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authorMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
committerMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
commite95946831f8ef53d29590735a2df661385edb008 (patch)
treee179b6beed4a5a0dd108f078a529ae9f8107ed8e /lib/asio/basic_stream_socket.hpp
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Replace boost by the standalone asio library
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+//
+// basic_stream_socket.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_BASIC_STREAM_SOCKET_HPP
+#define ASIO_BASIC_STREAM_SOCKET_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include <cstddef>
+#include "asio/async_result.hpp"
+#include "asio/basic_socket.hpp"
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+# include "asio/stream_socket_service.hpp"
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+
+/// Provides stream-oriented socket functionality.
+/**
+ * The basic_stream_socket class template provides asynchronous and blocking
+ * stream-oriented socket functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ *
+ * @par Concepts:
+ * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream.
+ */
+template <typename Protocol
+ ASIO_SVC_TPARAM_DEF1(= stream_socket_service<Protocol>)>
+class basic_stream_socket
+ : public basic_socket<Protocol ASIO_SVC_TARG>
+{
+public:
+ /// The native representation of a socket.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef typename basic_socket<
+ Protocol ASIO_SVC_TARG>::native_handle_type native_handle_type;
+#endif
+
+ /// The protocol type.
+ typedef Protocol protocol_type;
+
+ /// The endpoint type.
+ typedef typename Protocol::endpoint endpoint_type;
+
+ /// Construct a basic_stream_socket without opening it.
+ /**
+ * This constructor creates a stream socket without opening it. The socket
+ * needs to be opened and then connected or accepted before data can be sent
+ * or received on it.
+ *
+ * @param io_context The io_context object that the stream socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ */
+ explicit basic_stream_socket(asio::io_context& io_context)
+ : basic_socket<Protocol ASIO_SVC_TARG>(io_context)
+ {
+ }
+
+ /// Construct and open a basic_stream_socket.
+ /**
+ * This constructor creates and opens a stream socket. The socket needs to be
+ * connected or accepted before data can be sent or received on it.
+ *
+ * @param io_context The io_context object that the stream socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ *
+ * @param protocol An object specifying protocol parameters to be used.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_stream_socket(asio::io_context& io_context,
+ const protocol_type& protocol)
+ : basic_socket<Protocol ASIO_SVC_TARG>(io_context, protocol)
+ {
+ }
+
+ /// Construct a basic_stream_socket, opening it and binding it to the given
+ /// local endpoint.
+ /**
+ * This constructor creates a stream socket and automatically opens it bound
+ * to the specified endpoint on the local machine. The protocol used is the
+ * protocol associated with the given endpoint.
+ *
+ * @param io_context The io_context object that the stream socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ *
+ * @param endpoint An endpoint on the local machine to which the stream
+ * socket will be bound.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_stream_socket(asio::io_context& io_context,
+ const endpoint_type& endpoint)
+ : basic_socket<Protocol ASIO_SVC_TARG>(io_context, endpoint)
+ {
+ }
+
+ /// Construct a basic_stream_socket on an existing native socket.
+ /**
+ * This constructor creates a stream socket object to hold an existing native
+ * socket.
+ *
+ * @param io_context The io_context object that the stream socket will use to
+ * dispatch handlers for any asynchronous operations performed on the socket.
+ *
+ * @param protocol An object specifying protocol parameters to be used.
+ *
+ * @param native_socket The new underlying socket implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_stream_socket(asio::io_context& io_context,
+ const protocol_type& protocol, const native_handle_type& native_socket)
+ : basic_socket<Protocol ASIO_SVC_TARG>(
+ io_context, protocol, native_socket)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a basic_stream_socket from another.
+ /**
+ * This constructor moves a stream socket from one object to another.
+ *
+ * @param other The other basic_stream_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_stream_socket(io_context&) constructor.
+ */
+ basic_stream_socket(basic_stream_socket&& other)
+ : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other))
+ {
+ }
+
+ /// Move-assign a basic_stream_socket from another.
