summaryrefslogtreecommitdiffstats
path: root/libAACenc/src/block_switch.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libAACenc/src/block_switch.cpp')
-rw-r--r--libAACenc/src/block_switch.cpp545
1 files changed, 0 insertions, 545 deletions
diff --git a/libAACenc/src/block_switch.cpp b/libAACenc/src/block_switch.cpp
deleted file mode 100644
index 7b3e275..0000000
--- a/libAACenc/src/block_switch.cpp
+++ /dev/null
@@ -1,545 +0,0 @@
-
-/* -----------------------------------------------------------------------------------------------------------
-Software License for The Fraunhofer FDK AAC Codec Library for Android
-
-© Copyright 1995 - 2013 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V.
- All rights reserved.
-
- 1. INTRODUCTION
-The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software that implements
-the MPEG Advanced Audio Coding ("AAC") encoding and decoding scheme for digital audio.
-This FDK AAC Codec software is intended to be used on a wide variety of Android devices.
-
-AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient general perceptual
-audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
-independent studies and is widely deployed. AAC has been standardized by ISO and IEC as part
-of the MPEG specifications.
-
-Patent licenses for necessary patent claims for the FDK AAC Codec (including those of Fraunhofer)
-may be obtained through Via Licensing (www.vialicensing.com) or through the respective patent owners
-individually for the purpose of encoding or decoding bit streams in products that are compliant with
-the ISO/IEC MPEG audio standards. Please note that most manufacturers of Android devices already license
-these patent claims through Via Licensing or directly from the patent owners, and therefore FDK AAC Codec
-software may already be covered under those patent licenses when it is used for those licensed purposes only.
-
-Commercially-licensed AAC software libraries, including floating-point versions with enhanced sound quality,
-are also available from Fraunhofer. Users are encouraged to check the Fraunhofer website for additional
-applications information and documentation.
-
-2. COPYRIGHT LICENSE
-
-Redistribution and use in source and binary forms, with or without modification, are permitted without
-payment of copyright license fees provided that you satisfy the following conditions:
-
-You must retain the complete text of this software license in redistributions of the FDK AAC Codec or
-your modifications thereto in source code form.
-
-You must retain the complete text of this software license in the documentation and/or other materials
-provided with redistributions of the FDK AAC Codec or your modifications thereto in binary form.
-You must make available free of charge copies of the complete source code of the FDK AAC Codec and your
-modifications thereto to recipients of copies in binary form.
-
-The name of Fraunhofer may not be used to endorse or promote products derived from this library without
-prior written permission.
-
-You may not charge copyright license fees for anyone to use, copy or distribute the FDK AAC Codec
-software or your modifications thereto.
-
-Your modified versions of the FDK AAC Codec must carry prominent notices stating that you changed the software
-and the date of any change. For modified versions of the FDK AAC Codec, the term
-"Fraunhofer FDK AAC Codec Library for Android" must be replaced by the term
-"Third-Party Modified Version of the Fraunhofer FDK AAC Codec Library for Android."
-
-3. NO PATENT LICENSE
-
-NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without limitation the patents of Fraunhofer,
-ARE GRANTED BY THIS SOFTWARE LICENSE. Fraunhofer provides no warranty of patent non-infringement with
-respect to this software.
-
-You may use this FDK AAC Codec software or modifications thereto only for purposes that are authorized
-by appropriate patent licenses.
-
-4. DISCLAIMER
-
-This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright holders and contributors
-"AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, including but not limited to the implied warranties
-of merchantability and fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
-CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, or consequential damages,
-including but not limited to procurement of substitute goods or services; loss of use, data, or profits,
-or business interruption, however caused and on any theory of liability, whether in contract, strict
-liability, or tort (including negligence), arising in any way out of the use of this software, even if
-advised of the possibility of such damage.
