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author | Matthias P. Braendli <matthias.braendli@mpb.li> | 2019-08-13 10:29:39 +0200 |
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committer | Matthias P. Braendli <matthias.braendli@mpb.li> | 2019-08-13 10:29:39 +0200 |
commit | a5c50a4f262f0a880734623f79d4dc2f1aa8a0a2 (patch) | |
tree | 1772ef47d98a68245c3d04d95637e5b9c1040904 /lib/asio/basic_stream_socket.hpp | |
parent | 69aba72f0883c5effb5c3c2991d0c5257deb7409 (diff) | |
download | dabmod-a5c50a4f262f0a880734623f79d4dc2f1aa8a0a2.tar.gz dabmod-a5c50a4f262f0a880734623f79d4dc2f1aa8a0a2.tar.bz2 dabmod-a5c50a4f262f0a880734623f79d4dc2f1aa8a0a2.zip |
Pull in files from odr-mmbtools-common
Replace ASIO by simpler implementation, meaning that the telnet
RC now only supports a single connection.
Move Log, RC to lib/
Diffstat (limited to 'lib/asio/basic_stream_socket.hpp')
-rw-r--r-- | lib/asio/basic_stream_socket.hpp | 921 |
1 files changed, 0 insertions, 921 deletions
diff --git a/lib/asio/basic_stream_socket.hpp b/lib/asio/basic_stream_socket.hpp deleted file mode 100644 index eea8862..0000000 --- a/lib/asio/basic_stream_socket.hpp +++ /dev/null @@ -1,921 +0,0 @@ -// -// basic_stream_socket.hpp -// ~~~~~~~~~~~~~~~~~~~~~~~ -// -// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) -// -// Distributed under the Boost Software License, Version 1.0. (See accompanying -// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -// - -#ifndef ASIO_BASIC_STREAM_SOCKET_HPP -#define ASIO_BASIC_STREAM_SOCKET_HPP - -#if defined(_MSC_VER) && (_MSC_VER >= 1200) -# pragma once -#endif // defined(_MSC_VER) && (_MSC_VER >= 1200) - -#include "asio/detail/config.hpp" -#include <cstddef> -#include "asio/async_result.hpp" -#include "asio/basic_socket.hpp" -#include "asio/detail/handler_type_requirements.hpp" -#include "asio/detail/throw_error.hpp" -#include "asio/error.hpp" - -#if defined(ASIO_ENABLE_OLD_SERVICES) -# include "asio/stream_socket_service.hpp" -#endif // defined(ASIO_ENABLE_OLD_SERVICES) - -#include "asio/detail/push_options.hpp" - -namespace asio { - -/// Provides stream-oriented socket functionality. -/** - * The basic_stream_socket class template provides asynchronous and blocking - * stream-oriented socket functionality. - * - * @par Thread Safety - * @e Distinct @e objects: Safe.@n - * @e Shared @e objects: Unsafe. - * - * @par Concepts: - * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream. - */ -template <typename Protocol - ASIO_SVC_TPARAM_DEF1(= stream_socket_service<Protocol>)> -class basic_stream_socket - : public basic_socket<Protocol ASIO_SVC_TARG> -{ -public: - /// The native representation of a socket. -#if defined(GENERATING_DOCUMENTATION) - typedef implementation_defined native_handle_type; -#else - typedef typename basic_socket< - Protocol ASIO_SVC_TARG>::native_handle_type native_handle_type; -#endif - - /// The protocol type. - typedef Protocol protocol_type; - - /// The endpoint type. - typedef typename Protocol::endpoint endpoint_type; - - /// Construct a basic_stream_socket without opening it. - /** - * This constructor creates a stream socket without opening it. The socket - * needs to be opened and then connected or accepted before data can be sent - * or received on it. - * - * @param io_context The io_context object that the stream socket will use to - * dispatch handlers for any asynchronous operations performed on the socket. - */ - explicit basic_stream_socket(asio::io_context& io_context) - : basic_socket<Protocol ASIO_SVC_TARG>(io_context) - { - } - - /// Construct and open a basic_stream_socket. - /** - * This constructor creates and opens a stream socket. The socket needs to be - * connected or accepted before data can be sent or received on it. - * - * @param io_context The io_context object that the stream socket will use to - * dispatch handlers for any asynchronous operations performed on the socket. - * - * @param protocol An object specifying protocol parameters to be used. - * - * @throws asio::system_error Thrown on failure. - */ - basic_stream_socket(asio::io_context& io_context, - const protocol_type& protocol) - : basic_socket<Protocol ASIO_SVC_TARG>(io_context, protocol) - { - } - - /// Construct a basic_stream_socket, opening it and binding it to the given - /// local endpoint. - /** - * This constructor creates a stream socket and automatically opens it bound - * to the specified endpoint on the local machine. The protocol used is the - * protocol