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author | Matthias P. Braendli <matthias.braendli@mpb.li> | 2018-08-06 10:35:22 +0200 |
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committer | Matthias P. Braendli <matthias.braendli@mpb.li> | 2018-08-06 10:35:22 +0200 |
commit | e95946831f8ef53d29590735a2df661385edb008 (patch) | |
tree | e179b6beed4a5a0dd108f078a529ae9f8107ed8e /lib/asio/basic_stream_socket.hpp | |
parent | 8bc01ff60629d9096f4b57cfb574ace672a6ef0e (diff) | |
download | dabmod-e95946831f8ef53d29590735a2df661385edb008.tar.gz dabmod-e95946831f8ef53d29590735a2df661385edb008.tar.bz2 dabmod-e95946831f8ef53d29590735a2df661385edb008.zip |
Replace boost by the standalone asio library
Diffstat (limited to 'lib/asio/basic_stream_socket.hpp')
-rw-r--r-- | lib/asio/basic_stream_socket.hpp | 921 |
1 files changed, 921 insertions, 0 deletions
diff --git a/lib/asio/basic_stream_socket.hpp b/lib/asio/basic_stream_socket.hpp new file mode 100644 index 0000000..eea8862 --- /dev/null +++ b/lib/asio/basic_stream_socket.hpp @@ -0,0 +1,921 @@ +// +// basic_stream_socket.hpp +// ~~~~~~~~~~~~~~~~~~~~~~~ +// +// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) +// +// Distributed under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) +// + +#ifndef ASIO_BASIC_STREAM_SOCKET_HPP +#define ASIO_BASIC_STREAM_SOCKET_HPP + +#if defined(_MSC_VER) && (_MSC_VER >= 1200) +# pragma once +#endif // defined(_MSC_VER) && (_MSC_VER >= 1200) + +#include "asio/detail/config.hpp" +#include <cstddef> +#include "asio/async_result.hpp" +#include "asio/basic_socket.hpp" +#include "asio/detail/handler_type_requirements.hpp" +#include "asio/detail/throw_error.hpp" +#include "asio/error.hpp" + +#if defined(ASIO_ENABLE_OLD_SERVICES) +# include "asio/stream_socket_service.hpp" +#endif // defined(ASIO_ENABLE_OLD_SERVICES) + +#include "asio/detail/push_options.hpp" + +namespace asio { + +/// Provides stream-oriented socket functionality. +/** + * The basic_stream_socket class template provides asynchronous and blocking + * stream-oriented socket functionality. + * + * @par Thread Safety + * @e Distinct @e objects: Safe.@n + * @e Shared @e objects: Unsafe. + * + * @par Concepts: + * AsyncReadStream, AsyncWriteStream, Stream, SyncReadStream, SyncWriteStream. + */ +template <typename Protocol + ASIO_SVC_TPARAM_DEF1(= stream_socket_service<Protocol>)> +class basic_stream_socket + : public basic_socket<Protocol ASIO_SVC_TARG> +{ +public: + /// The native representation of a socket. +#if defined(GENERATING_DOCUMENTATION) + typedef implementation_defined native_handle_type; +#else + typedef typename basic_socket< + Protocol ASIO_SVC_TARG>::native_handle_type native_handle_type; +#endif + + /// The protocol type. + typedef Protocol protocol_type; + + /// The endpoint type. + typedef typename Protocol::endpoint endpoint_type; + + /// Construct a basic_stream_socket without opening it. + /** + * This constructor creates a stream socket without opening it. The socket + * needs to be opened and then connected or accepted before data can be sent + * or received on it. + * + * @param io_context The io_context object that the stream socket will use to + * dispatch handlers for any asynchronous operations performed on the socket. + */ + explicit basic_stream_socket(asio::io_context& io_context) + : basic_socket<Protocol ASIO_SVC_TARG>(io_context) + { + } + + /// Construct and open a basic_stream_socket. + /** + * This constructor creates and opens a stream socket. The socket needs to be + * connected or accepted before data can be sent or received on it. + * + * @param io_context The io_context object that the stream socket will use to + * dispatch handlers for any asynchronous operations performed on the socket. + * + * @param protocol An object specifying protocol parameters to be used. + * + * @throws asio::system_error Thrown on failure. + */ + basic_stream_socket(asio::io_context& io_context, + const protocol_type& protocol) + : basic_socket<Protocol ASIO_SVC_TARG>(io_context, protocol) + { + } + + /// Construct a basic_stream_socket, opening it and binding it to the given + /// local endpoint. + /** + * This constructor creates a stream socket and automatically opens it bound + * to the specified endpoint on the local machine. The protocol used is the + * protocol associated with the given endpoint. + * + * @param io_context The io_context object that the stream socket will use to + * dispatch handlers for any asynchronous operations performed on the socket. + * + * @param endpoint An endpoint on the local machine to which the stream + * socket will be bound. + * + * @throws asio::system_error Thrown on failure. + */ + basic_stream_socket(asio::io_context& io_context, + const endpoint_type& endpoint) + : basic_socket<Protocol ASIO_SVC_TARG>(io_context, endpoint) + { + } + + /// Construct a basic_stream_socket on an existing native socket. + /** + * This constructor creates a stream socket object to hold an existing native + * socket. + * + * @param io_context The io_context object that the stream socket will use to + * dispatch