/* ----------------------------------------------------------------------------------------------------------- Software License for The Fraunhofer FDK AAC Codec Library for Android © Copyright 1995 - 2013 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. All rights reserved. 1. INTRODUCTION The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding scheme for digital audio. This FDK AAC Codec software is intended to be used on a wide variety of Android devices. AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient general perceptual audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by independent studies and is widely deployed. AAC has been standardized by ISO and IEC as part of the MPEG specifications. Patent licenses for necessary patent claims for the FDK AAC Codec (including those of Fraunhofer) may be obtained through Via Licensing (www.vialicensing.com) or through the respective patent owners individually for the purpose of encoding or decoding bit streams in products that are compliant with the ISO/IEC MPEG audio standards. Please note that most manufacturers of Android devices already license these patent claims through Via Licensing or directly from the patent owners, and therefore FDK AAC Codec software may already be covered under those patent licenses when it is used for those licensed purposes only. Commercially-licensed AAC software libraries, including floating-point versions with enhanced sound quality, are also available from Fraunhofer. Users are encouraged to check the Fraunhofer website for additional applications information and documentation. 2. COPYRIGHT LICENSE Redistribution and use in source and binary forms, with or without modification, are permitted without payment of copyright license fees provided that you satisfy the following conditions: You must retain the complete text of this software license in redistributions of the FDK AAC Codec or your modifications thereto in source code form. You must retain the complete text of this software license in the documentation and/or other materials provided with redistributions of the FDK AAC Codec or your modifications thereto in binary form. You must make available free of charge copies of the complete source code of the FDK AAC Codec and your modifications thereto to recipients of copies in binary form. The name of Fraunhofer may not be used to endorse or promote products derived from this library without prior written permission. You may not charge copyright license fees for anyone to use, copy or distribute the FDK AAC Codec software or your modifications thereto. Your modified versions of the FDK AAC Codec must carry prominent notices stating that you changed the software and the date of any change. For modified versions of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android" must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK AAC Codec Library for Android." 3. NO PATENT LICENSE NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE. Fraunhofer provides no warranty of patent non-infringement with respect to this software. You may use this FDK AAC Codec software or modifications thereto only for purposes that are authorized by appropriate patent licenses. 4. DISCLAIMER This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, including but not limited to the implied warranties of merchantability and fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, or consequential damages, including but not limited to procurement of substitute goods or services; loss of use, data, or profits, or business interruption, however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence), arising in any way out of the use of this software, even if advised of the possibility of such damage. 