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authorMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
committerMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
commit0e5af65c467b2423a0b857ae3ad98c91acc1e190 (patch)
treed07f69550d8886271e44fe79c4dcfb299cafbd38 /fdk-aac/libFDK/src/FDK_bitbuffer.cpp
parentefe406d9724f959c8bc2a31802559ca6d41fd897 (diff)
downloadODR-AudioEnc-0e5af65c467b2423a0b857ae3ad98c91acc1e190.tar.gz
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ODR-AudioEnc-0e5af65c467b2423a0b857ae3ad98c91acc1e190.zip
Include patched FDK-AAC in the repository
The initial idea was to get the DAB+ patch into upstream, but since that follows the android source releases, there is no place for a custom DAB+ patch there. So instead of having to maintain a patched fdk-aac that has to have the same .so version as the distribution package on which it is installed, we prefer having a separate fdk-aac-dab library to avoid collision. At that point, there's no reason to keep fdk-aac in a separate repository, as odr-audioenc is the only tool that needs DAB+ encoding support. Including it here simplifies installation, and makes it consistent with toolame-dab, also shipped in this repository. DAB+ decoding support (needed by ODR-SourceCompanion, dablin, etisnoop, welle.io and others) can be done using upstream FDK-AAC.
Diffstat (limited to 'fdk-aac/libFDK/src/FDK_bitbuffer.cpp')
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diff --git a/fdk-aac/libFDK/src/FDK_bitbuffer.cpp b/fdk-aac/libFDK/src/FDK_bitbuffer.cpp
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+/* -----------------------------------------------------------------------------
+Software License for The Fraunhofer FDK AAC Codec Library for Android
+
+© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
+Forschung e.V. All rights reserved.
+
+ 1. INTRODUCTION
+The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
+that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
+scheme for digital audio. This FDK AAC Codec software is intended to be used on
+a wide variety of Android devices.
+
+AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
+general perceptual audio codecs. AAC-ELD is considered the best-performing
+full-bandwidth communications codec by independent studies and is widely
+deployed. AAC has been standardized by ISO and IEC as part of the MPEG
+specifications.
+
+Patent licenses for necessary patent claims for the FDK AAC Codec (including
+those of Fraunhofer) may be obtained through Via Licensing
+(www.vialicensing.com) or through the respective patent owners individually for
+the purpose of encoding or decoding bit streams in products that are compliant
+with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
+Android devices already license these patent claims through Via Licensing or
+directly from the patent owners, and therefore FDK AAC Codec software may
+already be covered under those patent licenses when it is used for those
+licensed purposes only.
+
+Commercially-licensed AAC software libraries, including floating-point versions
+with enhanced sound quality, are also available from Fraunhofer. Users are
+encouraged to check the Fraunhofer website for additional applications
+information and documentation.
+
+2. COPYRIGHT LICENSE
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted without payment of copyright license fees provided that you
+satisfy the following conditions:
+
+You must retain the complete text of this software license in redistributions of
+the FDK AAC Codec or your modifications thereto in source code form.
+
+You must retain the complete text of this software license in the documentation
+and/or other materials provided with redistributions of the FDK AAC Codec or
+your modifications thereto in binary form. You must make available free of
+charge copies of the complete source code of the FDK AAC Codec and your
+modifications thereto to recipients of copies in binary form.
+
+The name of Fraunhofer may not be used to endorse or promote products derived
+from this library without prior written permission.
+
+You may not charge copyright license fees for anyone to use, copy or distribute
+the FDK AAC Codec software or your modifications thereto.
+
+Your modified versions of the FDK AAC Codec must carry prominent notices stating
+that you changed the software and the date of any change. For modified versions
+of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
+must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
+AAC Codec Library for Android."
+
+3. NO PATENT LICENSE
+
+NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
+limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
+Fraunhofer provides no warranty of patent non-infringement with respect to this
+software.
+
+You may use this FDK AAC Codec software or modifications thereto only for
+purposes that are authorized by appropriate patent licenses.