-
-5. CONTACT INFORMATION
-
-Fraunhofer Institute for Integrated Circuits IIS
-Attention: Audio and Multimedia Departments - FDK AAC LL
-Am Wolfsmantel 33
-91058 Erlangen, Germany
-
-www.iis.fraunhofer.de/amm
-amm-info@iis.fraunhofer.de
------------------------------------------------------------------------------------------------------------ */
-
-/***************************** MPEG-4 AAC Encoder **************************
-
- Author(s): M. Werner, Tobias Chalupka
- Description: Block switching
-
-******************************************************************************/
-
-/****************** Includes *****************************/
-
-#include "block_switch.h"
-#include "genericStds.h"
-
-
-#define LOWOV_WINDOW _LOWOV_WINDOW
-
-/**************** internal function prototypes ***********/
-
-static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx);
-
-static void FDKaacEnc_CalcWindowEnergy(
- BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl,
- INT windowLen,
- const INT_PCM *pTimeSignal
- );
-
-/****************** Constants *****************************/
-/* LONG START SHORT STOP LOWOV */
-static const INT blockType2windowShape[2][5] = { {SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW, SINE_WINDOW, KBD_WINDOW}, /* LD */
- {KBD_WINDOW, SINE_WINDOW, SINE_WINDOW, KBD_WINDOW, WRONG_WINDOW} }; /* LC */
-
-/* IIR high pass coeffs */
-
-#ifndef SINETABLE_16BIT
-
-static const FIXP_DBL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]=
-{
- FL2FXCONST_DBL(-0.5095),FL2FXCONST_DBL(0.7548)
-};
-
-static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */
-static const FIXP_DBL oneMinusAccWindowNrgFac = FL2FXCONST_DBL(0.7f);
-/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */
-static const FIXP_DBL invAttackRatio = FL2FXCONST_DBL(0.1f); /* inverted lower ratio limit for attacks */
-
-/* The next constants are scaled, because they are used for comparison with scaled values*/
-/* minimum energy for attacks */
-static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
-
-#else
-
-static const FIXP_SGL hiPassCoeff[BLOCK_SWITCHING_IIR_LEN]=
-{
- FL2FXCONST_SGL(-0.5095),FL2FXCONST_SGL(0.7548)
-};
-
-static const FIXP_DBL accWindowNrgFac = FL2FXCONST_DBL(0.3f); /* factor for accumulating filtered window energies */
-static const FIXP_SGL oneMinusAccWindowNrgFac = FL2FXCONST_SGL(0.7f);
-/* static const float attackRatio = 10.0; */ /* lower ratio limit for attacks */
-static const FIXP_SGL invAttackRatio = FL2FXCONST_SGL(0.1f); /* inverted lower ratio limit for attacks */
-/* minimum energy for attacks */
-static const FIXP_DBL minAttackNrg = (FL2FXCONST_DBL(1e+6f*NORM_PCM_ENERGY)>>BLOCK_SWITCH_ENERGY_SHIFT); /* minimum energy for attacks */
-
-#endif
-
-/**************** internal function prototypes ***********/
-
-/****************** Routines ****************************/
-void FDKaacEnc_InitBlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, INT isLowDelay)
-{
- FDKmemclear (blockSwitchingControl, sizeof(BLOCK_SWITCHING_CONTROL));
-
- if (isLowDelay)
- {
- blockSwitchingControl->nBlockSwitchWindows = 4;
- blockSwitchingControl->allowShortFrames = 0;
- blockSwitchingControl->allowLookAhead = 0;
- }
- else
- {
- blockSwitchingControl->nBlockSwitchWindows = 8;
- blockSwitchingControl->allowShortFrames = 1;
- blockSwitchingControl->allowLookAhead = 1;
- }
-
- blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS;
-
- /* Initialize startvalue for blocktype */
- blockSwitchingControl->lastWindowSequence = LONG_WINDOW;