associated with the given endpoint. - * - * @param io_context The io_context object that the stream socket will use to - * dispatch handlers for any asynchronous operations performed on the socket. - * - * @param endpoint An endpoint on the local machine to which the stream - * socket will be bound. - * - * @throws asio::system_error Thrown on failure. - */ - basic_stream_socket(asio::io_context& io_context, - const endpoint_type& endpoint) - : basic_socket<Protocol ASIO_SVC_TARG>(io_context, endpoint) - { - } - - /// Construct a basic_stream_socket on an existing native socket. - /** - * This constructor creates a stream socket object to hold an existing native - * socket. - * - * @param io_context The io_context object that the stream socket will use to - * dispatch handlers for any asynchronous operations performed on the socket. - * - * @param protocol An object specifying protocol parameters to be used. - * - * @param native_socket The new underlying socket implementation. - * - * @throws asio::system_error Thrown on failure. - */ - basic_stream_socket(asio::io_context& io_context, - const protocol_type& protocol, const native_handle_type& native_socket) - : basic_socket<Protocol ASIO_SVC_TARG>( - io_context, protocol, native_socket) - { - } - -#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) - /// Move-construct a basic_stream_socket from another. - /** - * This constructor moves a stream socket from one object to another. - * - * @param other The other basic_stream_socket object from which the move - * will occur. - * - * @note Following the move, the moved-from object is in the same state as if - * constructed using the @c basic_stream_socket(io_context&) constructor. - */ - basic_stream_socket(basic_stream_socket&& other) - : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other)) - { - } - - /// Move-assign a basic_stream_socket from another. - /** - * This assignment operator moves a stream socket from one object to another. - * - * @param other The other basic_stream_socket object from which the move - * will occur. - * - * @note Following the move, the moved-from object is in the same state as if - * constructed using the @c basic_stream_socket(io_context&) constructor. - */ - basic_stream_socket& operator=(basic_stream_socket&& other) - { - basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other)); - return *this; - } - - /// Move-construct a basic_stream_socket from a socket of another protocol - /// type. - /** - * This constructor moves a stream socket from one object to another. - * - * @param other The other basic_stream_socket object from which the move - * will occur. - * - * @note Following the move, the moved-from object is in the same state as if - * constructed using the @c basic_stream_socket(io_context&) constructor. - */ - template <typename Protocol1 ASIO_SVC_TPARAM1> - basic_stream_socket( - basic_stream_socket<Protocol1 ASIO_SVC_TARG1>&& other, - typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 0) - : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other)) - { - } - - /// Move-assign a basic_stream_socket from a socket of another protocol type. - /** - * This assignment operator moves a stream socket from one object to another. - * - * @param other The other basic_stream_socket object from which the move - * will occur. - * - * @note Following the move, the moved-from object is in the same state as if - * constructed using the @c basic_stream_socket(io_context&) constructor. - */ - template <typename Protocol1 ASIO_SVC_TPARAM1> - typename enable_if<is_convertible<Protocol1, Protocol>::value, - basic_stream_socket>::type& operator=( - basic_stream_socket<Protocol1 ASIO_SVC_TARG1>&& other) - { - basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other)); - return *this; - } -#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) - - /// Destroys the socket. - /** - * This function destroys the socket, cancelling any outstanding asynchronous - * operations associated with the socket as if by calling @c cancel. - */ - ~basic_stream_socket() - { - } - - /// Send some data on the socket. - /** - * This function is used to send data on the stream socket. The function - * call will block until one or more bytes of the data has been sent - * successfully, or an until error occurs. - * - * @param buffers One or more data buffers to be sent on the socket. - * - * @returns The number of bytes sent. - * - * @throws asio::system_error Thrown