handlers for any asynchronous operations performed on the socket. + * + * @param protocol An object specifying protocol parameters to be used. + * + * @param native_socket The new underlying socket implementation. + * + * @throws asio::system_error Thrown on failure. + */ + basic_stream_socket(asio::io_context& io_context, + const protocol_type& protocol, const native_handle_type& native_socket) + : basic_socket<Protocol ASIO_SVC_TARG>( + io_context, protocol, native_socket) + { + } + +#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) + /// Move-construct a basic_stream_socket from another. + /** + * This constructor moves a stream socket from one object to another. + * + * @param other The other basic_stream_socket object from which the move + * will occur. + * + * @note Following the move, the moved-from object is in the same state as if + * constructed using the @c basic_stream_socket(io_context&) constructor. + */ + basic_stream_socket(basic_stream_socket&& other) + : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other)) + { + } + + /// Move-assign a basic_stream_socket from another. + /** + * This assignment operator moves a stream socket from one object to another. + * + * @param other The other basic_stream_socket object from which the move + * will occur. + * + * @note Following the move, the moved-from object is in the same state as if + * constructed using the @c basic_stream_socket(io_context&) constructor. + */ + basic_stream_socket& operator=(basic_stream_socket&& other) + { + basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other)); + return *this; + } + + /// Move-construct a basic_stream_socket from a socket of another protocol + /// type. + /** + * This constructor moves a stream socket from one object to another. + * + * @param other The other basic_stream_socket object from which the move + * will occur. + * + * @note Following the move, the moved-from object is in the same state as if + * constructed using the @c basic_stream_socket(io_context&) constructor. + */ + template <typename Protocol1 ASIO_SVC_TPARAM1> + basic_stream_socket( + basic_stream_socket<Protocol1 ASIO_SVC_TARG1>&& other, + typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 0) + : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other)) + { + } + + /// Move-assign a basic_stream_socket from a socket of another protocol type. + /** + * This assignment operator moves a stream socket from one object to another. + * + * @param other The other basic_stream_socket object from which the move + * will occur. + * + * @note Following the move, the moved-from object is in the same state as if + * constructed using the @c basic_stream_socket(io_context&) constructor. + */ + template <typename Protocol1 ASIO_SVC_TPARAM1> + typename enable_if<is_convertible<Protocol1, Protocol>::value, + basic_stream_socket>::type& operator=( + basic_stream_socket<Protocol1 ASIO_SVC_TARG1>&& other) + { + basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other)); + return *this; + } +#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) + + /// Destroys the socket. + /** + * This function destroys the socket, cancelling any outstanding asynchronous + * operations associated with the socket as if by calling @c cancel. + */ + ~basic_stream_socket() + { + } + + /// Send some data on the socket. + /** + * This function is used to send data on the stream socket. The function + * call will block until one or more bytes of the data has been sent + * successfully, or an until error occurs. + * + * @param buffers One or more data buffers to be sent on the socket. + * + * @returns The number of bytes sent. + * + * @throws asio::system_error Thrown on failure. + * + * @note The send operation may not transmit all of the data to the peer. + * Consider using the @ref write function if you need to ensure that all data + * is written before the blocking operation completes. + * + * @par Example + * To send a single data buffer use the @ref buffer function as follows: + * @code + * socket.send(asio::buffer(data, size)); + * @endcode + * See the @ref buffer documentation for information on sending multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename ConstBufferSequence> + std::size_t send(const ConstBufferSequence& buffers) + { + asio::error_code ec; + std::size_t s = this->get_service().send( + this->get_implementation(), buffers, 0, ec); + asio::detail::throw_error(ec, "send"); + return s; + } + + /// Send some data on the socket. + /** + * This function is used to send data on the stream socket. The function + * call will block until one or more bytes of the data has been sent + * successfully, or an until error occurs. + * + * @param buffers One or more data buffers to be sent on the socket. + * + * @param flags Flags specifying how the send call is to be made. + * + * @returns The number of bytes sent. + * + * @throws asio::system_error Thrown on failure. + * + * @note The send operation may not transmit all of the data to the peer. + * Consider using the @ref write function if you need to ensure that all data + * is written before the blocking operation completes. + * + * @par Example + * To send a single data buffer use the @ref buffer function as follows: + * @code + * socket.send(asio::buffer(data, size), 0); + * @endcode + * See the @ref buffer documentation for information on sending multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename ConstBufferSequence> + std::size_t send(const ConstBufferSequence& buffers, + socket_base::message_flags flags) + { + asio::error_code ec; + std::size_t s = this->get_service().send( + this->get_implementation(), buffers, flags, ec); + asio::detail::throw_error(ec, "send"); + return s; + } + + /// Send some data on the socket. + /** + * This function is used to send data on the stream socket. The function + * call will block until one or more bytes of the data has been sent + * successfully, or an until error occurs. + * + * @param buffers One or more data buffers to be sent on the socket. + * + * @param flags Flags specifying how the send call is to be made. + * + * @param ec Set to indicate what error occurred, if any. + * + * @returns The number of bytes sent. Returns 0 if an error occurred. + * + * @note The send operation may not transmit all of the data to the peer. + * Consider using the @ref write function if you need to ensure that all data + * is written before the blocking operation completes. + */ + template <typename ConstBufferSequence> + std::size_t send(const ConstBufferSequence& buffers, + socket_base::message_flags flags, asio::error_code& ec) + { + return this->get_service().send( + this->get_implementation(), buffers, flags, ec); + } + + /// Start an asynchronous send. + /** + * This function is used to asynchronously send data on the stream socket. + * The function call always returns immediately. + * + * @param buffers One or more data buffers to be sent on the socket. Although + * the buffers object may be copied as necessary, ownership of the underlying + * memory blocks is retained by the caller, which must guarantee that they + * remain valid until the handler is called. + * + * @param handler The handler to be called when the send operation completes. + * Copies will be made of the handler as required. The function signature of + * the handler must be: + * @code void handler( + * const asio::error_code& error, // Result of operation. + * std::size_t bytes_transferred // Number of bytes sent. + * ); @endcode + * Regardless of whether the asynchronous operation completes immediately or + * not, the handler will not be invoked from within this function. Invocation + * of the handler will be performed in a manner equivalent to using + * asio::io_context::post(). + * + * @note The send operation may not transmit all of the data to the peer. + * Consider using the @ref async_write function if you need to ensure that all + * data is written before the asynchronous operation completes. + * + * @par Example + * To send a single data buffer use the @ref buffer function as follows: + * @code + * socket.async_send(asio::buffer(data, size), handler); + * @endcode + * See the @ref buffer documentation for information on sending multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename ConstBufferSequence, typename WriteHandler> + ASIO_INITFN_RESULT_TYPE(WriteHandler, + void (asio::error_code, std::size_t)) + async_send(const ConstBufferSequence& buffers, + ASIO_MOVE_ARG(WriteHandler) handler) + { + // If you get an error on the following line it means that your handler does + // not meet the documented type requirements for a WriteHandler. + ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check; + +#if defined(ASIO_ENABLE_OLD_SERVICES) + return this->get_service().async_send( + this->get_implementation(), buffers, 0, + ASIO_MOVE_CAST(WriteHandler)(handler)); +#else // defined(ASIO_ENABLE_OLD_SERVICES) + async_completion<WriteHandler, + void (asio::error_code, std::size_t)> init(handler); + + this->get_service().async_send( + this->get_implementation(), buffers, 0, + init.completion_handler); + + return init.result.get(); +#endif // defined(ASIO_ENABLE_OLD_SERVICES) + } + + /// Start an asynchronous send. + /** + * This function is used to asynchronously send data on the stream socket. + * The function call always returns immediately. + * + * @param buffers One or more data buffers to be sent on the socket. Although + * the buffers object may be copied as necessary, ownership of the underlying + * memory blocks is retained by the caller, which must guarantee that they + * remain valid until the handler is called. + * + * @param flags Flags specifying how the send call is to be made. + * + * @param handler The handler to be called when the send operation completes. + * Copies will be made of the handler as required. The function signature of + * the handler must be: + * @code void handler( + * const asio::error_code& error, // Result of operation. + * std::size_t bytes_transferred // Number of bytes sent. + * ); @endcode + * Regardless of whether the asynchronous operation completes immediately or + * not, the handler will not be invoked