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authorMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
committerMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
commite95946831f8ef53d29590735a2df661385edb008 (patch)
treee179b6beed4a5a0dd108f078a529ae9f8107ed8e /lib/asio/windows
parent8bc01ff60629d9096f4b57cfb574ace672a6ef0e (diff)
downloaddabmod-e95946831f8ef53d29590735a2df661385edb008.tar.gz
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Replace boost by the standalone asio library
Diffstat (limited to 'lib/asio/windows')
-rw-r--r--lib/asio/windows/basic_handle.hpp273
-rw-r--r--lib/asio/windows/basic_object_handle.hpp182
-rw-r--r--lib/asio/windows/basic_random_access_handle.hpp376
-rw-r--r--lib/asio/windows/basic_stream_handle.hpp359
-rw-r--r--lib/asio/windows/object_handle.hpp381
-rw-r--r--lib/asio/windows/object_handle_service.hpp183
-rw-r--r--lib/asio/windows/overlapped_handle.hpp331
-rw-r--r--lib/asio/windows/overlapped_ptr.hpp116
-rw-r--r--lib/asio/windows/random_access_handle.hpp378
-rw-r--r--lib/asio/windows/random_access_handle_service.hpp214
-rw-r--r--lib/asio/windows/stream_handle.hpp362
-rw-r--r--lib/asio/windows/stream_handle_service.hpp210
12 files changed, 3365 insertions, 0 deletions
diff --git a/lib/asio/windows/basic_handle.hpp b/lib/asio/windows/basic_handle.hpp
new file mode 100644
index 0000000..f7c9d0d
--- /dev/null
+++ b/lib/asio/windows/basic_handle.hpp
@@ -0,0 +1,273 @@
+//
+// windows/basic_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_BASIC_HANDLE_HPP
+#define ASIO_WINDOWS_BASIC_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
+ || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
+ || defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include "asio/basic_io_object.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Provides Windows handle functionality.
+/**
+ * The windows::basic_handle class template provides the ability to wrap a
+ * Windows handle.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename HandleService>
+class basic_handle
+ : public basic_io_object<HandleService>
+{
+public:
+ /// The native representation of a handle.
+ typedef typename HandleService::native_handle_type native_handle_type;
+
+ /// A basic_handle is always the lowest layer.
+ typedef basic_handle<HandleService> lowest_layer_type;
+
+ /// Construct a basic_handle without opening it.
+ /**
+ * This constructor creates a handle without opening it.
+ *
+ * @param io_context The io_context object that the handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ */
+ explicit basic_handle(asio::io_context& io_context)
+ : basic_io_object<HandleService>(io_context)
+ {
+ }
+
+ /// Construct a basic_handle on an existing native handle.
+ /**
+ * This constructor creates a handle object to hold an existing native handle.
+ *
+ * @param io_context The io_context object that the handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ *
+ * @param handle A native handle.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_handle(asio::io_context& io_context,
+ const native_handle_type& handle)
+ : basic_io_object<HandleService>(io_context)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a basic_handle from another.
+ /**
+ * This constructor moves a handle from one object to another.
+ *
+ * @param other The other basic_handle object from which the move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_handle(io_context&) constructor.
+ */
+ basic_handle(basic_handle&& other)
+ : basic_io_object<HandleService>(
+ ASIO_MOVE_CAST(basic_handle)(other))
+ {
+ }
+
+ /// Move-assign a basic_handle from another.
+ /**
+ * This assignment operator moves a handle from one object to another.
+ *
+ * @param other The other basic_handle object from which the move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_handle(io_context&) constructor.
+ */
+ basic_handle& operator=(basic_handle&& other)
+ {
+ basic_io_object<HandleService>::operator=(
+ ASIO_MOVE_CAST(basic_handle)(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Get a reference to the lowest layer.
+ /**
+ * This function returns a reference to the lowest layer in a stack of
+ * layers. Since a basic_handle cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A reference to the lowest layer in the stack of layers. Ownership
+ * is not transferred to the caller.
+ */
+ lowest_layer_type& lowest_layer()
+ {
+ return *this;
+ }
+
+ /// Get a const reference to the lowest layer.
+ /**
+ * This function returns a const reference to the lowest layer in a stack of
+ * layers. Since a basic_handle cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A const reference to the lowest layer in the stack of layers.
+ * Ownership is not transferred to the caller.
+ */
+ const lowest_layer_type& lowest_layer() const
+ {
+ return *this;
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void assign(const native_handle_type& handle)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID assign(const native_handle_type& handle,
+ asio::error_code& ec)
+ {
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the handle is open.
+ bool is_open() const
+ {
+ return this->get_service().is_open(this->get_implementation());
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void close()
+ {
+ asio::error_code ec;
+ this->get_service().close(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "close");
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID close(asio::error_code& ec)
+ {
+ this->get_service().close(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the native handle representation.
+ /**
+ * This function may be used to obtain the underlying representation of the
+ * handle. This is intended to allow access to native handle functionality
+ * that is not otherwise provided.
+ */
+ native_handle_type native_handle()
+ {
+ return this->get_service().native_handle(this->get_implementation());
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void cancel()
+ {
+ asio::error_code ec;
+ this->get_service().cancel(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "cancel");
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
+ {
+ this->get_service().cancel(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+protected:
+ /// Protected destructor to prevent deletion through this type.
+ ~basic_handle()
+ {
+ }
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
+ // || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
+ // || defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_BASIC_HANDLE_HPP
diff --git a/lib/asio/windows/basic_object_handle.hpp b/lib/asio/windows/basic_object_handle.hpp
new file mode 100644
index 0000000..4b29684
--- /dev/null
+++ b/lib/asio/windows/basic_object_handle.hpp
@@ -0,0 +1,182 @@
+//
+// windows/basic_object_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP
+#define ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+#include "asio/windows/basic_handle.hpp"
+#include "asio/windows/object_handle_service.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Provides object-oriented handle functionality.
+/**
+ * The windows::basic_object_handle class template provides asynchronous and
+ * blocking object-oriented handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename ObjectHandleService = object_handle_service>
+class basic_object_handle
+ : public basic_handle<ObjectHandleService>
+{
+public:
+ /// The native representation of a handle.
+ typedef typename ObjectHandleService::native_handle_type native_handle_type;
+
+ /// Construct a basic_object_handle without opening it.
+ /**
+ * This constructor creates an object handle without opening it.
+ *
+ * @param io_context The io_context object that the object handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ */
+ explicit basic_object_handle(asio::io_context& io_context)
+ : basic_handle<ObjectHandleService>(io_context)
+ {
+ }
+
+ /// Construct a basic_object_handle on an existing native handle.
+ /**
+ * This constructor creates an object handle object to hold an existing native
+ * handle.
+ *
+ * @param io_context The io_context object that the object handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ *
+ * @param native_handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_object_handle(asio::io_context& io_context,
+ const native_handle_type& native_handle)
+ : basic_handle<ObjectHandleService>(io_context, native_handle)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a basic_object_handle from another.
+ /**
+ * This constructor moves an object handle from one object to another.
+ *
+ * @param other The other basic_object_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_object_handle(io_context&) constructor.
+ */
+ basic_object_handle(basic_object_handle&& other)
+ : basic_handle<ObjectHandleService>(
+ ASIO_MOVE_CAST(basic_object_handle)(other))
+ {
+ }
+
+ /// Move-assign a basic_object_handle from another.
