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author | Matthias P. Braendli <matthias.braendli@mpb.li> | 2019-11-11 11:38:02 +0100 |
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committer | Matthias P. Braendli <matthias.braendli@mpb.li> | 2019-11-11 11:38:02 +0100 |
commit | 0e5af65c467b2423a0b857ae3ad98c91acc1e190 (patch) | |
tree | d07f69550d8886271e44fe79c4dcfb299cafbd38 /fdk-aac/libFDK/src/FDK_bitbuffer.cpp | |
parent | efe406d9724f959c8bc2a31802559ca6d41fd897 (diff) | |
download | ODR-AudioEnc-0e5af65c467b2423a0b857ae3ad98c91acc1e190.tar.gz ODR-AudioEnc-0e5af65c467b2423a0b857ae3ad98c91acc1e190.tar.bz2 ODR-AudioEnc-0e5af65c467b2423a0b857ae3ad98c91acc1e190.zip |
Include patched FDK-AAC in the repository
The initial idea was to get the DAB+ patch into upstream, but since
that follows the android source releases, there is no place for a custom
DAB+ patch there.
So instead of having to maintain a patched fdk-aac that has to have the
same .so version as the distribution package on which it is installed,
we prefer having a separate fdk-aac-dab library to avoid collision.
At that point, there's no reason to keep fdk-aac in a separate
repository, as odr-audioenc is the only tool that needs DAB+ encoding
support. Including it here simplifies installation, and makes it
consistent with toolame-dab, also shipped in this repository.
DAB+ decoding support (needed by ODR-SourceCompanion, dablin, etisnoop,
welle.io and others) can be done using upstream FDK-AAC.
Diffstat (limited to 'fdk-aac/libFDK/src/FDK_bitbuffer.cpp')
-rw-r--r-- | fdk-aac/libFDK/src/FDK_bitbuffer.cpp | 489 |
1 files changed, 489 insertions, 0 deletions
diff --git a/fdk-aac/libFDK/src/FDK_bitbuffer.cpp b/fdk-aac/libFDK/src/FDK_bitbuffer.cpp new file mode 100644 index 0000000..98905ea --- /dev/null +++ b/fdk-aac/libFDK/src/FDK_bitbuffer.cpp @@ -0,0 +1,489 @@ +/* ----------------------------------------------------------------------------- +Software License for The Fraunhofer FDK AAC Codec Library for Android + +© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten +Forschung e.V. All rights reserved. + + 1. INTRODUCTION +The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software +that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding +scheme for digital audio. This FDK AAC Codec software is intended to be used on +a wide variety of Android devices. + +AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient +general perceptual audio codecs. AAC-ELD is considered the best-performing +full-bandwidth communications codec by independent studies and is widely +deployed. AAC has been standardized by ISO and IEC as part of the MPEG +specifications. + +Patent licenses for necessary patent claims for the FDK AAC Codec (including +those of Fraunhofer) may be obtained through Via Licensing +(www.vialicensing.com) or through the respective patent owners individually for +the purpose of encoding or decoding bit streams in products that are compliant +with the ISO/IEC MPEG audio standards. Please note that most manufacturers of +Android devices already license these patent claims through Via Licensing or +directly from the