from within this function. Invocation + * of the handler will be performed in a manner equivalent to using + * asio::io_context::post(). + * + * @note The send operation may not transmit all of the data to the peer. + * Consider using the @ref async_write function if you need to ensure that all + * data is written before the asynchronous operation completes. + * + * @par Example + * To send a single data buffer use the @ref buffer function as follows: + * @code + * socket.async_send(asio::buffer(data, size), 0, handler); + * @endcode + * See the @ref buffer documentation for information on sending multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename ConstBufferSequence, typename WriteHandler> + ASIO_INITFN_RESULT_TYPE(WriteHandler, + void (asio::error_code, std::size_t)) + async_send(const ConstBufferSequence& buffers, + socket_base::message_flags flags, + ASIO_MOVE_ARG(WriteHandler) handler) + { + // If you get an error on the following line it means that your handler does + // not meet the documented type requirements for a WriteHandler. + ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check; + +#if defined(ASIO_ENABLE_OLD_SERVICES) + return this->get_service().async_send( + this->get_implementation(), buffers, flags, + ASIO_MOVE_CAST(WriteHandler)(handler)); +#else // defined(ASIO_ENABLE_OLD_SERVICES) + async_completion<WriteHandler, + void (asio::error_code, std::size_t)> init(handler); + + this->get_service().async_send( + this->get_implementation(), buffers, flags, + init.completion_handler); + + return init.result.get(); +#endif // defined(ASIO_ENABLE_OLD_SERVICES) + } + + /// Receive some data on the socket. + /** + * This function is used to receive data on the stream socket. The function + * call will block until one or more bytes of data has been received + * successfully, or until an error occurs. + * + * @param buffers One or more buffers into which the data will be received. + * + * @returns The number of bytes received. + * + * @throws asio::system_error Thrown on failure. An error code of + * asio::error::eof indicates that the connection was closed by the + * peer. + * + * @note The receive operation may not receive all of the requested number of + * bytes. Consider using the @ref read function if you need to ensure that the + * requested amount of data is read before the blocking operation completes. + * + * @par Example + * To receive into a single data buffer use the @ref buffer function as + * follows: + * @code + * socket.receive(asio::buffer(data, size)); + * @endcode + * See the @ref buffer documentation for information on receiving into + * multiple buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename MutableBufferSequence> + std::size_t receive(const MutableBufferSequence& buffers) + { + asio::error_code ec; + std::size_t s = this->get_service().receive( + this->get_implementation(), buffers, 0, ec); + asio::detail::throw_error(ec, "receive"); + return s; + } + + /// Receive some data on the socket. + /** + * This function is used to receive data on the stream socket. The function + * call will block until one or more bytes of data has been received + * successfully, or until an error occurs. + * + * @param buffers One or more buffers into which the data will be received. + * + * @param flags Flags specifying how the receive call is to be made. + * + * @returns The number of bytes received. + * + * @throws asio::system_error Thrown on failure. An error code of + * asio::error::eof indicates that the connection was closed by the + * peer. + * + * @note The receive operation may not receive all of the requested number of + * bytes. Consider using the @ref read function if you need to ensure that the + * requested amount of data is read before the blocking operation completes. + * + * @par Example + * To receive into a single data buffer use the @ref buffer function as + * follows: + * @code + * socket.receive(asio::buffer(data, size), 0); + * @endcode + * See the @ref buffer documentation for information on receiving into + * multiple buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename MutableBufferSequence> + std::size_t receive(const MutableBufferSequence& buffers, + socket_base::message_flags flags) + { + asio::error_code ec; + std::size_t s = this->get_service().receive( + this->get_implementation(), buffers, flags, ec); + asio::detail::throw_error(ec, "receive"); + return s; + } + + /// Receive some data on a connected socket. + /** + * This function is used to receive data on the stream socket. The function + * call will block until one or more bytes of data has been received + * successfully, or until an error occurs. + * + * @param buffers One or more buffers into which the data will be received. + * + * @param flags Flags specifying how the receive call is to be made. + * + * @param ec Set to indicate what error occurred, if any. + * + * @returns The number of bytes received. Returns 0 if an error occurred. + * + * @note The receive operation may not receive all of the requested number of + * bytes. Consider using the @ref read function if