on failure. - * - * @note The send operation may not transmit all of the data to the peer. - * Consider using the @ref write function if you need to ensure that all data - * is written before the blocking operation completes. - * - * @par Example - * To send a single data buffer use the @ref buffer function as follows: - * @code - * socket.send(asio::buffer(data, size)); - * @endcode - * See the @ref buffer documentation for information on sending multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename ConstBufferSequence> - std::size_t send(const ConstBufferSequence& buffers) - { - asio::error_code ec; - std::size_t s = this->get_service().send( - this->get_implementation(), buffers, 0, ec); - asio::detail::throw_error(ec, "send"); - return s; - } - - /// Send some data on the socket. - /** - * This function is used to send data on the stream socket. The function - * call will block until one or more bytes of the data has been sent - * successfully, or an until error occurs. - * - * @param buffers One or more data buffers to be sent on the socket. - * - * @param flags Flags specifying how the send call is to be made. - * - * @returns The number of bytes sent. - * - * @throws asio::system_error Thrown on failure. - * - * @note The send operation may not transmit all of the data to the peer. - * Consider using the @ref write function if you need to ensure that all data - * is written before the blocking operation completes. - * - * @par Example - * To send a single data buffer use the @ref buffer function as follows: - * @code - * socket.send(asio::buffer(data, size), 0); - * @endcode - * See the @ref buffer documentation for information on sending multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename ConstBufferSequence> - std::size_t send(const ConstBufferSequence& buffers, - socket_base::message_flags flags) - { - asio::error_code ec; - std::size_t s = this->get_service().send( - this->get_implementation(), buffers, flags, ec); - asio::detail::throw_error(ec, "send"); - return s; - } - - /// Send some data on the socket. - /** - * This function is used to send data on the stream socket. The function - * call will block until one or more bytes of the data has been sent - * successfully, or an until error occurs. - * - * @param buffers One or more data buffers to be sent on the socket. - * - * @param flags Flags specifying how the send call is to be made. - * - * @param ec Set to indicate what error occurred, if any. - * - * @returns The number of bytes sent. Returns 0 if an error occurred. - * - * @note The send operation may not transmit all of the data to the peer. - * Consider using the @ref write function if you need to ensure that all data - * is written before the blocking operation completes. - */ - template <typename ConstBufferSequence> - std::size_t send(const ConstBufferSequence& buffers, - socket_base::message_flags flags, asio::error_code& ec) - { - return this->get_service().send( - this->get_implementation(), buffers, flags, ec); - } - - /// Start an asynchronous send. - /** - * This function is used to asynchronously send data on the stream socket. - * The function call always returns immediately. - * - * @param buffers One or more data buffers to be sent on the socket. Although - * the buffers object may be copied as necessary, ownership of the underlying - * memory blocks is retained by the caller, which must guarantee that they - * remain valid until the handler is called. - * - * @param handler The handler to be called when the send operation completes. - * Copies will be made of the handler as required. The function signature of - * the handler must be: - * @code void handler( - * const asio::error_code& error, // Result of operation. - * std::size_t bytes_transferred // Number of bytes sent. - * ); @endcode - * Regardless of whether the asynchronous operation completes immediately or - * not, the handler will not be invoked from within this function. Invocation - * of the handler will be performed in a manner equivalent to using - * asio::io_context::post(). - * - * @note The send operation may not transmit all of the data to the peer. - * Consider using the @ref async_write function if you need to ensure that all - * data is written before the asynchronous operation completes. - * - * @par Example - * To send a single data buffer use the @ref buffer function as follows: - * @code - * socket.async_send(asio::buffer(data, size), handler); - * @endcode - * See the @ref buffer documentation for information on sending multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename ConstBufferSequence, typename WriteHandler> - ASIO_INITFN_RESULT_TYPE(WriteHandler, - void (asio::error_code, std::size_t)) - async_send(const ConstBufferSequence& buffers, - ASIO_MOVE_ARG(WriteHandler) handler) - { - // If you get an error on the following line it means that your handler does - // not meet the documented type requirements for a WriteHandler. - ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check; - -#if defined(ASIO_ENABLE_OLD_SERVICES) - return this->get_service().async_send( - this->get_implementation(), buffers, 0, - ASIO_MOVE_CAST(WriteHandler)(handler)); -#else // defined(ASIO_ENABLE_OLD_SERVICES) - async_completion<WriteHandler, - void (asio::error_code, std::size_t)> init(handler); - - this->get_service().async_send( - this->get_implementation(), buffers, 0, - init.completion_handler); - - return init.result.get(); -#endif // defined(ASIO_ENABLE_OLD_SERVICES) - } - - /// Start an asynchronous send. - /** - * This function is used to asynchronously send data on the stream socket. - * The function call always returns immediately. - * - * @param buffers One or more data buffers to be sent on the socket. Although - * the buffers object may be copied as necessary, ownership of the underlying - * memory blocks is retained by the caller, which must guarantee that they - * remain valid until the handler is called. - * - * @param flags Flags specifying how the send call is to be made. - * - * @param handler The handler to be called when the send operation completes. - * Copies will be made of the handler as required. The function signature of - * the handler must be: - * @code void handler( - * const asio::error_code& error, // Result of operation. - * std::size_t bytes_transferred // Number of bytes sent. - * ); @endcode - * Regardless of whether the asynchronous operation completes immediately or - * not, the handler will not be invoked from within this function. Invocation - * of the handler will be performed in a manner equivalent to using - * asio::io_context::post(). - * - * @note The send operation may not transmit all of the data to the peer. - * Consider using the @ref async_write function if you need to ensure that all - * data is written before the asynchronous operation completes. - * - * @par Example - * To send a single data buffer use the @ref buffer function as follows: - * @code - * socket.async_send(asio::buffer(data, size), 0, handler); - * @endcode - * See the @ref buffer documentation for information on sending multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename ConstBufferSequence, typename WriteHandler> - ASIO_INITFN_RESULT_TYPE(WriteHandler, - void (asio::error_code, std::size_t)) - async_send(const ConstBufferSequence& buffers, - socket_base::message_flags flags, - ASIO_MOVE_ARG(WriteHandler) handler) - { - // If you get an error on the following line it means that your handler does - // not meet the documented type requirements for a WriteHandler. - ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check; - -#if defined(ASIO_ENABLE_OLD_SERVICES) - return this->get_service().async_send( - this->get_implementation(), buffers, flags, - ASIO_MOVE_CAST(WriteHandler)(handler)); -#else // defined(ASIO_ENABLE_OLD_SERVICES) - async_completion<WriteHandler, - void (asio::error_code, std::size_t)> init(handler); - - this->get_service().async_send( - this->get_implementation(), buffers, flags, - init.completion_handler); - - return init.result.get(); -#endif // defined(ASIO_ENABLE_OLD_SERVICES) - } - - /// Receive some data on the socket. - /** - * This function is used to receive data on the stream socket. The function - * call will block until one or more bytes of data has been received - * successfully, or until an error occurs. - * - * @param buffers One or more buffers into which the data will be received. - * - * @returns The number of bytes received. - * - * @throws asio::system_error Thrown on failure. An error code of - * asio::error::eof indicates that the connection was closed by the - * peer. - * - * @note The receive operation may not receive all of the requested number of - * bytes. Consider using the @ref read function if you need to ensure that the - * requested amount of data is read before the blocking operation completes. - * - * @par Example - * To receive into a single data buffer use the @ref buffer function as - * follows: - * @code - * socket.receive(asio::buffer(data, size)); - * @endcode - * See the @ref buffer documentation for information on receiving into - * multiple buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename MutableBufferSequence> - std::size_t receive(const MutableBufferSequence& buffers) - { - asio::error_code ec; - std::size_t s = this->get_service().receive( - this->get_implementation(), buffers, 0, ec); - asio::detail::throw_error(ec, "receive"); - return s; - } - - /// Receive some data on the socket. - /** - * This function is used to receive data on the stream socket. The function - * call will block until one or more bytes of data has been received - * successfully, or until an error occurs. - * - * @param buffers One or more buffers into which the data will be received. - * - * @param flags Flags specifying how the receive call is to be made. - * - * @returns The number of bytes received. - * - * @throws asio::system_error Thrown on failure. An error code of - * asio::error::eof indicates that the connection was closed by the - * peer. - * - * @note The receive operation may not receive all of the requested number of - * bytes. Consider using the @ref read function if you need to ensure that the - * requested amount of data is read before the blocking operation completes. - * - * @par Example - * To receive into a single data buffer use the @ref buffer function as - * follows: - * @code - * socket.receive(asio::buffer(data, size), 0); - * @endcode - * See the @ref buffer documentation for information on receiving into - * multiple buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename MutableBufferSequence> - std::size_t receive(const MutableBufferSequence& buffers, - socket_base::message_flags flags) - { - asio::error_code ec; - std::size_t s = this->get_service().receive( - this->get_implementation(), buffers, flags, ec); - asio::detail::throw_error(ec, "receive"); - return s; - } - - /// Receive some data on a connected socket. - /** - * This function is used to receive data on the stream socket. The function - * call will block until one or more bytes of data has been received - * successfully, or until an error occurs. - * - * @param buffers One or more buffers into which the data will be received. - * - * @param flags Flags specifying how the receive call is to be made. - * - * @param ec Set to indicate what error occurred, if any. - * - * @returns The number of bytes received. Returns 0 if an error occurred. - * - * @note The receive operation may not receive all of the requested number of - * bytes. Consider using the @ref read function if you need to ensure that the - * requested amount of data is read before the blocking operation completes. - */ - template <typename MutableBufferSequence> - std::size_t receive(const MutableBufferSequence& buffers, - socket_base::message_flags flags, asio::error_code& ec) - { - return this->get_service().receive( - this->get_implementation(), buffers, flags, ec); - } - - /// Start an asynchronous receive. - /** - * This function is used to asynchronously receive data from the stream - * socket. The function call always returns immediately. - * - * @param buffers One or more buffers into which the data will be received. - * Although the buffers object may be copied as necessary, ownership of the - * underlying memory blocks is retained by the caller, which must guarantee - * that they remain valid until the handler is called. - * - * @param handler The handler to be called when the receive operation - * completes. Copies will be made of the handler as required. The function - * signature of the handler must be: - * @code void handler( - * const asio::error_code& error, // Result of operation. - * std::size_t bytes_transferred // Number of bytes received. - * ); @endcode - * Regardless of whether the asynchronous operation completes immediately or - * not, the handler will not be invoked from within this function. Invocation - * of the handler will be performed in a manner equivalent to using - * asio::io_context::post(). - * - * @note The receive operation may not receive all of the requested number of - * bytes. Consider using the @ref async_read function if you need to ensure - * that the requested amount of data is received before the asynchronous - * operation completes. - * - * @par Example - * To receive into a single data buffer use the @ref buffer function as - * follows: - * @code - * socket.async_receive(asio::buffer(data, size), handler); - * @endcode - * See the @ref buffer documentation for information on receiving into - * multiple buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename MutableBufferSequence, typename ReadHandler> - ASIO_INITFN_RESULT_TYPE(ReadHandler, - void (asio::error_code, std::size_t)) - async_receive(const MutableBufferSequence& buffers, - ASIO_MOVE_ARG(ReadHandler) handler) - { - // If you get an error on the following line it means that your handler does - // not meet the documented type requirements for a ReadHandler. - ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check; - -#if defined(ASIO_ENABLE_OLD_SERVICES) - return this->get_service().async_receive(this->get_implementation(), - buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler)); -#else // defined(ASIO_ENABLE_OLD_SERVICES) - async_completion<ReadHandler, - void (asio::error_code, std::size_t)> init(handler); - - this->get_service().async_receive(this->get_implementation(), - buffers, 0, init.completion_handler); - - return init.result.get(); -#endif // defined(ASIO_ENABLE_OLD_SERVICES) - } - - /// Start an asynchronous receive. - /** - * This function is used to asynchronously receive data from the stream - * socket. The function call always returns immediately. - * - * @param buffers One or more buffers into which the data will be received. - * Although the buffers object may be copied as necessary, ownership of the - * underlying memory blocks is retained by the caller, which must guarantee - * that they remain valid until the handler is called. - * - * @param flags Flags specifying how the receive call is to be made. - * - * @param handler The handler to be called when the receive operation - * completes. Copies will be made of the handler as required. The function - * signature of the handler must be: - * @code void handler( - * const asio::error_code& error, // Result of operation. - * std::size_t bytes_transferred // Number of bytes received. - * ); @endcode - * Regardless of whether the asynchronous operation completes immediately or - * not, the handler will not be invoked from within this function. Invocation - * of the handler will be performed in a manner equivalent to using - * asio::io_context::post(). - * - * @note The receive operation may not receive all of the requested number of - * bytes. Consider using the @ref async_read function if you need to ensure - * that the requested amount of data is received before the asynchronous - * operation completes. - * - * @par Example - * To receive into a single data buffer use the @ref buffer function as - * follows: - * @code - * socket.async_receive(asio::buffer(data, size), 0, handler); - * @endcode - * See the @ref buffer documentation for information on receiving into - * multiple buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename MutableBufferSequence, typename ReadHandler> - ASIO_INITFN_RESULT_TYPE(ReadHandler, - void (asio::error_code, std::size_t)) - async_receive(const MutableBufferSequence& buffers, - socket_base::message_flags flags, - ASIO_MOVE_ARG(ReadHandler) handler) - { - // If you get an error on the following line it means that your handler does - // not meet the documented type requirements for a ReadHandler. - ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check; - -#if defined(ASIO_ENABLE_OLD_SERVICES) - return this->get_service().async_receive(this->get_implementation(), - buffers, flags, ASIO_MOVE_CAST(ReadHandler)(handler)); -#else // defined(ASIO_ENABLE_OLD_SERVICES) - async_completion<ReadHandler, - void (asio::error_code, std::size_t)> init(handler); - - this->get_service().async_receive(this->get_implementation(), - buffers, flags, init.completion_handler); - - return init.result.get(); -#endif // defined(ASIO_ENABLE_OLD_SERVICES) - } - - /// Write some data to the socket. - /** - * This function is used to write data to the stream socket. The function call - * will block until one or more bytes of the data has been written - * successfully, or until an error occurs. - * - * @param buffers One or more data buffers to be written to the socket. - * - * @returns The number of bytes written. - * - * @throws asio::system_error Thrown on failure. An error code of - * asio::error::eof indicates that the connection was closed by the - * peer. - * - * @note The write_some operation may not transmit all of the data to the - * peer. Consider using the @ref write function if you need to ensure that - * all data