patent owners, and therefore FDK AAC Codec software may +already be covered under those patent licenses when it is used for those +licensed purposes only. + +Commercially-licensed AAC software libraries, including floating-point versions +with enhanced sound quality, are also available from Fraunhofer. Users are +encouraged to check the Fraunhofer website for additional applications +information and documentation. + +2. COPYRIGHT LICENSE + +Redistribution and use in source and binary forms, with or without modification, +are permitted without payment of copyright license fees provided that you +satisfy the following conditions: + +You must retain the complete text of this software license in redistributions of +the FDK AAC Codec or your modifications thereto in source code form. + +You must retain the complete text of this software license in the documentation +and/or other materials provided with redistributions of the FDK AAC Codec or +your modifications thereto in binary form. You must make available free of +charge copies of the complete source code of the FDK AAC Codec and your +modifications thereto to recipients of copies in binary form. + +The name of Fraunhofer may not be used to endorse or promote products derived +from this library without prior written permission. + +You may not charge copyright license fees for anyone to use, copy or distribute +the FDK AAC Codec software or your modifications thereto. + +Your modified versions of the FDK AAC Codec must carry prominent notices stating +that you changed the software and the date of any change. For modified versions +of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android" +must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK +AAC Codec Library for Android." + +3. NO PATENT LICENSE + +NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without +limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE. +Fraunhofer provides no warranty of patent non-infringement with respect to this +software. + +You may use this FDK AAC Codec software or modifications thereto only for +purposes that are authorized by appropriate patent licenses. + +4. DISCLAIMER + +This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright +holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, +including but not limited to the implied warranties of merchantability and +fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR +CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, +or consequential damages, including but not limited to procurement of substitute +goods or services; loss of use, data, or profits, or business interruption, +however caused and on any theory of liability, whether in contract, strict +liability, or tort (including negligence), arising in any way out of the use of +this software, even if advised of the possibility of such damage. + +5. CONTACT INFORMATION + +Fraunhofer Institute for Integrated Circuits IIS +Attention: Audio and Multimedia Departments - FDK AAC LL +Am Wolfsmantel 33 +91058 Erlangen, Germany + +www.iis.fraunhofer.de/amm +amm-info@iis.fraunhofer.de +----------------------------------------------------------------------------- */ + +/******************* Library for basic calculation routines ******************** + + Author(s): M. Lohwasser + + Description: common bitbuffer read/write routines + +*******************************************************************************/ + +#include "FDK_bitbuffer.h" + +#include "genericStds.h" +#include "common_fix.h" +#include "fixminmax.h" + +const UINT BitMask[32 + 1] = { + 0x0, 0x1, 0x3, 0x7, 0xf, 0x1f, + 0x3f, 0x7f, 0xff, 0x1ff, 0x3ff, 0x7ff, + 0xfff, 0x1fff, 0x3fff, 0x7fff, 0xffff, 0x1ffff, + 0x3ffff, 0x7ffff, 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff, + 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, 0xfffffff, 0x1fffffff, + 0x3fffffff, 0x7fffffff, 0xffffffff}; + +void FDK_CreateBitBuffer(HANDLE_FDK_BITBUF *hBitBuf, UCHAR *pBuffer, + UINT bufSize) { + FDK_InitBitBuffer(*hBitBuf, pBuffer, bufSize, 0); + + FDKmemclear((*hBitBuf)->Buffer, bufSize * sizeof(UCHAR)); +} + +void FDK_DeleteBitBuffer(HANDLE_FDK_BITBUF hBitBuf) { ; } + +void FDK_InitBitBuffer(HANDLE_FDK_BITBUF hBitBuf, UCHAR *pBuffer, UINT bufSize, + UINT validBits) { + hBitBuf->ValidBits = validBits; + hBitBuf->ReadOffset = 0; + hBitBuf->WriteOffset = 0; + hBitBuf->BitNdx = 0; + + hBitBuf->Buffer = pBuffer; + hBitBuf->bufSize = bufSize; + hBitBuf->bufBits = (bufSize << 3); + /*assure bufsize (2^n) */ + FDK_ASSERT(hBitBuf->ValidBits <= hBitBuf->bufBits); + FDK_ASSERT((bufSize > 0) && (bufSize <= MAX_BUFSIZE_BYTES)); + { + UINT x = 0, n = bufSize; + for (x = 0; n > 0; x++, n >>= 1) { + } + if (bufSize != ((UINT)1 << (x - 1))) { + FDK_ASSERT(0); + } + } +} + +void FDK_ResetBitBuffer(HANDLE_FDK_BITBUF hBitBuf) { + hBitBuf->ValidBits = 0; + hBitBuf->ReadOffset = 0; + hBitBuf->WriteOffset = 0; + hBitBuf->BitNdx = 0; +} + +#ifndef FUNCTION_FDK_get +INT FDK_get(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits) { + UINT byteOffset = hBitBuf->BitNdx >> 3; + UINT bitOffset = hBitBuf->BitNdx & 0x07; + + hBitBuf->BitNdx = (hBitBuf->BitNdx + numberOfBits) & (hBitBuf->bufBits - 1); + hBitBuf->ValidBits -= numberOfBits; + + UINT byteMask = hBitBuf->bufSize - 1; + + UINT tx = (hBitBuf->Buffer[byteOffset & byteMask] << 24) | + (hBitBuf->Buffer[(byteOffset + 1) & byteMask] << 16) | + (hBitBuf->Buffer[(byteOffset + 2) & byteMask] << 8) | + hBitBuf->Buffer[(byteOffset + 3) & byteMask]; + + if (bitOffset) { + tx <<= bitOffset; + tx |= hBitBuf->Buffer[(byteOffset + 4) & byteMask] >> (8 - bitOffset); + } + + return (tx >> (32 - numberOfBits)); +} +#endif /* #ifndef FUNCTION_FDK_get */ + +#ifndef FUNCTION_FDK_get32 +INT FDK_get32(HANDLE_FDK_BITBUF hBitBuf) { + UINT BitNdx = hBitBuf->BitNdx + 32; + hBitBuf->BitNdx = BitNdx & (hBitBuf->bufBits - 1); + hBitBuf->ValidBits = (UINT)((INT)hBitBuf->ValidBits - (INT)32); + + UINT byteOffset = (BitNdx - 1) >> 3; + if (BitNdx <= hBitBuf->bufBits) { + UINT cache = (hBitBuf->Buffer[(byteOffset - 3)] << 24) | + (hBitBuf->Buffer[(byteOffset - 2)] << 16) | + (hBitBuf->Buffer[(byteOffset - 1)] << 8) | + hBitBuf->Buffer[(byteOffset - 0)]; + + if ((BitNdx = (BitNdx & 7)) != 0) { + cache = (cache >> (8 - BitNdx)) | + ((UINT)hBitBuf->Buffer[byteOffset - 4] << (24 + BitNdx)); + } + return (cache); + } else { + UINT byte_mask = hBitBuf->bufSize - 1; + UINT cache = (hBitBuf->Buffer[(byteOffset - 3) & byte_mask] << 24) | + (hBitBuf->Buffer[(byteOffset - 2) & byte_mask] << 16) | + (hBitBuf->Buffer[(byteOffset - 1) & byte_mask] << 8) | + hBitBuf->Buffer[(byteOffset - 0) & byte_mask]; + + if ((BitNdx = (BitNdx & 7)) != 0) { + cache = (cache >> (8 - BitNdx)) | + ((UINT)hBitBuf->Buffer[(byteOffset - 4) & byte_mask] + << (24 + BitNdx)); + } + return (cache); + } +} +#endif + +INT FDK_getBwd(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits) { + UINT byteOffset = hBitBuf->BitNdx >> 3; + UINT bitOffset = hBitBuf->BitNdx & 0x07; + UINT byteMask = hBitBuf->bufSize - 1; + int i; + + hBitBuf->BitNdx = (hBitBuf->BitNdx - numberOfBits) & (hBitBuf->bufBits - 1); + hBitBuf->ValidBits += numberOfBits; + + UINT tx = hBitBuf->Buffer[(byteOffset - 3) & byteMask] << 24 | + hBitBuf->Buffer[(byteOffset - 2) & byteMask] << 16 | + hBitBuf->Buffer[(byteOffset - 1) & byteMask] << 8 | + hBitBuf->Buffer[byteOffset & byteMask]; + UINT txa = 0x0; + + tx >>= (8 - bitOffset); + + if (bitOffset && numberOfBits > 24) { + tx |= hBitBuf->Buffer[(byteOffset - 4) & byteMask] << (24 + bitOffset); + } + + /* in place turn around */ + for (i = 0; i < 16; i++) { + UINT bitMaskR = 0x00000001 << i; + UINT bitMaskL = 0x80000000 >> i; + + txa |= (tx & bitMaskR) << (31 - (i << 1)); + txa |= (tx & bitMaskL) >> (31 - (i << 1)); + } + + return (txa >> (32 - numberOfBits)); +} + +void FDK_put(HANDLE_FDK_BITBUF hBitBuf, UINT value, const UINT numberOfBits) { + if (numberOfBits != 0) { + UINT byteOffset0 = hBitBuf->BitNdx >> 3; + UINT bitOffset = hBitBuf->BitNdx & 0x7; + + hBitBuf->BitNdx = (hBitBuf->BitNdx + numberOfBits) & (hBitBuf->bufBits - 1); + hBitBuf->ValidBits += numberOfBits; + + UINT byteMask = hBitBuf->bufSize - 1; + + UINT byteOffset1 = (byteOffset0 + 1) & byteMask; + UINT byteOffset2 = (byteOffset0 + 2) & byteMask; + UINT byteOffset3 = (byteOffset0 + 3) & byteMask; + + // Create tmp containing free bits at the left border followed by bits to + // write, LSB's are cleared, if available Create mask to apply upon all + // buffer bytes + UINT tmp = (value << (32 - numberOfBits)) >> bitOffset; + UINT mask = ~((BitMask[numberOfBits] << (32 - numberOfBits)) >> bitOffset); + + // read all 4 bytes from buffer and create a 32-bit cache + UINT cache = (((UINT)hBitBuf->Buffer[byteOffset0]) << 24) | + (((UINT)hBitBuf->Buffer[byteOffset1]) << 16) | + (((UINT)hBitBuf->Buffer[byteOffset2]) << 8) | + (((UINT)hBitBuf->Buffer[byteOffset3]) << 0); + + cache = (cache & mask) | tmp; + hBitBuf->Buffer[byteOffset0] = (UCHAR)(cache >> 24); + hBitBuf->Buffer[byteOffset1] = (UCHAR)(cache >> 16); + hBitBuf->Buffer[byteOffset2] = (UCHAR)(cache >> 8); + hBitBuf->Buffer[byteOffset3] = (UCHAR)(cache >> 0); + + if ((bitOffset + numberOfBits) > 32) { + UINT byteOffset4 = (byteOffset0 + 4) & byteMask; + // remaining bits: in range 1..7 + // replace MSBits of next byte in buffer by LSBits of "value" + int bits = (bitOffset + numberOfBits) & 7; + cache = + (UINT)hBitBuf->Buffer[byteOffset4] & (~(BitMask[bits] << (8 - bits))); + cache |= value << (8 - bits); + hBitBuf->Buffer[byteOffset4] = (UCHAR)cache; + } + } +} + +void FDK_putBwd(HANDLE_FDK_BITBUF hBitBuf, UINT value, + const UINT numberOfBits) { + UINT byteOffset = hBitBuf->BitNdx >> 3; + UINT bitOffset = 7 - (hBitBuf->BitNdx & 0x07); + UINT byteMask = hBitBuf->bufSize - 1; + + UINT mask = ~(BitMask[numberOfBits] << bitOffset); + UINT tmp = 0x0000; + int i; + + hBitBuf->BitNdx = (hBitBuf->BitNdx - numberOfBits) & (hBitBuf->bufBits - 1); + hBitBuf->ValidBits -= numberOfBits; + + /* in place turn around */ + for (i = 0; i < 16; i++) { + UINT bitMaskR = 0x00000001 << i; + UINT bitMaskL = 0x80000000 >> i; + + tmp |= (value & bitMaskR) << (31 - (i << 1)); + tmp |= (value & bitMaskL) >> (31 - (i << 1)); + } + value = tmp; + tmp = value >> (32 - numberOfBits) << bitOffset; + + hBitBuf->Buffer[byteOffset & byteMask] = + (hBitBuf->Buffer[byteOffset & byteMask] & (mask)) | (UCHAR)(tmp); + hBitBuf->Buffer[(byteOffset - 1) & byteMask] = + (hBitBuf->Buffer[(byteOffset - 1) & byteMask] & (mask >> 8)) | + (UCHAR)(tmp >> 8); + hBitBuf->Buffer[(byteOffset - 2) & byteMask] = + (hBitBuf->Buffer[(byteOffset - 2) & byteMask] & (mask >> 16)) | + (UCHAR)(tmp >> 16); + hBitBuf->Buffer[(byteOffset - 3) & byteMask] = + (hBitBuf->Buffer[(byteOffset - 3) & byteMask] & (mask >> 24)) | + (UCHAR)(tmp >> 24); + + if ((bitOffset + numberOfBits) > 32) { + hBitBuf->Buffer[(byteOffset - 4) & byteMask] = + (UCHAR)(value >> (64 - numberOfBits - bitOffset)) | + (hBitBuf->Buffer[(byteOffset - 4) & byteMask] & + ~(BitMask[bitOffset] >> (32 - numberOfBits))); + } +} + +#ifndef FUNCTION_FDK_pushBack +void FDK_pushBack(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits, + UCHAR config) { + hBitBuf->ValidBits = + (config == 0) ? (UINT)((INT)hBitBuf->ValidBits + (INT)numberOfBits) + : ((UINT)((INT)hBitBuf->ValidBits - (INT)numberOfBits)); + hBitBuf->BitNdx = ((UINT)((INT)hBitBuf->BitNdx - (INT)numberOfBits)) & + (hBitBuf->bufBits - 1); +} +#endif + +void FDK_pushForward(HANDLE_FDK_BITBUF hBitBuf, const UINT numberOfBits, + UCHAR config) { + hBitBuf->ValidBits = + (config == 0) ? ((UINT)((INT)hBitBuf->ValidBits - (INT)numberOfBits)) + : (UINT)((INT)hBitBuf->ValidBits + (INT)numberOfBits); + hBitBuf->BitNdx = + (UINT)((INT)hBitBuf->BitNdx + (INT)numberOfBits) & (hBitBuf->bufBits - 1); +} + +#ifndef FUNCTION_FDK_getValidBits +UINT FDK_getValidBits(HANDLE_FDK_BITBUF hBitBuf) { return hBitBuf->ValidBits; } +#endif /* #ifndef FUNCTION_FDK_getValidBits */ + +INT FDK_getFreeBits(HANDLE_FDK_BITBUF hBitBuf) { + return (hBitBuf->bufBits - hBitBuf->ValidBits); +} + +void FDK_Feed(HANDLE_FDK_BITBUF hBitBuf, const UCHAR *RESTRICT inputBuffer, + const UINT bufferSize, UINT *bytesValid) { + inputBuffer = &inputBuffer[bufferSize - *bytesValid]; + + UINT bTotal = 0; + + UINT bToRead = (hBitBuf->bufBits - hBitBuf->ValidBits) >> 3; + UINT noOfBytes = + fMin(bToRead, + *bytesValid); //(bToRead < *bytesValid) ? bToRead : *bytesValid ; + + while (noOfBytes > 0) { + /* split read to buffer size */ + bToRead = hBitBuf->bufSize - hBitBuf->ReadOffset; + bToRead = fMin(bToRead, + noOfBytes); //(bToRead < noOfBytes) ? bToRead : noOfBytes ; + + /* copy 'bToRead' bytes