- blockSwitchingControl->windowShape = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence];
-
-}
-
-static const INT suggestedGroupingTable[TRANS_FAC][MAX_NO_OF_GROUPS] =
-{
- /* Attack in Window 0 */ {1, 3, 3, 1},
- /* Attack in Window 1 */ {1, 1, 3, 3},
- /* Attack in Window 2 */ {2, 1, 3, 2},
- /* Attack in Window 3 */ {3, 1, 3, 1},
- /* Attack in Window 4 */ {3, 1, 1, 3},
- /* Attack in Window 5 */ {3, 2, 1, 2},
- /* Attack in Window 6 */ {3, 3, 1, 1},
- /* Attack in Window 7 */ {3, 3, 1, 1}
-};
-
-/* change block type depending on current blocktype and whether there's an attack */
-/* assume no look-ahead */
-static const INT chgWndSq[2][N_BLOCKTYPES] =
-{
- /* LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW, LOWOV_WINDOW, WRONG_WINDOW */
- /*no attack*/ {LONG_WINDOW, STOP_WINDOW, WRONG_WINDOW, LONG_WINDOW, STOP_WINDOW , WRONG_WINDOW },
- /*attack */ {START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, START_WINDOW, LOWOV_WINDOW, WRONG_WINDOW }
-};
-
-/* change block type depending on current blocktype and whether there's an attack */
-/* assume look-ahead */
-static const INT chgWndSqLkAhd[2][2][N_BLOCKTYPES] =
-{
- /*attack LONG WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW LOWOV_WINDOW, WRONG_WINDOW */ /* last attack */
- /*no attack*/ { {LONG_WINDOW, SHORT_WINDOW, STOP_WINDOW, LONG_WINDOW, WRONG_WINDOW, WRONG_WINDOW}, /* no attack */
- /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} }, /* no attack */
- /*no attack*/ { {LONG_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LONG_WINDOW, WRONG_WINDOW, WRONG_WINDOW}, /* attack */
- /*attack */ {START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, START_WINDOW, WRONG_WINDOW, WRONG_WINDOW} } /* attack */
-};
-
-int FDKaacEnc_BlockSwitching(BLOCK_SWITCHING_CONTROL *blockSwitchingControl, const INT granuleLength, const int isLFE, const INT_PCM *pTimeSignal)
-{
- UINT i;
- FIXP_DBL enM1, enMax;
-
- UINT nBlockSwitchWindows = blockSwitchingControl->nBlockSwitchWindows;
-
- /* for LFE : only LONG window allowed */
- if (isLFE) {
-
- /* case LFE: */
- /* only long blocks, always use sine windows (MPEG2 AAC, MPEG4 AAC) */
- blockSwitchingControl->lastWindowSequence = LONG_WINDOW;
- blockSwitchingControl->windowShape = SINE_WINDOW;
- blockSwitchingControl->noOfGroups = 1;
- blockSwitchingControl->groupLen[0] = 1;
-
- return(0);
- };
-
- /* Save current attack index as last attack index */
- blockSwitchingControl->lastattack = blockSwitchingControl->attack;
- blockSwitchingControl->lastAttackIndex = blockSwitchingControl->attackIndex;
-
- /* Save current window energy as last window energy */
- FDKmemcpy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->windowNrg[1], sizeof(blockSwitchingControl->windowNrg[0]));
- FDKmemcpy(blockSwitchingControl->windowNrgF[0], blockSwitchingControl->windowNrgF[1], sizeof(blockSwitchingControl->windowNrgF[0]));
-
- if (blockSwitchingControl->allowShortFrames)
- {
- /* Calculate suggested grouping info for the last frame */
-
- /* Reset grouping info */
- FDKmemclear (blockSwitchingControl->groupLen, sizeof(blockSwitchingControl->groupLen));
-
- /* Set grouping info */
- blockSwitchingControl->noOfGroups = MAX_NO_OF_GROUPS;
-
- FDKmemcpy(blockSwitchingControl->groupLen, suggestedGroupingTable[blockSwitchingControl->lastAttackIndex], sizeof(blockSwitchingControl->groupLen));
-
- if (blockSwitchingControl->attack == TRUE)