+
+4. DISCLAIMER
+
+This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
+holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
+including but not limited to the implied warranties of merchantability and
+fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
+or consequential damages, including but not limited to procurement of substitute
+goods or services; loss of use, data, or profits, or business interruption,
+however caused and on any theory of liability, whether in contract, strict
+liability, or tort (including negligence), arising in any way out of the use of
+this software, even if advised of the possibility of such damage.
+
+5. CONTACT INFORMATION
+
+Fraunhofer Institute for Integrated Circuits IIS
+Attention: Audio and Multimedia Departments - FDK AAC LL
+Am Wolfsmantel 33
+91058 Erlangen, Germany
+
+www.iis.fraunhofer.de/amm
+amm-info@iis.fraunhofer.de
+----------------------------------------------------------------------------- */
+
+/******************* Library for basic calculation routines ********************
+
+ Author(s): M. Lohwasser
+
+ Description: common bitbuffer read/write routines
+
+*******************************************************************************/
+
+#include "FDK_bitbuffer.h"
+
+#include "genericStds.h"
+#include "common_fix.h"
+#include "fixminmax.h"
+
+const UINT BitMask[32 + 1] = {
+ 0x0, 0x1, 0x3, 0x7, 0xf, 0x1f,
+ 0x3f, 0x7f, 0xff, 0x1ff, 0x3ff, 0x7ff,
+ 0xfff, 0x1fff, 0x3fff, 0x7fff, 0xffff, 0x1ffff,
+ 0x3ffff, 0x7ffff, 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff,
+ 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, 0xfffffff, 0x1fffffff,
+ 0x3fffffff, 0x7fffffff, 0xffffffff};
+
+void FDK_CreateBitBuffer(HANDLE_FDK_BITBUF *hBitBuf, UCHAR *pBuffer,
+ UINT bufSize) {
+ FDK_InitBitBuffer(*hBitBuf, pBuffer, bufSize, 0);
+
+ FDKmemclear((*hBitBuf)->Buffer, bufSize * sizeof(UCHAR));
+}
+
+void FDK_DeleteBitBuffer(HANDLE_FDK_BITBUF hBitBuf) { ; }
+
+void FDK_InitBitBuffer(HANDLE_FDK_BITBUF hBitBuf, UCHAR *pBuffer, UINT bufSize,
+ UINT validBits) {
+ hBitBuf->ValidBits = validBits;
+ hBitBuf->ReadOffset = 0;
+ hBitBuf->WriteOffset = 0;
+ hBitBuf->BitNdx = 0;
+
+ hBitBuf->Buffer = pBuffer;
+ hBitBuf->bufSize = bufSize;
+ hBitBuf->bufBits = (bufSize << 3);
+ /*assure bufsize (2^n) */
+ FDK_ASSERT(hBitBuf->ValidBits <= hBitBuf->bufBits);
+ FDK_ASSERT((bufSize > 0) && (bufSize <= MAX_BUFSIZE_BYTES));
+ {
+ UINT x = 0, n = bufSize;
+ for (x = 0; n > 0; x++, n >>= 1) {
+ }
+ if (bufSize != ((UINT)1 << (x - 1))) {
+ FDK_ASSERT(0);
+ }
+ }
+}
+
+void FDK_ResetBitBuffer(HANDLE_FDK_BITBUF hBitBuf) {
+ hBitBuf->ValidBits = 0;
+ hBitBuf->ReadOffset = 0;
+ hBitBuf->WriteOffset = 0;
+ hBitBuf->BitNdx = 0;
+}
+
