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authorMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
committerMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
commit0e5af65c467b2423a0b857ae3ad98c91acc1e190 (patch)
treed07f69550d8886271e44fe79c4dcfb299cafbd38 /fdk-aac/libSACenc/src/sacenc_delay.cpp
parentefe406d9724f959c8bc2a31802559ca6d41fd897 (diff)
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Include patched FDK-AAC in the repository
The initial idea was to get the DAB+ patch into upstream, but since that follows the android source releases, there is no place for a custom DAB+ patch there. So instead of having to maintain a patched fdk-aac that has to have the same .so version as the distribution package on which it is installed, we prefer having a separate fdk-aac-dab library to avoid collision. At that point, there's no reason to keep fdk-aac in a separate repository, as odr-audioenc is the only tool that needs DAB+ encoding support. Including it here simplifies installation, and makes it consistent with toolame-dab, also shipped in this repository. DAB+ decoding support (needed by ODR-SourceCompanion, dablin, etisnoop, welle.io and others) can be done using upstream FDK-AAC.
Diffstat (limited to 'fdk-aac/libSACenc/src/sacenc_delay.cpp')
-rw-r--r--fdk-aac/libSACenc/src/sacenc_delay.cpp472
1 files changed, 472 insertions, 0 deletions
diff --git a/fdk-aac/libSACenc/src/sacenc_delay.cpp b/fdk-aac/libSACenc/src/sacenc_delay.cpp
new file mode 100644
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+++ b/fdk-aac/libSACenc/src/sacenc_delay.cpp
@@ -0,0 +1,472 @@
+/* -----------------------------------------------------------------------------
+Software License for The Fraunhofer FDK AAC Codec Library for Android
+
+© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
+Forschung e.V. All rights reserved.
+
+ 1. INTRODUCTION
+The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
+that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
+scheme for digital audio. This FDK AAC Codec software is intended to be used on
+a wide variety of Android devices.
+
+AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
+general perceptual audio codecs. AAC-ELD is considered the best-performing
+full-bandwidth communications codec by independent studies and is widely
+deployed. AAC has been standardized by ISO and IEC as part of the MPEG
+specifications.
+
+Patent licenses for necessary patent claims for the FDK AAC Codec (including
+those of Fraunhofer) may be obtained through Via Licensing
+(www.vialicensing.com) or through the respective patent owners individually for
+the purpose of encoding or decoding bit streams in products that are compliant
+with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
+Android devices already license these patent claims through Via Licensing or
+directly from the patent owners, and therefore FDK AAC Codec software may
+already be covered under those patent licenses when it is used for those
+licensed purposes only.
+
+Commercially-licensed AAC software libraries, including floating-point versions
+with enhanced sound quality, are also available from Fraunhofer. Users are
+encouraged to check the Fraunhofer website for additional applications
+information and documentation.
+
+2. COPYRIGHT LICENSE
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted without payment of copyright license fees provided that you
+satisfy the following conditions:
+
+You must retain the complete text of this software license in redistributions of
+the FDK AAC Codec or your modifications thereto in source code form.
+
+You must retain the complete text of this software license in the documentation
+and/or other materials provided with redistributions of the FDK AAC Codec or
+your modifications thereto in binary form. You must make available free of
+charge copies of the complete source code of the FDK AAC Codec and your
+modifications thereto to recipients of copies in binary form.
+
+The name of Fraunhofer may not be used to endorse or promote products derived
+from this library without prior written permission.
+
+You may not charge copyright license fees for anyone to use, copy or distribute
+the FDK AAC Codec software or your modifications thereto.
+
+Your modified versions of the FDK AAC Codec must carry prominent notices stating
+that you changed the software and the date of any change. For modified versions
+of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
+must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
+AAC Codec Library for Android."
+
+3. NO PATENT LICENSE
+
+NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
+limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
+Fraunhofer provides no warranty of patent non-infringement with respect to this
+software.
+
+You may use this FDK AAC Codec software or modifications thereto only for
+purposes that are authorized by appropriate patent licenses.
+
+4. DISCLAIMER
+
+This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
+holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
+including but not limited to the implied warranties of merchantability and
+fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
+or consequential damages, including but not limited to procurement of substitute
+goods or services; loss of use, data, or profits, or business interruption,
+however caused and on any theory of liability, whether in contract, strict
+liability, or tort (including negligence), arising in any way out of the use of
+this software, even if advised of the possibility of such damage.
