(
+ bool mode, asio::error_code& ec)
+ {
+ this->get_service().native_non_blocking(
+ this->get_implementation(), mode, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the local endpoint of the socket.
+ /**
+ * This function is used to obtain the locally bound endpoint of the socket.
+ *
+ * @returns An object that represents the local endpoint of the socket.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::endpoint endpoint = socket.local_endpoint();
+ * @endcode
+ */
+ endpoint_type local_endpoint() const
+ {
+ asio::error_code ec;
+ endpoint_type ep = this->get_service().local_endpoint(
+ this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "local_endpoint");
+ return ep;
+ }
+
+ /// Get the local endpoint of the socket.
+ /**
+ * This function is used to obtain the locally bound endpoint of the socket.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns An object that represents the local endpoint of the socket.
+ * Returns a default-constructed endpoint object if an error occurred.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::error_code ec;
+ * asio::ip::tcp::endpoint endpoint = socket.local_endpoint(ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ */
+ endpoint_type local_endpoint(asio::error_code& ec) const
+ {
+ return this->get_service().local_endpoint(this->get_implementation(), ec);
+ }
+
+ /// Get the remote endpoint of the socket.
+ /**
+ * This function is used to obtain the remote endpoint of the socket.
+ *
+ * @returns An object that represents the remote endpoint of the socket.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::ip::tcp::endpoint endpoint = socket.remote_endpoint();
+ * @endcode
+ */
+ endpoint_type remote_endpoint() const
+ {
+ asio::error_code ec;
+ endpoint_type ep = this->get_service().remote_endpoint(
+ this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "remote_endpoint");
+ return ep;
+ }
+
+ /// Get the remote endpoint of the socket.
+ /**
+ * This function is used to obtain the remote endpoint of the socket.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns An object that represents the remote endpoint of the socket.
+ * Returns a default-constructed endpoint object if an error occurred.
+ *
+ * @par Example
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::error_code ec;
+ * asio::ip::tcp::endpoint endpoint = socket.remote_endpoint(ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ */
+ endpoint_type remote_endpoint(asio::error_code& ec) const
+ {
+ return this->get_service().remote_endpoint(this->get_implementation(), ec);
+ }
+
+ /// Disable sends or receives on the socket.
+ /**
+ * This function is used to disable send operations, receive operations, or
+ * both.
+ *
+ * @param what Determines what types of operation will no longer be allowed.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @par Example
+ * Shutting down the send side of the socket:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * socket.shutdown(asio::ip::tcp::socket::shutdown_send);
+ * @endcode
+ */
+ void shutdown(shutdown_type what)
+ {
+ asio::error_code ec;
+ this->get_service().shutdown(this->get_implementation(), what, ec);
+ asio::detail::throw_error(ec, "shutdown");
+ }
+
+ /// Disable sends or receives on the socket.
+ /**
+ * This function is used to disable send operations, receive operations, or
+ * both.
+ *
+ * @param what Determines what types of operation will no longer be allowed.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @par Example
+ * Shutting down the send side of the socket:
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::error_code ec;
+ * socket.shutdown(asio::ip::tcp::socket::shutdown_send, ec);
+ * if (ec)
+ * {
+ * // An error occurred.
+ * }
+ * @endcode
+ */
+ ASIO_SYNC_OP_VOID shutdown(shutdown_type what,
+ asio::error_code& ec)
+ {
+ this->get_service().shutdown(this->get_implementation(), what, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Wait for the socket to become ready to read, ready to write, or to have
+ /// pending error conditions.
+ /**
+ * This function is used to perform a blocking wait for a socket to enter
+ * a ready to read, write or error condition state.
+ *
+ * @param w Specifies the desired socket state.
+ *
+ * @par Example
+ * Waiting for a socket to become readable.
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * socket.wait(asio::ip::tcp::socket::wait_read);
+ * @endcode
+ */
+ void wait(wait_type w)
+ {
+ asio::error_code ec;
+ this->get_service().wait(this->get_implementation(), w, ec);
+ asio::detail::throw_error(ec, "wait");
+ }
+
+ /// Wait for the socket to become ready to read, ready to write, or to have
+ /// pending error conditions.
+ /**
+ * This function is used to perform a blocking wait for a socket to enter
+ * a ready to read, write or error condition state.
+ *
+ * @param w Specifies the desired socket state.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @par Example
+ * Waiting for a socket to become readable.
+ * @code
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * asio::error_code ec;
+ * socket.wait(asio::ip::tcp::socket::wait_read, ec);
+ * @endcode
+ */
+ ASIO_SYNC_OP_VOID wait(wait_type w, asio::error_code& ec)
+ {
+ this->get_service().wait(this->get_implementation(), w, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Asynchronously wait for the socket to become ready to read, ready to
+ /// write, or to have pending error conditions.
+ /**
+ * This function is used to perform an asynchronous wait for a socket to enter
+ * a ready to read, write or error condition state.
+ *
+ * @param w Specifies the desired socket state.
+ *
+ * @param handler The handler to be called when the wait operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error // Result of operation
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @par Example
+ * @code
+ * void wait_handler(const asio::error_code& error)
+ * {
+ * if (!error)
+ * {
+ * // Wait succeeded.
+ * }
+ * }
+ *
+ * ...
+ *
+ * asio::ip::tcp::socket socket(io_context);
+ * ...
+ * socket.async_wait(asio::ip::tcp::socket::wait_read, wait_handler);
+ * @endcode
+ */
+ template <typename WaitHandler>
+ ASIO_INITFN_RESULT_TYPE(WaitHandler,
+ void (asio::error_code))
+ async_wait(wait_type w, ASIO_MOVE_ARG(WaitHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WaitHandler.
+ ASIO_WAIT_HANDLER_CHECK(WaitHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_wait(this->get_implementation(),
+ w, ASIO_MOVE_CAST(WaitHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<WaitHandler,
+ void (asio::error_code)> init(handler);
+
+ this->get_service().async_wait(this->get_implementation(),
+ w, init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+protected:
+ /// Protected destructor to prevent deletion through this type.
+ /**
+ * This function destroys the socket, cancelling any outstanding asynchronous
+ * operations associated with the socket as if by calling @c cancel.
+ */
+ ~basic_socket()
+ {
+ }
+
+private:
+ // Disallow copying and assignment.
+ basic_socket(const basic_socket&) ASIO_DELETED;
+ basic_socket& operator=(const basic_socket&) ASIO_DELETED;
+};
+
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#if !defined(ASIO_ENABLE_OLD_SERVICES)
+# undef ASIO_SVC_T
+#endif // !defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_BASIC_SOCKET_HPP