+ /**
+ * This assignment operator moves an object handle from one object to another.
+ *
+ * @param other The other basic_object_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_object_handle(io_context&) constructor.
+ */
+ basic_object_handle& operator=(basic_object_handle&& other)
+ {
+ basic_handle<ObjectHandleService>::operator=(
+ ASIO_MOVE_CAST(basic_object_handle)(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Perform a blocking wait on the object handle.
+ /**
+ * This function is used to wait for the object handle to be set to the
+ * signalled state. This function blocks and does not return until the object
+ * handle has been set to the signalled state.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void wait()
+ {
+ asio::error_code ec;
+ this->get_service().wait(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "wait");
+ }
+
+ /// Perform a blocking wait on the object handle.
+ /**
+ * This function is used to wait for the object handle to be set to the
+ * signalled state. This function blocks and does not return until the object
+ * handle has been set to the signalled state.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ void wait(asio::error_code& ec)
+ {
+ this->get_service().wait(this->get_implementation(), ec);
+ }
+
+ /// Start an asynchronous wait on the object handle.
+ /**
+ * This function is be used to initiate an asynchronous wait against the
+ * object handle. It always returns immediately.
+ *
+ * @param handler The handler to be called when the object handle is set to
+ * the signalled state. Copies will be made of the handler as required. The
+ * function signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error // Result of operation.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ */
+ template <typename WaitHandler>
+ ASIO_INITFN_RESULT_TYPE(WaitHandler,
+ void (asio::error_code))
+ async_wait(ASIO_MOVE_ARG(WaitHandler) handler)
+ {
+ return this->get_service().async_wait(this->get_implementation(),
+ ASIO_MOVE_CAST(WaitHandler)(handler));
+ }
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP
diff --git a/lib/asio/windows/basic_random_access_handle.hpp b/lib/asio/windows/basic_random_access_handle.hpp
new file mode 100644
index 0000000..4226977
--- /dev/null
+++ b/lib/asio/windows/basic_random_access_handle.hpp
@@ -0,0 +1,376 @@
+//
+// windows/basic_random_access_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
+#define ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include <cstddef>
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+#include "asio/windows/basic_handle.hpp"
+#include "asio/windows/random_access_handle_service.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Provides random-access handle functionality.
+/**
+ * The windows::basic_random_access_handle class template provides asynchronous
+ * and blocking random-access handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename RandomAccessHandleService = random_access_handle_service>
+class basic_random_access_handle
+ : public basic_handle<RandomAccessHandleService>
+{
+public:
+ /// The native representation of a handle.
+ typedef typename RandomAccessHandleService::native_handle_type
+ native_handle_type;
+
+ /// Construct a basic_random_access_handle without opening it.
+ /**
+ * This constructor creates a random-access handle without opening it. The
+ * handle needs to be opened before data can be written to or read from it.
+ *
+ * @param io_context The io_context object that the random-access handle will
+ * use to dispatch handlers for any asynchronous operations performed on the
+ * handle.
+ */
+ explicit basic_random_access_handle(asio::io_context& io_context)
+ : basic_handle<RandomAccessHandleService>(io_context)
+ {
+ }
+
+ /// Construct a basic_random_access_handle on an existing native handle.
+ /**
+ * This constructor creates a random-access handle object to hold an existing
+ * native handle.
+ *
+ * @param io_context The io_context object that the random-access handle will
+ * use to dispatch handlers for any asynchronous operations performed on the
+ * handle.
+ *
+ * @param handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_random_access_handle(asio::io_context& io_context,
+ const native_handle_type& handle)
+ : basic_handle<RandomAccessHandleService>(io_context, handle)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a basic_random_access_handle from another.
+ /**
+ * This constructor moves a random-access handle from one object to another.
+ *
+ * @param other The other basic_random_access_handle object from which the
+ * move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_random_access_handle(io_context&)
+ * constructor.
+ */
+ basic_random_access_handle(basic_random_access_handle&& other)
+ : basic_handle<RandomAccessHandleService>(
+ ASIO_MOVE_CAST(basic_random_access_handle)(other))
+ {
+ }
+
+ /// Move-assign a basic_random_access_handle from another.
+ /**
+ * This assignment operator moves a random-access handle from one object to
+ * another.
+ *
+ * @param other The other basic_random_access_handle object from which the
+ * move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_random_access_handle(io_context&)
+ * constructor.
+ */
+ basic_random_access_handle& operator=(basic_random_access_handle&& other)
+ {
+ basic_handle<RandomAccessHandleService>::operator=(
+ ASIO_MOVE_CAST(basic_random_access_handle)(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Write some data to the handle at the specified offset.
+ /**
+ * This function is used to write data to the random-access handle. The
+ * function call will block until one or more bytes of the data has been
+ * written successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @returns The number of bytes written.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The write_some_at operation may not write all of the data. Consider
+ * using the @ref write_at function if you need to ensure that all data is
+ * written before the blocking operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.write_some_at(42, asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().write_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ asio::detail::throw_error(ec, "write_some_at");
+ return s;
+ }
+
+ /// Write some data to the handle at the specified offset.
+ /**
+ * This function is used to write data to the random-access handle. The
+ * function call will block until one or more bytes of the data has been
+ * written successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes written. Returns 0 if an error occurred.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write_at function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers, asio::error_code& ec)
+ {
+ return this->get_service().write_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ }
+
+ /// Start an asynchronous write at the specified offset.
+ /**
+ * This function is used to asynchronously write data to the random-access
+ * handle. The function call always returns immediately.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the write operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes written.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The write operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write_at function if you need to ensure that
+ * all data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_write_some_at(42, asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+ return this->get_service().async_write_some_at(this->get_implementation(),
+ offset, buffers, ASIO_MOVE_CAST(WriteHandler)(handler));
+ }
+
+ /// Read some data from the handle at the specified offset.
+ /**
+ * This function is used to read data from the random-access handle. The
+ * function call will block until one or more bytes of data has been read
+ * successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @returns The number of bytes read.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read_at function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.read_some_at(42, asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().read_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ asio::detail::throw_error(ec, "read_some_at");
+ return s;
+ }
+
+ /// Read some data from the handle at the specified offset.
+ /**
+ * This function is used to read data from the random-access handle. The
+ * function call will block until one or more bytes of data has been read
+ * successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes read. Returns 0 if an error occurred.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read_at function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers, asio::error_code& ec)
+ {
+ return this->get_service().read_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ }
+
+ /// Start an asynchronous read at the specified offset.
+ /**
+ * This function is used to asynchronously read data from the random-access
+ * handle. The function call always returns immediately.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the read operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes read.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The read operation may not read all of the requested number of bytes.
+ * Consider using the @ref async_read_at function if you need to ensure that
+ * the requested amount of data is read before the asynchronous operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_read_some_at(42, asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+ return this->get_service().async_read_some_at(this->get_implementation(),
+ offset, buffers, ASIO_MOVE_CAST(ReadHandler)(handler));
+ }
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP
diff --git a/lib/asio/windows/basic_stream_handle.hpp b/lib/asio/windows/basic_stream_handle.hpp
new file mode 100644
index 0000000..3bfce68
--- /dev/null
+++ b/lib/asio/windows/basic_stream_handle.hpp
@@ -0,0 +1,359 @@
+//
+// windows/basic_stream_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_BASIC_STREAM_HANDLE_HPP
+#define ASIO_WINDOWS_BASIC_STREAM_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include <cstddef>
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+#include "asio/windows/basic_handle.hpp"
+#include "asio/windows/stream_handle_service.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Provides stream-oriented handle functionality.