you need to ensure that the + * requested amount of data is read before the blocking operation completes. + */ + template <typename MutableBufferSequence> + std::size_t receive(const MutableBufferSequence& buffers, + socket_base::message_flags flags, asio::error_code& ec) + { + return this->get_service().receive( + this->get_implementation(), buffers, flags, ec); + } + + /// Start an asynchronous receive. + /** + * This function is used to asynchronously receive data from the stream + * socket. The function call always returns immediately. + * + * @param buffers One or more buffers into which the data will be received. + * Although the buffers object may be copied as necessary, ownership of the + * underlying memory blocks is retained by the caller, which must guarantee + * that they remain valid until the handler is called. + * + * @param handler The handler to be called when the receive operation + * completes. Copies will be made of the handler as required. The function + * signature of the handler must be: + * @code void handler( + * const asio::error_code& error, // Result of operation. + * std::size_t bytes_transferred // Number of bytes received. + * ); @endcode + * Regardless of whether the asynchronous operation completes immediately or + * not, the handler will not be invoked from within this function. Invocation + * of the handler will be performed in a manner equivalent to using + * asio::io_context::post(). + * + * @note The receive operation may not receive all of the requested number of + * bytes. Consider using the @ref async_read function if you need to ensure + * that the requested amount of data is received before the asynchronous + * operation completes. + * + * @par Example + * To receive into a single data buffer use the @ref buffer function as + * follows: + * @code + * socket.async_receive(asio::buffer(data, size), handler); + * @endcode + * See the @ref buffer documentation for information on receiving into + * multiple buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename MutableBufferSequence, typename ReadHandler> + ASIO_INITFN_RESULT_TYPE(ReadHandler, + void (asio::error_code, std::size_t)) + async_receive(const MutableBufferSequence& buffers, + ASIO_MOVE_ARG(ReadHandler) handler) + { + // If you get an error on the following line it means that your handler does + // not meet the documented type requirements for a ReadHandler. + ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check; + +#if defined(ASIO_ENABLE_OLD_SERVICES) + return this->get_service().async_receive(this->get_implementation(), + buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler)); +#else // defined(ASIO_ENABLE_OLD_SERVICES) + async_completion<ReadHandler, + void (asio::error_code, std::size_t)> init(handler); + + this->get_service().async_receive(this->get_implementation(), + buffers, 0, init.completion_handler); + + return init.result.get(); +#endif // defined(ASIO_ENABLE_OLD_SERVICES) + } + + /// Start an asynchronous receive. + /** + * This function is used to asynchronously receive data from the stream + * socket. The function call always returns immediately. + * + * @param buffers One or more buffers into which the data will be received. + * Although the buffers object may be copied as necessary, ownership of the + * underlying memory blocks is retained by the caller, which must guarantee + * that they remain valid until the handler is called. + * + * @param flags Flags specifying how the receive call is to be made. + * + * @param handler The handler to be called when the receive operation + * completes. Copies will be made of the handler as required. The function + * signature of the handler must be: + * @code void handler( + * const asio::error_code& error, // Result of operation. + * std::size_t bytes_transferred // Number of bytes received. + * ); @endcode + * Regardless of whether the asynchronous operation completes immediately or + * not, the handler will not be invoked from within this function. Invocation + * of the handler will be performed in a manner equivalent to using + * asio::io_context::post(). + * + * @note The receive operation may not receive all of the requested number of + * bytes. Consider using the @ref async_read function if you need to ensure + * that the requested amount of data is received before the asynchronous + * operation completes. + * + * @par Example + * To receive into a single data buffer use the @ref buffer function as + * follows: + * @code + * socket.async_receive(asio::buffer(data, size), 0, handler); + * @endcode + * See the @ref buffer documentation for information on receiving into + * multiple buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename MutableBufferSequence, typename ReadHandler> + ASIO_INITFN_RESULT_TYPE(ReadHandler, + void (asio::error_code, std::size_t)) + async_receive(const MutableBufferSequence& buffers, + socket_base::message_flags flags, + ASIO_MOVE_ARG(ReadHandler) handler) + { + // If you get an error on the following line it means that your handler does + // not meet the documented type requirements for a