+
+5. CONTACT INFORMATION
+
+Fraunhofer Institute for Integrated Circuits IIS
+Attention: Audio and Multimedia Departments - FDK AAC LL
+Am Wolfsmantel 33
+91058 Erlangen, Germany
+
+www.iis.fraunhofer.de/amm
+amm-info@iis.fraunhofer.de
+----------------------------------------------------------------------------- */
+
+/*********************** MPEG surround encoder library *************************
+
+ Author(s): Christian Goettlinger
+
+ Description: Encoder Library Interface
+ delay management of the encoder
+
+*******************************************************************************/
+
+/**************************************************************************/ /**
+ \file
+ This file contains all delay infrastructure
+ ******************************************************************************/
+
+/* Includes ******************************************************************/
+#include "sacenc_delay.h"
+#include "sacenc_const.h"
+#include "FDK_matrixCalloc.h"
+
+/* Defines *******************************************************************/
+
+/* Data Types ****************************************************************/
+struct DELAY {
+ struct DELAY_CONFIG {
+ /* Routing Config Switches*/
+ INT bDmxAlign;
+ INT bTimeDomDmx;
+ INT bMinimizeDelay;
+ INT bSacTimeAlignmentDynamicOut;
+
+ /* Needed Input Variables*/
+ INT nQmfLen;
+ INT nFrameLen;
+ INT nSurroundDelay;
+ INT nArbDmxDelay;
+ INT nLimiterDelay;
+ INT nCoreCoderDelay;
+ INT nSacStreamMuxDelay;
+ INT nSacTimeAlignment; /* Overwritten, if bSacTimeAlignmentDynamicOut */
+ } config;
+
+ /* Variable Delaybuffers -> Delays */
+ INT nDmxAlignBuffer;
+ INT nSurroundAnalysisBuffer;
+ INT nArbDmxAnalysisBuffer;
+ INT nOutputAudioBuffer;
+ INT nBitstreamFrameBuffer;
+ INT nOutputAudioQmfFrameBuffer;
+ INT nDiscardOutFrames;
+
+ /* Variable Delaybuffers Computation Variables */
+ INT nBitstreamFrameBufferSize;
+
+ /* Output: Infos */
+ INT nInfoDmxDelay; /* Delay of the downmixed signal after the space encoder */
+ INT nInfoCodecDelay; /* Delay of the whole en-/decoder including CoreCoder */
+ INT nInfoDecoderDelay; /* Delay of the Mpeg Surround decoder */
+};
+
+/* Constants *****************************************************************/
+
+/* Function / Class Declarations *********************************************/
+
+/* Function / Class Definition ***********************************************/
+
+/*-----------------------------------------------------------------------------
+functionname: fdk_sacenc_delay_Open()
+description: initializes Delays
+returns: noError on success, an apropriate error code else
+-----------------------------------------------------------------------------*/
+FDK_SACENC_ERROR fdk_sacenc_delay_Open(HANDLE_DELAY *phDelay) {
+ FDK_SACENC_ERROR error = SACENC_OK;
+
+ if (NULL == phDelay) {
+ error = SACENC_INVALID_HANDLE;
+ } else {
+ FDK_ALLOCATE_MEMORY_1D(*phDelay, 1, struct DELAY);
+ }
+ return error;
+
+bail:
+ fdk_sacenc_delay_Close(phDelay);
+ return ((SACENC_OK == error) ? SACENC_MEMORY_ERROR : error);
+}
+
+/*-----------------------------------------------------------------------------