+/**
+ * The windows::basic_stream_handle class template provides asynchronous and
+ * blocking stream-oriented handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ *
+ * @par Concepts:
+ * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream.
+ */
+template <typename StreamHandleService = stream_handle_service>
+class basic_stream_handle
+ : public basic_handle<StreamHandleService>
+{
+public:
+ /// The native representation of a handle.
+ typedef typename StreamHandleService::native_handle_type native_handle_type;
+
+ /// Construct a basic_stream_handle without opening it.
+ /**
+ * This constructor creates a stream handle without opening it. The handle
+ * needs to be opened and then connected or accepted before data can be sent
+ * or received on it.
+ *
+ * @param io_context The io_context object that the stream handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ */
+ explicit basic_stream_handle(asio::io_context& io_context)
+ : basic_handle<StreamHandleService>(io_context)
+ {
+ }
+
+ /// Construct a basic_stream_handle on an existing native handle.
+ /**
+ * This constructor creates a stream handle object to hold an existing native
+ * handle.
+ *
+ * @param io_context The io_context object that the stream handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ *
+ * @param handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_stream_handle(asio::io_context& io_context,
+ const native_handle_type& handle)
+ : basic_handle<StreamHandleService>(io_context, handle)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a basic_stream_handle from another.
+ /**
+ * This constructor moves a stream handle from one object to another.
+ *
+ * @param other The other basic_stream_handle object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_stream_handle(io_context&) constructor.
+ */
+ basic_stream_handle(basic_stream_handle&& other)
+ : basic_handle<StreamHandleService>(
+ ASIO_MOVE_CAST(basic_stream_handle)(other))
+ {
+ }
+
+ /// Move-assign a basic_stream_handle from another.
+ /**
+ * This assignment operator moves a stream handle from one object to
+ * another.
+ *
+ * @param other The other basic_stream_handle object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_stream_handle(io_context&) constructor.
+ */
+ basic_stream_handle& operator=(basic_stream_handle&& other)
+ {
+ basic_handle<StreamHandleService>::operator=(
+ ASIO_MOVE_CAST(basic_stream_handle)(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Write some data to the handle.
+ /**
+ * This function is used to write data to the stream handle. The function call
+ * will block until one or more bytes of the data has been written
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @returns The number of bytes written.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.write_some(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some(const ConstBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().write_some(
+ this->get_implementation(), buffers, ec);
+ asio::detail::throw_error(ec, "write_some");
+ return s;
+ }
+
+ /// Write some data to the handle.
+ /**
+ * This function is used to write data to the stream handle. The function call
+ * will block until one or more bytes of the data has been written
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes written. Returns 0 if an error occurred.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some(const ConstBufferSequence& buffers,
+ asio::error_code& ec)
+ {
+ return this->get_service().write_some(
+ this->get_implementation(), buffers, ec);
+ }
+
+ /// Start an asynchronous write.
+ /**
+ * This function is used to asynchronously write data to the stream handle.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the write operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes written.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The write operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write function if you need to ensure that all
+ * data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_write_some(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some(const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+ return this->get_service().async_write_some(this->get_implementation(),
+ buffers, ASIO_MOVE_CAST(WriteHandler)(handler));
+ }
+
+ /// Read some data from the handle.
+ /**
+ * This function is used to read data from the stream handle. The function
+ * call will block until one or more bytes of data has been read successfully,
+ * or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @returns The number of bytes read.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.read_some(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some(const MutableBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().read_some(
+ this->get_implementation(), buffers, ec);
+ asio::detail::throw_error(ec, "read_some");
+ return s;
+ }
+
+ /// Read some data from the handle.
+ /**
+ * This function is used to read data from the stream handle. The function
+ * call will block until one or more bytes of data has been read successfully,
+ * or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes read. Returns 0 if an error occurred.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some(const MutableBufferSequence& buffers,
+ asio::error_code& ec)
+ {
+ return this->get_service().read_some(
+ this->get_implementation(), buffers, ec);
+ }
+
+ /// Start an asynchronous read.
+ /**
+ * This function is used to asynchronously read data from the stream handle.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the read operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes read.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The read operation may not read all of the requested number of bytes.
+ * Consider using the @ref async_read function if you need to ensure that the
+ * requested amount of data is read before the asynchronous operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_read_some(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some(const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+ return this->get_service().async_read_some(this->get_implementation(),
+ buffers, ASIO_MOVE_CAST(ReadHandler)(handler));
+ }
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_BASIC_STREAM_HANDLE_HPP
diff --git a/lib/asio/windows/object_handle.hpp b/lib/asio/windows/object_handle.hpp
new file mode 100644
index 0000000..581b568
--- /dev/null
+++ b/lib/asio/windows/object_handle.hpp
@@ -0,0 +1,381 @@
+//
+// windows/object_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_OBJECT_HANDLE_HPP
+#define ASIO_WINDOWS_OBJECT_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include "asio/async_result.hpp"
+#include "asio/basic_io_object.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/detail/win_object_handle_service.hpp"
+#include "asio/error.hpp"
+#include "asio/io_context.hpp"
+
+#if defined(ASIO_HAS_MOVE)
+# include <utility>
+#endif // defined(ASIO_HAS_MOVE)
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+# include "asio/windows/basic_object_handle.hpp"
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#define ASIO_SVC_T asio::detail::win_object_handle_service
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+// Typedef for the typical usage of an object handle.
+typedef basic_object_handle<> object_handle;
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+/// Provides object-oriented handle functionality.
+/**
+ * The windows::object_handle class provides asynchronous and blocking
+ * object-oriented handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+class object_handle
+ : ASIO_SVC_ACCESS basic_io_object<ASIO_SVC_T>
+{
+public:
+ /// The type of the executor associated with the object.
+ typedef io_context::executor_type executor_type;
+
+ /// The native representation of a handle.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef ASIO_SVC_T::native_handle_type native_handle_type;
+#endif
+
+ /// An object_handle is always the lowest layer.
+ typedef object_handle lowest_layer_type;
+
+ /// Construct an object_handle without opening it.
+ /**
+ * This constructor creates an object handle without opening it.
+ *
+ * @param io_context The io_context object that the object handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ */
+ explicit object_handle(asio::io_context& io_context)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ }
+
+ /// Construct an object_handle on an existing native handle.
+ /**
+ * This constructor creates an object handle object to hold an existing native
+ * handle.
+ *
+ * @param io_context The io_context object that the object handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ *
+ * @param native_handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ object_handle(asio::io_context& io_context,
+ const native_handle_type& native_handle)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), native_handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct an object_handle from another.
+ /**
+ * This constructor moves an object handle from one object to another.
+ *
+ * @param other The other object_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c object_handle(io_context&) constructor.
+ */
+ object_handle(object_handle&& other)
+ : basic_io_object<ASIO_SVC_T>(std::move(other))
+ {
+ }
+
+ /// Move-assign an object_handle from another.
+ /**
+ * This assignment operator moves an object handle from one object to another.
+ *
+ * @param other The other object_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c object_handle(io_context&) constructor.
