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authorMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
committerMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
commite95946831f8ef53d29590735a2df661385edb008 (patch)
treee179b6beed4a5a0dd108f078a529ae9f8107ed8e /lib/asio/detail/reactive_socket_recv_op.hpp
parent8bc01ff60629d9096f4b57cfb574ace672a6ef0e (diff)
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Replace boost by the standalone asio library
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-rw-r--r--lib/asio/detail/reactive_socket_recv_op.hpp135
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diff --git a/lib/asio/detail/reactive_socket_recv_op.hpp b/lib/asio/detail/reactive_socket_recv_op.hpp
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+//
+// detail/reactive_socket_recv_op.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
+#define ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include "asio/detail/bind_handler.hpp"
+#include "asio/detail/buffer_sequence_adapter.hpp"
+#include "asio/detail/fenced_block.hpp"
+#include "asio/detail/memory.hpp"
+#include "asio/detail/reactor_op.hpp"
+#include "asio/detail/socket_ops.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace detail {
+
+template <typename MutableBufferSequence>
+class reactive_socket_recv_op_base : public reactor_op
+{
+public:
+ reactive_socket_recv_op_base(socket_type socket,
+ socket_ops::state_type state, const MutableBufferSequence& buffers,
+ socket_base::message_flags flags, func_type complete_func)
+ : reactor_op(&reactive_socket_recv_op_base::do_perform, complete_func),
+ socket_(socket),
+ state_(state),
+ buffers_(buffers),
+ flags_(flags)
+ {
+ }
+
+ static status do_perform(reactor_op* base)
+ {
+ reactive_socket_recv_op_base* o(
+ static_cast<reactive_socket_recv_op_base*>(base));
+
+ buffer_sequence_adapter<asio::mutable_buffer,
+ MutableBufferSequence> bufs(o->buffers_);
+
+ status result = socket_ops::non_blocking_recv(o->socket_,
+ bufs.buffers(), bufs.count(), o->flags_,
+ (o->state_ & socket_ops::stream_oriented) != 0,
+ o->ec_, o->bytes_transferred_) ? done : not_done;
+
+ if (result == done)
+ if ((o->state_ & socket_ops::stream_oriented) != 0)
+ if (o->bytes_transferred_ == 0)
+ result = done_and_exhausted;
+
+ ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_recv",
+ o->ec_, o->bytes_transferred_));
+
+ return result;
+ }
+
+private:
+ socket_type socket_;
+ socket_ops::state_type state_;
+ MutableBufferSequence buffers_;
+ socket_base::message_flags flags_;
+};
+
+template <typename MutableBufferSequence, typename Handler>
+class reactive_socket_recv_op :
+ public reactive_socket_recv_op_base<MutableBufferSequence>
+{
+public:
+ ASIO_DEFINE_HANDLER_PTR(reactive_socket_recv_op);
+
+ reactive_socket_recv_op(socket_type socket,
+ socket_ops::state_type state, const MutableBufferSequence& buffers,
+ socket_base::message_flags flags, Handler& handler)
+ : reactive_socket_recv_op_base<MutableBufferSequence>(socket, state,
+ buffers, flags, &reactive_socket_recv_op::do_complete),
+ handler_(ASIO_MOVE_CAST(Handler)(handler))
+ {
+ handler_work<Handler>::start(handler_);
+ }
+
+ static void do_complete(void* owner, operation* base,
+ const asio::error_code& /*ec*/,
+ std::size_t /*bytes_transferred*/)
+ {
+ // Take ownership of the handler object.
+ reactive_socket_recv_op* o(static_cast<reactive_socket_recv_op*>(base));
+ ptr p = { asio::detail::addressof(o->handler_), o, o };
+ handler_work<Handler> w(o->handler_);
+
+ ASIO_HANDLER_COMPLETION((*o));
+
+ // Make a copy of the handler so that the memory can be deallocated before
+ // the upcall is made. Even if we're not about to make an upcall, a
+ // sub-object of the handler may be the true owner of the memory associated
+ // with the handler. Consequently, a local copy of the handler is required
+ // to ensure that any owning sub-object remains valid until after we have
+ // deallocated the memory here.
+ detail::binder2<Handler, asio::error_code, std::size_t>
+ handler(o->handler_, o->ec_, o->bytes_transferred_);
+ p.h = asio::detail::addressof(handler.handler_);
+ p.reset();
+
+ // Make the upcall if required.
+ if (owner)
+ {
+ fenced_block b(fenced_block::half);
+ ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
+ w.complete(handler, handler.handler_);
+ ASIO_HANDLER_INVOCATION_END;
+ }
+ }
+
+private:
+ Handler handler_;
+};
+
+} // namespace detail
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_DETAIL_REACTIVE_SOCKET_RECV_OP_HPP