+#ifndef FUNCTION_FDK_get
+INT FDK_get(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits) {
+ UINT byteOffset = hBitBuf->BitNdx >> 3;
+ UINT bitOffset = hBitBuf->BitNdx & 0x07;
+
+ hBitBuf->BitNdx = (hBitBuf->BitNdx + numberOfBits) & (hBitBuf->bufBits - 1);
+ hBitBuf->ValidBits -= numberOfBits;
+
+ UINT byteMask = hBitBuf->bufSize - 1;
+
+ UINT tx = (hBitBuf->Buffer[byteOffset & byteMask] << 24) |
+ (hBitBuf->Buffer[(byteOffset + 1) & byteMask] << 16) |
+ (hBitBuf->Buffer[(byteOffset + 2) & byteMask] << 8) |
+ hBitBuf->Buffer[(byteOffset + 3) & byteMask];
+
+ if (bitOffset) {
+ tx <<= bitOffset;
+ tx |= hBitBuf->Buffer[(byteOffset + 4) & byteMask] >> (8 - bitOffset);
+ }
+
+ return (tx >> (32 - numberOfBits));
+}
+#endif /* #ifndef FUNCTION_FDK_get */
+
+#ifndef FUNCTION_FDK_get32
+INT FDK_get32(HANDLE_FDK_BITBUF hBitBuf) {
+ UINT BitNdx = hBitBuf->BitNdx + 32;
+ hBitBuf->BitNdx = BitNdx & (hBitBuf->bufBits - 1);
+ hBitBuf->ValidBits = (UINT)((INT)hBitBuf->ValidBits - (INT)32);
+
+ UINT byteOffset = (BitNdx - 1) >> 3;
+ if (BitNdx <= hBitBuf->bufBits) {
+ UINT cache = (hBitBuf->Buffer[(byteOffset - 3)] << 24) |
+ (hBitBuf->Buffer[(byteOffset - 2)] << 16) |
+ (hBitBuf->Buffer[(byteOffset - 1)] << 8) |
+ hBitBuf->Buffer[(byteOffset - 0)];
+
+ if ((BitNdx = (BitNdx & 7)) != 0) {
+ cache = (cache >> (8 - BitNdx)) |
+ ((UINT)hBitBuf->Buffer[byteOffset - 4] << (24 + BitNdx));
+ }
+ return (cache);
+ } else {
+ UINT byte_mask = hBitBuf->bufSize - 1;
+ UINT cache = (hBitBuf->Buffer[(byteOffset - 3) & byte_mask] << 24) |
+ (hBitBuf->Buffer[(byteOffset - 2) & byte_mask] << 16) |
+ (hBitBuf->Buffer[(byteOffset - 1) & byte_mask] << 8) |
+ hBitBuf->Buffer[(byteOffset - 0) & byte_mask];
+
+ if ((BitNdx = (BitNdx & 7)) != 0) {
+ cache = (cache >> (8 - BitNdx)) |
+ ((UINT)hBitBuf->Buffer[(byteOffset - 4) & byte_mask]
+ << (24 + BitNdx));
+ }
+ return (cache);
+ }
+}
+#endif
+
+INT FDK_getBwd(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits) {
+ UINT byteOffset = hBitBuf->BitNdx >> 3;
+ UINT bitOffset = hBitBuf->BitNdx & 0x07;
+ UINT byteMask = hBitBuf->bufSize - 1;
+ int i;
+
+ hBitBuf->BitNdx = (hBitBuf->BitNdx - numberOfBits) & (hBitBuf->bufBits - 1);
+ hBitBuf->ValidBits += numberOfBits;
+
+ UINT tx = hBitBuf->Buffer[(byteOffset - 3) & byteMask] << 24 |
+ hBitBuf->Buffer[(byteOffset - 2) & byteMask] << 16 |
+ hBitBuf->Buffer[(byteOffset - 1) & byteMask] << 8 |
+ hBitBuf->Buffer[byteOffset & byteMask];
+ UINT txa = 0x0;
+
+ tx >>= (8 - bitOffset);
+
+ if (bitOffset && numberOfBits > 24) {
+ tx |= hBitBuf->Buffer[(byteOffset - 4) & byteMask] << (24 + bitOffset);
+ }
+
+ /* in place turn around */
+ for (i = 0; i < 16; i++) {
+ UINT bitMaskR = 0x00000001 << i;
+ UINT bitMaskL = 0x80000000 >> i;