+ */
+ object_handle& operator=(object_handle&& other)
+ {
+ basic_io_object<ASIO_SVC_T>::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+#if !defined(ASIO_NO_DEPRECATED)
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_context()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_context();
+ }
+
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_service()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_service();
+ }
+#endif // !defined(ASIO_NO_DEPRECATED)
+
+ /// Get the executor associated with the object.
+ executor_type get_executor() ASIO_NOEXCEPT
+ {
+ return basic_io_object<ASIO_SVC_T>::get_executor();
+ }
+
+ /// Get a reference to the lowest layer.
+ /**
+ * This function returns a reference to the lowest layer in a stack of
+ * layers. Since an object_handle cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A reference to the lowest layer in the stack of layers. Ownership
+ * is not transferred to the caller.
+ */
+ lowest_layer_type& lowest_layer()
+ {
+ return *this;
+ }
+
+ /// Get a const reference to the lowest layer.
+ /**
+ * This function returns a const reference to the lowest layer in a stack of
+ * layers. Since an object_handle cannot contain any further layers, it simply
+ * returns a reference to itself.
+ *
+ * @return A const reference to the lowest layer in the stack of layers.
+ * Ownership is not transferred to the caller.
+ */
+ const lowest_layer_type& lowest_layer() const
+ {
+ return *this;
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void assign(const native_handle_type& handle)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID assign(const native_handle_type& handle,
+ asio::error_code& ec)
+ {
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the handle is open.
+ bool is_open() const
+ {
+ return this->get_service().is_open(this->get_implementation());
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void close()
+ {
+ asio::error_code ec;
+ this->get_service().close(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "close");
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID close(asio::error_code& ec)
+ {
+ this->get_service().close(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the native handle representation.
+ /**
+ * This function may be used to obtain the underlying representation of the
+ * handle. This is intended to allow access to native handle functionality
+ * that is not otherwise provided.
+ */
+ native_handle_type native_handle()
+ {
+ return this->get_service().native_handle(this->get_implementation());
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void cancel()
+ {
+ asio::error_code ec;
+ this->get_service().cancel(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "cancel");
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
+ {
+ this->get_service().cancel(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Perform a blocking wait on the object handle.
+ /**
+ * This function is used to wait for the object handle to be set to the
+ * signalled state. This function blocks and does not return until the object
+ * handle has been set to the signalled state.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void wait()
+ {
+ asio::error_code ec;
+ this->get_service().wait(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "wait");
+ }
+
+ /// Perform a blocking wait on the object handle.
+ /**
+ * This function is used to wait for the object handle to be set to the
+ * signalled state. This function blocks and does not return until the object
+ * handle has been set to the signalled state.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ void wait(asio::error_code& ec)
+ {
+ this->get_service().wait(this->get_implementation(), ec);
+ }
+
+ /// Start an asynchronous wait on the object handle.
+ /**
+ * This function is be used to initiate an asynchronous wait against the
+ * object handle. It always returns immediately.
+ *
+ * @param handler The handler to be called when the object handle is set to
+ * the signalled state. Copies will be made of the handler as required. The
+ * function signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error // Result of operation.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ */
+ template <typename WaitHandler>
+ ASIO_INITFN_RESULT_TYPE(WaitHandler,
+ void (asio::error_code))
+ async_wait(ASIO_MOVE_ARG(WaitHandler) handler)
+ {
+ asio::async_completion<WaitHandler,
+ void (asio::error_code)> init(handler);
+
+ this->get_service().async_wait(this->get_implementation(),
+ init.completion_handler);
+
+ return init.result.get();
+ }
+};
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#undef ASIO_SVC_T
+
+#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // ASIO_WINDOWS_OBJECT_HANDLE_HPP
diff --git a/lib/asio/windows/object_handle_service.hpp b/lib/asio/windows/object_handle_service.hpp
new file mode 100644
index 0000000..95436d7
--- /dev/null
+++ b/lib/asio/windows/object_handle_service.hpp
@@ -0,0 +1,183 @@
+//
+// windows/object_handle_service.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+// Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_OBJECT_HANDLE_SERVICE_HPP
+#define ASIO_WINDOWS_OBJECT_HANDLE_SERVICE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include "asio/async_result.hpp"
+#include "asio/detail/win_object_handle_service.hpp"
+#include "asio/error.hpp"
+#include "asio/io_context.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Default service implementation for an object handle.
+class object_handle_service
+#if defined(GENERATING_DOCUMENTATION)
+ : public asio::io_context::service
+#else
+ : public asio::detail::service_base<object_handle_service>
+#endif
+{
+public:
+#if defined(GENERATING_DOCUMENTATION)
+ /// The unique service identifier.
+ static asio::io_context::id id;
+#endif
+
+private:
+ // The type of the platform-specific implementation.
+ typedef detail::win_object_handle_service service_impl_type;
+
+public:
+ /// The type of an object handle implementation.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined implementation_type;
+#else
+ typedef service_impl_type::implementation_type implementation_type;
+#endif
+
+ /// The native handle type.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef service_impl_type::native_handle_type native_handle_type;
+#endif
+
+ /// Construct a new object handle service for the specified io_context.
+ explicit object_handle_service(asio::io_context& io_context)
+ : asio::detail::service_base<object_handle_service>(io_context),
+ service_impl_(io_context)
+ {
+ }
+
+ /// Construct a new object handle implementation.
+ void construct(implementation_type& impl)
+ {
+ service_impl_.construct(impl);
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a new object handle implementation.
+ void move_construct(implementation_type& impl,
+ implementation_type& other_impl)
+ {
+ service_impl_.move_construct(impl, other_impl);
+ }
+
+ /// Move-assign from another object handle implementation.
+ void move_assign(implementation_type& impl,
+ object_handle_service& other_service,
+ implementation_type& other_impl)
+ {
+ service_impl_.move_assign(impl, other_service.service_impl_, other_impl);
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Destroy an object handle implementation.
+ void destroy(implementation_type& impl)
+ {
+ service_impl_.destroy(impl);
+ }
+
+ /// Assign an existing native handle to an object handle.
+ ASIO_SYNC_OP_VOID assign(implementation_type& impl,
+ const native_handle_type& handle, asio::error_code& ec)
+ {
+ service_impl_.assign(impl, handle, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the handle is open.
+ bool is_open(const implementation_type& impl) const
+ {
+ return service_impl_.is_open(impl);
+ }
+
+ /// Close an object handle implementation.
+ ASIO_SYNC_OP_VOID close(implementation_type& impl,
+ asio::error_code& ec)
+ {
+ service_impl_.close(impl, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the native handle implementation.
+ native_handle_type native_handle(implementation_type& impl)
+ {
+ return service_impl_.native_handle(impl);
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ ASIO_SYNC_OP_VOID cancel(implementation_type& impl,
+ asio::error_code& ec)
+ {
+ service_impl_.cancel(impl, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ // Wait for a signaled state.
+ void wait(implementation_type& impl, asio::error_code& ec)
+ {
+ service_impl_.wait(impl, ec);
+ }
+
+ /// Start an asynchronous wait.
