/* ------------------------------------------------------------------ * Copyright (C) 2011 Martin Storsjo * Copyright (C) 2013,2014 Matthias P. Braendli * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. * See the License for the specific language governing permissions * and limitations under the License. * ------------------------------------------------------------------- */ #ifndef __JACK_INPUT_H #define __JACK_INPUT_H #include "config.h" #include #include #if HAVE_JACK extern "C" { #include } #include "SampleQueue.h" // 16 bits per sample is fine for now #define BYTES_PER_SAMPLE 2 class JackInput { public: JackInput(const char* jack_name, unsigned int channels, unsigned int samplerate, SampleQueue& queue) : m_client(NULL), m_jack_name(jack_name), m_channels(channels), m_rate(samplerate), m_queue(queue) { } ~JackInput() { if (m_client) { jack_client_close(m_client); } } /* Prepare the audio input */ int prepare(); private: JackInput(const JackInput& other); jack_client_t* m_client; std::vector m_input_ports; const char* m_jack_name; unsigned int m_channels; unsigned int m_rate; // Callback for real-time JACK process void jack_process(jack_nframes_t nframes); // Callback when JACK shuts down void jack_shutdown() { m_fault = true; } bool m_fault; bool m_running; SampleQueue& m_queue; // Static functions for JACK callbacks static int process_cb(jack_nframes_t nframes, void* arg) { ((JackInput*)arg)->jack_process(nframes); return 0; } static void shutdown_cb(void* arg) { ((JackInput*)arg)->jack_shutdown(); } }; #endif // HAVE_JACK #endif