From 14c7b800eaa23e9da7c92c7c4df397d0c191f097 Mon Sep 17 00:00:00 2001 From: "Matthias P. Braendli" Date: Sat, 10 Sep 2016 20:15:44 +0200 Subject: Remove FDK-AAC --- libSYS/include/wav_file.h | 233 ---------------------------------------------- 1 file changed, 233 deletions(-) delete mode 100644 libSYS/include/wav_file.h (limited to 'libSYS/include/wav_file.h') diff --git a/libSYS/include/wav_file.h b/libSYS/include/wav_file.h deleted file mode 100644 index 2bc43b2..0000000 --- a/libSYS/include/wav_file.h +++ /dev/null @@ -1,233 +0,0 @@ - -/* ----------------------------------------------------------------------------------------------------------- -Software License for The Fraunhofer FDK AAC Codec Library for Android - -© Copyright 1995 - 2013 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. - All rights reserved. - - 1. INTRODUCTION -The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software that implements -the MPEG Advanced Audio Coding ("AAC") encoding and decoding scheme for digital audio. -This FDK AAC Codec software is intended to be used on a wide variety of Android devices. - -AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient general perceptual -audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by -independent studies and is widely deployed. AAC has been standardized by ISO and IEC as part -of the MPEG specifications. - -Patent licenses for necessary patent claims for the FDK AAC Codec (including those of Fraunhofer) -may be obtained through Via Licensing (www.vialicensing.com) or through the respective patent owners -individually for the purpose of encoding or decoding bit streams in products that are compliant with -the ISO/IEC MPEG audio standards. Please note that most manufacturers of Android devices already license -these patent claims through Via Licensing or directly from the patent owners, and therefore FDK AAC Codec -software may already be covered under those patent licenses when it is used for those licensed purposes only. - -Commercially-licensed AAC software libraries, including floating-point versions with enhanced sound quality, -are also available from Fraunhofer. Users are encouraged to check the Fraunhofer website for additional -applications information and documentation. - -2. COPYRIGHT LICENSE - -Redistribution and use in source and binary forms, with or without modification, are permitted without -payment of copyright license fees provided that you satisfy the following conditions: - -You must retain the complete text of this software license in redistributions of the FDK AAC Codec or -your modifications thereto in source code form. - -You must retain the complete text of this software license in the documentation and/or other materials -provided with redistributions of the FDK AAC Codec or your modifications thereto in binary form. -You must make available free of charge copies of the complete source code of the FDK AAC Codec and your -modifications thereto to recipients of copies in binary form. - -The name of Fraunhofer may not be used to endorse or promote products derived from this library without -prior written permission. - -You may not charge copyright license fees for anyone to use, copy or distribute the FDK AAC Codec -software or your modifications thereto. - -Your modified versions of the FDK AAC Codec must carry prominent notices stating that you changed the software -and the date of any change. For modified versions of the FDK AAC Codec, the term -"Fraunhofer FDK AAC Codec Library for Android" must be replaced by the term -"Third-Party Modified Version of the Fraunhofer FDK AAC Codec Library for Android." - -3. NO PATENT LICENSE - -NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without limitation the patents of Fraunhofer, -ARE GRANTED BY THIS SOFTWARE LICENSE. Fraunhofer provides no warranty of patent non-infringement with -respect to this software. - -You may use this FDK AAC Codec software or modifications thereto only for purposes that are authorized -by appropriate patent licenses. - -4. DISCLAIMER - -This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright holders and contributors -"AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, including but not limited to the implied warranties -of merchantability and fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR -CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, or consequential damages, -including but not limited to procurement of substitute goods or services; loss of use, data, or profits, -or business interruption, however caused and on any theory of liability, whether in contract, strict -liability, or tort (including negligence), arising in any way out of the use of this software, even if -advised of the possibility of such damage. - -5. CONTACT INFORMATION - -Fraunhofer Institute for Integrated Circuits IIS -Attention: Audio and Multimedia