5. CONTACT INFORMATION Fraunhofer Institute for Integrated Circuits IIS Attention: Audio and Multimedia Departments - FDK AAC LL Am Wolfsmantel 33 91058 Erlangen, Germany www.iis.fraunhofer.de/amm amm-info@iis.fraunhofer.de ----------------------------------------------------------------------------------------------------------- */ /***************************** MPEG-4 AAC Decoder ************************** Author(s): Manuel Jander ******************************************************************************/ /** * \file aacdecoder_lib.h * \brief FDK AAC decoder library interface header file. * \page INTRO Introduction \section SCOPE Scope This document describes the high-level interface and usage of the ISO/MPEG-2/4 AAC Decoder library developed by the Fraunhofer Institute for Integrated Circuits (IIS). Depending on the library configuration, it implements decoding of AAC-LC (Low-Complexity), HE-AAC (High-Efficiency AAC, v1 and v2), AAC-LD (Low-Delay) and AAC-ELD (Enhanced Low-Delay). All references to SBR (Spectral Band Replication) are only applicable to HE-AAC and AAC-ELD versions of the library. All references to PS (Parametric Stereo) are only applicable to HE-AAC v2 versions of the library. \section DecoderBasics Decoder Basics This document can only give a rough overview about the ISO/MPEG-2 and ISO/MPEG-4 AAC audio coding standard. To understand all the terms in this document, you are encouraged to read the following documents. - ISO/IEC 13818-7 (MPEG-2 AAC), which defines the syntax of MPEG-2 AAC audio bitstreams. - ISO/IEC 14496-3 (MPEG-4 AAC, subpart 1 and 4), which defines the syntax of MPEG-4 AAC audio bitstreams. - Lutzky, Schuller, Gayer, Krämer, Wabnik, "A guideline to audio codec delay", 116th AES Convention, May 8, 2004 MPEG Advanced Audio Coding is based on a time-to-frequency mapping of the signal. The signal is partitioned into overlapping portions and transformed into frequency domain. The spectral components are then quantized and coded.\n An MPEG2 or MPEG4 AAC audio bitstream is composed of frames. Contrary to MPEG-1/2 Layer-3 (mp3), the length of individual frames is not restricted to a fixed number of bytes, but can take on any length between 1 and 768 bytes. \page LIBUSE Library Usage \section InterfaceDescritpion API Description All API header files are located in the folder /include of the release package. They are described in detail in this document. All header files are provided for usage in C/C++ programs. The AAC decoder library API functions are located at aacdecoder_lib.h. In binary releases the decoder core resides in statically linkable libraries called for example libAACdec.a, (Linux) or FDK_aacDec_lib (Microsoft Visual C++). \section Calling_Sequence Calling Sequence For decoding of ISO/MPEG-2/4 AAC or HE-AAC v2 bitstreams the following sequence is mandatory. Input read and output write functions as well as the corresponding open and close functions are left out, since they may be implemented differently according to the user's specific requirements. The example implementation in main.cpp uses file-based input/output, and in such case call mpegFileRead_Open() to open an input file and to allocate memory for the required structures, and the corresponding mpegFileRead_Close() to close opened files and to de-allocate associated structures. mpegFileRead_Open() tries to detect the bitstream format and in case of MPEG-4 file format or Raw Packets file format (a Fraunhofer IIS proprietary format) reads the Audio Specific Config data (ASC). An unsuccessful attempt to recognize the bitstream format requires the user to provide this information manually (see \ref CommandLineUsage). For any other bitstream formats that are usually applicable in streaming applications, the decoder itself will try to synchronize and parse the given bitstream fragment using the FDK transport library. Hence, for streaming applications (without file access) this step is not necessary. -# Call aacDecoder_Open() to open and retrieve a handle to a new AAC decoder instance. \dontinclude main.cpp \skipline aacDecoder_Open -# If out-of-band config data (Audio Specific Config (ASC) or Stream Mux Config (SMC)) is available, call aacDecoder_ConfigRaw() to pass it to the decoder and before the decoding process starts. If this data is not available in advance, the decoder will get it from the bitstream and configure itself while decoding with aacDecoder_DecodeFrame(). -# Begin decoding loop. \skipline