+ /**
+ * This assignment operator moves a stream socket from one object to another.
+ *
+ * @param other The other basic_stream_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_stream_socket(io_context&) constructor.
+ */
+ basic_stream_socket& operator=(basic_stream_socket&& other)
+ {
+ basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other));
+ return *this;
+ }
+
+ /// Move-construct a basic_stream_socket from a socket of another protocol
+ /// type.
+ /**
+ * This constructor moves a stream socket from one object to another.
+ *
+ * @param other The other basic_stream_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_stream_socket(io_context&) constructor.
+ */
+ template <typename Protocol1 ASIO_SVC_TPARAM1>
+ basic_stream_socket(
+ basic_stream_socket<Protocol1 ASIO_SVC_TARG1>&& other,
+ typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 0)
+ : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other))
+ {
+ }
+
+ /// Move-assign a basic_stream_socket from a socket of another protocol type.
+ /**
+ * This assignment operator moves a stream socket from one object to another.
+ *
+ * @param other The other basic_stream_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_stream_socket(io_context&) constructor.
+ */
+ template <typename Protocol1 ASIO_SVC_TPARAM1>
+ typename enable_if<is_convertible<Protocol1, Protocol>::value,
+ basic_stream_socket>::type& operator=(
+ basic_stream_socket<Protocol1 ASIO_SVC_TARG1>&& other)
+ {
+ basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Destroys the socket.
+ /**
+ * This function destroys the socket, cancelling any outstanding asynchronous
+ * operations associated with the socket as if by calling @c cancel.
+ */
+ ~basic_stream_socket()
+ {
+ }
+
+ /// Send some data on the socket.
+ /**
+ * This function is used to send data on the stream socket. The function
+ * call will block until one or more bytes of the data has been sent
+ * successfully, or an until error occurs.
+ *
+ * @param buffers One or more data buffers to be sent on the socket.
+ *
+ * @returns The number of bytes sent.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @note The send operation may not transmit all of the data to the peer.
+ * Consider using the @ref write function if you need to ensure that all data
+ * is written before the blocking operation completes.
+ *
+ * @par Example
+ * To send a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.send(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on sending multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t send(const ConstBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().send(
+ this->get_implementation(), buffers, 0, ec);
+ asio::detail::throw_error(ec, "send");
+ return s;
+ }
+
+ /// Send some data on the socket.
+ /**
+ * This function is used to send data on the stream socket. The function
+ * call will block until one or more bytes of the data has been sent
+ * successfully, or an until error occurs.
+ *
+ * @param buffers One or more data buffers to be sent on the socket.
+ *
+ * @param flags Flags specifying how the send call is to be made.
+ *
+ * @returns The number of bytes sent.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @note The send operation may not transmit all of the data to the peer.
+ * Consider using the @ref write function if you need to ensure that all data
+ * is written before the blocking operation completes.
+ *
+ * @par Example
+ * To send a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.send(asio::buffer(data, size), 0);
+ * @endcode
+ * See the @ref buffer documentation for information on sending multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t send(const ConstBufferSequence& buffers,
+ socket_base::message_flags flags)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().send(
+ this->get_implementation(), buffers, flags, ec);
+ asio::detail::throw_error(ec, "send");
+ return s;
+ }
+
+ /// Send some data on the socket.
+ /**
+ * This function is used to send data on the stream socket. The function
+ * call will block until one or more bytes of the data has been sent
+ * successfully, or an until error occurs.
+ *
+ * @param buffers One or more data buffers to be sent on the socket.
+ *
+ * @param flags Flags specifying how the send call is to be made.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes sent. Returns 0 if an error occurred.
+ *
+ * @note The send operation may not transmit all of the data to the peer.
+ * Consider using the @ref write function if you need to ensure that all data
+ * is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t send(const ConstBufferSequence& buffers,
+ socket_base::message_flags flags, asio::error_code& ec)
+ {
+ return this->get_service().send(
+ this->get_implementation(), buffers, flags, ec);
+ }
+
+ /// Start an asynchronous send.