- blockSwitchingControl->maxWindowNrg = FDKaacEnc_GetWindowEnergy(blockSwitchingControl->windowNrg[0], blockSwitchingControl->lastAttackIndex);
- else
- blockSwitchingControl->maxWindowNrg = FL2FXCONST_DBL(0.0);
-
- }
-
-
- /* Calculate unfiltered and filtered energies in subwindows and combine to segments */
- FDKaacEnc_CalcWindowEnergy(blockSwitchingControl, granuleLength>>(nBlockSwitchWindows==4? 2:3 ), pTimeSignal);
-
- /* now calculate if there is an attack */
-
- /* reset attack */
- blockSwitchingControl->attack = FALSE;
-
- /* look for attack */
- enMax = FL2FXCONST_DBL(0.0f);
- enM1 = blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1];
-
- for (i=0; i<nBlockSwitchWindows; i++) {
- FIXP_DBL tmp = fMultDiv2(oneMinusAccWindowNrgFac, blockSwitchingControl->accWindowNrg);
- blockSwitchingControl->accWindowNrg = fMultAdd(tmp, accWindowNrgFac, enM1) ;
-
- if (fMult(blockSwitchingControl->windowNrgF[1][i],invAttackRatio) > blockSwitchingControl->accWindowNrg ) {
- blockSwitchingControl->attack = TRUE;
- blockSwitchingControl->attackIndex = i;
- }
- enM1 = blockSwitchingControl->windowNrgF[1][i];
- enMax = fixMax(enMax, enM1);
- }
-
-
- if (enMax < minAttackNrg) blockSwitchingControl->attack = FALSE;
-
- /* Check if attack spreads over frame border */
- if((blockSwitchingControl->attack == FALSE) && (blockSwitchingControl->lastattack == TRUE)) {
- /* if attack is in last window repeat SHORT_WINDOW */
- if ( ((blockSwitchingControl->windowNrgF[0][nBlockSwitchWindows-1]>>4) > fMult((FIXP_DBL)(10<<(DFRACT_BITS-1-4)), blockSwitchingControl->windowNrgF[1][1]))
- && (blockSwitchingControl->lastAttackIndex == (INT)nBlockSwitchWindows-1)
- )
- {
- blockSwitchingControl->attack = TRUE;
- blockSwitchingControl->attackIndex = 0;
- }
- }
-
-
- if(blockSwitchingControl->allowLookAhead)
- {
-
-
- blockSwitchingControl->lastWindowSequence =
- chgWndSqLkAhd[blockSwitchingControl->lastattack][blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence];
- }
- else
- {
- /* Low Delay */
- blockSwitchingControl->lastWindowSequence =
- chgWndSq[blockSwitchingControl->attack][blockSwitchingControl->lastWindowSequence];
- }
-
-
- /* update window shape */
- blockSwitchingControl->windowShape = blockType2windowShape[blockSwitchingControl->allowShortFrames][blockSwitchingControl->lastWindowSequence];
-
- return(0);
-}
-
-
-
-static FIXP_DBL FDKaacEnc_GetWindowEnergy(const FIXP_DBL in[], const INT blSwWndIdx)
-{
-/* For coherency, change FDKaacEnc_GetWindowEnergy() to calcluate the energy for a block switching analysis windows,
- not for a short block. The same is done FDKaacEnc_CalcWindowEnergy(). The result of FDKaacEnc_GetWindowEnergy()
- is used for a comparision of the max energy of left/right channel. */
-
- return in[blSwWndIdx];
-
-}
-
-static void FDKaacEnc_CalcWindowEnergy(BLOCK_SWITCHING_CONTROL *RESTRICT blockSwitchingControl, INT windowLen, const INT_PCM *pTimeSignal)
-{
- INT i;
- UINT w;
-
- FIXP_SGL hiPassCoeff0 = hiPassCoeff[0];
- FIXP_SGL hiPassCoeff1 = hiPassCoeff[1];
-
- /* sum up scalarproduct of timesignal as windowed Energies */
- for (w=0; w < blockSwitchingControl->nBlockSwitchWindows; w++) {
-
- FIXP_DBL temp_windowNrg = FL2FXCONST_DBL(0.0f);
- FIXP_DBL temp_windowNrgF = FL2FXCONST_DBL(0.0f);
- FIXP_DBL temp_iirState0 = blockSwitchingControl->iirStates[0];
- FIXP_DBL temp_iirState1 = blockSwitchingControl->iirStates[1];
-
- /* windowNrg = sum(timesample^2) */
- for(i=0;i<windowLen;i++)
- {
-
- FIXP_DBL tempUnfiltered, tempFiltred, t1, t2;