+functionname: fdk_sacenc_delay_Close()
+description: destructs Delay
+returns: noError on success, an apropriate error code else
+-----------------------------------------------------------------------------*/
+FDK_SACENC_ERROR fdk_sacenc_delay_Close(HANDLE_DELAY *phDelay) {
+ FDK_SACENC_ERROR error = SACENC_OK;
+
+ if (NULL == phDelay) {
+ error = SACENC_INVALID_HANDLE;
+ } else {
+ if (NULL != *phDelay) {
+ FDK_FREE_MEMORY_1D(*phDelay);
+ }
+ }
+ return error;
+}
+
+FDK_SACENC_ERROR fdk_sacenc_delay_Init(HANDLE_DELAY hDelay, const INT nQmfLen,
+ const INT nFrameLen,
+ const INT nCoreCoderDelay,
+ const INT nSacStreamMuxDelay) {
+ FDK_SACENC_ERROR error = SACENC_OK;
+
+ if (NULL == hDelay) {
+ error = SACENC_INVALID_HANDLE;
+ } else {
+ /* Fill structure before calculation */
+ FDKmemclear(&hDelay->config, sizeof(hDelay->config));
+
+ hDelay->config.nQmfLen = nQmfLen;
+ hDelay->config.nFrameLen = nFrameLen;
+ hDelay->config.nCoreCoderDelay = nCoreCoderDelay;
+ hDelay->config.nSacStreamMuxDelay = nSacStreamMuxDelay;
+ }
+ return error;
+}
+
+/*-----------------------------------------------------------------------------
+functionname: fdk_sacenc_delay_SubCalulateBufferDelays()
+description: Calculates the Delays of the buffers
+returns: Error Code
+-----------------------------------------------------------------------------*/
+FDK_SACENC_ERROR fdk_sacenc_delay_SubCalulateBufferDelays(HANDLE_DELAY hDel) {
+ FDK_SACENC_ERROR error = SACENC_OK;
+
+ if (NULL == hDel) {
+ error = SACENC_INVALID_HANDLE;
+ } else {
+ int nEncoderAnDelay, nEncoderSynDelay, nEncoderWinDelay, nDecoderAnDelay,
+ nDecoderSynDelay, nResidualCoderFrameDelay,
+ nArbDmxResidualCoderFrameDelay;
+
+ if (hDel->config.bSacTimeAlignmentDynamicOut > 0) {
+ hDel->config.nSacTimeAlignment = 0;
+ }
+
+ {
+ nEncoderAnDelay =
+ 2 * hDel->config.nQmfLen +
+ hDel->config.nQmfLen / 2; /* Only Ld-QMF Delay, no hybrid */
+ nEncoderSynDelay = 1 * hDel->config.nQmfLen + hDel->config.nQmfLen / 2;
+ nDecoderAnDelay = 2 * hDel->config.nQmfLen + hDel->config.nQmfLen / 2;
+ nDecoderSynDelay = 1 * hDel->config.nQmfLen + hDel->config.nQmfLen / 2;
+ nEncoderWinDelay =
+ hDel->config.nFrameLen / 2; /* WindowLookahead is just half a frame */
+ }
+
+ { nResidualCoderFrameDelay = 0; }
+
+ { nArbDmxResidualCoderFrameDelay = 0; }
+
+ /* Calculate variable Buffer-Delays */
+ if (hDel->config.bTimeDomDmx == 0) {
+ /* ArbitraryDmx and TdDmx off */
+ int tempDelay;
+
+ hDel->nSurroundAnalysisBuffer = 0;
+ hDel->nArbDmxAnalysisBuffer = 0;
+ tempDelay = nEncoderSynDelay + hDel->config.nLimiterDelay +
+ hDel->config.nCoreCoderDelay +
+ hDel->config.nSacTimeAlignment + nDecoderAnDelay;
+ tempDelay = (nResidualCoderFrameDelay * hDel->config.nFrameLen) +
+ hDel->config.nSacStreamMuxDelay - tempDelay;
+
+ if (tempDelay > 0) {
+ hDel->nBitstreamFrameBuffer = 0;
+ hDel->nOutputAudioBuffer = tempDelay;
+ } else {
+ tempDelay = -tempDelay;
+ hDel->nBitstreamFrameBuffer =
+ (tempDelay + hDel->config.nFrameLen - 1) / hDel->config.nFrameLen;
+ hDel->nOutputAudioBuffer =
+ (hDel->nBitstreamFrameBuffer * hDel->config.nFrameLen) - tempDelay;
+ }
+
+ hDel->nOutputAudioQmfFrameBuffer =