+ template <typename WaitHandler>
+ ASIO_INITFN_RESULT_TYPE(WaitHandler,
+ void (asio::error_code))
+ async_wait(implementation_type& impl,
+ ASIO_MOVE_ARG(WaitHandler) handler)
+ {
+ asio::async_completion<WaitHandler,
+ void (asio::error_code)> init(handler);
+
+ service_impl_.async_wait(impl, init.completion_handler);
+
+ return init.result.get();
+ }
+
+private:
+ // Destroy all user-defined handler objects owned by the service.
+ void shutdown()
+ {
+ service_impl_.shutdown();
+ }
+
+ // The platform-specific implementation.
+ service_impl_type service_impl_;
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_OBJECT_HANDLE_SERVICE_HPP
diff --git a/lib/asio/windows/overlapped_handle.hpp b/lib/asio/windows/overlapped_handle.hpp
new file mode 100644
index 0000000..3d479ba
--- /dev/null
+++ b/lib/asio/windows/overlapped_handle.hpp
@@ -0,0 +1,331 @@
+//
+// windows/overlapped_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP
+#define ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if !defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
+ || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include <cstddef>
+#include "asio/async_result.hpp"
+#include "asio/basic_io_object.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/detail/win_iocp_handle_service.hpp"
+#include "asio/error.hpp"
+#include "asio/io_context.hpp"
+
+#if defined(ASIO_HAS_MOVE)
+# include <utility>
+#endif // defined(ASIO_HAS_MOVE)
+
+#define ASIO_SVC_T asio::detail::win_iocp_handle_service
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Provides Windows handle functionality for objects that support
+/// overlapped I/O.
+/**
+ * The windows::overlapped_handle class provides the ability to wrap a Windows
+ * handle. The underlying object referred to by the handle must support
+ * overlapped I/O.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+class overlapped_handle
+ : ASIO_SVC_ACCESS basic_io_object<ASIO_SVC_T>
+{
+public:
+ /// The type of the executor associated with the object.
+ typedef io_context::executor_type executor_type;
+
+ /// The native representation of a handle.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef ASIO_SVC_T::native_handle_type native_handle_type;
+#endif
+
+ /// An overlapped_handle is always the lowest layer.
+ typedef overlapped_handle lowest_layer_type;
+
+ /// Construct an overlapped_handle without opening it.
+ /**
+ * This constructor creates a handle without opening it.
+ *
+ * @param io_context The io_context object that the handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ */
+ explicit overlapped_handle(asio::io_context& io_context)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ }
+
+ /// Construct an overlapped_handle on an existing native handle.
+ /**
+ * This constructor creates a handle object to hold an existing native handle.
+ *
+ * @param io_context The io_context object that the handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ *
+ * @param handle A native handle.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ overlapped_handle(asio::io_context& io_context,
+ const native_handle_type& handle)
+ : basic_io_object<ASIO_SVC_T>(io_context)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct an overlapped_handle from another.
+ /**
+ * This constructor moves a handle from one object to another.
+ *
+ * @param other The other overlapped_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c overlapped_handle(io_context&) constructor.
+ */
+ overlapped_handle(overlapped_handle&& other)
+ : basic_io_object<ASIO_SVC_T>(std::move(other))
+ {
+ }
+
+ /// Move-assign an overlapped_handle from another.
+ /**
+ * This assignment operator moves a handle from one object to another.
+ *
+ * @param other The other overlapped_handle object from which the move will
+ * occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c overlapped_handle(io_context&) constructor.
+ */
+ overlapped_handle& operator=(overlapped_handle&& other)
+ {
+ basic_io_object<ASIO_SVC_T>::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+#if !defined(ASIO_NO_DEPRECATED)
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_context()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_context();
+ }
+
+ /// (Deprecated: Use get_executor().) Get the io_context associated with the
+ /// object.
+ /**
+ * This function may be used to obtain the io_context object that the I/O
+ * object uses to dispatch handlers for asynchronous operations.
+ *
+ * @return A reference to the io_context object that the I/O object will use
+ * to dispatch handlers. Ownership is not transferred to the caller.
+ */
+ asio::io_context& get_io_service()
+ {
+ return basic_io_object<ASIO_SVC_T>::get_io_service();
+ }
+#endif // !defined(ASIO_NO_DEPRECATED)
+
+ /// Get the executor associated with the object.
+ executor_type get_executor() ASIO_NOEXCEPT
+ {
+ return basic_io_object<ASIO_SVC_T>::get_executor();
+ }
+
+ /// Get a reference to the lowest layer.
+ /**
+ * This function returns a reference to the lowest layer in a stack of
+ * layers. Since an overlapped_handle cannot contain any further layers, it
+ * simply returns a reference to itself.
+ *
+ * @return A reference to the lowest layer in the stack of layers. Ownership
+ * is not transferred to the caller.
+ */
+ lowest_layer_type& lowest_layer()
+ {
+ return *this;
+ }
+
+ /// Get a const reference to the lowest layer.
+ /**
+ * This function returns a const reference to the lowest layer in a stack of
+ * layers. Since an overlapped_handle cannot contain any further layers, it
+ * simply returns a reference to itself.
+ *
+ * @return A const reference to the lowest layer in the stack of layers.
+ * Ownership is not transferred to the caller.
+ */
+ const lowest_layer_type& lowest_layer() const
+ {
+ return *this;
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void assign(const native_handle_type& handle)
+ {
+ asio::error_code ec;
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ asio::detail::throw_error(ec, "assign");
+ }
+
+ /// Assign an existing native handle to the handle.
+ /*
+ * This function opens the handle to hold an existing native handle.
+ *
+ * @param handle A native handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID assign(const native_handle_type& handle,
+ asio::error_code& ec)
+ {
+ this->get_service().assign(this->get_implementation(), handle, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the handle is open.
+ bool is_open() const
+ {
+ return this->get_service().is_open(this->get_implementation());
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void close()
+ {
+ asio::error_code ec;
+ this->get_service().close(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "close");
+ }
+
+ /// Close the handle.
+ /**
+ * This function is used to close the handle. Any asynchronous read or write
+ * operations will be cancelled immediately, and will complete with the
+ * asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID close(asio::error_code& ec)
+ {
+ this->get_service().close(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the native handle representation.
+ /**
+ * This function may be used to obtain the underlying representation of the
+ * handle. This is intended to allow access to native handle functionality
+ * that is not otherwise provided.
+ */
+ native_handle_type native_handle()
+ {
+ return this->get_service().native_handle(this->get_implementation());
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ void cancel()
+ {
+ asio::error_code ec;
+ this->get_service().cancel(this->get_implementation(), ec);
+ asio::detail::throw_error(ec, "cancel");
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ /**
+ * This function causes all outstanding asynchronous read or write operations
+ * to finish immediately, and the handlers for cancelled operations will be
+ * passed the asio::error::operation_aborted error.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ */
+ ASIO_SYNC_OP_VOID cancel(asio::error_code& ec)
+ {
+ this->get_service().cancel(this->get_implementation(), ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+protected:
+ /// Protected destructor to prevent deletion through this type.
+ /**
+ * This function destroys the handle, cancelling any outstanding asynchronous
+ * wait operations associated with the handle as if by calling @c cancel.