do { -# Read data from bitstream file or stream into a client-supplied input buffer ("inBuffer" in main.cpp). If it is very small like just 4, aacDecoder_DecodeFrame() will repeatedly return ::AAC_DEC_NOT_ENOUGH_BITS until enough bits were fed by aacDecoder_Fill(). Only read data when this buffer has completely been processed and is then empty. For file-based input execute mpegFileRead_Read() or any other implementation with similar functionality. -# Call aacDecoder_Fill() to fill the decoder's internal bitstream input buffer with the client-supplied external bitstream input buffer. \skipline aacDecoder_Fill -# Call aacDecoder_DecodeFrame() which writes decoded PCM audio data to a client-supplied buffer. It is the client's responsibility to allocate a buffer which is large enough to hold this output data. \skipline aacDecoder_DecodeFrame If the bitstream's configuration (number of channels, sample rate, frame size) is not known in advance, you may call aacDecoder_GetStreamInfo() to retrieve a structure containing this information and then initialize an audio output device. In the example main.cpp, if the number of channels or the sample rate has changed since program start or since the previously decoded frame, the audio output device will be re-initialized. If WAVE file output is chosen, a new WAVE file for each new configuration will be created. \skipline aacDecoder_GetStreamInfo -# Repeat steps 5 to 7 until no data to decode is available anymore, or if an error occured. \skipline } while -# Call aacDecoder_Close() to de-allocate all AAC decoder and transport layer structures. \skipline aacDecoder_Close \section BufferSystem Buffer System There are three main buffers in an AAC decoder application. One external input buffer to hold bitstream data from file I/O or elsewhere, one decoder-internal input buffer, and one to hold the decoded output PCM sample data, whereas this output buffer may overlap with the external input buffer. The external input buffer is set in the example framework main.cpp and its size is defined by ::IN_BUF_SIZE. You may freely choose different sizes here. To feed the data to the decoder-internal input buffer, use the function aacDecoder_Fill(). This function returns important information about how many bytes in the external input buffer have not yet been copied into the internal input buffer (variable bytesValid). Once the external buffer has been fully copied, it can be re-filled again. In case you want to re-fill it when there are still unprocessed bytes (bytesValid is unequal 0), you would have to additionally perform a memcpy(), so that just means unnecessary computational overhead and therefore we recommend to re-fill the buffer only when bytesValid is 0. \image latex dec_buffer.png "Lifecycle of the external input buffer" width=9cm The size of the decoder-internal input buffer is set in tpdec_lib.h (see define ::TRANSPORTDEC_INBUF_SIZE). You may choose a smaller size under the following considerations: - each input channel requires 768 bytes - the whole buffer must be of size 2^n So for example a stereo decoder: \f[ TRANSPORTDEC\_INBUF\_SIZE = 2 * 768 = 1536 => 2048 \f] tpdec_lib.h and TRANSPORTDEC_INBUF_SIZE are not part of the decoder's library interface. Therefore only source-code clients may change this setting. If you received a library release, please ask us and we can change this in order to meet your memory requirements. \page OutputFormat Decoder audio output \section OutputFormatObtaining Obtaining channel mapping information The decoded audio output format is indicated by a set of variables of the CStreamInfo structure. While the members sampleRate, frameSize and numChannels might be quite self explaining, pChannelType and pChannelIndices might require some more detailed explanation. These two arrays indicate what is each output channel supposed to be. Both array have CStreamInfo::numChannels cells. Each cell of pChannelType indicates the channel type, described in the enum ::AUDIO_CHANNEL_TYPE defined in FDK_audio.h. The cells of pChannelIndices indicate the sub index among the channels starting with 