is written before the blocking operation completes. - * - * @par Example - * To write a single data buffer use the @ref buffer function as follows: - * @code - * socket.write_some(asio::buffer(data, size)); - * @endcode - * See the @ref buffer documentation for information on writing multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename ConstBufferSequence> - std::size_t write_some(const ConstBufferSequence& buffers) - { - asio::error_code ec; - std::size_t s = this->get_service().send( - this->get_implementation(), buffers, 0, ec); - asio::detail::throw_error(ec, "write_some"); - return s; - } - - /// Write some data to the socket. - /** - * This function is used to write data to the stream socket. The function call - * will block until one or more bytes of the data has been written - * successfully, or until an error occurs. - * - * @param buffers One or more data buffers to be written to the socket. - * - * @param ec Set to indicate what error occurred, if any. - * - * @returns The number of bytes written. Returns 0 if an error occurred. - * - * @note The write_some operation may not transmit all of the data to the - * peer. Consider using the @ref write function if you need to ensure that - * all data is written before the blocking operation completes. - */ - template <typename ConstBufferSequence> - std::size_t write_some(const ConstBufferSequence& buffers, - asio::error_code& ec) - { - return this->get_service().send(this->get_implementation(), buffers, 0, ec); - } - - /// Start an asynchronous write. - /** - * This function is used to asynchronously write data to the stream socket. - * The function call always returns immediately. - * - * @param buffers One or more data buffers to be written to the socket. - * Although the buffers object may be copied as necessary, ownership of the - * underlying memory blocks is retained by the caller, which must guarantee - * that they remain valid until the handler is called. - * - * @param handler The handler to be called when the write operation completes. - * Copies will be made of the handler as required. The function signature of - * the handler must be: - * @code void handler( - * const asio::error_code& error, // Result of operation. - * std::size_t bytes_transferred // Number of bytes written. - * ); @endcode - * Regardless of whether the asynchronous operation completes immediately or - * not, the handler will not be invoked from within this function. Invocation - * of the handler will be performed in a manner equivalent to using - * asio::io_context::post(). - * - * @note The write operation may not transmit all of the data to the peer. - * Consider using the @ref async_write function if you need to ensure that all - * data is written before the asynchronous operation completes. - * - * @par Example - * To write a single data buffer use the @ref buffer function as follows: - * @code - * socket.async_write_some(asio::buffer(data, size), handler); - * @endcode - * See the @ref buffer documentation for information on writing multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename ConstBufferSequence, typename WriteHandler> - ASIO_INITFN_RESULT_TYPE(WriteHandler, - void (asio::error_code, std::size_t)) - async_write_some(const ConstBufferSequence& buffers, - ASIO_MOVE_ARG(WriteHandler) handler) - { - // If you get an error on the following line it means that your handler does - // not meet the documented type requirements for a WriteHandler. - ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check; - -#if defined(ASIO_ENABLE_OLD_SERVICES) - return this->get_service().async_send(this->get_implementation(), - buffers, 0, ASIO_MOVE_CAST(WriteHandler)(handler)); -#else // defined(ASIO_ENABLE_OLD_SERVICES) - async_completion<WriteHandler, - void (asio::error_code, std::size_t)> init(handler); - - this->get_service().async_send(this->get_implementation(), - buffers, 0, init.completion_handler); - - return init.result.get(); -#endif // defined(ASIO_ENABLE_OLD_SERVICES) - } - - /// Read some data from the socket. - /** - * This function is used to read data from the stream socket. The function - * call will block until one or more bytes of data has been read successfully, - * or until an error occurs. - * - * @param buffers One or more buffers into which the data will be read. - * - * @returns The number of bytes read. - * - * @throws asio::system_error Thrown on failure. An error code of - * asio::error::eof indicates that the connection