+ */
+ ~overlapped_handle()
+ {
+ }
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#undef ASIO_SVC_T
+
+#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
+ // || defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // !defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_OVERLAPPED_HANDLE_HPP
diff --git a/lib/asio/windows/overlapped_ptr.hpp b/lib/asio/windows/overlapped_ptr.hpp
new file mode 100644
index 0000000..ce0b2a4
--- /dev/null
+++ b/lib/asio/windows/overlapped_ptr.hpp
@@ -0,0 +1,116 @@
+//
+// windows/overlapped_ptr.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_OVERLAPPED_PTR_HPP
+#define ASIO_WINDOWS_OVERLAPPED_PTR_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_HAS_WINDOWS_OVERLAPPED_PTR) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include "asio/detail/noncopyable.hpp"
+#include "asio/detail/win_iocp_overlapped_ptr.hpp"
+#include "asio/io_context.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Wraps a handler to create an OVERLAPPED object for use with overlapped I/O.
+/**
+ * A special-purpose smart pointer used to wrap an application handler so that
+ * it can be passed as the LPOVERLAPPED argument to overlapped I/O functions.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+class overlapped_ptr
+ : private noncopyable
+{
+public:
+ /// Construct an empty overlapped_ptr.
+ overlapped_ptr()
+ : impl_()
+ {
+ }
+
+ /// Construct an overlapped_ptr to contain the specified handler.
+ template <typename Handler>
+ explicit overlapped_ptr(asio::io_context& io_context,
+ ASIO_MOVE_ARG(Handler) handler)
+ : impl_(io_context, ASIO_MOVE_CAST(Handler)(handler))
+ {
+ }
+
+ /// Destructor automatically frees the OVERLAPPED object unless released.
+ ~overlapped_ptr()
+ {
+ }
+
+ /// Reset to empty.
+ void reset()
+ {
+ impl_.reset();
+ }
+
+ /// Reset to contain the specified handler, freeing any current OVERLAPPED
+ /// object.
+ template <typename Handler>
+ void reset(asio::io_context& io_context,
+ ASIO_MOVE_ARG(Handler) handler)
+ {
+ impl_.reset(io_context, ASIO_MOVE_CAST(Handler)(handler));
+ }
+
+ /// Get the contained OVERLAPPED object.
+ OVERLAPPED* get()
+ {
+ return impl_.get();
+ }
+
+ /// Get the contained OVERLAPPED object.
+ const OVERLAPPED* get() const
+ {
+ return impl_.get();
+ }
+
+ /// Release ownership of the OVERLAPPED object.
+ OVERLAPPED* release()
+ {
+ return impl_.release();
+ }
+
+ /// Post completion notification for overlapped operation. Releases ownership.
+ void complete(const asio::error_code& ec,
+ std::size_t bytes_transferred)
+ {
+ impl_.complete(ec, bytes_transferred);
+ }
+
+private:
+ detail::win_iocp_overlapped_ptr impl_;
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_OVERLAPPED_PTR)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // ASIO_WINDOWS_OVERLAPPED_PTR_HPP
diff --git a/lib/asio/windows/random_access_handle.hpp b/lib/asio/windows/random_access_handle.hpp
new file mode 100644
index 0000000..301d5f8
--- /dev/null
+++ b/lib/asio/windows/random_access_handle.hpp
@@ -0,0 +1,378 @@
+//
+// windows/random_access_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP
+#define ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include "asio/windows/overlapped_handle.hpp"
+
+#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+# include "asio/windows/basic_random_access_handle.hpp"
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+// Typedef for the typical usage of a random-access handle.
+typedef basic_random_access_handle<> random_access_handle;
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+/// Provides random-access handle functionality.
+/**
+ * The windows::random_access_handle class provides asynchronous and
+ * blocking random-access handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+class random_access_handle
+ : public overlapped_handle
+{
+public:
+ /// Construct a random_access_handle without opening it.
+ /**
+ * This constructor creates a random-access handle without opening it. The
+ * handle needs to be opened before data can be written to or read from it.
+ *
+ * @param io_context The io_context object that the random-access handle will
+ * use to dispatch handlers for any asynchronous operations performed on the
+ * handle.
+ */
+ explicit random_access_handle(asio::io_context& io_context)
+ : overlapped_handle(io_context)
+ {
+ }
+
+ /// Construct a random_access_handle on an existing native handle.
+ /**
+ * This constructor creates a random-access handle object to hold an existing
+ * native handle.
+ *
+ * @param io_context The io_context object that the random-access handle will
+ * use to dispatch handlers for any asynchronous operations performed on the
+ * handle.
+ *
+ * @param handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ random_access_handle(asio::io_context& io_context,
+ const native_handle_type& handle)
+ : overlapped_handle(io_context, handle)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a random_access_handle from another.
+ /**
+ * This constructor moves a random-access handle from one object to another.
+ *
+ * @param other The other random_access_handle object from which the
+ * move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c random_access_handle(io_context&)
+ * constructor.
+ */
+ random_access_handle(random_access_handle&& other)
+ : overlapped_handle(std::move(other))
+ {
+ }
+
+ /// Move-assign a random_access_handle from another.
+ /**
+ * This assignment operator moves a random-access handle from one object to
+ * another.
+ *
+ * @param other The other random_access_handle object from which the
+ * move will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c random_access_handle(io_context&)
+ * constructor.
+ */
+ random_access_handle& operator=(random_access_handle&& other)
+ {
+ overlapped_handle::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Write some data to the handle at the specified offset.
+ /**
+ * This function is used to write data to the random-access handle. The
+ * function call will block until one or more bytes of the data has been
+ * written successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @returns The number of bytes written.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The write_some_at operation may not write all of the data. Consider
+ * using the @ref write_at function if you need to ensure that all data is
+ * written before the blocking operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.write_some_at(42, asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().write_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ asio::detail::throw_error(ec, "write_some_at");
+ return s;
+ }
+
+ /// Write some data to the handle at the specified offset.
+ /**
+ * This function is used to write data to the random-access handle. The
+ * function call will block until one or more bytes of the data has been
+ * written successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes written. Returns 0 if an error occurred.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write_at function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers, asio::error_code& ec)
+ {
+ return this->get_service().write_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ }
+
+ /// Start an asynchronous write at the specified offset.
+ /**
+ * This function is used to asynchronously write data to the random-access
+ * handle. The function call always returns immediately.
+ *
+ * @param offset The offset at which the data will be written.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the write operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes written.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The write operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write_at function if you need to ensure that
+ * all data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_write_some_at(42, asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some_at(uint64_t offset,
+ const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+ asio::async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_write_some_at(this->get_implementation(),
+ offset, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+
+ /// Read some data from the handle at the specified offset.
+ /**
+ * This function is used to read data from the random-access handle. The
+ * function call will block until one or more bytes of data has been read
+ * successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @returns The number of bytes read.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read_at function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.read_some_at(42, asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().read_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ asio::detail::throw_error(ec, "read_some_at");
+ return s;
+ }
+
+ /// Read some data from the handle at the specified offset.
+ /**
+ * This function is used to read data from the random-access handle. The
+ * function call will block until one or more bytes of data has been read
+ * successfully, or until an error occurs.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes read. Returns 0 if an error occurred.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read_at function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers, asio::error_code& ec)
+ {
+ return this->get_service().read_some_at(
+ this->get_implementation(), offset, buffers, ec);
+ }
+
+ /// Start an asynchronous read at the specified offset.
+ /**
+ * This function is used to asynchronously read data from the random-access
+ * handle. The function call always returns immediately.
+ *
+ * @param offset The offset at which the data will be read.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the read operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes read.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The read operation may not read all of the requested number of bytes.
