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authorMatthias P. Braendli <matthias.braendli@mpb.li>2019-08-13 10:29:39 +0200
committerMatthias P. Braendli <matthias.braendli@mpb.li>2019-08-13 10:29:39 +0200
commita5c50a4f262f0a880734623f79d4dc2f1aa8a0a2 (patch)
tree1772ef47d98a68245c3d04d95637e5b9c1040904 /lib/asio/detail/reactive_socket_send_op.hpp
parent69aba72f0883c5effb5c3c2991d0c5257deb7409 (diff)
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Pull in files from odr-mmbtools-common
Replace ASIO by simpler implementation, meaning that the telnet RC now only supports a single connection. Move Log, RC to lib/
Diffstat (limited to 'lib/asio/detail/reactive_socket_send_op.hpp')
-rw-r--r--lib/asio/detail/reactive_socket_send_op.hpp134
1 files changed, 0 insertions, 134 deletions
diff --git a/lib/asio/detail/reactive_socket_send_op.hpp b/lib/asio/detail/reactive_socket_send_op.hpp
deleted file mode 100644
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--- a/lib/asio/detail/reactive_socket_send_op.hpp
+++ /dev/null
@@ -1,134 +0,0 @@
-//
-// detail/reactive_socket_send_op.hpp
-// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-//
-// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-
-#ifndef ASIO_DETAIL_REACTIVE_SOCKET_SEND_OP_HPP
-#define ASIO_DETAIL_REACTIVE_SOCKET_SEND_OP_HPP
-
-#if defined(_MSC_VER) && (_MSC_VER >= 1200)
-# pragma once
-#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
-
-#include "asio/detail/config.hpp"
-#include "asio/detail/bind_handler.hpp"
-#include "asio/detail/buffer_sequence_adapter.hpp"
-#include "asio/detail/fenced_block.hpp"
-#include "asio/detail/memory.hpp"
-#include "asio/detail/reactor_op.hpp"
-#include "asio/detail/socket_ops.hpp"
-
-#include "asio/detail/push_options.hpp"
-
-namespace asio {
-namespace detail {
-
-template <typename ConstBufferSequence>
-class reactive_socket_send_op_base : public reactor_op
-{
-public:
- reactive_socket_send_op_base(socket_type socket,
- socket_ops::state_type state, const ConstBufferSequence& buffers,
- socket_base::message_flags flags, func_type complete_func)
- : reactor_op(&reactive_socket_send_op_base::do_perform, complete_func),
- socket_(socket),
- state_(state),
- buffers_(buffers),
- flags_(flags)
- {
- }
-
- static status do_perform(reactor_op* base)
- {
- reactive_socket_send_op_base* o(
- static_cast<reactive_socket_send_op_base*>(base));
-
- buffer_sequence_adapter<asio::const_buffer,
- ConstBufferSequence> bufs(o->buffers_);
-
- status result = socket_ops::non_blocking_send(o->socket_,
- bufs.buffers(), bufs.count(), o->flags_,
- o->ec_, o->bytes_transferred_) ? done : not_done;
-
- if (result == done)
- if ((o->state_ & socket_ops::stream_oriented) != 0)
- if (o->bytes_transferred_ < bufs.total_size())
- result = done_and_exhausted;
-
- ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_send",
- o->ec_, o->bytes_transferred_));
-
- return result;
- }
-
-private:
- socket_type socket_;
- socket_ops::state_type state_;
- ConstBufferSequence buffers_;
- socket_base::message_flags flags_;
-};
-
-template <typename ConstBufferSequence, typename Handler>
-class reactive_socket_send_op :
- public reactive_socket_send_op_base<ConstBufferSequence>
-{
-public:
- ASIO_DEFINE_HANDLER_PTR(reactive_socket_send_op);
-
- reactive_socket_send_op(socket_type socket,
- socket_ops::state_type state, const ConstBufferSequence& buffers,
- socket_base::message_flags flags, Handler& handler)
- : reactive_socket_send_op_base<ConstBufferSequence>(socket,
- state, buffers, flags, &reactive_socket_send_op::do_complete),
- handler_(ASIO_MOVE_CAST(Handler)(handler))
- {
- handler_work<Handler>::start(handler_);
- }
-
- static void do_complete(void* owner, operation* base,
- const asio::error_code& /*ec*/,
- std::size_t /*bytes_transferred*/)
- {
- // Take ownership of the handler object.
- reactive_socket_send_op* o(static_cast<reactive_socket_send_op*>(base));
- ptr p = { asio::detail::addressof(o->handler_), o, o };
- handler_work<Handler> w(o->handler_);
-
- ASIO_HANDLER_COMPLETION((*o));
-
- // Make a copy of the handler so that the memory can be deallocated before
- // the upcall is made. Even if we're not about to make an upcall, a
- // sub-object of the handler may be the true owner of the memory associated
- // with the handler. Consequently, a local copy of the handler is required
- // to ensure that any owning sub-object remains valid until after we have
- // deallocated the memory here.
- detail::binder2<Handler, asio::error_code, std::size_t>
- handler(o->handler_, o->ec_, o->bytes_transferred_);
- p.h = asio::detail::addressof(handler.handler_);
- p.reset();
-
- // Make the upcall if required.
- if (owner)
- {
- fenced_block b(fenced_block::half);
- ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
- w.complete(handler, handler.handler_);
- ASIO_HANDLER_INVOCATION_END;
- }
- }
-
-private:
- Handler handler_;
-};
-
-} // namespace detail
-} // namespace asio
-
-#include "asio/detail/pop_options.hpp"
-
-#endif // ASIO_DETAIL_REACTIVE_SOCKET_SEND_OP_HPP