+ (hDel->nOutputAudioBuffer + (hDel->config.nQmfLen / 2) - 1) /
+ hDel->config.nQmfLen;
+
+ if (hDel->config.bDmxAlign > 0) {
+ tempDelay = nEncoderWinDelay + nEncoderAnDelay + nEncoderSynDelay +
+ hDel->nOutputAudioBuffer + hDel->config.nLimiterDelay +
+ hDel->config.nCoreCoderDelay;
+ hDel->nDiscardOutFrames =
+ (tempDelay + hDel->config.nFrameLen - 1) / hDel->config.nFrameLen;
+ hDel->nDmxAlignBuffer =
+ hDel->nDiscardOutFrames * hDel->config.nFrameLen - tempDelay;
+ } else {
+ hDel->nDiscardOutFrames = 0;
+ hDel->nDmxAlignBuffer = 0;
+ }
+
+ /* Output: Info-Variables */
+ hDel->nInfoDmxDelay = hDel->nSurroundAnalysisBuffer + nEncoderAnDelay +
+ nEncoderWinDelay + nEncoderSynDelay +
+ hDel->nOutputAudioBuffer +
+ hDel->config.nLimiterDelay;
+ hDel->nInfoCodecDelay =
+ hDel->nInfoDmxDelay + hDel->config.nCoreCoderDelay +
+ hDel->config.nSacTimeAlignment + nDecoderAnDelay + nDecoderSynDelay;
+
+ } else {
+ /* ArbitraryDmx or TdDmx on */
+ int tempDelay1, tempDelay2, tempDelay12, tempDelay3;
+
+ tempDelay1 = hDel->config.nArbDmxDelay - hDel->config.nSurroundDelay;
+
+ if (tempDelay1 >= 0) {
+ hDel->nSurroundAnalysisBuffer = tempDelay1;
+ hDel->nArbDmxAnalysisBuffer = 0;
+ } else {
+ hDel->nSurroundAnalysisBuffer = 0;
+ hDel->nArbDmxAnalysisBuffer = -tempDelay1;
+ }
+
+ tempDelay1 = nEncoderWinDelay + hDel->config.nSurroundDelay +
+ hDel->nSurroundAnalysisBuffer +
+ nEncoderAnDelay; /*Surround Path*/
+ tempDelay2 = nEncoderWinDelay + hDel->config.nArbDmxDelay +
+ hDel->nArbDmxAnalysisBuffer +
+ nEncoderAnDelay; /* ArbDmx Compare Path */
+ tempDelay3 = hDel->config.nArbDmxDelay + hDel->config.nLimiterDelay +
+ hDel->config.nCoreCoderDelay +
+ hDel->config.nSacTimeAlignment +
+ nDecoderAnDelay; /* ArbDmx Passthrough*/
+
+ tempDelay12 =
+ FDKmax(nResidualCoderFrameDelay, nArbDmxResidualCoderFrameDelay) *
+ hDel->config.nFrameLen;
+ tempDelay12 += hDel->config.nSacStreamMuxDelay;
+
+ if (tempDelay1 > tempDelay2) {
+ tempDelay12 += tempDelay1;
+ } else {
+ tempDelay12 += tempDelay2;
+ }
+
+ if (tempDelay3 > tempDelay12) {
+ if (hDel->config.bMinimizeDelay > 0) {
+ hDel->nBitstreamFrameBuffer =
+ (tempDelay3 - tempDelay12) / hDel->config.nFrameLen; /*floor*/
+ hDel->nOutputAudioBuffer = 0;
+ hDel->nSurroundAnalysisBuffer +=
+ (tempDelay3 - tempDelay12 -
+ (hDel->nBitstreamFrameBuffer * hDel->config.nFrameLen));
+ hDel->nArbDmxAnalysisBuffer +=
+ (tempDelay3 - tempDelay12 -
+ (hDel->nBitstreamFrameBuffer * hDel->config.nFrameLen));
+ } else {
+ hDel->nBitstreamFrameBuffer =
+ ((tempDelay3 - tempDelay12) + hDel->config.nFrameLen - 1) /
+ hDel->config.nFrameLen;
+ hDel->nOutputAudioBuffer =
+ hDel->nBitstreamFrameBuffer * hDel->config.nFrameLen +
+ tempDelay12 - tempDelay3;
+ }
+ } else {
+ hDel->nBitstreamFrameBuffer = 0;
+ hDel->nOutputAudioBuffer = tempDelay12 - tempDelay3;
+ }
+
+ if (hDel->config.bDmxAlign > 0) {
+ int tempDelay = hDel->config.nArbDmxDelay + hDel->nOutputAudioBuffer +
+ hDel->config.nLimiterDelay +
+ hDel->config.nCoreCoderDelay;
+ hDel->nDiscardOutFrames =
+ (tempDelay + hDel->config.nFrameLen - 1) / hDel->config.nFrameLen;
+ hDel->nDmxAlignBuffer =
