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author | Matthias P. Braendli <matthias.braendli@mpb.li> | 2020-03-31 10:03:58 +0200 |
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committer | Matthias P. Braendli <matthias.braendli@mpb.li> | 2020-03-31 10:03:58 +0200 |
commit | a1eb6cf861d3c1cbd4e6c016be3cbd2a1e3d797d (patch) | |
tree | 2b4790eec8f47fb086e645717f07c53b30ace919 /fdk-aac/libSBRenc/src/nf_est.h | |
parent | 2f84a54ec1d10b10293c7b1f4ab9fee31f3c6327 (diff) | |
parent | c6a73c219dbfdfe639372d9922f4eb512f06fa2f (diff) | |
download | ODR-AudioEnc-a1eb6cf861d3c1cbd4e6c016be3cbd2a1e3d797d.tar.gz ODR-AudioEnc-a1eb6cf861d3c1cbd4e6c016be3cbd2a1e3d797d.tar.bz2 ODR-AudioEnc-a1eb6cf861d3c1cbd4e6c016be3cbd2a1e3d797d.zip |
Merge GStreamer into next
Diffstat (limited to 'fdk-aac/libSBRenc/src/nf_est.h')
-rw-r--r-- | fdk-aac/libSBRenc/src/nf_est.h | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/fdk-aac/libSBRenc/src/nf_est.h b/fdk-aac/libSBRenc/src/nf_est.h new file mode 100644 index 0000000..c2f16e9 --- /dev/null +++ b/fdk-aac/libSBRenc/src/nf_est.h @@ -0,0 +1,185 @@ +/* ----------------------------------------------------------------------------- +Software License for The Fraunhofer FDK AAC Codec Library for Android + +© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten +Forschung e.V. All rights reserved. + + 1. INTRODUCTION +The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software +that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding +scheme for digital audio. This FDK AAC Codec software is intended to be used on +a wide variety of Android devices. + +AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient +general perceptual audio codecs. AAC-ELD is considered the best-performing +full-bandwidth communications codec by independent studies and is widely +deployed. AAC has been standardized by ISO and IEC as part of the MPEG +specifications. + +Patent licenses for necessary patent claims for the FDK AAC Codec (including +those of Fraunhofer) may be obtained through Via Licensing +(www.vialicensing.com) or through the respective patent owners individually for +the purpose of encoding or decoding bit streams in products that are compliant +with the ISO/IEC MPEG audio standards. Please note that most manufacturers of +Android devices already license these patent claims through Via Licensing or +directly from the patent owners, and therefore FDK AAC Codec software may +already be covered under those patent licenses when it is used for those +licensed purposes only. + +Commercially-licensed AAC software libraries, including floating-point versions +with enhanced sound quality, are also available from Fraunhofer. Users are +encouraged to check the Fraunhofer website for additional applications +information and documentation. + +2. COPYRIGHT LICENSE + +Redistribution and use in source and binary forms, with or without modification, +are permitted without payment of copyright license fees provided that you +satisfy the following conditions: + +You must retain the complete text of this software license in redistributions of +the FDK AAC Codec or your modifications thereto in source code form. + +You must retain the complete text of this software license in the documentation +and/or other materials provided with redistributions of the FDK AAC Codec or +your modifications thereto in binary form. You must make available free of +charge copies of the complete source code of the FDK AAC Codec and your +modifications thereto to recipients of copies in binary form. + +The name of Fraunhofer may not be used to endorse or promote products derived +from this library without prior written permission. + +You may not charge copyright license fees for anyone to use, copy or distribute +the FDK AAC Codec software or your modifications thereto. + +Your modified versions of the FDK AAC Codec must carry prominent notices stating +that you changed the software and the date of any change. For modified versions +of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android" +must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK +AAC Codec Library for Android." + +3. NO PATENT LICENSE + +NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without +limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE. +Fraunhofer provides no warranty of patent non-infringement with respect to this +software. + +You may use this FDK AAC Codec software or modifications thereto only