+ /**
+ * This function is used to asynchronously send data on the stream socket.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more data buffers to be sent on the socket. Although
+ * the buffers object may be copied as necessary, ownership of the underlying
+ * memory blocks is retained by the caller, which must guarantee that they
+ * remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the send operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes sent.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The send operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write function if you need to ensure that all
+ * data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To send a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.async_send(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on sending multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_send(const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_send(
+ this->get_implementation(), buffers, 0,
+ ASIO_MOVE_CAST(WriteHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_send(
+ this->get_implementation(), buffers, 0,
+ init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Start an asynchronous send.
+ /**
+ * This function is used to asynchronously send data on the stream socket.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more data buffers to be sent on the socket. Although
+ * the buffers object may be copied as necessary, ownership of the underlying
+ * memory blocks is retained by the caller, which must guarantee that they
+ * remain valid until the handler is called.
+ *
+ * @param flags Flags specifying how the send call is to be made.
+ *
+ * @param handler The handler to be called when the send operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes sent.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The send operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write function if you need to ensure that all
+ * data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To send a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.async_send(asio::buffer(data, size), 0, handler);
+ * @endcode
+ * See the @ref buffer documentation for information on sending multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_send(const ConstBufferSequence& buffers,
+ socket_base::message_flags flags,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_send(
+ this->get_implementation(), buffers, flags,
+ ASIO_MOVE_CAST(WriteHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_send(
+ this->get_implementation(), buffers, flags,
+ init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Receive some data on the socket.
+ /**
+ * This function is used to receive data on the stream socket. The function
+ * call will block until one or more bytes of data has been received
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ *
+ * @returns The number of bytes received.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The receive operation may not receive all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that the
+ * requested amount of data is read before the blocking operation completes.
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.receive(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t receive(const MutableBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().receive(
+ this->get_implementation(), buffers, 0, ec);
+ asio::detail::throw_error(ec, "receive");
+ return s;
+ }
+
+ /// Receive some data on the socket.
+ /**
+ * This function is used to receive data on the stream socket. The function
+ * call will block until one or more bytes of data has been received
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ *
+ * @param flags Flags specifying how the receive call is to be made.
+ *
+ * @returns The number of bytes received.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The receive operation may not receive all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that the
+ * requested amount of data is read before the blocking operation completes.
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.receive(asio::buffer(data, size), 0);
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags flags)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().receive(
+ this->get_implementation(), buffers, flags, ec);
+ asio::detail::throw_error(ec, "receive");
+ return s;
+ }
+
+ /// Receive some data on a connected socket.
+ /**
+ * This function is used to receive data on the stream socket. The function
+ * call will block until one or more bytes of data has been received
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ *
+ * @param flags Flags specifying how the receive call is to be made.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes received. Returns 0 if an error occurred.
+ *
+ * @note The receive operation may not receive all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that the
+ * requested amount of data is read before the blocking operation completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags flags, asio::error_code& ec)
+ {
+ return this->get_service().receive(
+ this->get_implementation(), buffers, flags, ec);
+ }
+
+ /// Start an asynchronous receive.
+ /**
+ * This function is used to asynchronously receive data from the stream
+ * socket. The function call always returns immediately.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the receive operation
+ * completes. Copies will be made of the handler as required. The function
+ * signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes received.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The receive operation may not receive all of the requested number of
+ * bytes. Consider using the @ref async_read function if you need to ensure
+ * that the requested amount of data is received before the asynchronous
+ * operation completes.
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.async_receive(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_receive(const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_receive(this->get_implementation(),
+ buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_receive(this->get_implementation(),
+ buffers, 0, init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Start an asynchronous receive.
+ /**
+ * This function is used to asynchronously receive data from the stream
+ * socket. The function call always returns immediately.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param flags Flags specifying how the receive call is to be made.