+
+ txa |= (tx & bitMaskR) << (31 - (i << 1));
+ txa |= (tx & bitMaskL) >> (31 - (i << 1));
+ }
+
+ return (txa >> (32 - numberOfBits));
+}
+
+void FDK_put(HANDLE_FDK_BITBUF hBitBuf, UINT value, const UINT numberOfBits) {
+ if (numberOfBits != 0) {
+ UINT byteOffset0 = hBitBuf->BitNdx >> 3;
+ UINT bitOffset = hBitBuf->BitNdx & 0x7;
+
+ hBitBuf->BitNdx = (hBitBuf->BitNdx + numberOfBits) & (hBitBuf->bufBits - 1);
+ hBitBuf->ValidBits += numberOfBits;
+
+ UINT byteMask = hBitBuf->bufSize - 1;
+
+ UINT byteOffset1 = (byteOffset0 + 1) & byteMask;
+ UINT byteOffset2 = (byteOffset0 + 2) & byteMask;
+ UINT byteOffset3 = (byteOffset0 + 3) & byteMask;
+
+ // Create tmp containing free bits at the left border followed by bits to
+ // write, LSB's are cleared, if available Create mask to apply upon all
+ // buffer bytes
+ UINT tmp = (value << (32 - numberOfBits)) >> bitOffset;
+ UINT mask = ~((BitMask[numberOfBits] << (32 - numberOfBits)) >> bitOffset);
+
+ // read all 4 bytes from buffer and create a 32-bit cache
+ UINT cache = (((UINT)hBitBuf->Buffer[byteOffset0]) << 24) |
+ (((UINT)hBitBuf->Buffer[byteOffset1]) << 16) |
+ (((UINT)hBitBuf->Buffer[byteOffset2]) << 8) |
+ (((UINT)hBitBuf->Buffer[byteOffset3]) << 0);
+
+ cache = (cache & mask) | tmp;
+ hBitBuf->Buffer[byteOffset0] = (UCHAR)(cache >> 24);
+ hBitBuf->Buffer[byteOffset1] = (UCHAR)(cache >> 16);
+ hBitBuf->Buffer[byteOffset2] = (UCHAR)(cache >> 8);
+ hBitBuf->Buffer[byteOffset3] = (UCHAR)(cache >> 0);
+
+ if ((bitOffset + numberOfBits) > 32) {
+ UINT byteOffset4 = (byteOffset0 + 4) & byteMask;
+ // remaining bits: in range 1..7
+ // replace MSBits of next byte in buffer by LSBits of "value"
+ int bits = (bitOffset + numberOfBits) & 7;
+ cache =
+ (UINT)hBitBuf->Buffer[byteOffset4] & (~(BitMask[bits] << (8 - bits)));
+ cache |= value << (8 - bits);
+ hBitBuf->Buffer[byteOffset4] = (UCHAR)cache;
+ }
+ }
+}
+
+void FDK_putBwd(HANDLE_FDK_BITBUF hBitBuf, UINT value,
+ const UINT numberOfBits) {
+ UINT byteOffset = hBitBuf->BitNdx >> 3;
+ UINT bitOffset = 7 - (hBitBuf->BitNdx & 0x07);
+ UINT byteMask = hBitBuf->bufSize - 1;
+
+ UINT mask = ~(BitMask[numberOfBits] << bitOffset);
+ UINT tmp = 0x0000;
+ int i;
+
+ hBitBuf->BitNdx = (hBitBuf->BitNdx - numberOfBits) & (hBitBuf->bufBits - 1);
+ hBitBuf->ValidBits -= numberOfBits;
+
+ /* in place turn around */
+ for (i = 0; i < 16; i++) {
+ UINT bitMaskR = 0x00000001 << i;
+ UINT bitMaskL = 0x80000000 >> i;
+
+ tmp |= (value & bitMaskR) << (31 - (i << 1));
+ tmp |= (value & bitMaskL) >> (31 - (i << 1));
+ }
+ value = tmp;
+ tmp = value >> (32 - numberOfBits) << bitOffset;
+
+ hBitBuf->Buffer[byteOffset & byteMask] =
+ (hBitBuf->Buffer[byteOffset & byteMask] & (mask)) | (UCHAR)(tmp);