for +purposes that are authorized by appropriate patent licenses. + +4. DISCLAIMER + +This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright +holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, +including but not limited to the implied warranties of merchantability and +fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR +CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, +or consequential damages, including but not limited to procurement of substitute +goods or services; loss of use, data, or profits, or business interruption, +however caused and on any theory of liability, whether in contract, strict +liability, or tort (including negligence), arising in any way out of the use of +this software, even if advised of the possibility of such damage. + +5. CONTACT INFORMATION + +Fraunhofer Institute for Integrated Circuits IIS +Attention: Audio and Multimedia Departments - FDK AAC LL +Am Wolfsmantel 33 +91058 Erlangen, Germany + +www.iis.fraunhofer.de/amm +amm-info@iis.fraunhofer.de +----------------------------------------------------------------------------- */ + +/**************************** SBR encoder library ****************************** + + Author(s): + + Description: + +*******************************************************************************/ + +/*! + \file + \brief Noise floor estimation structs and prototypes $Revision: 92790 $ +*/ + +#ifndef NF_EST_H +#define NF_EST_H + +#include "sbr_encoder.h" +#include "fram_gen.h" + +#define NF_SMOOTHING_LENGTH 4 /*!< Smoothing length of the noise floors. */ + +typedef struct { + FIXP_DBL + prevNoiseLevels[NF_SMOOTHING_LENGTH] + [MAX_NUM_NOISE_VALUES]; /*!< The previous noise levels. */ + FIXP_DBL noiseFloorOffset + [MAX_NUM_NOISE_VALUES]; /*!< Noise floor offset, scaled with + NOISE_FLOOR_OFFSET_SCALING */ + const FIXP_DBL *smoothFilter; /*!< Smoothing filter to use. */ + FIXP_DBL ana_max_level; /*!< Max level allowed. */ + FIXP_DBL weightFac; /*!< Weightening factor for the difference between orig + and sbr. */ + INT freqBandTableQmf[MAX_NUM_NOISE_VALUES + + 1]; /*!< Frequncy band table for the noise floor bands.*/ + INT noNoiseBands; /*!< Number of noisebands. */ + INT noiseBands; /*!< NoiseBands switch 4 bit.*/ + INT timeSlots; /*!< Number of timeslots in a frame. */ + INVF_MODE diffThres; /*!< Threshold value to control the inverse filtering + decision */ +} SBR_NOISE_FLOOR_ESTIMATE; + +typedef SBR_NOISE_FLOOR_ESTIMATE *HANDLE_SBR_NOISE_FLOOR_ESTIMATE; + +void FDKsbrEnc_sbrNoiseFloorEstimateQmf( + HANDLE_SBR_NOISE_FLOOR_ESTIMATE + h_sbrNoiseFloorEstimate, /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct + */ + const SBR_FRAME_INFO + *frame_info, /*!< Time frequency grid of the current frame. */ + FIXP_DBL + *noiseLevels, /*!< Pointer to vector to store the noise levels in.*/ + FIXP_DBL **quotaMatrixOrig, /*!< Matrix holding the quota values of the + original. */ + SCHAR *indexVector, /*!< Index vector to obtain the patched data. */ + INT missingHarmonicsFlag, /*!< Flag indicating if a strong tonal component + will be missing. */ + INT startIndex, /*!< Start index. */ + UINT numberOfEstimatesPerFrame, /*!< The number of tonality estimates per + frame. */ + INT transientFrame, /*!< A flag indicating if a transient is present. */ + INVF_MODE *pInvFiltLevels, /*!< Pointer to the vector holding the inverse + filtering levels. */ + UINT sbrSyntaxFlags); + +INT FDKsbrEnc_InitSbrNoiseFloorEstimate( + HANDLE_SBR_NOISE_FLOOR_ESTIMATE + h_sbrNoiseFloorEstimate, /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct + */ + INT ana_max_level, /*!< Maximum level of the adaptive noise. */ + const UCHAR *freqBandTable, /*!< Frequany band table. */ + INT nSfb, /*!< Number of frequency bands. */ + INT noiseBands, /*!< Number of noise bands per octave. */ + INT noiseFloorOffset, /*!< Noise floor offset. */ + INT timeSlots, /*!< Number of time slots in a frame. */ + UINT useSpeechConfig /*!< Flag: adapt tuning parameters according to speech + */ +); + +INT FDKsbrEnc_resetSbrNoiseFloorEstimate( + HANDLE_SBR_NOISE_FLOOR_ESTIMATE + h_sbrNoiseFloorEstimate, /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct + */ + const UCHAR *freqBandTable, /*!< Frequany band table. */ + INT nSfb); /*!< Number of bands in the frequency band table. */ + +void FDKsbrEnc_deleteSbrNoiseFloorEstimate( + HANDLE_SBR_NOISE_FLOOR_ESTIMATE + h_sbrNoiseFloorEstimate); /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct + */ + +#endif |