0 among all channels of the same audio channel type. The indexing scheme is the same as for MPEG-2/4. Thus indices are counted upwards starting from the front direction (thus a center channel if any, will always be index 0). Then the indices count up, starting always with the left side, pairwise from front toward back. For detailed explanation, please refer to ISO/IEC 13818-7:2005(E), chapter 8.5.3.2. In case a Program Config is included in the audio configuration, the channel mapping described within it will be adopted. In case of MPEG-D Surround the channel mapping will follow the same criteria described in ISO/IEC 13818-7:2005(E), but adding corresponding top channels to the channel types front, side and back, in order to avoid any loss of information. \section OutputFormatChange Changing the audio output format The channel interleaving scheme and the actual channel order can be changed at runtime through the parameters ::AAC_PCM_OUTPUT_INTERLEAVED and ::AAC_PCM_OUTPUT_CHANNEL_MAPPING. See the description of those parameters and the decoder library function aacDecoder_SetParam() for more detail. \section OutputFormatExample Channel mapping examples The following examples illustrate the location of individual audio samples in the audio buffer that is passed to aacDecoder_DecodeFrame() and the expected data in the CStreamInfo structure which can be obtained by calling aacDecoder_GetStreamInfo(). \subsection ExamplesStereo Stereo In case of ::AAC_PCM_OUTPUT_INTERLEAVED set to 0 and ::AAC_PCM_OUTPUT_CHANNEL_MAPPING set to 1, a AAC-LC bit stream which has channelConfiguration = 2 in its audio specific config would lead to the following values in CStreamInfo: CStreamInfo::numChannels = 2 CStreamInfo::pChannelType = { ::ACT_FRONT, ::ACT_FRONT } CStreamInfo::pChannelIndices = { 0, 1 } Since ::AAC_PCM_OUTPUT_INTERLEAVED is set to 0, the audio channels will be located as contiguous blocks in the output buffer as follows: \verbatim ... ... \endverbatim Where N equals to CStreamInfo::frameSize . \subsection ExamplesSurround Surround 5.1 In case of ::AAC_PCM_OUTPUT_INTERLEAVED set to 1 and ::AAC_PCM_OUTPUT_CHANNEL_MAPPING set to 1, a AAC-LC bit stream which has channelConfiguration = 6 in its audio specific config, would lead to the following values in CStreamInfo: CStreamInfo::numChannels = 6 CStreamInfo::pChannelType = { ::ACT_FRONT, ::ACT_FRONT, ::ACT_FRONT, ::ACT_LFE, ::ACT_BACK, ::ACT_BACK } CStreamInfo::pChannelIndices = { 1, 2, 0, 0, 0, 1 } Since ::AAC_PCM_OUTPUT_CHANNEL_MAPPING is 1, WAV file channel ordering will be used. For a 5.1 channel scheme, thus the channels would be: front left, front right, center, LFE, surround left, surround right. Thus the third channel is the center channel, receiving the index 0. The other front channels are front left, front right being placed as first and second channels with indices 1 and 2 correspondingly. There is only one LFE, placed as the fourth channel and index 0. Finally both surround channels get the type definition ACT_BACK, and the indices 0 and 1. Since ::AAC_PCM_OUTPUT_INTERLEAVED is set to 1, the audio channels will be placed in the output buffer as follows: \verbatim
...
\endverbatim Where N equals to CStreamInfo::frameSize . \subsection ExamplesArib ARIB coding mode 2/1 In case of ::AAC_PCM_OUTPUT_INTERLEAVED set to 1 and ::AAC_PCM_OUTPUT_CHANNEL_MAPPING set to 1, in case of a ARIB bit stream using coding mode 2/1 as described in ARIB STD-B32 Part 2 Version 2.1-E1, page 61, would lead to the following values in CStreamInfo: CStreamInfo::numChannels = 3 CStreamInfo::pChannelType = { ::ACT_FRONT, ::ACT_FRONT,:: ACT_BACK } CStreamInfo::pChannelIndices = { 0, 1, 0 } The audio channels will be placed as follows in the audio output buffer: \verbatim ... Where N equals to CStreamInfo::frameSize . \endverbatim */ #ifndef AACDECODER_LIB_H #define AACDECODER_LIB_H #include "machine_type.h" #include "FDK_audio.h" #include "genericStds.h" /** * \brief AAC decoder error codes. */ typedef enum { AAC_DEC_OK = 0x0000, /*!< No error occured. Output buffer is valid and error free. */ AAC_DEC_OUT_OF_MEMORY = 0x0002, /*!