from 'ptr' to inputbuffer */ + FDKmemcpy(&hBitBuf->Buffer[hBitBuf->ReadOffset], inputBuffer, + bToRead * sizeof(UCHAR)); + + /* add noOfBits to number of valid bits in buffer */ + hBitBuf->ValidBits += bToRead << 3; + bTotal += bToRead; + inputBuffer += bToRead; + + hBitBuf->ReadOffset = + (hBitBuf->ReadOffset + bToRead) & (hBitBuf->bufSize - 1); + noOfBytes -= bToRead; + } + + *bytesValid -= bTotal; +} + +void CopyAlignedBlock(HANDLE_FDK_BITBUF h_BitBufSrc, UCHAR *RESTRICT dstBuffer, + UINT bToRead) { + UINT byteOffset = h_BitBufSrc->BitNdx >> 3; + const UINT byteMask = h_BitBufSrc->bufSize - 1; + + UCHAR *RESTRICT pBBB = h_BitBufSrc->Buffer; + for (UINT i = 0; i < bToRead; i++) { + dstBuffer[i] = pBBB[(byteOffset + i) & byteMask]; + } + + bToRead <<= 3; + + h_BitBufSrc->BitNdx = + (h_BitBufSrc->BitNdx + bToRead) & (h_BitBufSrc->bufBits - 1); + h_BitBufSrc->ValidBits -= bToRead; +} + +void FDK_Copy(HANDLE_FDK_BITBUF h_BitBufDst, HANDLE_FDK_BITBUF h_BitBufSrc, + UINT *bytesValid) { + INT bTotal = 0; + + /* limit noOfBytes to valid bytes in src buffer and available bytes in dst + * buffer */ + UINT bToRead = h_BitBufSrc->ValidBits >> 3; + UINT noOfBytes = + fMin(bToRead, + *bytesValid); //(*bytesValid < bToRead) ? *bytesValid : bToRead ; + bToRead = FDK_getFreeBits(h_BitBufDst); + noOfBytes = + fMin(bToRead, noOfBytes); //(bToRead < noOfBytes) ? bToRead : noOfBytes; + + while (noOfBytes > 0) { + /* Split Read to buffer size */ + bToRead = h_BitBufDst->bufSize - h_BitBufDst->ReadOffset; + bToRead = fMin(noOfBytes, + bToRead); //(noOfBytes < bToRead) ? noOfBytes : bToRead ; + + /* copy 'bToRead' bytes from buffer to buffer */ + if (!(h_BitBufSrc->BitNdx & 0x07)) { + CopyAlignedBlock(h_BitBufSrc, + h_BitBufDst->Buffer + h_BitBufDst->ReadOffset, bToRead); + } else { + for (UINT i = 0; i < bToRead; i++) { + h_BitBufDst->Buffer[h_BitBufDst->ReadOffset + i] = + (UCHAR)FDK_get(h_BitBufSrc, 8); + } + } + + /* add noOfBits to number of valid bits in buffer */ + h_BitBufDst->ValidBits += bToRead << 3; + bTotal += bToRead; + + h_BitBufDst->ReadOffset = + (h_BitBufDst->ReadOffset + bToRead) & (h_BitBufDst->bufSize - 1); + noOfBytes -= bToRead; + } + + *bytesValid -= bTotal; +} + +void FDK_Fetch(HANDLE_FDK_BITBUF hBitBuf, UCHAR *outBuf, UINT *writeBytes) { + UCHAR *RESTRICT outputBuffer = outBuf; + UINT bTotal = 0; + + UINT bToWrite = (hBitBuf->ValidBits) >> 3; + UINT noOfBytes = + fMin(bToWrite, + *writeBytes); //(bToWrite < *writeBytes) ? bToWrite : *writeBytes ; + + while (noOfBytes > 0) { + /* split write to buffer size */ + bToWrite = hBitBuf->bufSize - hBitBuf->WriteOffset; + bToWrite = fMin( + bToWrite, noOfBytes); //(bToWrite < noOfBytes) ? bToWrite : noOfBytes ; + + /* copy 'bToWrite' bytes from bitbuffer to outputbuffer */ + FDKmemcpy(outputBuffer, &hBitBuf->Buffer[hBitBuf->WriteOffset], + bToWrite * sizeof(UCHAR)); + + /* sub noOfBits from number of valid bits in buffer */ + hBitBuf->ValidBits -= bToWrite << 3; + bTotal += bToWrite; + outputBuffer += bToWrite; + + hBitBuf->WriteOffset = + (hBitBuf->WriteOffset + bToWrite) & (hBitBuf->bufSize - 1); + noOfBytes -= bToWrite; + } + + *writeBytes = bTotal; +} |