+ hBitBuf->Buffer[(byteOffset - 1) & byteMask] =
+ (hBitBuf->Buffer[(byteOffset - 1) & byteMask] & (mask >> 8)) |
+ (UCHAR)(tmp >> 8);
+ hBitBuf->Buffer[(byteOffset - 2) & byteMask] =
+ (hBitBuf->Buffer[(byteOffset - 2) & byteMask] & (mask >> 16)) |
+ (UCHAR)(tmp >> 16);
+ hBitBuf->Buffer[(byteOffset - 3) & byteMask] =
+ (hBitBuf->Buffer[(byteOffset - 3) & byteMask] & (mask >> 24)) |
+ (UCHAR)(tmp >> 24);
+
+ if ((bitOffset + numberOfBits) > 32) {
+ hBitBuf->Buffer[(byteOffset - 4) & byteMask] =
+ (UCHAR)(value >> (64 - numberOfBits - bitOffset)) |
+ (hBitBuf->Buffer[(byteOffset - 4) & byteMask] &
+ ~(BitMask[bitOffset] >> (32 - numberOfBits)));
+ }
+}
+
+#ifndef FUNCTION_FDK_pushBack
+void FDK_pushBack(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits,
+ UCHAR config) {
+ hBitBuf->ValidBits =
+ (config == 0) ? (UINT)((INT)hBitBuf->ValidBits + (INT)numberOfBits)
+ : ((UINT)((INT)hBitBuf->ValidBits - (INT)numberOfBits));
+ hBitBuf->BitNdx = ((UINT)((INT)hBitBuf->BitNdx - (INT)numberOfBits)) &
+ (hBitBuf->bufBits - 1);
+}
+#endif
+
+void FDK_pushForward(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits,
+ UCHAR config) {
+ hBitBuf->ValidBits =
+ (config == 0) ? ((UINT)((INT)hBitBuf->ValidBits - (INT)numberOfBits))
+ : (UINT)((INT)hBitBuf->ValidBits + (INT)numberOfBits);
+ hBitBuf->BitNdx =
+ (UINT)((INT)hBitBuf->BitNdx + (INT)numberOfBits) & (hBitBuf->bufBits - 1);
+}
+
+#ifndef FUNCTION_FDK_getValidBits
+UINT FDK_getValidBits(HANDLE_FDK_BITBUF hBitBuf) { return hBitBuf->ValidBits; }
+#endif /* #ifndef FUNCTION_FDK_getValidBits */
+
+INT FDK_getFreeBits(HANDLE_FDK_BITBUF hBitBuf) {
+ return (hBitBuf->bufBits - hBitBuf->ValidBits);
+}
+
+void FDK_Feed(HANDLE_FDK_BITBUF hBitBuf, const UCHAR *RESTRICT inputBuffer,
+ const UINT bufferSize, UINT *bytesValid) {
+ inputBuffer = &inputBuffer[bufferSize - *bytesValid];
+
+ UINT bTotal = 0;
+
+ UINT bToRead = (hBitBuf->bufBits - hBitBuf->ValidBits) >> 3;
+ UINT noOfBytes =
+ fMin(bToRead,
+ *bytesValid); //(bToRead < *bytesValid) ? bToRead : *bytesValid ;
+
+ while (noOfBytes > 0) {
+ /* split read to buffer size */
+ bToRead = hBitBuf->bufSize - hBitBuf->ReadOffset;
+ bToRead = fMin(bToRead,
+ noOfBytes); //(bToRead < noOfBytes) ? bToRead : noOfBytes ;
+
+ /* copy 'bToRead' bytes from 'ptr' to inputbuffer */
+ FDKmemcpy(&hBitBuf->Buffer[hBitBuf->ReadOffset], inputBuffer,
+ bToRead * sizeof(UCHAR));
+
+ /* add noOfBits to number of valid bits in buffer */
+ hBitBuf->ValidBits += bToRead << 3;
+ bTotal += bToRead;
+ inputBuffer += bToRead;
+
+ hBitBuf->ReadOffset =
+ (hBitBuf->ReadOffset + bToRead) & (hBitBuf->bufSize - 1);
+ noOfBytes -= bToRead;
+ }
+
+ *bytesValid -= bTotal;
+}
+
