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+#ifndef IEEE_FLOAT_H__
+#define IEEE_FLOAT_H__
+/* Copyright (C) 1988-1991 Apple Computer, Inc.
+ * All Rights Reserved.
+ *
+ * Warranty Information
+ * Even though Apple has reviewed this software, Apple makes no warranty
+ * or representation, either express or implied, with respect to this
+ * software, its quality, accuracy, merchantability, or fitness for a
+ * particular purpose. As a result, this software is provided "as is,"
+ * and you, its user, are assuming the entire risk as to its quality
+ * and accuracy.
+ *
+ * This code may be used and freely distributed as long as it includes
+ * this copyright notice and the warranty information.
+ *
+ * Machine-independent I/O routines for IEEE FLOATing-point numbers.
+ *
+ * NaN's and infinities are converted to HUGE_VAL or HUGE, which
+ * happens to be infinity on IEEE machines. Unfortunately, it is
+ * impossible to preserve NaN's in a machine-independent way.
+ * Infinities are, however, preserved on IEEE machines.
+ *
+ * These routines have been tested on the following machines:
+ * Apple Macintosh, MPW 3.1 C compiler
+ * Apple Macintosh, THINK C compiler
+ * Silicon Graphics IRIS, MIPS compiler
+ * Cray X/MP and Y/MP
+ * Digital Equipment VAX
+ * Sequent Balance (Multiprocesor 386)
+ * NeXT
+ *
+ *
+ * Implemented by Malcolm Slaney and Ken Turkowski.
+ *
+ * Malcolm Slaney contributions during 1988-1990 include big- and little-
+ * endian file I/O, conversion to and from Motorola's extended 80-bit
+ * FLOATing-point format, and conversions to and from IEEE single-
+ * precision FLOATing-point format.
+ *
+ * In 1991, Ken Turkowski implemented the conversions to and from
+ * IEEE double-precision format, added more precision to the extended
+ * conversions, and accommodated conversions involving +/- infinity,
+ * NaN's, and denormalized numbers.
+ *
+ * $Id: ieeeFLOAT.h,v 1.1 1993/06/11 17:45:46 malcolm Exp $
+ *
+ * $Log: ieeeFLOAT.h,v $
+ * Revision 1.1 1993/06/11 17:45:46 malcolm
+ * Initial revision
+ *
+ */
+
+#include <math.h>
+
+typedef float Single;
+
+#define kFloatLength 4
+#define kDoubleLength 8
+#define kExtendedLength 10
+
+double ConvertFromIeeeExtended (char *bytes);
+#endif