ReadHandler. + ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check; + +#if defined(ASIO_ENABLE_OLD_SERVICES) + return this->get_service().async_receive(this->get_implementation(), + buffers, flags, ASIO_MOVE_CAST(ReadHandler)(handler)); +#else // defined(ASIO_ENABLE_OLD_SERVICES) + async_completion<ReadHandler, + void (asio::error_code, std::size_t)> init(handler); + + this->get_service().async_receive(this->get_implementation(), + buffers, flags, init.completion_handler); + + return init.result.get(); +#endif // defined(ASIO_ENABLE_OLD_SERVICES) + } + + /// Write some data to the socket. + /** + * This function is used to write data to the stream socket. The function call + * will block until one or more bytes of the data has been written + * successfully, or until an error occurs. + * + * @param buffers One or more data buffers to be written to the socket. + * + * @returns The number of bytes written. + * + * @throws asio::system_error Thrown on failure. An error code of + * asio::error::eof indicates that the connection was closed by the + * peer. + * + * @note The write_some operation may not transmit all of the data to the + * peer. Consider using the @ref write function if you need to ensure that + * all data is written before the blocking operation completes. + * + * @par Example + * To write a single data buffer use the @ref buffer function as follows: + * @code + * socket.write_some(asio::buffer(data, size)); + * @endcode + * See the @ref buffer documentation for information on writing multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename ConstBufferSequence> + std::size_t write_some(const ConstBufferSequence& buffers) + { + asio::error_code ec; + std::size_t s = this->get_service().send( + this->get_implementation(), buffers, 0, ec); + asio::detail::throw_error(ec, "write_some"); + return s; + } + + /// Write some data to the socket. + /** + * This function is used to write data to the stream socket. The function call + * will block until one or more bytes of the data has been written + * successfully, or until an error occurs. + * + * @param buffers One or more data buffers to be written to the socket. + * + * @param ec Set to indicate what error occurred, if any. + * + * @returns The number of bytes written. Returns 0 if an error occurred. + * + * @note The write_some operation may not transmit all of the data to the + * peer. Consider using the @ref write function if you need to ensure that + * all data is written before the blocking operation completes. + */ + template <typename ConstBufferSequence> + std::size_t write_some(const ConstBufferSequence& buffers, + asio::error_code& ec) + { + return this->get_service().send(this->get_implementation(), buffers, 0, ec); + } + + /// Start an asynchronous write. + /** + * This function is used to asynchronously write data to the stream socket. + * The function call always returns immediately. + * + * @param buffers One or more data buffers to be written to the socket. + * Although the buffers object may be copied as necessary, ownership of the + * underlying memory blocks is retained by the caller, which must guarantee + * that they remain valid until the handler is called. + * + * @param handler The handler to be called when the write operation completes. + * Copies will be made of the handler as required. The function signature of + * the handler must be: + * @code void handler( + * const asio::error_code& error, // Result of operation. + * std::size_t bytes_transferred // Number of bytes written. + * ); @endcode + * Regardless of whether the asynchronous operation completes immediately or + * not, the handler will not be invoked from within this function. Invocation + * of the handler will be performed in a manner equivalent to using + * asio::io_context::post(). + * + * @note The write operation may not transmit all of the data to the peer. + * Consider using the @ref async_write function if you need to ensure that all + * data is written before the asynchronous operation completes. + * + * @par Example + * To write a single data buffer use the @ref buffer function as follows: + * @code + * socket.async_write_some(asio::buffer(data, size), handler); + * @endcode + * See the @ref buffer documentation for information on writing multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename ConstBufferSequence, typename WriteHandler> + ASIO_INITFN_RESULT_TYPE(WriteHandler, + void (asio::error_code, std::size_t)) + async_write_some(const ConstBufferSequence& buffers, + ASIO_MOVE_ARG(WriteHandler) handler) + { + // If you get an error on the following line it means that your handler does + // not meet the documented type requirements for a WriteHandler. + ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check; + +#if defined(ASIO_ENABLE_OLD_SERVICES) + return this->get_service().async_send(this->get_implementation(), + buffers, 0, ASIO_MOVE_CAST(WriteHandler)(handler)); +#else // defined(ASIO_ENABLE_OLD_SERVICES) + async_completion<WriteHandler, + void (asio::error_code, std::size_t)> init(handler); + + this->get_service().async_send(this->get_implementation(), + buffers, 