+void CopyAlignedBlock(HANDLE_FDK_BITBUF h_BitBufSrc, UCHAR *RESTRICT dstBuffer,
+ UINT bToRead) {
+ UINT byteOffset = h_BitBufSrc->BitNdx >> 3;
+ const UINT byteMask = h_BitBufSrc->bufSize - 1;
+
+ UCHAR *RESTRICT pBBB = h_BitBufSrc->Buffer;
+ for (UINT i = 0; i < bToRead; i++) {
+ dstBuffer[i] = pBBB[(byteOffset + i) & byteMask];
+ }
+
+ bToRead <<= 3;
+
+ h_BitBufSrc->BitNdx =
+ (h_BitBufSrc->BitNdx + bToRead) & (h_BitBufSrc->bufBits - 1);
+ h_BitBufSrc->ValidBits -= bToRead;
+}
+
+void FDK_Copy(HANDLE_FDK_BITBUF h_BitBufDst, HANDLE_FDK_BITBUF h_BitBufSrc,
+ UINT *bytesValid) {
+ INT bTotal = 0;
+
+ /* limit noOfBytes to valid bytes in src buffer and available bytes in dst
+ * buffer */
+ UINT bToRead = h_BitBufSrc->ValidBits >> 3;
+ UINT noOfBytes =
+ fMin(bToRead,
+ *bytesValid); //(*bytesValid < bToRead) ? *bytesValid : bToRead ;
+ bToRead = FDK_getFreeBits(h_BitBufDst);
+ noOfBytes =
+ fMin(bToRead, noOfBytes); //(bToRead < noOfBytes) ? bToRead : noOfBytes;
+
+ while (noOfBytes > 0) {
+ /* Split Read to buffer size */
+ bToRead = h_BitBufDst->bufSize - h_BitBufDst->ReadOffset;
+ bToRead = fMin(noOfBytes,
+ bToRead); //(noOfBytes < bToRead) ? noOfBytes : bToRead ;
+
+ /* copy 'bToRead' bytes from buffer to buffer */
+ if (!(h_BitBufSrc->BitNdx & 0x07)) {
+ CopyAlignedBlock(h_BitBufSrc,
+ h_BitBufDst->Buffer + h_BitBufDst->ReadOffset, bToRead);
+ } else {
+ for (UINT i = 0; i < bToRead; i++) {
+ h_BitBufDst->Buffer[h_BitBufDst->ReadOffset + i] =
+ (UCHAR)FDK_get(h_BitBufSrc, 8);
+ }
+ }
+
+ /* add noOfBits to number of valid bits in buffer */
+ h_BitBufDst->ValidBits += bToRead << 3;
+ bTotal += bToRead;
+
+ h_BitBufDst->ReadOffset =
+ (h_BitBufDst->ReadOffset + bToRead) & (h_BitBufDst->bufSize - 1);
+ noOfBytes -= bToRead;
+ }
+
+ *bytesValid -= bTotal;
+}
+
+void FDK_Fetch(HANDLE_FDK_BITBUF hBitBuf, UCHAR *outBuf, UINT *writeBytes) {
+ UCHAR *RESTRICT outputBuffer = outBuf;
+ UINT bTotal = 0;
+
+ UINT bToWrite = (hBitBuf->ValidBits) >> 3;
+ UINT noOfBytes =
+ fMin(bToWrite,
+ *writeBytes); //(bToWrite < *writeBytes) ? bToWrite : *writeBytes ;
+
+ while (noOfBytes > 0) {
+ /* split write to buffer size */
+ bToWrite = hBitBuf->bufSize - hBitBuf->WriteOffset;
+ bToWrite = fMin(
+ bToWrite, noOfBytes); //(bToWrite < noOfBytes) ? bToWrite : noOfBytes ;
+
+ /* copy 'bToWrite' bytes from bitbuffer to outputbuffer */
+ FDKmemcpy(outputBuffer, &hBitBuf->Buffer[hBitBuf->WriteOffset],
+ bToWrite * sizeof(UCHAR));
+
+ /* sub noOfBits from number of valid bits in buffer */
+ hBitBuf->ValidBits -= bToWrite << 3;
+ bTotal += bToWrite;
+ outputBuffer += bToWrite;
+
+ hBitBuf->WriteOffset =
+ (hBitBuf->WriteOffset + bToWrite) & (hBitBuf->bufSize - 1);
+ noOfBytes -= bToWrite;
+ }
+
+ *writeBytes = bTotal;
+}