/* ------------------------------------------------------------------ * Copyright (C) 2016 Matthias P. Braendli * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. * See the License for the specific language governing permissions * and limitations under the License. * ------------------------------------------------------------------- */ /*! \section VLC Input * * This input uses libvlc to get audio data. It is extremely useful, and allows * the encoder to use all inputs VLC supports. */ #ifndef __VLC_INPUT_H_ #define __VLC_INPUT_H_ #include "config.h" #if HAVE_VLC #include #include #include #include #include #include #include #include #include #include "SampleQueue.h" #include "common.h" extern "C" { #include "utils.h" } /*! Common functionality for the direct libvlc input and the * threaded libvlc input */ class VLCInput { public: VLCInput(const std::string& uri, int rate, unsigned channels, unsigned verbosity, std::string& gain, std::string& cache, std::vector& additional_opts, SampleQueue& queue) : m_uri(uri), m_verbosity(verbosity), m_channels(channels), m_rate(rate), m_cache(cache), m_additional_opts(additional_opts), m_gain(gain), m_vlc(nullptr), m_mp(nullptr), m_fault(false), m_running(false), m_samplequeue(queue) {} VLCInput(const VLCInput& other) = delete; VLCInput& operator=(const VLCInput& other) = delete; ~VLCInput() { if (m_running) { m_running = false; m_thread.join(); } cleanup(); } /*! Prepare the audio input * * \return 0 on success */ int prepare(); /*! Start the libVLC thread that fills m_samplequeue */ void start(); /*! Write the last received ICY-Text to the * file. */ void write_icy_text(const std::string& filename, bool dl_plus); //! Callbacks for VLC /*! Notification of VLC exit */ void exit_cb(void); /*! Prepare a buffer for VLC */ void preRender_cb( uint8_t** pp_pcm_buffer, size_t size); /*! Notification from VLC that the buffer is now filled */ void postRender_cb(); int getRate() { return m_rate; } int getChannels() { return m_channels; } bool fault_detected() { return m_fault; }; private: /*! Stop the player and release resources */ void cleanup(void); /*! Fill exactly length bytes into buf. Blocking. * * \return number of bytes written into buf, or * -1 in case of error */ ssize_t m_read(uint8_t* buf, size_t length); /*! Buffer used in the callback functions for VLC */ std::vector m_current_buf; std::mutex m_queue_mutex; /*! Buffer containing all available samples from VLC */ std::deque m_queue; std::string m_uri; unsigned m_verbosity; unsigned m_channels; int m_rate; //! Whether to enable network caching in VLC or not std::string m_cache; //! Given as-is to libvlc, useful for additional arguments std::vector m_additional_opts; /*! value for the VLC compressor filter --compressor-makeup * setting. Many more compressor settings could be set. */ std::string m_gain; /*! VLC can give us the ICY-Text from an Icecast stream, * which we optionnally write into a text file for mot-encoder */ std::future icy_text_written; std::mutex m_nowplaying_mutex; std::string m_nowplaying; std::string m_nowplaying_previous; // VLC pointers libvlc_instance_t *m_vlc; libvlc_media_player_t *m_mp; // For the thread /* The thread running process takes samples from m_queue and writes * them into m_samplequeue. This decouples m_queue from m_samplequeue * which is directly used by dabplus-enc.cpp */ void process(); std::atomic m_fault; std::atomic m_running; std::thread m_thread; SampleQueue& m_samplequeue; }; #endif // HAVE_VLC #endif