+ * Consider using the @ref async_read_at function if you need to ensure that
+ * the requested amount of data is read before the asynchronous operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_read_some_at(42, asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some_at(uint64_t offset,
+ const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+ asio::async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_read_some_at(this->get_implementation(),
+ offset, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+};
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_HPP
diff --git a/lib/asio/windows/random_access_handle_service.hpp b/lib/asio/windows/random_access_handle_service.hpp
new file mode 100644
index 0000000..ebccf3e
--- /dev/null
+++ b/lib/asio/windows/random_access_handle_service.hpp
@@ -0,0 +1,214 @@
+//
+// windows/random_access_handle_service.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_SERVICE_HPP
+#define ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_SERVICE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include <cstddef>
+#include "asio/async_result.hpp"
+#include "asio/detail/cstdint.hpp"
+#include "asio/detail/win_iocp_handle_service.hpp"
+#include "asio/error.hpp"
+#include "asio/io_context.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Default service implementation for a random-access handle.
+class random_access_handle_service
+#if defined(GENERATING_DOCUMENTATION)
+ : public asio::io_context::service
+#else
+ : public asio::detail::service_base<random_access_handle_service>
+#endif
+{
+public:
+#if defined(GENERATING_DOCUMENTATION)
+ /// The unique service identifier.
+ static asio::io_context::id id;
+#endif
+
+private:
+ // The type of the platform-specific implementation.
+ typedef detail::win_iocp_handle_service service_impl_type;
+
+public:
+ /// The type of a random-access handle implementation.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined implementation_type;
+#else
+ typedef service_impl_type::implementation_type implementation_type;
+#endif
+
+ /// The native handle type.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef service_impl_type::native_handle_type native_handle_type;
+#endif
+
+ /// Construct a new random-access handle service for the specified io_context.
+ explicit random_access_handle_service(asio::io_context& io_context)
+ : asio::detail::service_base<
+ random_access_handle_service>(io_context),
+ service_impl_(io_context)
+ {
+ }
+
+ /// Construct a new random-access handle implementation.
+ void construct(implementation_type& impl)
+ {
+ service_impl_.construct(impl);
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a new random-access handle implementation.
+ void move_construct(implementation_type& impl,
+ implementation_type& other_impl)
+ {
+ service_impl_.move_construct(impl, other_impl);
+ }
+
+ /// Move-assign from another random-access handle implementation.
+ void move_assign(implementation_type& impl,
+ random_access_handle_service& other_service,
+ implementation_type& other_impl)
+ {
+ service_impl_.move_assign(impl, other_service.service_impl_, other_impl);
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Destroy a random-access handle implementation.
+ void destroy(implementation_type& impl)
+ {
+ service_impl_.destroy(impl);
+ }
+
+ /// Assign an existing native handle to a random-access handle.
+ ASIO_SYNC_OP_VOID assign(implementation_type& impl,
+ const native_handle_type& handle, asio::error_code& ec)
+ {
+ service_impl_.assign(impl, handle, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the handle is open.
+ bool is_open(const implementation_type& impl) const
+ {
+ return service_impl_.is_open(impl);
+ }
+
+ /// Close a random-access handle implementation.
+ ASIO_SYNC_OP_VOID close(implementation_type& impl,
+ asio::error_code& ec)
+ {
+ service_impl_.close(impl, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the native handle implementation.
+ native_handle_type native_handle(implementation_type& impl)
+ {
+ return service_impl_.native_handle(impl);
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ ASIO_SYNC_OP_VOID cancel(implementation_type& impl,
+ asio::error_code& ec)
+ {
+ service_impl_.cancel(impl, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Write the given data at the specified offset.
+ template <typename ConstBufferSequence>
+ std::size_t write_some_at(implementation_type& impl, uint64_t offset,
+ const ConstBufferSequence& buffers, asio::error_code& ec)
+ {
+ return service_impl_.write_some_at(impl, offset, buffers, ec);
+ }
+
+ /// Start an asynchronous write at the specified offset.
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some_at(implementation_type& impl,
+ uint64_t offset, const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ asio::async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ service_impl_.async_write_some_at(impl,
+ offset, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+
+ /// Read some data from the specified offset.
+ template <typename MutableBufferSequence>
+ std::size_t read_some_at(implementation_type& impl, uint64_t offset,
+ const MutableBufferSequence& buffers, asio::error_code& ec)
+ {
+ return service_impl_.read_some_at(impl, offset, buffers, ec);
+ }
+
+ /// Start an asynchronous read at the specified offset.
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some_at(implementation_type& impl,
+ uint64_t offset, const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ asio::async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ service_impl_.async_read_some_at(impl,
+ offset, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+
+private:
+ // Destroy all user-defined handler objects owned by the service.
+ void shutdown()
+ {
+ service_impl_.shutdown();
+ }
+
+ // The platform-specific implementation.
+ service_impl_type service_impl_;
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_RANDOM_ACCESS_HANDLE_SERVICE_HPP
diff --git a/lib/asio/windows/stream_handle.hpp b/lib/asio/windows/stream_handle.hpp
new file mode 100644
index 0000000..8f0a21b
--- /dev/null
+++ b/lib/asio/windows/stream_handle.hpp
@@ -0,0 +1,362 @@
+//
+// windows/stream_handle.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_STREAM_HANDLE_HPP
+#define ASIO_WINDOWS_STREAM_HANDLE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include "asio/windows/overlapped_handle.hpp"
+
+#if defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+# include "asio/windows/basic_stream_handle.hpp"
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+// Typedef for the typical usage of a stream-oriented handle.
+typedef basic_stream_handle<> stream_handle;
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+/// Provides stream-oriented handle functionality.
+/**
+ * The windows::stream_handle class provides asynchronous and blocking
+ * stream-oriented handle functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ *
+ * @par Concepts:
+ * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream.
+ */
+class stream_handle
+ : public overlapped_handle
+{
+public:
+ /// Construct a stream_handle without opening it.
+ /**
+ * This constructor creates a stream handle without opening it. The handle
+ * needs to be opened and then connected or accepted before data can be sent
+ * or received on it.
+ *
+ * @param io_context The io_context object that the stream handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ */
+ explicit stream_handle(asio::io_context& io_context)
+ : overlapped_handle(io_context)
+ {
+ }
+
+ /// Construct a stream_handle on an existing native handle.
+ /**
+ * This constructor creates a stream handle object to hold an existing native
+ * handle.
+ *
+ * @param io_context The io_context object that the stream handle will use to
+ * dispatch handlers for any asynchronous operations performed on the handle.
+ *
+ * @param handle The new underlying handle implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ stream_handle(asio::io_context& io_context,
+ const native_handle_type& handle)
+ : overlapped_handle(io_context, handle)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a stream_handle from another.
+ /**
+ * This constructor moves a stream handle from one object to another.
+ *
+ * @param other The other stream_handle object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c stream_handle(io_context&) constructor.
+ */
+ stream_handle(stream_handle&& other)
+ : overlapped_handle(std::move(other))
+ {
+ }
+
+ /// Move-assign a stream_handle from another.
+ /**
+ * This assignment operator moves a stream handle from one object to
+ * another.
+ *
+ * @param other The other stream_handle object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c stream_handle(io_context&) constructor.
+ */
+ stream_handle& operator=(stream_handle&& other)
+ {
+ overlapped_handle::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Write some data to the handle.