< Heap returned NULL pointer. Output buffer is invalid. */ AAC_DEC_UNKNOWN = 0x0005, /*!< Error condition is of unknown reason, or from a another module. Output buffer is invalid. */ /* Synchronization errors. Output buffer is invalid. */ aac_dec_sync_error_start = 0x1000, AAC_DEC_TRANSPORT_SYNC_ERROR = 0x1001, /*!< The transport decoder had syncronisation problems. Do not exit decoding. Just feed new bitstream data. */ AAC_DEC_NOT_ENOUGH_BITS = 0x1002, /*!< The input buffer ran out of bits. */ aac_dec_sync_error_end = 0x1FFF, /* Initialization errors. Output buffer is invalid. */ aac_dec_init_error_start = 0x2000, AAC_DEC_INVALID_HANDLE = 0x2001, /*!< The handle passed to the function call was invalid (NULL). */ AAC_DEC_UNSUPPORTED_AOT = 0x2002, /*!< The AOT found in the configuration is not supported. */ AAC_DEC_UNSUPPORTED_FORMAT = 0x2003, /*!< The bitstream format is not supported. */ AAC_DEC_UNSUPPORTED_ER_FORMAT = 0x2004, /*!< The error resilience tool format is not supported. */ AAC_DEC_UNSUPPORTED_EPCONFIG = 0x2005, /*!< The error protection format is not supported. */ AAC_DEC_UNSUPPORTED_MULTILAYER = 0x2006, /*!< More than one layer for AAC scalable is not supported. */ AAC_DEC_UNSUPPORTED_CHANNELCONFIG = 0x2007, /*!< The channel configuration (either number or arrangement) is not supported. */ AAC_DEC_UNSUPPORTED_SAMPLINGRATE = 0x2008, /*!< The sample rate specified in the configuration is not supported. */ AAC_DEC_INVALID_SBR_CONFIG = 0x2009, /*!< The SBR configuration is not supported. */ AAC_DEC_SET_PARAM_FAIL = 0x200A, /*!< The parameter could not be set. Either the value was out of range or the parameter does not exist. */ AAC_DEC_NEED_TO_RESTART = 0x200B, /*!< The decoder needs to be restarted, since the requiered configuration change cannot be performed. */ aac_dec_init_error_end = 0x2FFF, /* Decode errors. Output buffer is valid but concealed. */ aac_dec_decode_error_start = 0x4000, AAC_DEC_TRANSPORT_ERROR = 0x4001, /*!< The transport decoder encountered an unexpected error. */ AAC_DEC_PARSE_ERROR = 0x4002, /*!< Error while parsing the bitstream. Most probably it is corrupted, or the system crashed. */ AAC_DEC_UNSUPPORTED_EXTENSION_PAYLOAD = 0x4003, /*!< Error while parsing the extension payload of the bitstream. The extension payload type found is not supported. */ AAC_DEC_DECODE_FRAME_ERROR = 0x4004, /*!< The parsed bitstream value is out of range. Most probably the bitstream is corrupt, or the system crashed. */ AAC_DEC_CRC_ERROR = 0x4005, /*!< The embedded CRC did not match. */ AAC_DEC_INVALID_CODE_BOOK = 0x4006, /*!< An invalid codebook was signalled. Most probably the bitstream is corrupt, or the system crashed. */ AAC_DEC_UNSUPPORTED_PREDICTION = 0x4007, /*!< Predictor found, but not supported in the AAC Low Complexity profile. Most probably the bitstream is corrupt, or has a wrong format. */ AAC_DEC_UNSUPPORTED_CCE = 0x4008, /*!< A CCE element was found which is not supported. Most probably the bitstream is corrupt, or has a wrong format. */ AAC_DEC_UNSUPPORTED_LFE = 0x4009, /*!< A LFE element was found which is not supported. Most probably the bitstream is corrupt, or has a wrong format. */ AAC_DEC_UNSUPPORTED_GAIN_CONTROL_DATA = 0x400A, /*!< Gain control data found but not supported. Most probably the bitstream is corrupt, or has a wrong format. */ AAC_DEC_UNSUPPORTED_SBA = 0x400B, /*!< SBA found, but currently not supported in the BSAC profile. */ AAC_DEC_TNS_READ_ERROR = 0x400C, /*!< Error while reading TNS data. Most probably the bitstream is corrupt or the system crashed. */ AAC_DEC_RVLC_ERROR = 0x400D, /*!< Error while decoding error resillient data. */ aac_dec_decode_error_end = 0x4FFF, /* Ancillary data errors. Output buffer is valid. */ aac_dec_anc_data_error_start = 0x8000, AAC_DEC_ANC_DATA_ERROR = 0x8001, /*!< Non severe error concerning the ancillary data handling. */ AAC_DEC_TOO_SMALL_ANC_BUFFER = 0x8002, /*!< The registered ancillary data buffer is too small to receive the parsed data. */ AAC_DEC_TOO_MANY_ANC_ELEMENTS = 0x8003, /*!