0, init.completion_handler); + + return init.result.get(); +#endif // defined(ASIO_ENABLE_OLD_SERVICES) + } + + /// Read some data from the socket. + /** + * This function is used to read data from the stream socket. The function + * call will block until one or more bytes of data has been read successfully, + * or until an error occurs. + * + * @param buffers One or more buffers into which the data will be read. + * + * @returns The number of bytes read. + * + * @throws asio::system_error Thrown on failure. An error code of + * asio::error::eof indicates that the connection was closed by the + * peer. + * + * @note The read_some operation may not read all of the requested number of + * bytes. Consider using the @ref read function if you need to ensure that + * the requested amount of data is read before the blocking operation + * completes. + * + * @par Example + * To read into a single data buffer use the @ref buffer function as follows: + * @code + * socket.read_some(asio::buffer(data, size)); + * @endcode + * See the @ref buffer documentation for information on reading into multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename MutableBufferSequence> + std::size_t read_some(const MutableBufferSequence& buffers) + { + asio::error_code ec; + std::size_t s = this->get_service().receive( + this->get_implementation(), buffers, 0, ec); + asio::detail::throw_error(ec, "read_some"); + return s; + } + + /// Read some data from the socket. + /** + * This function is used to read data from the stream socket. The function + * call will block until one or more bytes of data has been read successfully, + * or until an error occurs. + * + * @param buffers One or more buffers into which the data will be read. + * + * @param ec Set to indicate what error occurred, if any. + * + * @returns The number of bytes read. Returns 0 if an error occurred. + * + * @note The read_some operation may not read all of the requested number of + * bytes. Consider using the @ref read function if you need to ensure that + * the requested amount of data is read before the blocking operation + * completes. + */ + template <typename MutableBufferSequence> + std::size_t read_some(const MutableBufferSequence& buffers, + asio::error_code& ec) + { + return this->get_service().receive( + this->get_implementation(), buffers, 0, ec); + } + + /// Start an asynchronous read. + /** + * This function is used to asynchronously read data from the stream socket. + * The function call always returns immediately. + * + * @param buffers One or more buffers into which the data will be read. + * Although the buffers object may be copied as necessary, ownership of the + * underlying memory blocks is retained by the caller, which must guarantee + * that they remain valid until the handler is called. + * + * @param handler The handler to be called when the read operation completes. + * Copies will be made of the handler as required. The function signature of + * the handler must be: + * @code void handler( + * const asio::error_code& error, // Result of operation. + * std::size_t bytes_transferred // Number of bytes read. + * ); @endcode + * Regardless of whether the asynchronous operation completes immediately or + * not, the handler will not be invoked from within this function. Invocation + * of the handler will be performed in a manner equivalent to using + * asio::io_context::post(). + * + * @note The read operation may not read all of the requested number of bytes. + * Consider using the @ref async_read function if you need to ensure that the + * requested amount of data is read before the asynchronous operation + * completes. + * + * @par Example + * To read into a single data buffer use the @ref buffer function as follows: + * @code + * socket.async_read_some(asio::buffer(data, size), handler); + * @endcode + * See the @ref buffer documentation for information on reading into multiple + * buffers in one go, and how to use it with arrays, boost::array or + * std::vector. + */ + template <typename MutableBufferSequence, typename ReadHandler> + ASIO_INITFN_RESULT_TYPE(ReadHandler, + void (asio::error_code, std::size_t)) + async_read_some(const MutableBufferSequence& buffers, + ASIO_MOVE_ARG(ReadHandler) handler) + { + // If you get an error on the following line it means that your handler does + // not meet the documented type requirements for a ReadHandler. + ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check; + +#if defined(ASIO_ENABLE_OLD_SERVICES) + return this->get_service().async_receive(this->get_implementation(), + buffers, 0, ASIO_MOVE_CAST(ReadHandler)(handler)); +#else // defined(ASIO_ENABLE_OLD_SERVICES) + async_completion<ReadHandler, + void (asio::error_code, std::size_t)> init(handler); + + this->get_service().async_receive(this->get_implementation(), + buffers, 0, init.completion_handler); + + return init.result.get(); +#endif // defined(ASIO_ENABLE_OLD_SERVICES) + } +}; + +} // namespace asio + +#include "asio/detail/pop_options.hpp" + +#endif // ASIO_BASIC_STREAM_SOCKET_HPP |