+ hDel->nDiscardOutFrames * hDel->config.nFrameLen - tempDelay;
+ } else {
+ hDel->nDiscardOutFrames = 0;
+ hDel->nDmxAlignBuffer = 0;
+ }
+
+ /* Output: Info-Variables */
+ hDel->nInfoDmxDelay = hDel->config.nArbDmxDelay +
+ hDel->nOutputAudioBuffer +
+ hDel->config.nLimiterDelay;
+ hDel->nInfoCodecDelay =
+ hDel->nInfoDmxDelay + hDel->config.nCoreCoderDelay +
+ hDel->config.nSacTimeAlignment + nDecoderAnDelay + nDecoderSynDelay;
+ hDel->nInfoDecoderDelay = nDecoderAnDelay + nDecoderSynDelay;
+
+ } /* ArbitraryDmx or TdDmx on */
+
+ /* Additonal Variables needed for Computation Issues */
+ hDel->nBitstreamFrameBufferSize = hDel->nBitstreamFrameBuffer + 1;
+ }
+
+ return error;
+}
+
+static FDK_SACENC_ERROR assignParameterInRange(
+ const INT startRange, /* including startRange */
+ const INT stopRange, /* including stopRange */
+ const INT value, /* value to write*/
+ INT *const ptr /* destination pointer*/
+) {
+ FDK_SACENC_ERROR error = SACENC_INVALID_CONFIG;
+
+ if ((startRange <= value) && (value <= stopRange)) {
+ *ptr = value;
+ error = SACENC_OK;
+ }
+
+ return error;
+}
+
+FDK_SACENC_ERROR fdk_sacenc_delay_SetDmxAlign(HANDLE_DELAY hDelay,
+ const INT bDmxAlignIn) {
+ return (assignParameterInRange(0, 1, bDmxAlignIn, &hDelay->config.bDmxAlign));
+}
+
+FDK_SACENC_ERROR fdk_sacenc_delay_SetTimeDomDmx(HANDLE_DELAY hDelay,
+ const INT bTimeDomDmxIn) {
+ return (
+ assignParameterInRange(0, 1, bTimeDomDmxIn, &hDelay->config.bTimeDomDmx));
+}
+
+FDK_SACENC_ERROR fdk_sacenc_delay_SetSacTimeAlignmentDynamicOut(
+ HANDLE_DELAY hDelay, const INT bSacTimeAlignmentDynamicOutIn) {
+ return (assignParameterInRange(0, 1, bSacTimeAlignmentDynamicOutIn,
+ &hDelay->config.bSacTimeAlignmentDynamicOut));
+}
+
+FDK_SACENC_ERROR fdk_sacenc_delay_SetNSacTimeAlignment(
+ HANDLE_DELAY hDelay, const INT nSacTimeAlignmentIn) {
+ return (assignParameterInRange(-32768, 32767, nSacTimeAlignmentIn,
+ &hDelay->config.nSacTimeAlignment));
+}
+
+FDK_SACENC_ERROR fdk_sacenc_delay_SetMinimizeDelay(HANDLE_DELAY hDelay,
+ const INT bMinimizeDelay) {
+ return (assignParameterInRange(0, 1, bMinimizeDelay,
+ &hDelay->config.bMinimizeDelay));
+}
+
+INT fdk_sacenc_delay_GetOutputAudioBufferDelay(HANDLE_DELAY hDelay) {
+ return (hDelay->nOutputAudioBuffer);
+}
+
+INT fdk_sacenc_delay_GetSurroundAnalysisBufferDelay(HANDLE_DELAY hDelay) {
+ return (hDelay->nSurroundAnalysisBuffer);
+}
+
+INT fdk_sacenc_delay_GetArbDmxAnalysisBufferDelay(HANDLE_DELAY hDelay) {
+ return (hDelay->nArbDmxAnalysisBuffer);
+}
+
+INT fdk_sacenc_delay_GetBitstreamFrameBufferSize(HANDLE_DELAY hDelay) {
+ return (hDelay->nBitstreamFrameBufferSize);
+}
+
+INT fdk_sacenc_delay_GetDmxAlignBufferDelay(HANDLE_DELAY hDelay) {
+ return (hDelay->nDmxAlignBuffer);
+}
+
+INT fdk_sacenc_delay_GetDiscardOutFrames(HANDLE_DELAY hDelay) {
+ return (hDelay->nDiscardOutFrames);
+}
+
+INT fdk_sacenc_delay_GetInfoDmxDelay(HANDLE_DELAY hDelay) {
+ return (hDelay->nInfoDmxDelay);
+}
+
+INT fdk_sacenc_delay_GetInfoCodecDelay(HANDLE_DELAY hDelay) {
+ return (hDelay->nInfoCodecDelay);
+}
+
+INT fdk_sacenc_delay_GetInfoDecoderDelay(HANDLE_DELAY hDelay) {
+ return (hDelay->nInfoDecoderDelay);
+}