< More than the allowed number of ancillary data elements should be written to buffer. */ aac_dec_anc_data_error_end = 0x8FFF } AAC_DECODER_ERROR; /** Macro to identify initialization errors. */ #define IS_INIT_ERROR(err) ( (((err)>=aac_dec_init_error_start) && ((err)<=aac_dec_init_error_end)) ? 1 : 0) /** Macro to identify decode errors. */ #define IS_DECODE_ERROR(err) ( (((err)>=aac_dec_decode_error_start) && ((err)<=aac_dec_decode_error_end)) ? 1 : 0) /** Macro to identify if the audio output buffer contains valid samples after calling aacDecoder_DecodeFrame(). */ #define IS_OUTPUT_VALID(err) ( ((err) == AAC_DEC_OK) || IS_DECODE_ERROR(err) ) /** * \brief AAC decoder setting parameters */ typedef enum { AAC_PCM_OUTPUT_INTERLEAVED = 0x0000, /*!< PCM output mode (1: interleaved (default); 0: not interleaved). */ AAC_PCM_OUTPUT_CHANNELS = 0x0001, /*!< Number of PCM output channels (if different from encoded audio channels, downmixing or upmixing is applied). \n -1: Disable up-/downmixing. The decoder output contains the same number of channels as the encoded bitstream. \n 1: The decoder performs a mono matrix mix-down if the encoded audio channels are greater than one. Thus it ouputs always exact one channel. \n 2: The decoder performs a stereo matrix mix-down if the encoded audio channels are greater than two. If the encoded audio channels are smaller than two the decoder duplicates the output. Thus it ouputs always exact two channels. \n */ AAC_PCM_DUAL_CHANNEL_OUTPUT_MODE = 0x0002, /*!< Defines how the decoder processes two channel signals: 0: Leave both signals as they are (default). 1: Create a dual mono output signal from channel 1. 2: Create a dual mono output signal from channel 2. 3: Create a dual mono output signal by mixing both channels (L' = R' = 0.5*Ch1 + 0.5*Ch2). */ AAC_PCM_OUTPUT_CHANNEL_MAPPING = 0x0003, /*!< Output buffer channel ordering. 0: MPEG PCE style order, 1: WAV file channel order (default). */ AAC_CONCEAL_METHOD = 0x0100, /*!< Error concealment: Processing method. \n 0: Spectral muting. \n 1: Noise substitution (see ::CONCEAL_NOISE). \n 2: Energy interpolation (adds additional signal delay of one frame, see ::CONCEAL_INTER). \n */ AAC_DRC_BOOST_FACTOR = 0x0200, /*!< Dynamic Range Control: Scaling factor for boosting gain values. Defines how the boosting DRC factors (conveyed in the bitstream) will be applied to the decoded signal. The valid values range from 0 (don't apply boost factors) to 127 (fully apply all boosting factors). */ AAC_DRC_ATTENUATION_FACTOR = 0x0201, /*!< Dynamic Range Control: Scaling factor for attenuating gain values. Same as AAC_DRC_BOOST_FACTOR but for attenuating DRC factors. */ AAC_DRC_REFERENCE_LEVEL = 0x0202, /*!< Dynamic Range Control: Target reference level. Defines the level below full-scale (quantized in steps of 0.25dB) to which the output audio signal will be normalized to by the DRC module. The valid values range from 0 (full-scale) to 127 (31.75 dB below full-scale). The value smaller than 0 switches off normalization. */ AAC_DRC_HEAVY_COMPRESSION = 0x0203, /*!< Dynamic Range Control: En-/Disable DVB specific heavy compression (aka RF mode). If set to 1, the decoder will apply the compression values from the DVB specific ancillary data field. At the same time the MPEG-4 Dynamic Range Control tool will be disabled. By default heavy compression is disabled. */ AAC_QMF_LOWPOWER = 0x0300, /*!< Quadrature Mirror Filter (QMF) Bank processing mode. \n -1: Use internal default. Implies MPEG Surround partially complex accordingly. \n 0: Use complex QMF data mode. \n 1: Use real (low power) QMF data mode. \n */ AAC_MPEGS_ENABLE = 0x0500, /*!< MPEG Surround: Allow/Disable decoding of MPS content. Available only for decoders with MPEG Surround support. */ AAC_TPDEC_CLEAR_BUFFER = 0x0603 /*!< Clear internal bit stream buffer of transport layers. The decoder will start decoding at new data passed after this event and any previous data is discarded. */ } AACDEC_PARAM; /** * \brief This structure gives information about the currently decoded audio data. * All fields are read-only. */ typedef struct { /* These three members are the only really relevant ones for the user. */ INT sampleRate; /*!