- /* tempUnfiltered is scaled with 1 to prevent overflows during calculation of tempFiltred */
-#if SAMPLE_BITS == DFRACT_BITS
- tempUnfiltered = (FIXP_DBL) *pTimeSignal++ >> 1;
-#else
- tempUnfiltered = (FIXP_DBL) *pTimeSignal++ << (DFRACT_BITS-SAMPLE_BITS-1);
-#endif
- t1 = fMultDiv2(hiPassCoeff1, tempUnfiltered-temp_iirState0);
- t2 = fMultDiv2(hiPassCoeff0, temp_iirState1);
- tempFiltred = (t1 - t2) << 1;
-
- temp_iirState0 = tempUnfiltered;
- temp_iirState1 = tempFiltred;
-
- /* subtract 2 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT)
- * because tempUnfiltered was already scaled with 1 (is 2 after squaring)
- * subtract 1 from overallscaling (BLOCK_SWITCH_ENERGY_SHIFT)
- * because of fMultDiv2 is doing a scaling by one */
- temp_windowNrg += fPow2Div2(tempUnfiltered) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
- temp_windowNrgF += fPow2Div2(tempFiltred) >> (BLOCK_SWITCH_ENERGY_SHIFT - 1 - 2);
- }
- blockSwitchingControl->windowNrg[1][w] = temp_windowNrg;
- blockSwitchingControl->windowNrgF[1][w] = temp_windowNrgF;
- blockSwitchingControl->iirStates[0] = temp_iirState0;
- blockSwitchingControl->iirStates[1] = temp_iirState1;
- }
-}
-
-
-static const UCHAR synchronizedBlockTypeTable[5][5] =
-{
- /* LONG_WINDOW START_WINDOW SHORT_WINDOW STOP_WINDOW LOWOV_WINDOW*/
- /* LONG_WINDOW */ {LONG_WINDOW, START_WINDOW, SHORT_WINDOW, STOP_WINDOW, LOWOV_WINDOW},
- /* START_WINDOW */ {START_WINDOW, START_WINDOW, SHORT_WINDOW, SHORT_WINDOW, LOWOV_WINDOW},
- /* SHORT_WINDOW */ {SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, SHORT_WINDOW, WRONG_WINDOW},
- /* STOP_WINDOW */ {STOP_WINDOW, SHORT_WINDOW, SHORT_WINDOW, STOP_WINDOW, LOWOV_WINDOW},
- /* LOWOV_WINDOW */ {LOWOV_WINDOW, LOWOV_WINDOW, WRONG_WINDOW, LOWOV_WINDOW, LOWOV_WINDOW},
-};
-
-int FDKaacEnc_SyncBlockSwitching (
- BLOCK_SWITCHING_CONTROL *blockSwitchingControlLeft,
- BLOCK_SWITCHING_CONTROL *blockSwitchingControlRight,
- const INT nChannels,
- const INT commonWindow )
-{
- UCHAR patchType = LONG_WINDOW;
-
- if( nChannels == 2 && commonWindow == TRUE)
- {
- /* could be better with a channel loop (need a handle to psy_data) */
- /* get suggested Block Types and synchronize */
- patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlLeft->lastWindowSequence];
- patchType = synchronizedBlockTypeTable[patchType][blockSwitchingControlRight->lastWindowSequence];
-
- /* sanity check (no change from low overlap window to short winow and vice versa) */
- if (patchType == WRONG_WINDOW)
- return -1; /* mixed up AAC-LC and AAC-LD */
-
- /* Set synchronized Blocktype */
- blockSwitchingControlLeft->lastWindowSequence = patchType;
- blockSwitchingControlRight->lastWindowSequence = patchType;
-
- /* update window shape */
- blockSwitchingControlLeft->windowShape = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlLeft->lastWindowSequence];
- blockSwitchingControlRight->windowShape = blockType2windowShape[blockSwitchingControlLeft->allowShortFrames][blockSwitchingControlRight->lastWindowSequence];
- }
-
- if (blockSwitchingControlLeft->allowShortFrames)
- {
- int i;
-
- if( nChannels == 2 )
- {
- if (commonWindow == TRUE)
- {
- /* Synchronize grouping info */
- int windowSequenceLeftOld = blockSwitchingControlLeft->lastWindowSequence;
- int windowSequenceRightOld = blockSwitchingControlRight->lastWindowSequence;
-
- /* Long Blocks */
- if(patchType != SHORT_WINDOW) {
- /* Set grouping info */
- blockSwitchingControlLeft->noOfGroups = 1;
- blockSwitchingControlRight->noOfGroups = 1;