+ *
+ * @param handler The handler to be called when the receive operation
+ * completes. Copies will be made of the handler as required. The function
+ * signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes received.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The receive operation may not receive all of the requested number of
+ * bytes. Consider using the @ref async_read function if you need to ensure
+ * that the requested amount of data is received before the asynchronous
+ * operation completes.
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.async_receive(asio::buffer(data, size), 0, handler);
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags flags,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_receive(this->get_implementation(),
+ buffers, flags, ASIO_MOVE_CAST(ReadHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_receive(this->get_implementation(),
+ buffers, flags, init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Write some data to the socket.
+ /**
+ * This function is used to write data to the stream socket. The function call
+ * will block until one or more bytes of the data has been written
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more data buffers to be written to the socket.
+ *
+ * @returns The number of bytes written.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.write_some(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some(const ConstBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().send(
+ this->get_implementation(), buffers, 0, ec);
+ asio::detail::throw_error(ec, "write_some");
+ return s;
+ }
+
+ /// Write some data to the socket.
+ /**
+ * This function is used to write data to the stream socket. The function call
+ * will block until one or more bytes of the data has been written
+ * successfully, or until an error occurs.
+ *
+ * @param buffers One or more data buffers to be written to the socket.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes written. Returns 0 if an error occurred.
+ *
+ * @note The write_some operation may not transmit all of the data to the
+ * peer. Consider using the @ref write function if you need to ensure that
+ * all data is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t write_some(const ConstBufferSequence& buffers,
+ asio::error_code& ec)
+ {
+ return this->get_service().send(this->get_implementation(), buffers, 0, ec);
+ }
+
+ /// Start an asynchronous write.
+ /**
+ * This function is used to asynchronously write data to the stream socket.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more data buffers to be written to the socket.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the write operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes written.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The write operation may not transmit all of the data to the peer.
+ * Consider using the @ref async_write function if you need to ensure that all
+ * data is written before the asynchronous operation completes.
+ *
+ * @par Example
+ * To write a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.async_write_some(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on writing multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_write_some(const ConstBufferSequence& buffers,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_send(this->get_implementation(),
+ buffers, 0, ASIO_MOVE_CAST(WriteHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_send(this->get_implementation(),
+ buffers, 0, init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Read some data from the socket.
+ /**
+ * This function is used to read data from the stream socket. The function
+ * call will block until one or more bytes of data has been read successfully,
+ * or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @returns The number of bytes read.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.read_some(asio::buffer(data, size));
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some(const MutableBufferSequence& buffers)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().receive(
+ this->get_implementation(), buffers, 0, ec);
+ asio::detail::throw_error(ec, "read_some");
+ return s;
+ }
+
+ /// Read some data from the socket.
+ /**
+ * This function is used to read data from the stream socket. The function
+ * call will block until one or more bytes of data has been read successfully,
+ * or until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes read. Returns 0 if an error occurred.
+ *
+ * @note The read_some operation may not read all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that
+ * the requested amount of data is read before the blocking operation
+ * completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t read_some(const MutableBufferSequence& buffers,
+ asio::error_code& ec)
+ {
+ return this->get_service().receive(
+ this->get_implementation(), buffers, 0, ec);
+ }
+
+ /// Start an asynchronous read.
+ /**
+ * This function is used to asynchronously read data from the stream socket.
+ * The function call always returns immediately.
+ *
+ * @param buffers One or more buffers into which the data will be read.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param handler The handler to be called when the read operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes read.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @note The read operation may not read all of the requested number of bytes.
+ * Consider using the @ref async_read function if you need to ensure that the
+ * requested amount of data is read before the asynchronous operation
+ * completes.
+ *
+ * @par Example
+ * To read into a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.async_read_some(asio::buffer(data, size), handler);
+ * @endcode
+ * See the @ref buffer documentation for information on reading into multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_read_some(const MutableBufferSequence& buffers,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_receive(this->get_implementation(),
+ buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_receive(this->get_implementation(),
+ buffers, 0, init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+};
+
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_BASIC_STREAM_SOCKET_HPP