+ /**
+ * This function is used to write data to the stream handle. The function call
+ * will block until one or more bytes of the data has been written
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @returns The number of bytes written.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.write_some(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some(const ConstBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().write_some(
+ this->get_implementation(), buffers, ec);
+ asio::detail::throw_error(ec, "write_some");
+ return s;
+ }
+
+ /// Write some data to the handle.
+ /**
+ * This function is used to write data to the stream handle. The function call
+ * will block until one or more bytes of the data has been written
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes written. Returns 0 if an error occurred.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some(const ConstBufferSequence& buffers,
+ asio::error_code& ec)
+ {
+ return this->get_service().write_some(
+ this->get_implementation(), buffers, ec);
+ }
+
+ /// Start an asynchronous write.
+ /**
+ * This function is used to asynchronously write data to the stream handle.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more data buffers to be written to the handle.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the write operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes written.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The write operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write function if you need to ensure that all
+ * data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_write_some(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some(const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+ asio::async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_write_some(
+ this->get_implementation(), buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+
+ /// Read some data from the handle.
+ /**
+ * This function is used to read data from the stream handle. The function
+ * call will block until one or more bytes of data has been read successfully,
+ * or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @returns The number of bytes read.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.read_some(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some(const MutableBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().read_some(
+ this->get_implementation(), buffers, ec);
+ asio::detail::throw_error(ec, "read_some");
+ return s;
+ }
+
+ /// Read some data from the handle.
+ /**
+ * This function is used to read data from the stream handle. The function
+ * call will block until one or more bytes of data has been read successfully,
+ * or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes read. Returns 0 if an error occurred.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some(const MutableBufferSequence& buffers,
+ asio::error_code& ec)
+ {
+ return this->get_service().read_some(
+ this->get_implementation(), buffers, ec);
+ }
+
+ /// Start an asynchronous read.
+ /**
+ * This function is used to asynchronously read data from the stream handle.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the read operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes read.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The read operation may not read all of the requested number of bytes.
+ * Consider using the @ref async_read function if you need to ensure that the
+ * requested amount of data is read before the asynchronous operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * handle.async_read_some(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some(const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+ asio::async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_read_some(
+ this->get_implementation(), buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+};
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // ASIO_WINDOWS_STREAM_HANDLE_HPP
diff --git a/lib/asio/windows/stream_handle_service.hpp b/lib/asio/windows/stream_handle_service.hpp
new file mode 100644
index 0000000..1c665d5
--- /dev/null
+++ b/lib/asio/windows/stream_handle_service.hpp
@@ -0,0 +1,210 @@
+//
+// windows/stream_handle_service.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_WINDOWS_STREAM_HANDLE_SERVICE_HPP
+#define ASIO_WINDOWS_STREAM_HANDLE_SERVICE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+
+#if defined(ASIO_HAS_WINDOWS_STREAM_HANDLE) \
+ || defined(GENERATING_DOCUMENTATION)
+
+#include <cstddef>
+#include "asio/async_result.hpp"
+#include "asio/detail/win_iocp_handle_service.hpp"
+#include "asio/error.hpp"
+#include "asio/io_context.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace windows {
+
+/// Default service implementation for a stream handle.
+class stream_handle_service
+#if defined(GENERATING_DOCUMENTATION)
+ : public asio::io_context::service
+#else
+ : public asio::detail::service_base<stream_handle_service>
+#endif
+{
+public:
+#if defined(GENERATING_DOCUMENTATION)
+ /// The unique service identifier.
+ static asio::io_context::id id;
+#endif
+
+private:
+ // The type of the platform-specific implementation.
+ typedef detail::win_iocp_handle_service service_impl_type;
+
+public:
+ /// The type of a stream handle implementation.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined implementation_type;
+#else
+ typedef service_impl_type::implementation_type implementation_type;
+#endif
+
+ /// The native handle type.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef service_impl_type::native_handle_type native_handle_type;
+#endif
+
+ /// Construct a new stream handle service for the specified io_context.
+ explicit stream_handle_service(asio::io_context& io_context)
+ : asio::detail::service_base<stream_handle_service>(io_context),
+ service_impl_(io_context)
+ {
+ }
+
+ /// Construct a new stream handle implementation.
+ void construct(implementation_type& impl)
+ {
+ service_impl_.construct(impl);
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a new stream handle implementation.
+ void move_construct(implementation_type& impl,
+ implementation_type& other_impl)
+ {
+ service_impl_.move_construct(impl, other_impl);
+ }
+
+ /// Move-assign from another stream handle implementation.
+ void move_assign(implementation_type& impl,
+ stream_handle_service& other_service,
+ implementation_type& other_impl)
+ {
+ service_impl_.move_assign(impl, other_service.service_impl_, other_impl);
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Destroy a stream handle implementation.
+ void destroy(implementation_type& impl)
+ {
+ service_impl_.destroy(impl);
+ }
+
+ /// Assign an existing native handle to a stream handle.
+ ASIO_SYNC_OP_VOID assign(implementation_type& impl,
+ const native_handle_type& handle, asio::error_code& ec)
+ {
+ service_impl_.assign(impl, handle, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Determine whether the handle is open.
+ bool is_open(const implementation_type& impl) const
+ {
+ return service_impl_.is_open(impl);
+ }
+
+ /// Close a stream handle implementation.
+ ASIO_SYNC_OP_VOID close(implementation_type& impl,
+ asio::error_code& ec)
+ {
+ service_impl_.close(impl, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Get the native handle implementation.
+ native_handle_type native_handle(implementation_type& impl)
+ {
+ return service_impl_.native_handle(impl);
+ }
+
+ /// Cancel all asynchronous operations associated with the handle.
+ ASIO_SYNC_OP_VOID cancel(implementation_type& impl,
+ asio::error_code& ec)
+ {
+ service_impl_.cancel(impl, ec);
+ ASIO_SYNC_OP_VOID_RETURN(ec);
+ }
+
+ /// Write the given data to the stream.
+ template <typename ConstBufferSequence>
+ std::size_t write_some(implementation_type& impl,
+ const ConstBufferSequence& buffers, asio::error_code& ec)
+ {
+ return service_impl_.write_some(impl, buffers, ec);
+ }
+
+ /// Start an asynchronous write.
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some(implementation_type& impl,
+ const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ asio::async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ service_impl_.async_write_some(impl, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+
+ /// Read some data from the stream.
+ template <typename MutableBufferSequence>
+ std::size_t read_some(implementation_type& impl,
+ const MutableBufferSequence& buffers, asio::error_code& ec)
+ {
+ return service_impl_.read_some(impl, buffers, ec);
+ }
+
+ /// Start an asynchronous read.
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some(implementation_type& impl,
+ const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ asio::async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ service_impl_.async_read_some(impl, buffers, init.completion_handler);
+
+ return init.result.get();
+ }
+
+private:
+ // Destroy all user-defined handler objects owned by the service.
+ void shutdown()
+ {
+ service_impl_.shutdown();
+ }
+
+ // The platform-specific implementation.
+ service_impl_type service_impl_;
+};
+
+} // namespace windows
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // defined(ASIO_HAS_WINDOWS_STREAM_HANDLE)
+ // || defined(GENERATING_DOCUMENTATION)
+
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#endif // ASIO_WINDOWS_STREAM_HANDLE_SERVICE_HPP