was closed by the - * peer. - * - * @note The read_some operation may not read all of the requested number of - * bytes. Consider using the @ref read function if you need to ensure that - * the requested amount of data is read before the blocking operation - * completes. - * - * @par Example - * To read into a single data buffer use the @ref buffer function as follows: - * @code - * socket.read_some(asio::buffer(data, size)); - * @endcode - * See the @ref buffer documentation for information on reading into multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename MutableBufferSequence> - std::size_t read_some(const MutableBufferSequence& buffers) - { - asio::error_code ec; - std::size_t s = this->get_service().receive( - this->get_implementation(), buffers, 0, ec); - asio::detail::throw_error(ec, "read_some"); - return s; - } - - /// Read some data from the socket. - /** - * This function is used to read data from the stream socket. The function - * call will block until one or more bytes of data has been read successfully, - * or until an error occurs. - * - * @param buffers One or more buffers into which the data will be read. - * - * @param ec Set to indicate what error occurred, if any. - * - * @returns The number of bytes read. Returns 0 if an error occurred. - * - * @note The read_some operation may not read all of the requested number of - * bytes. Consider using the @ref read function if you need to ensure that - * the requested amount of data is read before the blocking operation - * completes. - */ - template <typename MutableBufferSequence> - std::size_t read_some(const MutableBufferSequence& buffers, - asio::error_code& ec) - { - return this->get_service().receive( - this->get_implementation(), buffers, 0, ec); - } - - /// Start an asynchronous read. - /** - * This function is used to asynchronously read data from the stream socket. - * The function call always returns immediately. - * - * @param buffers One or more buffers into which the data will be read. - * Although the buffers object may be copied as necessary, ownership of the - * underlying memory blocks is retained by the caller, which must guarantee - * that they remain valid until the handler is called. - * - * @param handler The handler to be called when the read operation completes. - * Copies will be made of the handler as required. The function signature of - * the handler must be: - * @code void handler( - * const asio::error_code& error, // Result of operation. - * std::size_t bytes_transferred // Number of bytes read. - * ); @endcode - * Regardless of whether the asynchronous operation completes immediately or - * not, the handler will not be invoked from within this function. Invocation - * of the handler will be performed in a manner equivalent to using - * asio::io_context::post(). - * - * @note The read operation may not read all of the requested number of bytes. - * Consider using the @ref async_read function if you need to ensure that the - * requested amount of data is read before the asynchronous operation - * completes. - * - * @par Example - * To read into a single data buffer use the @ref buffer function as follows: - * @code - * socket.async_read_some(asio::buffer(data, size), handler); - * @endcode - * See the @ref buffer documentation for information on reading into multiple - * buffers in one go, and how to use it with arrays, boost::array or - * std::vector. - */ - template <typename MutableBufferSequence, typename ReadHandler> - ASIO_INITFN_RESULT_TYPE(ReadHandler, - void (asio::error_code, std::size_t)) - async_read_some(const MutableBufferSequence& buffers, - ASIO_MOVE_ARG(ReadHandler) handler) - { - // If you get an error on the following line it means that your handler does - // not meet the documented type requirements for a ReadHandler. - ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check; - -#if defined(ASIO_ENABLE_OLD_SERVICES) - return this->get_service().async_receive(this->get_implementation(), - buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler)); -#else // defined(ASIO_ENABLE_OLD_SERVICES) - async_completion<ReadHandler, - void (asio::error_code, std::size_t)> init(handler); - - this->get_service().async_receive(this->get_implementation(), - buffers, 0, init.completion_handler); - - return init.result.get(); -#endif // defined(ASIO_ENABLE_OLD_SERVICES) - } -}; - -} // namespace asio - -#include "asio/detail/pop_options.hpp" - -#endif // ASIO_BASIC_STREAM_SOCKET_HPP |