- blockSwitchingControlLeft->groupLen[0] = 1;
- blockSwitchingControlRight->groupLen[0] = 1;
-
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
- blockSwitchingControlLeft->groupLen[i] = 0;
- blockSwitchingControlRight->groupLen[i] = 0;
- }
- }
-
- /* Short Blocks */
- else {
- /* in case all two channels were detected as short-blocks before syncing, use the grouping of channel with higher maxWindowNrg */
- if( (windowSequenceLeftOld == SHORT_WINDOW) &&
- (windowSequenceRightOld == SHORT_WINDOW) )
- {
- if(blockSwitchingControlLeft->maxWindowNrg > blockSwitchingControlRight->maxWindowNrg) {
- /* Left Channel wins */
- blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i];
- }
- }
- else {
- /* Right Channel wins */
- blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i];
- }
- }
- }
- else if ( (windowSequenceLeftOld == SHORT_WINDOW) &&
- (windowSequenceRightOld != SHORT_WINDOW) )
- {
- /* else use grouping of short-block channel */
- blockSwitchingControlRight->noOfGroups = blockSwitchingControlLeft->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlRight->groupLen[i] = blockSwitchingControlLeft->groupLen[i];
- }
- }
- else if ( (windowSequenceRightOld == SHORT_WINDOW) &&
- (windowSequenceLeftOld != SHORT_WINDOW) )
- {
- blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups;
- for (i = 0; i < MAX_NO_OF_GROUPS; i++){
- blockSwitchingControlLeft->groupLen[i] = blockSwitchingControlRight->groupLen[i];
- }
- } else {
- /* syncing a start and stop window ... */
- blockSwitchingControlLeft->noOfGroups = blockSwitchingControlRight->noOfGroups = 2;
- blockSwitchingControlLeft->groupLen[0] = blockSwitchingControlRight->groupLen[0] = 4;
- blockSwitchingControlLeft->groupLen[1] = blockSwitchingControlRight->groupLen[1] = 4;
- }
- } /* Short Blocks */
- }
- else {
- /* stereo, no common window */
- if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){
- blockSwitchingControlLeft->noOfGroups = 1;
- blockSwitchingControlLeft->groupLen[0] = 1;
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
- blockSwitchingControlLeft->groupLen[i] = 0;
- }
- }
- if (blockSwitchingControlRight->lastWindowSequence!=SHORT_WINDOW){
- blockSwitchingControlRight->noOfGroups = 1;
- blockSwitchingControlRight->groupLen[0] = 1;
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
- blockSwitchingControlRight->groupLen[i] = 0;
- }
- }
- } /* common window */
- } else {
- /* Mono */
- if (blockSwitchingControlLeft->lastWindowSequence!=SHORT_WINDOW){
- blockSwitchingControlLeft->noOfGroups = 1;
- blockSwitchingControlLeft->groupLen[0] = 1;
-
- for (i = 1; i < MAX_NO_OF_GROUPS; i++)
- {
- blockSwitchingControlLeft->groupLen[i] = 0;
- }
- }
- }
- } /* allowShortFrames */
-
-
- /* Translate LOWOV_WINDOW block type to a meaningful window shape. */
- if ( ! blockSwitchingControlLeft->allowShortFrames ) {
- if ( blockSwitchingControlLeft->lastWindowSequence != LONG_WINDOW
- && blockSwitchingControlLeft->lastWindowSequence != STOP_WINDOW )
- {
- blockSwitchingControlLeft->lastWindowSequence = LONG_WINDOW;
- blockSwitchingControlLeft->windowShape = LOL_WINDOW;
- }
- }
- if (nChannels == 2) {
- if ( ! blockSwitchingControlRight->allowShortFrames ) {
- if ( blockSwitchingControlRight->lastWindowSequence != LONG_WINDOW
- && blockSwitchingControlRight->lastWindowSequence != STOP_WINDOW )
- {
- blockSwitchingControlRight->lastWindowSequence = LONG_WINDOW;
- blockSwitchingControlRight->windowShape = LOL_WINDOW;
- }
- }
- }
-
- return 0;
-}
-
-