< The samplerate in Hz of the fully decoded PCM audio signal (after SBR processing). */ INT frameSize; /*!< The frame size of the decoded PCM audio signal. \n 1024 or 960 for AAC-LC \n 2048 or 1920 for HE-AAC (v2) \n 512 or 480 for AAC-LD and AAC-ELD */ INT numChannels; /*!< The number of output audio channels in the decoded and interleaved PCM audio signal. */ AUDIO_CHANNEL_TYPE *pChannelType; /*!< Audio channel type of each output audio channel. */ UCHAR *pChannelIndices; /*!< Audio channel index for each output audio channel. See ISO/IEC 13818-7:2005(E), 8.5.3.2 Explicit channel mapping using a program_config_element() */ /* Decoder internal members. */ INT aacSampleRate; /*!< sampling rate in Hz without SBR (from configuration info). */ INT profile; /*!< MPEG-2 profile (from file header) (-1: not applicable (e. g. MPEG-4)). */ AUDIO_OBJECT_TYPE aot; /*!< Audio Object Type (from ASC): is set to the appropriate value for MPEG-2 bitstreams (e. g. 2 for AAC-LC). */ INT channelConfig; /*!< Channel configuration (0: PCE defined, 1: mono, 2: stereo, ... */ INT bitRate; /*!< Instantaneous bit rate. */ INT aacSamplesPerFrame; /*!< Samples per frame for the AAC core (from ASC). \n 1024 or 960 for AAC-LC \n 512 or 480 for AAC-LD and AAC-ELD */ INT aacNumChannels; /*!< The number of audio channels after AAC core processing (before PS or MPS processing). CAUTION: This are not the final number of output channels! */ AUDIO_OBJECT_TYPE extAot; /*!< Extension Audio Object Type (from ASC) */ INT extSamplingRate; /*!< Extension sampling rate in Hz (from ASC) */ UINT flags; /*!< Copy if internal flags. Only to be written by the decoder, and only to be read externally. */ SCHAR epConfig; /*!< epConfig level (from ASC): only level 0 supported, -1 means no ER (e. g. AOT=2, MPEG-2 AAC, etc.) */ /* Statistics */ INT numLostAccessUnits; /*!< This integer will reflect the estimated amount of lost access units in case aacDecoder_DecodeFrame() returns AAC_DEC_TRANSPORT_SYNC_ERROR. It will be < 0 if the estimation failed. */ UINT numTotalBytes; /*!< This is the number of total bytes that have passed through the decoder. */ UINT numBadBytes; /*!< This is the number of total bytes that were considered with errors from numTotalBytes. */ UINT numTotalAccessUnits; /*!< This is the number of total access units that have passed through the decoder. */ UINT numBadAccessUnits; /*!< This is the number of total access units that were considered with errors from numTotalBytes. */ } CStreamInfo; typedef struct AAC_DECODER_INSTANCE *HANDLE_AACDECODER; #ifdef __cplusplus extern "C" { #endif /** * \brief Initialize ancillary data buffer. * * \param self AAC decoder handle. * \param buffer Pointer to (external) ancillary data buffer. * \param size Size of the buffer pointed to by buffer. * \return Error code. */ LINKSPEC_H AAC_DECODER_ERROR aacDecoder_AncDataInit ( HANDLE_AACDECODER self, UCHAR *buffer, int size ); /** * \brief Get one ancillary data element. * * \param self AAC decoder handle. * \param index Index of the ancillary data element to get. * \param ptr Pointer to a buffer receiving a pointer to the requested ancillary data element. * \param size Pointer to a buffer receiving the length of the requested ancillary data element. * \return Error code. */ LINKSPEC_H AAC_DECODER_ERROR aacDecoder_AncDataGet ( HANDLE_AACDECODER self, int index, UCHAR **ptr, int *size ); /** * \brief Set one single decoder parameter. * * \param self AAC decoder handle. * \param param Parameter to be set. * \param value Parameter value. * \return Error code. */ LINKSPEC_H AAC_DECODER_ERROR aacDecoder_SetParam ( const HANDLE_AACDECODER self, const AACDEC_PARAM param, const INT value ); /** * \brief Get free bytes inside decoder internal buffer * \param self Handle of AAC decoder instance * \param pFreeBytes Pointer to variable receving amount of free bytes inside decoder internal buffer * \return Error code */ LINKSPEC_H AAC_DECODER_ERROR aacDecoder_GetFreeBytes ( const HANDLE_AACDECODER self, UINT *pFreeBytes); /** * \brief Open an AAC decoder instance * \param