Departments - FDK AAC LL -Am Wolfsmantel 33 -91058 Erlangen, Germany - -www.iis.fraunhofer.de/amm -amm-info@iis.fraunhofer.de ------------------------------------------------------------------------------------------------------------ */ - -/************************** Fraunhofer IIS FDK SysLib ********************** - - Author(s): Eric Allamanche - -******************************************************************************/ - -/** \file wav_file.h - * \brief Rudimentary WAVE file read/write support. - * - * The WAVE file reader/writer is intented to be used in the codec's example - * framework for easily getting started with encoding/decoding. Therefore - * it serves mainly for helping quickly understand how a codec's API actually - * works. - * Being a WAVE file reader/writer with very basic functionality, it may not be - * able to read WAVE files that come with unusual configurations. - * Details on how to use the interface functions can be found in every - * (encoder/decoder) example framework. - */ - -#ifndef __WAV_FILE_H__ -#define __WAV_FILE_H__ - - - -#include "genericStds.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#define SPEAKER_FRONT_LEFT 0x1 -#define SPEAKER_FRONT_RIGHT 0x2 -#define SPEAKER_FRONT_CENTER 0x4 -#define SPEAKER_LOW_FREQUENCY 0x8 -#define SPEAKER_BACK_LEFT 0x10 -#define SPEAKER_BACK_RIGHT 0x20 -#define SPEAKER_FRONT_LEFT_OF_CENTER 0x40 -#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80 -#define SPEAKER_BACK_CENTER 0x100 -#define SPEAKER_SIDE_LEFT 0x200 -#define SPEAKER_SIDE_RIGHT 0x400 -#define SPEAKER_TOP_CENTER 0x800 -#define SPEAKER_TOP_FRONT_LEFT 0x1000 -#define SPEAKER_TOP_FRONT_CENTER 0x2000 -#define SPEAKER_TOP_FRONT_RIGHT 0x4000 -#define SPEAKER_TOP_BACK_LEFT 0x8000 -#define SPEAKER_TOP_BACK_CENTER 0x10000 -#define SPEAKER_TOP_BACK_RIGHT 0x20000 -#define SPEAKER_RESERVED 0x80000000 - -/*! - * RIFF WAVE file struct. - * For details see WAVE file format documentation (for example at http://www.wotsit.org). - */ -typedef struct WAV_HEADER -{ - char riffType[4]; - UINT riffSize; - char waveType[4]; - char formatType[4]; - UINT formatSize; - USHORT compressionCode; - USHORT numChannels; - UINT sampleRate; - UINT bytesPerSecond; - USHORT blockAlign; - USHORT bitsPerSample; - char dataType[4]; - UINT dataSize; -} WAV_HEADER; - -struct WAV -{ - WAV_HEADER header; - FDKFILE *fp; - UINT channelMask; -}; - -typedef struct WAV *HANDLE_WAV; - -/** - * \brief Open a WAV file handle for reading. - * - * \param pWav Pointer to a memory location, where a WAV handle is returned. - * \param filename File name to be opened. - * - * \return 0 on success and non-zero on failure. - */ -INT WAV_InputOpen (HANDLE_WAV *pWav, const char *filename); - -/** - * \brief Read samples from a WAVE file. The samples are automatically re-ordered to the - * native host endianess and scaled to full scale of the INT_PCM type, from - * whatever BPS the WAVE file had specified in its header data. - * - * \param wav Handle of WAV file. - * \param sampleBuffer Pointer to store audio data. - * \param numSamples Desired number of samples to read. - * \param nBufBits Size in bit of each audio sample of sampleBuffer. - * - * \return Number of samples actually read. - */ -INT WAV_InputRead (HANDLE_WAV wav, void *sampleBuffer, UINT numSamples, int nBufBits); - -/** - * \brief Close a WAV file reading handle. - * \param pWav Pointer to a WAV file reading handle. - * \return void - */ -void WAV_InputClose(HANDLE_WAV *pWav); - -/** - * \brief Open WAV output/writer handle. - * - * \param pWav Pointer to WAV handle to be returned. - * \param outputFilename File name of the file to be written to. - * \param sampleRate Desired samplerate of the resulting WAV file. - * \param numChannels Desired number of audio channels of the resulting WAV file. - * \param bitsPerSample Desired number of bits per audio sample of the resulting WAV file. - * - * \return 0: ok; -1: error - */ -INT WAV_OutputOpen(HANDLE_WAV *pWav, const char *outputFilename, INT sampleRate, INT numChannels, INT bitsPerSample); - -/** - * \brief Write data to WAV file asociated to WAV handle. - * - * \param wav Handle of WAV file - * \param sampleBuffer Pointer to audio samples, right justified integer values. - * \param numberOfSamples The number of individual audio sample valuesto be written. - * \param nBufBits Size in bits of each audio sample in sampleBuffer. - * \param nSigBits Amount of significant bits of each nBufBits in sampleBuffer. - * - * \return 0: ok; -1: error - */ -INT WAV_OutputWrite(HANDLE_WAV wav, void *sampleBuffer, UINT numberOfSamples, int nBufBits, int nSigBits); - -/** - * \brief Close WAV output handle. - * \param pWav Pointer to WAV handle. *pWav is set to NULL. - * \return void - */ -void WAV_OutputClose(HANDLE_WAV *pWav); - -#ifdef __cplusplus -} -#endif - - -#endif /* __WAV_FILE_H__ */ -- cgit v1.2.3