transportFmt The transport type to be used * \return AAC decoder handle */ LINKSPEC_H HANDLE_AACDECODER aacDecoder_Open ( TRANSPORT_TYPE transportFmt, UINT nrOfLayers ); /** * \brief Explicitly configure the decoder by passing a raw AudioSpecificConfig (ASC) or a StreamMuxConfig (SMC), * contained in a binary buffer. This is required for MPEG-4 and Raw Packets file format bitstreams * as well as for LATM bitstreams with no in-band SMC. If the transport format is LATM with or without * LOAS, configuration is assumed to be an SMC, for all other file formats an ASC. * * \param self AAC decoder handle. * \param conf Pointer to an unsigned char buffer containing the binary configuration buffer (either ASC or SMC). * \param length Length of the configuration buffer in bytes. * \return Error code. */ LINKSPEC_H AAC_DECODER_ERROR aacDecoder_ConfigRaw ( HANDLE_AACDECODER self, UCHAR *conf[], const UINT length[] ); /** * \brief Fill AAC decoder's internal input buffer with bitstream data from the external input buffer. * The function only copies such data as long as the decoder-internal input buffer is not full. * So it grabs whatever it can from pBuffer and returns information (bytesValid) so that at a * subsequent call of %aacDecoder_Fill(), the right position in pBuffer can be determined to * grab the next data. * * \param self AAC decoder handle. * \param pBuffer Pointer to external input buffer. * \param bufferSize Size of external input buffer. This argument is required because decoder-internally * we need the information to calculate the offset to pBuffer, where the next * available data is, which is then fed into the decoder-internal buffer (as much * as possible). Our example framework implementation fills the buffer at pBuffer * again, once it contains no available valid bytes anymore (meaning bytesValid equal 0). * \param bytesValid Number of bitstream bytes in the external bitstream buffer that have not yet been * copied into the decoder's internal bitstream buffer by calling this function. * The value is updated according to the amount of newly copied bytes. * \return Error code. */ LINKSPEC_H AAC_DECODER_ERROR aacDecoder_Fill ( HANDLE_AACDECODER self, UCHAR *pBuffer[], const UINT bufferSize[], UINT *bytesValid ); #define AACDEC_CONCEAL 1 /*!< Flag for aacDecoder_DecodeFrame(): do not consider new input data. Do concealment. */ #define AACDEC_FLUSH 2 /*!< Flag for aacDecoder_DecodeFrame(): Do not consider new input data. Flush filterbanks (output delayed audio). */ #define AACDEC_INTR 4 /*!< Flag for aacDecoder_DecodeFrame(): Signal an input bit stream data discontinuity. Resync any internals as necessary. */ #define AACDEC_CLRHIST 8 /*!< Flag for aacDecoder_DecodeFrame(): Clear all signal delay lines and history buffers. Caution: This can cause discontinuities in the output signal. */ /** * \brief Decode one audio frame * * \param self AAC decoder handle. * \param pTimeData Pointer to external output buffer where the decoded PCM samples will be stored into. * \param flags Bit field with flags for the decoder: \n * (flags & AACDEC_CONCEAL) == 1: Do concealment. \n * (flags & AACDEC_FLUSH) == 2: Discard input data. Flush filter banks (output delayed audio). \n * (flags & AACDEC_INTR) == 4: Input data is discontinuous. Resynchronize any internals as necessary. * \return Error code. */ LINKSPEC_H AAC_DECODER_ERROR aacDecoder_DecodeFrame ( HANDLE_AACDECODER self, INT_PCM *pTimeData, const INT timeDataSize, const UINT flags ); /** * \brief De-allocate all resources of an AAC decoder instance. * * \param self AAC decoder handle. * \return void */ LINKSPEC_H void aacDecoder_Close ( HANDLE_AACDECODER self ); /** * \brief Get CStreamInfo handle from decoder. * * \param self AAC decoder handle. * \return Reference to requested CStreamInfo. */ LINKSPEC_H CStreamInfo* aacDecoder_GetStreamInfo( HANDLE_AACDECODER self ); /** * \brief Get decoder library info. * * \param info Pointer to an allocated LIB_INFO structure. * \return 0 on success */ LINKSPEC_H INT aacDecoder_GetLibInfo( LIB_INFO *info ); #ifdef __cplusplus } #endif #endif /* AACDECODER_LIB_H */